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블러드포인트

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블러드포인트Dead by Daylight Dead by Daylight}}6개의 게임 내 화폐 중 하나입니다.

개요[edit | edit source]

블러드포인트는 플레이어의 캐릭터 진행 상황을 나타내는 화폐입니다. 이 화폐는 각 캐릭터의 Bloodweb Bloodweb}}에서 Unlockables을 구매하는데 쓰입니다.

블러드포인트는 플레이어의 프로필에 추가되며 아무 캐릭터의 Bloodweb Bloodweb}}에 쓸 수 있습니다.

대부분의 게임 내 행동은 Score Events를 발생시키며 이는 희생제가 끝나면 블러드포인트로 전환됩니다. 일부 Offerings Offerings}}, Perks Perks}}, Events는 한 희생제에서 얻는 블러드포인트의 양을 증가시킬 수 있습니다.

블러드포인트의 최대 보유량은 1,000,000입니다.

블러드포인트 획득[edit | edit source]

블러드포인트는 희생제에서 특정한 행동을 하거나 Shrine of Secrets Shrine of Secrets}}에서 이미 해금한 Teachable Perk Teachable Perk}}을 구매함으로써 획득할 수 있습니다.

희생제 동안, 블러드포인트4개의 항목에서 획득할 수 있으며, 이 항목들은 생존자와 살인마가 서로 다릅니다.

생존자 항목[edit | edit source]

살인마 항목[edit | edit source]

  • Brutality Brutality}} - 생존자에게 피해 주기 또는 물체 파괴하기
  • Deviousness Deviousness}} - 살인마의 능력을 영리하게 사용하기
  • Hunter Hunter}} - 생존자를 찾고, 추격하며, 잡기
  • Sacrifice Sacrifice}} - 갈고리에 걸거나, Killing, Entity Entity}}를 위해 희생시키기

점수 이벤트 목록[edit | edit source]

이 목록에 있는 모든 점수 이벤트는 현재 게임 내에서 할 수 있습니다:

생존자 블러드포인트[edit | edit source]

DailyRitualIcon objectives.png목표[edit | edit source]

이름 최솟값
(끊을 수 있을 때)
고정 값 최댓값
(끊을 수 있을 때)
설명
협력 행동 1 - 8000 (한계치) 다른 생존자와 함께 Generator Generator}}를 수리하면 획득합니다.
The amount of 블러드포인트 received will range dependent on the two or more players' contribution towards repairing from start to end.
스킬 체크 성공 - 50 - 목표 항목의 Skill Check Skill Check}}를 수행할 때, 넓은 구간을 맞히면 획득합니다.
스킬 체크 대성공 - 300 - 목표 항목의 스킬 체크를 수행할 때, 좁은 구간을 맞히면 획득합니다.
파멸 스킬 체크 - 150 - 변경 전 Hex: Ruin Hex: Ruin}}의 영향을 받은 스킬 체크를 수행할 때, 좁은 구간을 맞히면 획득합니다.
수리 1 - 1250 발전기를 수리하면 획득합니다.
지도 정찰 - 150 - Map Map}}를 들고 있을 때 오브젝트를 발견하면 획득합니다.
상자 수색 1 - 250 Chest Chest}}를 수색하면 획득합니다.
잠금 해제 1 - 1250 Exit Gates Exit Gates}}를 개방하면 획득합니다.
비상 탈출구 탈출 - 2000 - Hatch Hatch}}로 탈출하면 획득합니다.
비상 탈출구 개방 - 2000 - Dull Key Dull Key}} 또는 Skeleton Key Skeleton Key}}Hatch Hatch}}를 개방하면 획득합니다.
Lunar Generator - 4500 - Obtained when any Survivor has repaired a Lunar Generator, limited to the Howling Grounds Event.
으스스한 수색 - 100 - Jigsaw Box Jigsaw Box}}를 수색하면 획득합니다.
Cocktail Party - 4500 - Obtained when any Survivor has repaired a Frozen Cocktail Machine, limited to Survivors who have played a BBQ Invitation BBQ Invitation}} Offering and also limited to the Scorching Summer BBQ Event.
Nectar Harvested - 4000 - Obtained when any Survivor has harvested a Visceral Canker, limited to Survivors who have played a Pustula Petals Pustula Petals}} Offering and also limited to the The Hallowed Blight Event.
Vessel Unhook - 1000 - Obtained upon unhooking a Lunar Vessel, limited to Survivors who have played a Red Envelope Red Envelope}} Offering and also limited to the Moonrise Event.
Vessel Held - 500 - Obtained on a regular basis while carrying a Lunar Vessel, limited to Survivors who have played a Red Envelope Red Envelope}} Offering and also limited to the Moonrise Event.
Escaped With Vessel - 5000 - Obtained after escaping the Trial with a Lunar Vessel, limited to Survivors who have played a Red Envelope Red Envelope}} Offering and also limited to the Moonrise Event.
Tenacious - 500 - Hatch Hatch}}이 개방되었을 때 Generator Generator}}를 수리 완료하면 획득합니다.

DailyRitualIcon survival.png생존[edit | edit source]

이름 최솟값
(끊을 수 있을 때)
고정 값 최댓값
(끊을 수 있을 때)
설명
살인마의 손에서 탈출 - 500 - Obtained after wiggling your way out of the Killer's grasp.
살인마 기절 - 500 - Obtained after stunning a Killer using Head On Head On}}or Decisive Strike Decisive Strike}}.
저항 1 - 8000 (한계치) Obtained during the Struggle Phase, which marks the second Hook Stage. Points received will increase the longer the player struggled on the Hook before being sacrificed.

As it is directly tied to how long the Struggle Phase lasts, it is impossible to obtain much more than ~900 BPs.

