|“||“At first I actually believed that it was a pig that slept in front of me on the ground. An animal that somehow had eluded the banalities of my old life and managed to end up at this forsaken and forgotten place. But then it rose, from crouch to standing, with its lifeless eyes nailed to my person. I ran, as I have so brutally learnt to do. My curiosity halted my escape after a few feet and I hid in a cabinet. The Pig moved like a predator – and I saw: a human body wearing a pig’s head as ornament. It walked by the cabinet and its snout was just a few inches away from me. I held my breath, aching for freedom. A sudden sound caught the pig’s attention and it walked away. But not without giving me a last, final glance, as if it wanted to inform me that I was given a second chance. I will not get a third.”||„|
|~ Unknown (Potentially Benedict Baker)|
|Gideon Meat Plant|
|115 % | 4.6 m/s|
|92 % | 3.68 m/s (Crouch)|
|160 % | 6.4 m/s (Dash)|
|The SAW™ Chapter|
|Slasher Character 11|
She was introduced as the Killer of CHAPTER VII: The SAW™ Chapter, a Chapter DLC released on 23 January 2018.
She originates from the 2004 Horror Movie franchise of the same name, SAW.
The Pig is a tormenting Killer, able to crouch into stealth mode, then ambush Survivors from a short distance. She can also apply Reverse Bear Traps to downed Survivors, forcing them to remove it before the timer runs out, triggering an instant death.
The focus of her Perks is on pain and torture. A Hook is not that easy to flee from and all Survivors will be seriously tested when it comes to Skill Checks.
Difficulty rating: Intermediate
(based on the amount of time and effort that is required to properly learn to play her and use her Power effectively)
When John Kramer, better known as Jigsaw, planned for his son to be born during the Chinese Zodiac's Year of the Pig, he wanted it to represent fertility and rebirth; a new beginning for him and his wife, and the start of a charmed life for his son. But that plan was shattered on the night that a junkie broke into his wife's clinic, hoping to score.
After this event resulted in the death of his unborn son, John finally caught up with the junkie, making him his first test subject, and The Pig was changed forever too. It became a representation of the disease that was rotting John from the inside, a reminder that we are just meat unless we elevate ourselves by our actions, by grasping life from the jaws of death. The Pig became a vessel, an agent of Jigsaw, conveying the subjects to their test. For some of those who emerged victorious, The Pig could still be a rebirth, into their new lives as apprentices, even disciples, of Jigsaw.
That was the case for Amanda Young, a troubled soul, whose life had been a catalogue of harm, both to herself and those around her. That changed when she faced, and bested, Jigsaw's test. Deciding her life was worth something, she became devoted to Jigsaw's cause, ready to take over when cancer consumed him.
But she became more dependent on John, her anguish at his impending death combining with a belief that their test subjects weren't capable of saving themselves, of being reborn in the crucible of the games.
Seeing this, John presented her with another game, another chance to save herself, but Amanda let her rage and jealousy rule her actions. She failed the test and took a bullet as a consequence.
Bleeding out on the tiled floor, darkness engulfed Amanda's vision, accompanied by a sound like creaking wood. Then she was in a forest, once more viewing the world through the eyes of a Pig. Trees surrounded her, their branches clawing at her from all sides. Waves of panic washed over her and she could hear her breath reverberating inside the mask.
Had she been damned, cursed to spend her days here, in this guise? Or maybe this was another test? Maybe she hadn't failed at all? John always thought one step ahead of everyone else, planned for every eventuality, and he would never give up on her, surely?
Jigsaw may have gone but he had passed her onto another. A being for whom she would be The Pig again.
Ultimately, she saw now that she had been right in the choices she had made. The time for games was over. There was no chance of redemption for any of them. They were meat, and meat was destined to die.
The Pig's Perks
These are Perks which start off only appearing in The Pig's Bloodweb . After achieving Level 30, Teachable versions of these Perks can be found:
- Hangman's Trick - Level 30
- Surveillance - Level 35
- Make Your Choice - Level 40
Once obtained, other Killers will be able to find The Pig's Perks in their respective Bloodwebs from that point onwards.
