|“||A most terrible man to behold. His physique is all twisted and disfigured as of by some awful accident. He carries a deadly and cruel chainsaw which he wields with devastating violence, seemingly imbuing him with a superhuman speed for a while. His advantage is also a weakness as the loud noise can give away his position. So I have tried to heighten my sense of sound. Honing in on any sound that is not stemming from nature.||„|
|~ Benedict Baker's Journal, Nov. 1896|
Background[edit | edit source]
The son of wealthy landowners Max Thompson senior and Evelyn Thompson, this unnamed boy was an unwanted child born to savage parents. Hideously disfigured, he was shut away from society. So ashamed of their son, they bricked him off into a room and fed him through a hole in the wall. When the boy escaped, he took his revenge savagely and terribly, slaughtering the parents that had tortured him instead of raising him.
After the deed was done, he continued to live his life at the farm, taking out his deranged violence on the animals that were allowed to run free. As he finally broke free from his shackles he ran through the cornfields, chasing and slaughtering whatever he could find. They never found the bodies of Max and Evelyn, but they did find tortured and disembowelled animals all over the farm. Coldwind Farm was quickly settled and the land split up and sold off. There was never a buyer for the farmhouse. Perhaps it was the sound of the chainsaw you could hear throughout those hot summer nights.
Loadout[edit | edit source]
The Hammer[edit | edit source]
The Hammer is the primary weapon of the Hillbilly. It appears to be an old fashioned, crude, and an unusually blunt cattle hammer.
The Chainsaw[edit | edit source]
The Chainsaw is the secondary weapon of the Hillbilly. A hulking and deadly chainsaw of terrifying strength. Grinds through flesh, bone, and soul. Once revved up sends its user into a violent frenzy.
- Break into a crazed sprint on activation.
- Turning is tremendously slower without any add-ons.
- Automatically triggers dying state on a successful hit.
- Running into an obstacle will stun the Hillbilly.
- Instantly break barricades with a reduced stun time.
- Must sprint into the barricade, standing directly beside it will only stun the Hillbilly.
Perks[edit | edit source]
You are resilient to pain. Recovery from the stun condition caused by physical objects is increased by 25/50/75 %. Recovery from physical stun condition caused by Perks is increased by 20%. "He stops at nothing."
Unique to Hillbilly until level 30, which its Teachable version can then be learned and taught to the other Killers.
Unlike other beasts of the fog, you have adapted to light. Your vision is dimmed by 0/5/35 %, but you can endure strong lights. Resistance to blindness is increased by 20/40/60 %. Recovery from blindness is increased by 50/50/50 %.
"These monsters... they adapt! They emerge with strange new abilites." -Vigo's Journal
Unique to Hillbilly until level 35, which its Teachable version can then be learned and taught to the other Killers.
Add-ons that affect charge time of your power are 6/8/10 % more effective. "The Crooked makes impressive tools out of scraps... Tools aimed at maiming us in creative ways... It's horrifying to think it's actually intelligent." -Notebook
Unique to Hillbilly until level 40, which its Teachable version can then be learned and taught to the other Killers.
Achievements[edit | edit source]
- Main article: Achievements
There are currently 2 achievements related to the Hillbilly.
|Adept Hillbilly||Unlock the Hillbilly's 3 perks and teachable perks.|
|The grind||With the Hillbilly, chainsaw a total of 100 survivors.|
Customization[edit | edit source]
Players can customize their character by choosing one outfit style from each category. Blood-stained attire is obtained after the Hillbilly reaches level 50 and prestiges.
The Hillbilly's attire includes:
DLC[edit | edit source]
- Main article: Downloadable Content
The Hillbilly is currently part of 1 DLC package:
Available DLC[edit | edit source]
Trivia[edit | edit source]
- In the lore, the Hillbilly is described as an unnamed child, the Artbook however revealed his first name being the same as his father's.
- In the game files, the Hillbilly's avatar image is called iconChar_theCrooked.png.