치료 1 - 300 Obtained after healing oneself with a Med-Kit Med-Kit}} or Self-Care Self-Care}}.
살아남음 - 5000 - Obtained after having escaped through the Exit Gates Exit Gates}} or the Hatch Hatch}} or if the Killer left the game.
덫 탈출 - 500 - Obtained after freeing oneself from a Bear Trap Bear Trap}}.
갈고리 탈출 - 1500 - Obtained after freeing oneself from a Hook Hook}}.
혼란 - 150 - Obtained after igniting a Chinese Firecracker Chinese Firecracker}} or a Winter Party Starter Winter Party Starter}}.
깨어남 - 100 - Obtained after waking yourself up from the Dream World.
이겨냄 - 200 - Obtained after snapping yourself out it, reducing Madness Madness}} III to Madness I.
덫 탈출 - 400 - Obtained after freeing oneself from a Reverse Bear Trap.
정화 - 100 - Obtained after cleansing oneself from Infection at a Pool of Devotion Pool of Devotion}}.
압박 - 250 - Obtained if you are the last Survivor alive upon triggering the Endgame Collapse.
해방 - 1500 - 희생제에 혼자 남아있을 때 Endgame Collapse 중에 Exit Gate Exit Gate}}를 개방 완료하면 획득합니다.
오래 생존 - 250 - Obtained after outlasting being Marked by The Ghost Face Ghost Face}}.
치료 완료 - 100 - Obtained after fully mending yourself from the Deep Wound Deep Wound}} Status Effect.
집착 대상 탈출 - 1500 - Obtained after escaping a Trial as the Killer's Obsession Obsession}}.
집착 대상 사망 - 1000 - Obtained after dying as the Killer's Obsession Obsession}}.
몸부림 1 - 8000 (Category Cap) Obtained from progress towards wiggling when being carried by the Killer.
버림받음 - 600 - Obtained when another Survivor disconnects from the Trial.
저항 20 - 8000 (Category Cap) Obtained when resisting being reeled in by The Deathslinger Deathslinger}}.
Breakaway / Too Close for Comfort - 250 / 450 - Obtained breaking free from the Speargun against The Deathslinger Deathslinger}}.
450 BPs are only obtained when you break free within 3 metres of The Deathslinger.

DailyRitualIcon altruism.png이타심[edit | edit source]

이름 최솟값
(끊을 수 있을 때)
고정 값 최댓값
(끊을 수 있을 때)
설명
도움 - 250 / 315 - 빈사 상태거나, 살인마에게 들렸거나, 또는 갈고리에 걸린 생존자 주위를 배회하면 획득합니다.
Exit Gates Exit Gates}}에 전원이 공급되면 315점을 획득합니다.
협력 행동 1 - 8000 (한계치) 다른 생존자와 함께 또 다른 생존자를 치료하면 획득합니다.
The amount of 블러드포인트 received will range dependent on the two or more players' contribution towards healing from start to end.
혼란 - 250 - 다른 생존자가 살인마의 추격에서 벗어나게 하면 획득합니다.
치료 1 - 400 다른 생존자를 치료하면 획득합니다.
덫 구출 - 1000 / 1250 - Bear Trap Bear Trap}}에 걸린 다른 생존자를 구출하면 획득합니다.
Exit Gates Exit Gates}}에 전원이 공급되면 1250점을 획득합니다.
살인마의 손에서 구출 - 1250 - 살인마에게 들린 생존자를 구출해 주면 획득합니다.
스킬 체크 성공 - 50 - 치료 등의 이타심 항목의 스킬 체크를 수행할 때, 넓은 구간을 맞히면 획득합니다.
스킬 체크 대성공 - 150 - 치료 등의 이타심 항목의 스킬 체크를 수행할 때, 좁은 구간을 맞히면 획득합니다.
갈고리 구출 - 1000 - Hook Hook}}에 걸린 생존자를 구출하면 획득합니다.
재결합 - 200 - 다른 생존자를 처음으로 만나면 획득합니다.
보호 - 200 - 부상 상태인 다른 생존자 또는 다른 생존자를 들고 있는 살인마로부터 10미터 이내에서 살인마에게 타격 당하면 획득합니다. 이 점수는 3초에 한 번씩만 획득할 수 있습니다.
일어나! - 150 - 다른 생존자를 깨우면 획득합니다.
갈고리에서 안전하게 구출 - 500 - 갈고리에서 구출된 생존자가 구출된지 10초가 지나도 dying state가 되지 않으면 획득합니다.
늦은 치료 - 750 - Endgame Collapse 중에 다른 생존자를 치료하면 획득합니다.
늦은 갈고리 구출 - 2000 - Endgame Collapse 중에 Hook Hook}}에 걸린 생존자를 구출하면 획득합니다.

DailyRitualIcon boldness.png대담함[edit | edit source]

이름 최솟값
(끊을 수 있을 때)
고정 값 최댓값
(끊을 수 있을 때)
설명
대담 1 - 250 살인마의 근처에 있으면 획득합니다.
점수는 살인마의 근처에 있던 시간에 비례하며, 살인마의 근처를 벗어났을 때 획득합니다.
도망 1 - 8000 (한계치) 살인마에게 추격 당하는 중이면 획득합니다. (초당 40점)
벗어남 - 400 - 살인마에게 타격 당하지 않고 추격이 종료되면 획득합니다.
살인마 기절 - 1000 - Pallet Pallet}}로 살인마를 기절시키면 획득합니다.
살인마 실명 - 250 - Flashlight Flashlight}}로 살인마를 실명시키면 획득합니다.
살인마 화상 - 350 - 은신 상태인 Wraith Wraith}} 또는 점멸 충전 중인 Nurse Nurse}}Flashlight Flashlight}}으로 실명과 동시에 기절시키면 획득합니다.
갈고리 파괴공작 1 - 500 Hook Hook}}를 파괴공작하면 획득합니다.
덫 무력화 - 300 - Bear Trap Bear Trap}}을 무력화시키면 획득합니다.
덫 제거 - 400 - Flashlight Flashlight}} 로 발동되지 않은 환영 덫을 제거하면 획득합니다.
정화조 - 1000 / 1500 - Totem Totem}}을 정화하면 획득합니다.

일반 토템은 1000점, 주술 토템은 1500점을 획득합니다.

지하실 시간 1 - 8000 (한계치) Basement Basement}}에서 머무르면 획득합니다.

점수는 지하실에서 머문 시간에 비례하며, 지하실에서 나갈 때 획득합니다.