Your ingenious modifications to Hooks prevent tampering and permanent damage. Hooks destroyed by sabotage or sacrifices repair automatically after 30/20/10 seconds.
Gain a notification when someone starts sabotaging the Hooks.
The automatic repair timer of sabotaged Bear Traps is reduced by 60 seconds.
"No excuses, no equivocations... No crying." — Amanda Young
Unlocks potential in one's Aura reading ability. The last 1 regressing Generator's/2 regressing Generators'/3 regressing Generators' Aura(s) are indicated in white to you for 16 seconds.
"Are you gonna behave?" — Amanda Young
|Make Your Choice||
Make Your Choice has a cool-down of 60 seconds.
"You'd be surprised what tools can save a life." — Amanda Young
Weapon: Hidden Blade
A razor-sharp blade, attached to a mechanical contraption that can conceal or extend it.
Power: Jigsaw's Baptism
"You will give everything to me, every cell in your body. The marks on your arms, they're from another life. We'll leave that life behind. When you walk down that corridor there is no turning back. Do you understand that?" — Jigsaw's Baptism
Forever devoted to her master's cause, she punished the ungrateful and the guilty with slyness and murderous puzzles. The Pig can move stealthily, dash in ambush attacks and put deadly Reverse Bear Traps on Survivors' heads.
Use the Secondary Power interaction to assume a crouching position. While crouching:
The Pig has no Terror Radius. Activate the attack interaction to dash and perform an ambush attack. Start the trial with 4 Reverse Bear Traps:
- Reverse Bear Traps are put on Dying Survivors.
- Reverse Bear Traps automatically sacrifice the Survivor when they trigger.
- Reverse Bear Traps trigger automatically beyond the Exit Gates .
- Reverse Bear Traps trigger once their timers expire.
- Reverse Bear Traps timers start when a Generator is completed.
- Survivors can free themselves from Reverse Bear Traps by searching Jigsaw Boxes found around the Map to find the correct Key..
Add-ons for Jigsaw's Baptism
|| A modification to the Jigsaw Box: the lubricated parts make the search a more delicate exercise.
|| Symbol of a broken way of life. Reminiscing about her past-self hardens her determination.
|John's Medical File||
|| The medical file of a cancerous man. Fills the reader with dread and recklessness.
|| Leather straps that hold fabric in place for nimbler movement.
|| A recording of Jigsaw, explaining the game's rules to Amanda. Reminiscing about her past-self hardens her determination.
|| A modification to the Reverse Bear Trap: sharp blades attached to the Trap's interior lacerate the victim with every movement.
|| A modification to the Jigsaw Box: the addition of razor sharp wires makes it extra difficult and potentially painful to search them.
|| A latched wooden box with a satin lining, offered as part of a last will.
|| A modification to the Reverse Bear Trap: the heavy cloth face mask, laced with a sedative, partially suffocates the target, making it hard to concentrate.
|| A modification to the Reverse Bear Trap: a poison that is not fatal, but weakens the body and makes it nearly impossible to recover fully from any effort.
|| A modification to the Reverse Bear Trap: mouth spikes, covered with crusty and volatile rust spots that make injuries particularly difficult to heal.
|| A disturbing, yet brilliant, Trap design sketched in detail on a sheet of paper.
NOTICE: In the game, this Add-on has its name switched with Jigsaw's Annotated Plan, this has been corrected on the Wiki.
|| A modification to the Jigsaw Box: the addition of interlocking razor blades makes it impossible to move suddenly in the Jigsaw Box without slitting one's wrists.
|Bag Of Gears||
|| A few mechanical parts that allow the creation of challenging Jigsaw Boxes and easier to install Reverse Bear Traps.
|| A timer that has been fiddled with. A spring in the mechanism forces the gears to turn faster.
|Jigsaw's Annotated Plan||
|| A disturbing, yet brilliant, Trap design laid down on paper and annotated by Jigsaw.
