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|"High Priestess of Babylon"|
|115 % | 4.6 m/s|
|Demise of the Faithful|
|Voice Actor Unknown|
|Slasher Character 15|
She was introduced as the Killer of CHAPTER XI: Demise of the Faithful, a Chapter DLC released on 19 March 2019.
- 1 Overview
- 2 Lore
- 3 The Plague's Perks
- 4 Load-out
- 5 Achievements
- 6 Customisation
- 7 Trivia
- 8 Video
- 9 References
- 10 Gallery
The Plague is a devout Killer, able to infect Survivors from a short distance using her Power, Vile Purge. Survivors inflicted by this contamination risk becoming injured or broken, unless they find a way to cure themselves in a Pool of Devotion.
Her personal Perks, Corrupt Intervention , Infectious Fright & Dark Devotion , give her the ability to hinder Survivor objectives, while simultaneously confusing and frightening those within her presence.
Difficulty rating: Intermediate
(based on the amount of time and effort that is required to properly learn to play her and use her Power effectively)
When she was five years old, Adiris, the youngest of a family of seven, was left on the brick-red burning steps of the Temple of Purgation at the centre of Babylon. To process her shock and sorrow, she held onto the belief that the Gods had a plan for her. Her new life was one of quiet servitude. She would tend to the gardens, prepare ceremonial meals, and polish ceremonial incense burners. At night, she would pray for a sign that would reveal her purpose.
When she came of age, she attended the high-ranking priests during the yearly worshipping of the sea-goat, the God of Water and Creation. Swinging a censer down the great hypo-style hall, she cast thick black fumes that reached the cold towering stone pillars before dissipating. Her worries lifted, and the resulting bliss made her feel closer to the Gods than ever. She worked herself to the bone each day that followed, fulfilling her duties while taking on new ones, as she aided the priests during purification rituals.
The priests were more and more in need of assistance. Cleansings were being performed daily to answer the demand from outside the high temple walls, where a catastrophic plague had resurfaced. Within months, the priests contracted the disease. It did not take long before they became too weak to perform any kind of ritual. Adiris, having assisted many purification rituals, was the only one able to carry on. The swelling panic had to be contained, even if by a novice.
Anxious before her first ceremony, Adiris visited the priests' sanctuary chamber. When she lit the candles, she noticed a narrow opening at the back. Sliding through the gap, she reached a crypt hidden under the sanctuary. The chamber was bare except for the golden statue of a woman, who stood with outstretched hands, her fingers covered in jewels. It was the sign Adiris had been waiting for.
The great hall was packed with followers who bowed down as Adiris entered. She strode to the brick altar and grabbed a ceremonial dagger forged in silver, her ruby ringed fingers wrapping around the blade like claws. The sudden display of luxury intrigued the followers, who were struck already by her youth and beauty.
As she began reciting the Epic of Creation, a woman at the back swooned and collapsed. Adiris rushed to her and noticed the black blisters covering her feet. Without hesitation, Adiris grabbed her sacred blade and swung it at her own foot, severing a toe. Then she offered the bloody part to the Gods, asking them to protect the woman. A silence fell over the followers, who revered Adiris as their new priestess.
Tales of her wealth, beauty, and devotion began to spread across the city as quickly as the disease. Soon, Adiris' followers called her the High Priestess of Babylon.
But her faith was tried when she showed the first signs of infection; her cough became a mix of phlegm and blood, her neck erupted in abscesses, and her four-toed foot darkened. Ashamed of her condition, she began wearing a veiled headpiece and carried a censer that masked the rancid smell of sick that clang to her skin. Hoping to be saved, she kept performing the rituals, offering blessed water and food to her followers.
But no ritual could save her. In a desperate attempt to appease the Gods, Adiris banished herself from the city. She travelled north with a few followers, venturing through the cold woodlands of Urashtu, until it was no longer possible to walk.
They camped in a damp cave, where Adiris lay in a pool of vomit. Her foot, which had turned black, was so swollen she could not go any further. Her followers and she realised the truth in that cave: they were all infected with the plague.