탐지 - 500 - Ghost Face Ghost Face}}를 탐지하면 획득합니다.
포털 봉인 1 - 120 Demogorgon Demogorgon}}의 포털을 봉인하면 획득합니다.
포털 봉인됨 - 100 - Demogorgon Demogorgon}}의 포털을 봉인 완료하면 획득합니다.
일촉즉발 - 250 - Deathslinger Deathslinger}}작살 총1m 차이로 회피하면 획득합니다.
Chain-Breaker 100 - 8000 (한계치) Deathslinger Deathslinger}}의 작살이 박혔을 때 저항하면 획득합니다.

점수는 저항한 시간에 비례하며, 사슬이 부서질 때 획득합니다.

살인마 블러드포인트[edit | edit source]

DailyRitualIcon brutality.png잔혹함[edit | edit source]

이름 최솟값
(끊을 수 있을 때)
고정 값 최댓값
(끊을 수 있을 때)
설명
행동 저지 - 600 - 상호 작용 중인 생존자를 잡으면 획득합니다.
타격 - 300 - 생존자를 타격하면 획득합니다.
파괴 - 100 - Pallet Pallet}}를 파괴하면 획득합니다.
발전기 손상 - 100 - Generator Generator}}를 손상시키면 획득합니다.
이탈 보너스 625 - 2500 희생제 중에 생존자가 연결을 끊으면 획득합니다.
최댓값을 받기 위해서는, 4명의 생존자 모두가 연결을 끊어야 합니다.
부정한 숙청 피해 - 300 - Plague Plague}}로 생존자를 부정한 숙청으로 타격하면 획득합니다.
부상 피해 - 300 - 끔찍한 숙청에 감염된 생존자가 Broken Broken}} 상태 효과가 적용되면 획득합니다.
표식 대상 찌르기 - 500 - Ghost Face Ghost Face}}로 표식이 새겨진 생존자를 타격하면 획득합니다.
악마의 일격 - 500 - Oni Oni}}로 생존자를 악마의 일격으로 타격하면 획득합니다.

DailyRitualIcon deviousness.png기만[edit | edit source]

이름 최솟값
(끊을 수 있을 때)
고정 값 최댓값
(끊을 수 있을 때)
설명
모든 Killers Killers}}
출혈 1 - 8,000 (한계치) Injured Injured}} 상태인 생존자가 Healthy Healthy}} 상태로 돌아오면 획득합니다.

점수는 생존자가 Injured State Injured State}} 상태였던 시간에 비례합니다.

사망 - 50 - Dying State Dying State}} 상태인 생존자가 과다 출혈로 사망하면 획득합니다.

생존자가 과다 출혈로 사망하기까지는 240초가 걸립니다.

출구 개방 - 500 - Exit Gate Exit Gate}}를 열어서 Endgame Collapse Endgame Collapse}}를 발동시키면 획득합니다.
비상탈출구 닫힘 - 250 - Hatch Hatch}}를 닫으면 획득합니다.
아무도 탈출하지 못했다 - 2500 - 모든 생존자를 죽여서 아무도 탈출하지 못하게 하면 획득합니다.
Trapper Trapper}}
덫 설치 - 100 - Bear Trap Bear Trap}}을 설치하면 획득합니다.
덫 작동 - 1000 - 생존자가 Bear Trap Bear Trap}}에 걸리면 획득합니다.
덫에 걸린 생존자를 잡음 - 500 - Bear Trap Bear Trap}}에 걸린 생존자를 들면 획득합니다.
Wraith Wraith}}
추격자 1 - 8,000 (한계치) 은신 상태에서 생존자를 미행하면 획득합니다. (초당 100점)
기습 공격 - 550 - 은신 해제 직후 짧은 시간 안에 생존자를 타격하면 획득합니다.
Hillbilly Hillbilly}}
전기톱 질주 1 - 8,000 (한계치) Chainsaw Chainsaw}} 사용을 중단하면 획득합니다.
전기톱 타격 - 850 - Chainsaw Chainsaw}}로 생존자를 타격하면 획득합니다.
Nurse Nurse}}
정확한 점멸 - 150 - 생존자에게 매우 가까이 점멸하면 획득합니다.
치명적인 점멸 - 250 - 점멸 직후 생존자를 타격하면 획득합니다.
기습 공격 - 550 - 점멸 직후 발전기를 수리하고 있는 생존자를 타격하면 획득합니다.
기습 점멸 - 200 - 점멸 직후 상호 작용 중인 생존자를 잡으면 획득합니다.
Shape Shape}}
추격자 1 - 8,000 (한계치) 생존자를 미행하면 획득합니다. (초당 100점)
내면의 악 - 500 - Evil Within Evil Within}}의 단계를 상승시키면 획득합니다.
Hag Hag}}
덫 설치 - 25 - Phantasm Trap Phantasm Trap}}을 설치하면 획득합니다.
덫 발동 - 200 - 생존자가 Phantasm Trap Phantasm Trap}}에 걸리면 획득합니다.
환영 공격 - 550 - Phantasm Trap Phantasm Trap}}에 걸린 생존자를 발동 직후 짧은 시간 안에 타격하면 획득합니다.
이 점수 이벤트는 Hag Hag}}가 순간이동을 하지 않아도 획득할 수 있습니다.
Doctor Doctor}}
진정됨 250 - 1,740 생존자가 전기장 방출에 맞으면 획득합니다.
콤보 공격 - 250 - 전기장 방출 직후 짧은 시간 안에 전기장 방출에 맞은 생존자를 타격하면 획득합니다.
안정 유도 - 150 - 생존자가 정전기 폭발에 맞으면 획득합니다.
정신 이상 - 1,000 - 모든 생존자가 Madness Madness}} 상태 이상 III 단계에 도달하면 획득합니다.
광기 단계 상승 200 - 1,600 생존자의 Madness Madness}} 상태 이상의 단계를 상승시키면 획득합니다.
핏빛