NOTICE: In the game, this Add-on has its name switched with Jigsaw's Sketch, this has been corrected on the Wiki.
|Crate Of Gears||
|| This collection of mechanical parts allows the creation of extra-challenging Jigsaw Boxes and Reverse Bear Traps that are easier to install.
|| A black metal box containing a knife and various medical supplies, such as bandages and compresses. Deep cuts reduce stress and awaken the senses.
|Rules Set No.2||
|| Not all games need to have the same rules.
"Listen, there are rules." — Jigsaw
|| A blackmailing Letter for the attention of Amanda. Fills the reader with rage and focus.
"Amanda, you were with Cecil the night Jill lost Gideon. You killed their child. You know it and I know it." — Amanda's Letter
- Main article: Achievements
There are currently 2 Achievements related to The Pig.
|Adept Pig||Achieve a merciless victory with The Pig using only her Unique Perks.|
|I Want To Play A Game||With The Pig, put 125 Reverse Bear Traps on Survivors.|
Players may customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Pig reaches Level 50 and prestiges.
The Pig's attire includes:
- Prestige I - Bloody Hidden Blade (Weapon)
- Prestige II - Bloody Red Cloak (Body)
- Prestige III - Bloody Pig Head (Head)
- Main article: Downloadable Content
The Pig is currently part of 1 DLC package:
- For additional and more detailed information about the Character of Amanda Young from the SAW™ franchise, please refer to the SAW™ Wiki Article.
- The Pig is the shortest of all the Killers, barely taller than the average Survivor.
- The Pig is the first Killer to have a second interaction with downed Survivors other than the Memento Mori.
- The Pig is the second Killer to have a second attack mode (Standard and Ambush) along side The Doctor.
- The Pig is the fifth Killer to wear a mask. The other four Killers are The Trapper , The Shape , The Huntress , and The Cannibal .
- The Pig is one of 9 Killers without glowing eyes. The others being The Trapper , The Nurse , The Shape , The Hag , The Huntress , The Cannibal , and The Nightmare .
- The Pig is the seventh licensed Character alongside David Tapp.
- When crouched, Crows are not alerted to your position.
- The crouching animation or "transition" takes 2 seconds.
- Her Dash lets her cover a distance of 16 metres in 2.5 seconds.
- The base time for the Reverse Bear Trap timer is 2 minutes and 30 seconds.
- The Reverse Bear Trap's main purpose is not to kill Survivors, but stall them. Use them as distraction tools to force Survivors to lose time and make mistakes.
- Reverse Bear Traps can be used as early or endgame tools. If you can trap a Survivor before the first gen is done, you will have at least one Survivor unable to work on Generators very soon as they will be searching Jigsaw Boxes instead. Remember not to actively follow the Survivor so the timer won't stop ticking and trap the next victim as soon as possible.
- If using the RBTs as endgame tools, apply them as soon as there are two or one Generators left. Since they won't be able to exit the trial, they will be easy prey and once you hang them, they turn into bait for other Survivors and you don't need to worry about them escaping as soon as they are rescued.
- It's easy to keep track of trapped survivors, since the RBTs make different noises constanly while the Survivor walks or runs. If searching Jigsaw Boxes they also grunt louder and you can hear more metallic noises than the usual coming from the Boxes.
- Crouching is a good way to make a Survivor mistake you for another Survivor. Stay in badly lit areas and try to hide your face using the scenery if you're close to a generator, especially in the beginning of the match.
- However, Survivors can hear you breathing, similar to the breathing of The Shape .
- Once you see a survivor you can try to ambush them by crouching, which turns your terror radius off, and waiting for them alongside a point of interest that is close by.
- Thickened fog greatly helps Amanda, since it is much easier for Survivors to think you're one of them while crouching, especially if you're looking at the other direction. However, be mindful of SWF groups.
For more go to the Pig's Gallery