Kneeling among her retching followers, Adiris made one last prayer. The black fumes of incense rose into the damp air before being wiped off by a cold breeze.
Neither the body of Adiris nor those of her followers were ever found. Many told tales of her return, but no one truly knew what fate had befallen the High Priestess of Babylon.
The Plague's Perks
These are Perks which start off only appearing in The Plague's Bloodweb . After achieving Level 30, Teachable versions of these Perks can be found:
- Corrupt Intervention - Level 30
- Infectious Fright - Level 35
- Dark Devotion - Level 40
Once obtained, other Killers will be able to find The Plague's Perks in their respective Bloodwebs from that point onwards.
Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds at the start of the Trial.
Survivors cannot repair the Generators for the duration Corrupt Intervention is active.
"It shall be known across the land that the Gods curse the unfaithful." (The Tablet of Adiris, 3.7)
The cries of the unfaithful make your heart leap.
"Horror overcomes the heart of infidels who cry at the feet of the fallen." (Hymn of Praise, 11.4)
The display of your Powers creates a whirlwind of panic that spreads throughout the land.
You become obsessed with one Survivor. Hitting the Obsession with your basic attack causes the Obsession to emit a Terror Radius of 32 metres for 20/25/30 seconds. During that time, your Terror Radius is reduced to 0 metres.
The Obsession hears the Terror Radius they emit for the duration.
The Killer can only be obsessed with one Survivor at a time.
"And terror shall take hold of a defiant non-believer, who shall falsely announce my arrival." (The Tablet of Adiris, 48.9)
Weapon: Profane Censer
Exuding the sweet fragrances of the Gardens the Priestess used to tend to.
Power: Vile Purge
Hold down the Power Button to charge Vile Purge. Releasing the button unleashes a stream of infectious bile.
A Survivor hit by the stream becomes infected. A Survivor accumulates an amount of infection by being hit by the stream, running, or performing interactions. Environmental objects also become infected for a short duration when hit by the stream.
If the Survivor's infection indicator is completely filled, they are forced to vomit, and continue to do so at random intervals; they become injured, if they are not already, and gain the Broken Status Effect; and they pass on their infection to other Survivors, as well as environmental objects that they interact with.
Infected Survivors can remove all infection by interacting with a Pool of Devotion. This blocks it from further use by other Survivors. If the Survivor is injured, they become healthy. If all Pools of Devotion are corrupted at the same time, all Pools of Devotion revert to their clean state and The Plague automatically gains Corrupt Purge.
The Plague may consume the corruption at a Pool of Devotion that has previously been used by a Survivor. This removes the corruption from the Pool and transforms Vile Purge into Corrupt Purge. Corrupt Purge instantly damages any Survivors hit by the stream, but does not apply infection. This effect only lasts for a short duration.
- Vile Purge has a maximum range of approximately 13 metres.
- Vile Purge takes 1.6 seconds to charge and sprays for 2 seconds.
- Corrupt Purge lasts for 60 seconds.
- It takes The Plague 1.4 seconds to ingest Corrupt Purge.
- It takes Survivors 6 seconds to cure themselves of the Sickness at a Pool of Devotion .
- Environmental objects stay infected for 35 seconds.
- Survivor infection does not reset upon being hooked.
Add-ons for Vile Purge
|Prayer Tablet Fragment||A fragmented stone tablet with a corrupted incantation originally used to purge illnesses and feelings of general malaise.
|Olibanum Incense||Precious resin extracted from Boswellia trees, used during ceremonies for their sweet citrusy fragrance.
|Limestone Seal||A cylindrical seal made from porous stone that displays a ritualistic scene with winged deities.
|Healing Salve||A bitterly pungent paste of crushed roots, which were marinated in fish brine for three days and in wine for two. Applied on skin rashes.
|Prophylactic Amulet||A soapstone amulet crudely engraved with a winged deity that wards off sickness. Fills the wearer with devotion.