질서/징벌/침착/통제

10 - 8,000 (한계치) Obtained when Survivors are afflicted by the aforementioned Afflictions applied by Iridescent King Iridescent King}}.
Huntress Huntress}}
정확한 일격 - 500 - Hunting Hatchets Hunting Hatchets}}로 생존자를 타격하면 획득합니다.
차징된 일격 - 300 - 완전히 충전된 Hunting Hatchets Hunting Hatchets}}로 생존자를 타격하면 획득합니다.
Cannibal Cannibal}}
전기톱 질주 - 100 - 추격 중에 Bubba's Chainsaw Bubba's Chainsaw}}를 사용하면 획득합니다.
전기톱 적중 - 850 - Bubba's Chainsaw Bubba's Chainsaw}}로 생존자를 타격하면 획득합니다.
Nightmare Nightmare}}
꿈의 악마 - 25 - 생존자가 Dream World에 들어오면 획득합니다.
꿈 추격자 - 200 - Dream World에 있는 생존자를 타격하면 획득합니다.
꿈 올가미 설치 - 25 - 꿈 올가미를 설치하면 획득합니다.
꿈 올가미 발동됨 - 100 - 생존자가 꿈 올가미에 걸리면 획득합니다.
꿈 팔레트 설정 - 50 - 꿈 판자를 설치하면 획득합니다.
꿈 팔레트 발동됨 - 200 - 생존자가 꿈 판자를 넘어뜨리면 획득합니다.
꿈 투영 - 50 - 꿈 투영을 사용하면 획득합니다.
Dream Master - 300 - 꿈 투영 사용 직후 짧은 시간 안에 생존자를 타격하면 획득합니다.
Pig Pig}}
매복 돌진 - 250 - 생존자를 향해 매복 공격을 시도하면 획득합니다.
매복 공격 - 500 - 생존자를 매복 공격으로 타격하면 획득합니다.
덫 설치 - 500 - Dying State Dying State}}인 생존자에게 Reverse Bear Trap Reverse Bear Trap}}을 설치하면 획득합니다.
Clown Clown}}
마취 - 150 - 생존자가 The Afterpiece Tonic The Afterpiece Tonic}}에 중독되면 획득합니다.
관객과의 만담 - 300 - The Afterpiece Tonic The Afterpiece Tonic}}에 중독된 생존자를 Dying State Dying State}}로 만들면 획득합니다.
광대의 선물 - 300 - The Afterpiece Tonic The Afterpiece Tonic}}을 생존자에게 직접 맞히면 획득합니다.
Spirit Spirit}}
영적 세계 이동 1 - 8,000 (Cap) Obtained after coming out of the Phase Walk as The Spirit Spirit}}.
원혼의 복수 - 600 - Obtained when The Spirit hits a Survivor shortly after coming out of a Phase Walk.
원혼의 저주 - 850 - Obtained when The Spirit grabs a Survivor shortly after coming out of a Phase Walk.
Legion Legion}}
광기 들림 1 - 8,000 (Cap) Obtained after coming out of Frenzy as The Legion Legion}}. (25 Bloodpoints per second)
깊게 베임 - 250 - Obtained after hitting a Survivor during Frenzy as The Legion Legion}}.
Plague Plague}}
전염되는 - 25 - Obtained after infecting an Obstacle with Vile Purge as The Plague Plague}}.
감염 1 150 8,000 (Cap) Obtained after infecting a Survivor with Vile Purge as The Plague Plague}}.

This Score Event is unusual as it features a both a set amount of Points (150 when directly infecting Survivors) and a variable amount when Survivors get further infected with Vile Purge. (2 Bloodpoints per 0.1 seconds)

헌신 - 100 - Obtained after ingesting Corruption at a Pool of Devotion Pool of Devotion}} as The Plague Plague}}.
숙청 - 200 - Obtained after putting a fully infected Survivor into the Dying State Dying State}} as The Plague Plague}}.
부패됨 - 300 - Obtained after injuring a Survivor with Corrupt Purge as The Plague Plague}}.
Ghost Face Ghost Face}}
추격자 1 - 8,000 (Cap) Obtained while stalking the Survivor as The Ghost Face Ghost Face}}. (100 Bloodpoints per second)
숨은 추격자 1 - 8,000 (Cap) Obtained after stalking a Survivor while leaning from a cover as The Ghost Face Ghost Face}}.
표식 남겨짐 - 500 - Obtained after fully stalking a Survivor as The Ghost Face Ghost Face}}.
조용히 찌르기 - 500 - Obtained after hitting a Survivor while in Night Shroud as The Ghost Face Ghost Face}}.
Sneaky Stab - 250 - Obtained after hitting a Survivor while crouched as The Ghost Face Ghost Face}}.
Demogorgon Demogorgon}}
포털 열치 - 200 - Obtained after setting a portal as The Demogorgon Demogorgon}}.
차원 간 여행 - 50 - Obtained after traversing the Upside Down as The Demogorgon Demogorgon}}.
Surprise Arrival - 200 - Obtained after hitting a Survivor shortly after traversing the Upside Down as The Demogorgon Demogorgon}}.
찢어발김 - 800 - Obtained after hitting a Survivor with Shred as The Demogorgon Demogorgon}}.
Oni Oni}}
레이스 - 250 - Obtained after activating Blood Fury as The Oni Oni}}.
악마의 돌진 1 - 8,000 (Category Cap) Obtained after during Demon Dash as The Oni Oni}}. (15 Bloodpoints per second)
핏빛 구체 - 25 - Obtained after absorbing a Blood Orb as The Oni Oni}}.
Deathslinger Deathslinger}}
창에 찔리다 - 200 - Obtained after spearing a Survivor as The Deathslinger Deathslinger}}.
명사수 - 400 - Obtained after spearing a Survivor from far away as The Deathslinger Deathslinger}}.
감기 20 - 8,000 (Category Cap) Obtained when reeling in a Survivor as The Deathslinger Deathslinger}}.
갈고리 탈출 - 150 - Obtained after inflicting the Deep Wound Deep Wound}} on a Survivor as The Deathslinger Deathslinger}}, due to them breaking free from the Speargun.
감아 당긴 - 350 - Obtained after hitting a reeled in Survivor as The Deathslinger Deathslinger}}.

DailyRitualIcon hunter.png사냥[edit | edit source]

이름 최솟값
(끊을 수 있을 때)
고정 값 최댓값
(끊을 수 있을 때)
설명
추격 1 - 8000 (한계치) 생존자를 추격하는 중이면 획득합니다. (초당 10점)
생존자 발견 - 400 - 생존자를 발견하면 획득합니다.
Catch - 600 - Locker Locker}}에 숨어있는 생존자를 찾으면 획득합니다.

