Realms

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Benedict Baker's depiction of the Procedural.

Realms are locations within the Entity's World. Each Realm was the site of a violent tragedy in the past and now serve as the arenas for the Entity's trials.

The location of the trial is chosen by The Entity. Players can influence The Entity's choice by burning certain Offerings.

Trial locations have certain fixed landmarks, but elements such as player starting locations, generators, chests, totems and exits are placed according to The Entity's whims. Even the terrain itself shifts from trial to trial.

There are currently 7 Realms and 19 Maps in Dead by Daylight.

Realms & Maps[edit | edit source]

MacMillan Estate[edit | edit source]

Coldwind Farm[edit | edit source]

Autohaven Wreckers[edit | edit source]

Crotus Prenn Asylum[edit | edit source]

Haddonfield[edit | edit source]

Backwater Swamp[edit | edit source]

Léry's Memorial Institute[edit | edit source]

Recurring Locations[edit | edit source]


World
MACMILLAN ESTATE AUTOHAVEN WRECKERS COLDWIND FARM CROTUS PRENN ASYLUM HADDONFIELD BACKWATER SWAMP
Coal Tower
Azarov's Resting Place
Fractured Cowshed
Disturbed Ward
Lampkin Lane
The Pale Rose
Groaning Storehouse
Blood Lodge
Thompson House
Ironworks of Misery
Gas Heaven
Torment Creek
Shelter Woods
Wreckers' Yard
Rancid Abattoir
Suffocation Pit
Wretched Shop
Rotten Fields
LÉRY'S MEMORIAL INSTITUTE LOCATIONS
Treatment Theatre
The Basement
The Killer Shack