- Character reveal for the Hillbilly.
- Affiliated with the maps of Coldwind Farm in the mythos.
- Possibly based off Leatherface, with both having similarly disfigured faces and wielding hammers and chainsaws. The Hillbilly may also be based on Victor Crowley from the movie Hatchet as they were both born with deformities and were hidden by a parent however Victor's father actually cared for him whereas The Hillbilly's parents did not.
- According to the manual, this character killed his parents - but the site contradicts itself on whether or not their bodies were found. In the "Coldwind Farm" lore, it says: "...remains were discovered in the basement. Both from Mr. and Mrs. Adams together with livestock." But in Hillbilly's description, it reads: "they never found the bodies of Max and Evelyn, but they did find tortured and disemboweled [sic] animals, all over the farm."
- Benedict Baker's journal entry makes little sense as the first handheld chainsaw was invented in 1918 and thus a man from 1896 should not know what it is.
- In the Dead by Daylight Artbook, the Hillbilly is named Max Thompson, like his father in the Lore.
- The Hillbilly was the first killer with an ability that allowed them to instantly put a survivor into the dying state.
- The Hillbilly limps when he walks and hunches over when he stands. However, when breaking a pallet, his posture is completely straight.
- The Hillbilly's breathing, like The Wraith, is very congested, however it is also more muffled and less sharp.
- The Hillbilly is one of the two Killers that can instantly put Survivors in dying state without any Perks. The other Killer is The Shape.
Tips[edit | edit source]
Main article: Hints
- Your secondary action sends you into a sprinting rage. Any successful hit instantly sends the victim into the dying state.
- You can tap the secondary action to keep it almost full and use it exactly when you need to.
- If you stop revving your chainsaw, it will keep making sound while the amount of rev gets depleted back to 0%.
- Every time you rev your chainsaw, you audibly give away your position on the whole map. Use your secondary wisely.
- Your secondary action may also mask the sounds of survivors, (breathing, injured, footsteps,) and generally revving it up constantly should be kept for catching survivors around corners or windows.
- Your secondary action causes you to sprint much faster than walking if you hold the secondary action button down, and when you release, you launch the chainsaw's attack.
- The sprint can be used as long as you hold down the secondary action button until you run into a wall or object.
- Remember to use the chainsaw sprint to move around maps quickly, or to gain distance on a survivor before using the chainsaw's attack. Keep in mind the chainsaw is loud and gives away your position while you use it.
- The chainsaw is capable to destroying dropped barricades in half the normal time of destroying them. However, the chainsaw will not destroy it when right next to the barricade, and a few meters of distance is necessary.
- Although using the chainsaw to destroy barricades is much faster, the time it takes to rev up the chainsaw and the brief stun on destroying a barricade will take longer than simply breaking it by hand. This method of destruction is preferable in tight chase, where time spent looking at the ground is crucial and the quicker barricade destruction will benefit you.
- In the first few seconds of charging with the chainsaw, you are slightly slower but you have far more control over your turning. As you keep going, however, your movement becomes less responsive.
- You don't necessarily have to use the chainsaw charge to hit survivors. It's a great way to travel quickly through the map, patrolling many generators far away from each other.
- You'd be surprised as to how the chainsaw's sound alone can make survivors nervous, causing them to fail skill checks and generate noise.
- You can cancel the chainsaw's sprint by prematurely "attacking." This ensures that you won't run into an obstacle and stun yourself, or to stop right next to a survivor who has turned the other way.
- The longer your sprint, the longer your stun will be.
Gallery[edit | edit source]For more go to Hillbilly's Gallery
Carrying a survivor
|Claudette Morel||Dwight Fairfield||Jake Park||Meg Thomas||Nea Karlsson||Laurie Strode|
|Ace Visconti||William "Bill" Overbeck||Feng Min|
|Alex||A. Azarov||Benedict Baker||Clyde||Donna||Entity|