DailyRitualIcon sacrifice.png희생[edit | edit source]

이름 최솟값
(끊을 수 있을 때)
고정 값 최댓값
(끊을 수 있을 때)
설명
잡았다! - 500 - Obtained after putting a Survivor on a Hook Hook}}.
Hooked - 200 - Obtained after beginning the summoning phase (1st Hook Stage).
Entity Summoned - 200 - Obtained after beginning the struggle phase (2nd Hook Stage).
희생 - 200 - Obtained after a Survivor is freed from a Hook or being sacrificed to the Entity Entity}} (3rd Hook Stage).
살해 - 1000 - Obtained after Killing a Survivor by your own hand.
게임 오버 - 500 - Obtained when a Survivor is killed by a Reverse Bear Trap.
Lunar Hook - 5500 - Obtained when any Survivor is hooked for the first time on a Lunar Hook, limited to the Howling Grounds Event.
Sausage Sizzle! - 5500 - Obtained when any Survivor is hooked for the first time on a Grill Hook and if the Killer has burnt a BBQ Invitation BBQ Invitation}} Offering, also limited to the Scorching Summer BBQ Event.
Nectar Harvested - 5000 - Obtained when any Survivor is hooked for the first time on a Visceral Hook and if the Killer has burnt a Pustula Petals Pustula Petals}} Offering, also limited to the The Hallowed Blight Event.
늦은 ??? - 250 - Endgame Collapse 중에 생존자를 갈고리에 걸면 획득합니다.
늦은 희생 - 500 - Endgame Collapse 중에 생존자를 희생시키면 획득합니다.
시간 만료 - 500 - Endgame Collapse의 타이머가 종료되어서 Entity Entity}}가 생존자를 죽이면 획득합니다.

용도[edit | edit source]

블러드포인트는 각 캐릭터의 Bloodweb Bloodweb}}에서 Unlockables을 구매하는 데 사용할 수 있습니다. 한 캐릭터로 획득한 블러드포인트는 모든 캐릭터가 공유합니다. 예를 들어, 생존자로 획득한 블러드포인트를 살인마의 Bloodweb Bloodweb}}에 사용할 수 있습니다.

Unlockables의 희귀도마다 비용이 서로 다릅니다.

비용[edit | edit source]

아이콘 희귀도 비용
Dbd-addons-common.png 평범함
3,000 BPs
Dbd-addons-uncommon.png 평범하지 않음
4,000 BPs
Dbd-addons-rare.png 희귀함
5,000 BPs
Dbd-addons-veryrare.png 아주 희귀함
6,000 BPs
Dbd-addons-ultrarare.png 굉장히 희귀함
7,000 BPs
Dbd-perks-teachable.png 전승
5,000 BPs


블러드포인트에 영향을 주는 해금 요소[edit | edit source]

애드온[edit | edit source]

아이콘 이름 희귀도 설명 능력
Padded Jaws}}
Padded Jaws These padded jaws are meant to restrain, not to wound.
  • Bear Traps do not inflict damage to trapped Survivors.
  • Grants 100 % Bonus Bloodpoints for trapping Survivors.
Bear Traps Bear Traps}}
Scarred Hand}}
Scarred Hand The cut up, severed hand of the cannibal village butcher. The trapped life essence within unlocks tremendous potential in The Hag's power.
  • Mud Phantasms have collision.
  • Removes The Hag's ability to teleport to tripped Phantasm Traps.
  • Grants 300 % Bonus Bloodpoints from Deviousness Score Events.

Scarred Hand trumps all other Add-ons.

"..." — The Butcher

Blackened Catalyst Blackened Catalyst}}
Speed Limiter}}
Speed Limiter A mechanical device that limits the amount of fuel small engines can intake at one time, forcing a constant and safe speed.
  • Grants 100 % Bonus Bloodpoints for Chainsaw Hit Score Events in the Deviousness Category.
  • Hits with either Bubba's Chainsaw or the Chainsaw do not automatically trigger the Dying State Dying State}}.
Bubba's Chainsaw Bubba's Chainsaw}}
Speed Limiter}}
Speed Limiter A mechanical device that limits the amount of fuel small engines can intake at one time, forcing a constant and safe speed.
  • Grants 100 % Bonus Bloodpoints for Chainsaw Hit Score Events in the Deviousness Category.
  • Hits with either Bubba's Chainsaw or the Chainsaw do not automatically trigger the Dying State Dying State}}.
Chainsaw Chainsaw}}
Vanity Mirror}}
Vanity Mirror A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.
  • When Stalking, Evil Within II Evil Within II}} reveals the Aura Aura}} of Survivors within 16 metres.
  • Evil Within cannot progress past Evil Within II.
  • Each Hit Score Event grants 100 % Bonus Bloodpoints in the Brutality Category and additional 150 % Bonus Bloodpoints in the Deviousness Category.
  • Slightly decreases The Shape's Movement speed.
Evil Within Evil Within}}
Scratched Mirror}}
Scratched Mirror A standing portable vanity mirror which has been violently scratched with a sharp metallic object.
  • When Stalking, Evil Within I Evil Within I}} reveals the Aura Aura}} of Survivors within 32 metres.
  • Evil Within cannot progress past Evil Within I.
  • Each Hit Score Event grants 100 % Bonus Bloodpoints in the Brutality Category and additional 200 % Bonus Bloodpoints in the Deviousness Category.
Needle & Thread}}
Needle & Thread Not exactly a medical device, however it can be used to quickly and painfully close up a wound.
  • Moderately increases Healing Skill Check Trigger odds.
  • Moderately increases Healing speed.
  • Grants 100 % Bonus Bloodpoints for Great Skill Check Score Events when Healing.
Med-Kit Med-Kit}}
Surgical Suture}}
Surgical Suture A medical device used to close and hold body tissue. Even though it's very effective, the surgical suture is challenging to use.
  • Considerably increases Healing Skill Check Trigger Odds.
  • Moderately increases Healing speed.
  • Grants 150 % Bonus Bloodpoints Great Skill Check Score Events when Healing.
White Nit Comb}}
White Nit Comb A parasitic nit comb taken from the clinic. Once the symbol of a deep connection between an anxious patient and her nurse.
  • Increases Bloodpoints for Blink Attack Score Events by 100 %.
  • Moderately decreases post-Blink Lunge range.
Spencer's Last Breath Spencer's Last Breath}}
Dull Bracelet}}
Dull Bracelet A worthless piece of jewellery that might have an important significance to someone. Taken from the "Anxious Girl's" body.
  • Increases Bloodpoints for Precise Blink Score Events by 100 %.
  • Moderately decreases maximum Blink range.
Anxious Gasp}}
Anxious Gasp The gasp of surprise collected from the "Anxious Girl", which the Nurse was fond of. Twitches vigorously at The Nurse's touch.
  • Blinking past a Survivor causes them to scream and awards 200 Bloodpoints in the Deviousness Category.
"The Beast" - Soot}}
"The Beast" - Soot The Kunwulju symbol, representing the Realm of Fear, is finger-drawn out of soot on the body of the Bell.
  • The Wraith's Terror Radius is no longer suppressed when cloaked.
  • Grants 100 % Bonus Bloodpoints for Stalking and Surprise Attack Score Events.
Wailing Bell Wailing Bell}}
Kid's Drawing}}
Kid's Drawing An unattributed drawing clearly crafted by a young child.
  • Gain an extra 200 Bonus Bloodpoints in the Deviousness Category when a Survivor triggers a Dream Snare.
  • Considerably decreases Dream Snare slow-down.
Dream Demon Dream Demon}}

