Adrenaline

From Dead by Daylight Wiki
Jump to: navigation, search

Adrenaline is a Unique Meg Thomas Perk IconHelp perks.png. It can be unlocked for all other Characters from Bloodweb IconHelp bloodweb.png Level 40 onwards.

Icon Tier I Tier II Tier III Description
Adrenaline.gif
60 seconds 50 seconds 40 seconds You are fuelled by unexpected energy when on the verge of escape.

Instantly heal one Health State and sprint at 150 % of your normal running speed for 5 seconds when the Exit Gates IconHelp exitGates.png are powered.

Adrenaline is on hold if you are disabled at the moment it should take effect and will activate when freed.

Adrenaline will wake you up if you are asleep when it triggers.

Adrenaline ignores Exhaustion.

Causes the Exhausted IconStatusEffects exhausted.png Status Effect for 60/50/40 seconds.

You do not recover from Exhaustion while running.

Unique to Meg Thomas until Level 40, at which point its Teachable version can then be learned and taught to the other Survivors.

5,000 BPs 6,000 BPs 6,000 BPs
Icon Teachable Description
Teachable adrenaline.png
60 seconds Unlocking this Perk makes it available in the Bloodweb of all Survivors

You are fuelled by unexpected energy when on the verge of escape.

Instantly heal one Health State and sprint at 150 % of your normal running speed for 5 seconds when the Exit Gates are powered.

Adrenaline is on hold if you are disabled at the moment it should take effect and will activate when freed.

Adrenaline will wake you up if you are asleep when it triggers.

Adrenaline ignores Exhaustion.

Causes the Exhausted Status Effect for 60 seconds.

You do not recover from Exhaustion while running.

May also be unlocked in the Shrine of Secrets

5,000 BPs


History[edit | edit source]

Version 1.0.0[edit | edit source]

Icon Tier I Tier II Tier III Description
IconPerks adrenaline.png Instantly heal from Injured State

3 seconds

Instantly heal from Injured State

5 seconds

Instantly heal from Injured or Dying State

5 seconds

You are fuelled by unexpected energy when on the verge of escape. Instantly heal from Injured State/Injured State/Injured or Dying State and sprint at 150 % of your normal running speed for 3/5/5 seconds when an Exit Gate opens.

Adrenaline does not apply if you are disabled at the moment it should take effect.

Version 1.5.0[edit | edit source]

Icon Tier I Tier II Tier III Description
IconPerks adrenaline.png Instantly heal from Injured State

3 seconds

60 seconds

Instantly heal from Injured State

5 seconds

50 seconds

Instantly heal from Injured or Dying State

5 seconds

40 seconds

You are fuelled by unexpected energy when on the verge of escape. Instantly heal from Injured State/Injured State/Injured or Dying State and sprint at 150 % of your normal running speed for 3/5/5 seconds when an Exit Gate opens.

Adrenaline is on hold if you are disabled at the moment it should take effect and will activate when freed.

Adrenaline ignores Exhaustion.

Causes Exhaustion for 60/50/40 seconds.

Version 1.8.1[edit | edit source]

Icon Tier I Tier II Tier III Description
IconPerks adrenaline.png 60 seconds 50 seconds 40 seconds You are fuelled by unexpected energy when on the verge of escape. Instantly heal one Health State and sprint at 150 % of your normal running speed for 5 seconds when an Exit Gate opens.

Adrenaline is on hold if you are disabled at the moment it should take effect and will activate when freed.

Adrenaline will wake you up if you are asleep when it triggers.

Adrenaline ignores Exhaustion.

Causes Exhaustion for 60/50/40 seconds.


Change Log[edit | edit source]

Patch 1.5.0[edit | edit source]

  • Mechanics Change: Adrenaline now causes Exhaustion for 60/50/40 seconds.
  • Quality of Life: ignores the Exhaustion condition.
  • Quality of Life: Adrenaline is now on hold if you are disable at the moment it should take effect and will activate when freed.

Patch 1.8.1[edit | edit source]

  • Quality of Life & Buff: Adrenaline now heals one Health State no matter the state the Survivor is in and grants a sprint burst of 5 seconds across all Tiers.
  • Quality of Life: Adrenaline now wakes up sleeping Survivors.


Trivia[edit | edit source]

  • If a Survivor is in the Dying State IconHelp dying.png during Adrenaline's activation, they will be healed to the Injured State IconHelp injured.png.
  • If the Exit Gates IconHelp exitGates.png are powered while a Survivor is on a Hook IconHelpLoading hook.png or being carried by the Killer, Adrenaline will apply after they are unhooked, dropped by the Killer, or escape the Killer's grasp.
    • Note: If the Exit Gates IconHelp exitGates.png are powered while a Survivor is being picked up or carried by the Killer before being hooked, Adrenaline will not activate upon that Survivor being unhooked.
  • Adrenaline will not immediately activate if a Survivor is currently falling over as a part of entering the Dying State IconHelp dying.png. Adrenaline will instead activate after the animation.
  • While under the effects of the Deep Wound IconStatusEffects deepWound.png Status Effect, Adrenaline will heal you to the Injured State IconHelp injured.png.
  • Adrenaline will not heal a Survivor affected by the Broken IconStatusEffects broken.png Status Effect, but will still receive the sprint burst upon activation, as demonstrated in the video below.

Video[edit | edit source]