|Potent Tincture||A frothing, murky liquid that permeates the air with an acute aroma of herbs and alcohol. Applied directly on blisters.
|Haematite Seal||A cylindrical seal forged from a metallic hard-stone, engraved with bird-headed beings that stood next to strange machines. Used as a container for sanctified ashes.
|Emetic Potion||A mustard-water based syrup that induces vomiting when consumed. Used to purge evil from the body.
|Blessed Apple||A perfectly ripe fruit to break fast during the purification ceremony. Delicious.
|Rubbing Oil||A beaker of rubbing oil with expectorant quality. Exudes the evergreen scent of laurel and rosemary.
|Infected Emetic||A disgusting syrup of unknown origin. The thick yellow liquid is consumed to induce vomiting. Used to purge evil from the body.
|Incensed Ointment||A dark waxy paste, laced with cedar sap that diffuses a sweet and earthy aroma. Applied directly on infected skin.
|Exorcism Amulet||An obsidian amulet to ward off sickness during exorcism rituals. Inscribed with a prayer to the God of Mayhem and Pestilence. Fills the wearer with fierce devotion.
|Ashen Apple||A peeled apple rolled into sanctified ashes. Eating such a fruit warded off the malignantly envious spirits of the deceased.
|Worship Tablet||A stone tablet adorned with gold, showing the drawings and writings of a corrupted incantation used originally to worship forgotten deities.
|Vile Emetic||A foul-smelling and half-congealed potion of unidentifiable ingredients. Consumed to rapidly induce vomiting. Used to purge evil from the body.
|Severed Toe||The decaying severed toe of Adiris, weaved on a thread and worn as an amulet around the neck. Radiates with vile power.
|Devotee's Amulet||A bloodstone amulet carved intricately with the effigy of the Babylonian God of Mayhem and Pestilence. Fills the wearer with boundless devotion.
|Iridescent Seal||A translucent cylindrical seal moulded from The Fog itself with the effigy of The Plague. Its surface is warm and pulsates with The Entity's power.
|Black Incense||A dark paste made of sharp osseous shavings. The inhaling of its foul fumes sharpens the mind's eye.
- Main article: Achievements
There are currently 2 Achievements related to The Plague.
|Adept Plague||Achieve a Merciless Victory with The Plague using only her Unique Perks: Corrupt Intervention , Infectious Fright & Dark Devotion .|
|Terminal Illness||With The Plague , down a total of 50 Survivors affected by the maximum Sickness level.|
Players may customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Plague reaches Level 50 and prestiges.
The Plague's attire includes:
- Main article: Downloadable Content
The Plague is currently part of 1 DLC package:
- The Plague is the sixth female Killer.
- Unlike most other female Killers, she has a normal movement speed.
- The Plague is the oldest Killer in Dead by Daylight, coming from Babylonia (1895-539 BC), a state based in central-southern Mesopotamia, an ancient Kingdom in the region of present-day Iraq.
- She took on the role of High Priestess after the other Priests succumbed to the plague in order to support her city.
- In The Entity's Realm, she shares her home turf with The Huntress in the Red Forest.
- The Incense Burner was jokingly referred to as "The Onion" by the Developers, due to remarks made by the Community on its shape in the first Teaser.
- The Plague is the second Killer with just a first name.
- The Plague is the only Killer to speak an actual (albeit dead) language.
- A gold Tablet inside the Temple is inscribed with Akkadian cuneiform. The inscription consists of five repeating glyphs. The glyphs read as Dingir I-ti-n Sîn, representing "Iddin-Sin", King of the Kingdom of Simurrum, an important city state in Mesopotamia, where Adiris originates from.
- The Plague is the second Killer to break Pallets and damage Generators with her Weapon.
- When canceling her Vile/Corrupt Purge, The Plague makes an audible swallow.
|The Plague ingesting Corruption|
- https://en.wikipedia.org/wiki/Dingir#/media/File:King_Iddin-Sin_name_inscription.jpg King Iddin-Sin inscription. Retrieved 14 June 2019.
For more go to The Plague's Gallery