생존자 공물[edit | edit source]

아이콘 이름 설명 희귀도 비용
Bog Laurel Sachet}} Bog Laurel Sachet Grants 50 % bonus Bloodpoints in the Objectives Category.

"A palm-sized hand sewn sachet filled with dry leaves. Releases a faint tea-like aroma."

Crispleaf Amaranth Sachet}} Crispleaf Amaranth Sachet Grants 50 % bonus Bloodpoints in the Survival Category.

"A palm-sized hand-sewn sachet stuffed with bead-like grain. Amaranth is said to be everlasting."

Primrose Blossom Sachet}} Primrose Blossom Sachet Grants 50 % bonus Bloodpoints in the Altruism Category.

"A palm-sized hand-sewn sachet containing 4 gold petals. The primrose opens at the very last moment before the sun gives place to the night."

Sweet William Sachet}} Sweet William Sachet Grants 50 % bonus Bloodpoints in the Boldness Category.

"A palm-sized hand-sewn sachet containing a mix of pale petals and glaucous bluish leaves. Releases a strong spicy, cove-like scent."

Fresh Bog Laurel}} Fresh Bog Laurel Grants 75 % bonus Bloodpoints in the Objectives Category.

"A beautiful purple flower that grows in the midst of the tainted swamp. Releases a mild tea-like aroma."

Fresh Crispleaf Amaranth}} Fresh Crispleaf Amaranth Grants 75 % bonus Bloodpoints in the Survival Category.

"The pale green leaves are highlighted with peculiar crimson veins. Amaranth is said to be everlasting."

Fresh Primrose Blossom}} Fresh Primrose Blossom Grants 75 % bonus Bloodpoints in the Altruism Category.

"Golden flowers harvested at their peak. The primrose opens at the very last moment before the sun gives place to the night."

Fresh Sweet William}} Fresh Sweet William Grants 75 % bonus Bloodpoints in the Boldness Category.

"A bunch of flowers with pink petals and a blood red core. Releases a spicy, clove-like scent."

Sealed Envelope}} Sealed Envelope Grants 25 % bonus Bloodpoints in all Categories.

"An unaddressed and unopened envelope yellowed by its time. Its message will never be known."

Escape! Cake}} Escape! Cake Grants 100 % bonus Bloodpoints in all Categories.

"This picture of a cake sure is real."

Fragrant Bog Laurel}} Fragrant Bog Laurel Grants 100 % bonus Bloodpoints in the Objectives Category.

"A beautiful purple flower that grows in the midst of the tainted swamp. Releases a strong tea-like aroma."

Fragrant Crispleaf Amaranth}} Fragrant Crispleaf Amaranth Grants 100 % bonus Bloodpoints in the Survival Category.

"The pale green leaves are highlighted with peculiar crimson veins. Amaranth is said to be everlasting."

Fragrant Primrose Blossom}} Fragrant Primrose Blossom Grants 100 % bonus Bloodpoints in the Altruism Category.

"Golden flowers harvested at their peak. Releases a strong earthy and comforting aroma."

Fragrant Sweet William}} Fragrant Sweet William Grants 100 % bonus Bloodpoints in the Boldness Category.

"A bunch of flowers with pink petals and a blood red core. Releases a strong spicy, clove-lick scent."

Bound Envelope}} Bound Envelope Grants 25 % bonus Bloodpoints in all Categories to all Survivors.

"An opened envelope re-sealed and bound with 4 coloured ribbons."

살인마 공물[edit | edit source]

Icon Name Description Rarity Cost
Tanager Wreath}} Tanager Wreath Grants 50 % bonus Bloodpoints in the Brutality Category.

"Crafted out of bloody sticks and guts, this wreath calls on the Entity's blessing for more blood."

Raven Wreath}} Raven Wreath Grants 50 % bonus Bloodpoints in the Deviousness Category.

"Crafted out of blackened branches and coals, this wreath calls on the Entity's blessing for more blood."

Spotted Owl Wreath}} Spotted Owl Wreath Grants 50 % bonus Bloodpoints in the Hunting Category.

"Crafted out of sharp metals, ropes and feathers, this wreath calls on the Entity's blessing for more blood."

Shrike Wreath}} Shrike Wreath Grants 50 % bonus Bloodpoints in the Sacrifice Category.

"Crafted out of sticks, strings and bones, this wreath calls on the Entity's blessing for more blood."

Devout Tanager Wreath}} Devout Tanager Wreath Grants 75 % bonus Bloodpoints in the Brutality Category.

"Devoutly crafted out of sticks and guts, this wreath calls on the Entity's blessing for more blood."

Devout Raven Wreath}} Devout Raven Wreath Grants 75 % bonus Bloodpoints in the Deviousness Category.

"Devoutly crafted out of blackened branches and coals, this wreath calls on the Entity's blessing for more blood."

Devout Spotted Owl Wreath}} Devout Spotted Owl Wreath Grants 75 % bonus Bloodpoints in the Hunting Category.

"Devoutly crafted out of sharp metals, rope and features, this wreath calls on the Entity's blessing for more blood."

Devout Shrike Wreath}} Devout Shrike Wreath Grants 75 % bonus Bloodpoints in the Sacrifice Category.

"Devoutly crafted out of sticks, strings and bones, this wreath calls on the Entity's blessing for more blood."

Hollow Shell}} Hollow Shell Grants 25 % bonus Bloodpoints in all Categories.

"An unidentifiable cocoon which was breached by whatever was inside."

Survivor Pudding}} Survivor Pudding Grants 100 % bonus Bloodpoints in all Categories.

"A heavily salted pudding..."

Ardent Tanager Wreath}} Ardent Tanager Wreath Grants 100 % bonus Bloodpoints in the Brutality Category.

"Crafted with a fiery, undying passion out of bloody sticks and guts, this wreath calls on the Entity's blessing fore more blood."

Ardent Raven Wreath}} Ardent Raven Wreath Grants 100 % bonus Bloodpoints in the Deviousness Category.

"Crafted with a fiery, undying passion out of blackened branches and coals, this wreath calls on the Entity's blessing for more blood."

Ardent Spotted Owl Wreath}} Ardent Spotted Owl Wreath Grants 100 % bonus Bloodpoints in the Hunting Category.

"Crafted with a fiery, undying passion out of sharp metals, ropes and feathers, this wreath calls on the Entity's blessing for more blood."

Ardent Shrike Wreath}} Ardent Shrike Wreath Grants 100 % bonus Bloodpoints in the Sacrifice Category.

"Crafted with a fiery, undying passion out of sticks, strings and bones, this wreath calls on the Entity's blessing for more blood."

공용 공물[edit | edit source]

Icon Name Description Rarity Cost
Bloody Party Streamers}} Bloody Party Streamers Grants 100 % bonus Bloodpoints in all Categories for all Players.

"A reminder of a bloody good time when people came together, but left screaming."

Gruesome Gateau}} Gruesome Gateau A terrific stomach-churning cake to mark our three years together.
  • Grants 103 % bonus Bloodpoints in all Categories for all Players this Trial.

"Happy Anniversary! Here's to our three years together!" — The Dead by Daylight Team

살인마 기술[edit | edit source]

Icon Name Description
Barbecue & Chilli}} Barbecue & Chilli

A deep bond with The Entity Entity}} unlocks potential in one's Aura-reading ability.

After hooking a Survivor, all other Survivors' Auras Auras}} are revealed to you for 4 seconds when they are farther than 40 metres from the Hook Hook}}.

  • Each time a Survivor is hooked for the first time, gain a 25 % stack-able bonus to all Bloodpoint gains up to a maximum of 50/75/100 %.

The bonus Bloodpoints are only awarded post-Trial.

"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer

Beast of Prey}} Beast of Prey

Your lust for a kill is so intense that your connection with The Entity Entity}} is momentarily lost, making you totally unpredictable.

Grants the Undetectable Undetectable}} Status Effect after gaining Bloodlust Bloodlust}} Tier I. The Status Effect is removed once you lose Bloodlust.

Gain 30/40/50 % more Bloodpoints Bloodpoints}} for actions in the Hunter Category.


"Where did she go?"

Distressing}} Distressing

Your horrifying emanation strikes at a supernaturally long distance.

Your Terror Radius is increased by 22/24/26 %.

Gain 100 % more Bloodpoints Bloodpoints}} for actions in the Deviousness Category.

The Bonus Bloodpoints are only awarded during the Trial.

"Bask in their fear."

Hex: Thrill of the Hunt}} Hex: Thrill of the Hunt

A Hex rooting its power on hope. The false hope of Survivors Survivors}} fills you with excitement and strengthens your totems.

For each Dull Totem and Hex Totem remaining on the Map gain a Token.

  • Gain 10 % more Bloodpoints Bloodpoints}} for actions in the Hunter Category for each Token.
  • Survivors' cleansing speed is reduced by 4/5/6 % for each Token.
  • Gain a notification when someone starts working on a Hex Totem.

The Hex effects persist as long as the related Hex Totem Hex Totem}} is standing.


생존자 기술[edit | edit source]

Icon Name Description
No One Left Behind}} No One Left Behind

It is inconceivable to leave someone behind.

Once at least one Exit Gate Exit Gate}} has been opened, gain 50/75/100 % more Bloodpoints Bloodpoints}} for actions in the Altruism Category and perform them 30/40/50 % quicker.

The Auras Auras}} of all other Survivors are revealed to you.

"... yeah, no shit. But I believe we can outsmart and overthrow him if we work together. Don't be predictable and selfish!" — Clyde, The Lost Tapes

Prove Thyself}} Prove Thyself

For each Survivor other than you, gain a stack-able 15 % Repair speed buff awarded to all repairing Survivors within a range of 4 metres up to a maximum of 45 %.

Gain 50/75/100 % more Bloodpoints for cooperative Actions.

Prove Thyself does not stack with other instances of itself.

"Show me what you can do!" — Dwight Fairfield

We're Gonna Live Forever}} We're Gonna Live Forever

Your few friends deserve the best protection.

When healing a dying Survivor, your Healing speed is increased by 100 %.

Gain a Token for performing any of the following actions:

  • Perform a Safe Hook Rescue.
  • Take a Protection Hit for an injured Survivor.
  • Stun the Killer to rescue a carried Survivor.
  • Blind the Killer to rescue a carried Survivor.

Gain a stack-able 25 % Bonus to all Bloodpoint gains up to a maximum of 50/75/100 %.

The Bonus Bloodpoints are only awarded post-Trial.

"Come on then, let's 'ave it! I don't give a shit pal." — David King


변경 내역[edit | edit source]

Patch 1.0.2[edit | edit source]

  • 생존자가 게임 도중 연결이 끊길 때마다 살인마가 잔혹함 항목에서 625점을 획득합니다.
  • 생존자가 게임에서 나갈 때마다 살인마가 희생 항목에서 1,250점을 획득합니다.
  • 잠수함 패치: 재결합 점수 이벤트가 150점에서 200점으로 증가했습니다.
  • 잠수함 패치: 살인마 기절 점수 이벤트가 800점에서 1,000점으로 증가했습니다.

Patch 1.5.3[edit | edit source]

  • Added 4 Post-Exit Altruism Score Events: Heal, Assist, Trap Rescue and Hook Rescue
  • Reimplemented old Score Event in Boldness: Bold
  • 지도 정찰 점수 이벤트가 50점에서 150점으로 증가했습니다.
  • 주술 스킬 체크 점수 이벤트가 50점에서 150점으로 증가했습니다.

Patch 1.6.1[edit | edit source]

  • Added Score Events for The Huntress: Brutality, Hit and Deviousness, Hatchet Hit & Precise Shot.

Patch 1.6.2[edit | edit source]

  • 정신 가다듬기 점수 이벤트가 이제 200점을 줍니다.

Patch 1.9.1[edit | edit source]

  • Ambush Hit (Pig) (increased from 50 to 200 BPs)
  • Ambush Dash (Pig) (increased from 25 to 100 BPs)
  • Setting RBT (Pig) (increased from 250 to 500 BPs)

Patch 1.9.2[edit | edit source]

  • Ambush Hit (Pig) (increased from 200 to 250 BPs)
  • Ambush Dash (Pig) (reduced from 100 to 50 BPs)

Patch 2.0.0[edit | edit source]

  • Objectives, Coop (increased from 10/sec to 25/sec BPs)
  • Boldness, Chased (increased from 20/sec to 40/sec BPs)
  • Boldness, Escaped (increased from 250 to 400 BPs)
  • Brutality, Hit (increased from 300 to 500 BPs)
  • Hunter, Chase (increased from 5/sec to 10/sec BPs)
  • Hunter, Survivor Found (increased from 200 to 400 BPs)

Patch 2.2.0[edit | edit source]

  • New Score Event: Altruism, Safe Hook Rescue (500 BPs)
  • Added a score event for healing yourself or others with an insta-heal medkit add-ons
  • Altruism, Post-Exit Hook Rescue (decreased from 1875 to 1500 BPs)
  • Altruism, Hook Rescue (decreased from 1500 to 1000 BPs)

Patch 2.5.0[edit | edit source]

  • Ambush Hit (Pig) (increased from 250 to 500 BPs)
  • Ambush Dash (Pig) (increased from 50 to 100 BPs)
  • Renamed "Hooked" Score Event to "Caught!"
  • Renamed "Hook" Score Event to "Hooked"

Patch 2.6.0[edit | edit source]

Plague score changes:

  • Added a score event (Purge 200) for downing a Survivor with max sickness.
  • Increased hitting a Survivor that's not sick increased to 150 from 125 (Infection).
  • Increased hitting a Survivor with Corrupt Purge from 250 to 300.
  • Increased hitting a sick Survivor with the vomit from 1/0.10 seconds to 2/0.10 seconds.

Patch 2.7.0[edit | edit source]

  • Added several new Score Events for the Endgame Collapse.
  • Added two new Brutality Score Events for The Plague.

Patch 3.1.0[edit | edit source]

Survivor:

  • Increased Cleansing (Dull Totem) from 600 to 1000.
  • Increased Cleansing (Hex Totem) from 1000 to 1500.
  • Increased Map Scout from 150 to 250.
  • Increased healing an ally without a Med-Kit after the Exits were powered from 500 to 700 (percentage based).
  • Increased healing an ally without a Med-Kit before the Exits were powered from 400 to 500 (percentage based).
  • Increased the Hatch Escape score event from 2000 to 2500.
  • Increased the Killer Blind score event from 250 to 400 (outside of a chase).
  • Increased the Killer Blind score event from 250 to 500 (while in a chase).

Killer:

  • Added a score event for Totem, Hook Sabotage and Jigsaw Box Search interrupts.

Patch 3.2.0[edit | edit source]

  • Added 2 new score events when escaping and dying as the Obsession in the Survival Category.

Patch 3.4.0[edit | edit source]

  • The Protection Score Event can now be triggered every 3 seconds (down from every 20 seconds).

Patch 3.7.0[edit | edit source]

  • Doubled the amount of Bloodpoints received for succeeding Great Skill Checks from 150 to 300.


Old Ranking System[edit | edit source]

Prior to the Emblem Update for Survivors and the Victory Cube for the Killers, a Player's Rank used to be determined by how many 블러드포인트 in a Category they had earned during a trial.

The Tally Screen would display all four available Categories and represent the Ranking procedure with a circle. One full circle was equivalent to 5,000 블러드포인트 achieved in the associated Category.

Despite that, Players can receive up to 8,000 블러드포인트 in each Category, meaning that the maximum reward for each match is 32,000 블러드포인트 (disregarding any Unlockables affecting the Bloodpoint-gain). The circle represented the maximum 블러드포인트 contributed towards a Player's Rank.

As Players' Ranks are not altered by playing the Kill Your Friends mode, they will only visually receive 블러드포인트 from playing this mode, which cannot actually be spent and are not added to the Player profile once the game mode is exited.


Trivia[edit | edit source]

  • 블러드포인트 gained from "on-going" actions such as bleeding and repairs will show up after the action "completes".
    • When a bleeding Survivor is healed or hooked, the Killer gets points for causing Bleeding Bleeding}}.
    • When a Generator Repair is finished or the Survivor leaves the Generator, the Survivor gets points for Repair.
  • Perks Perks}} which increase Bloodpoint earnings, if not stated otherwise, only change the in-game value. The cap remains, but is reached more quickly.
  • Offerings Offerings}} which increase Bloodpoint earnings only apply post-trial; they do not change the in-game values.
    • Thus, Offerings make it possible to technically earn more than the cap for a Category.
  • Before the introduction of Iridescent Shards Iridescent Shards}} in Patch 1.2.0, Auric Cells Auric Cells}} in Patch 2.0.0 and the temporary currency of Putrid Serum Putrid Serum}}, 블러드포인트 were the only Currency featured in the Game.