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IconHelp auras
KillerAuraReading

Killer POV

SurvivorAuraReading

Survivor POV

Auras are an integral Game Mechanic in Dead by DaylightIconHelp DBDlogo.


Overview[]

For a guide on some in-game distances to better gauge the working-radius of Aura-reading Perks, please refer to Distances.

Some Unlockables unlock potential in one's Aura-reading abilities.

Auras can be seen through any obstacles and usually across large distances.
Aura-reading abilities are great for locating Allies, Enemies or Objectives.


Types[]

There are three types of Auras in Dead by Daylight and each work in a unique way, with a unique purpose to them.

Aura-Reveal Aura[]

This is the default type of Auras and what Unlockables such as PerksIconHelp perks mean when referring to "revealing the Player's/Object's Aura".

Auras highlight a Player or Object's entire model in a bright colour and through any solid objects that interfere with direct line-of-sight.

In case of revealing a Player, Auras are live and relay any of the Player's actions and movements in real-time to the Aura-reader for the duration of the Aura-reveal.

Auras can be revealed anything from for just a few seconds to indefinitely, depending on the Unlockable that caused their activation.

Auras are unique in that they can be blocked from being read or being revealed by interacting with LockersIconHelp lockers.
Lockers block the Killer from reading the Aura of a Survivor hiding within one, while a Survivor is unable to read the Auras of anything outside the Locker at the same time.

Reveal Mechanism[]

It should be noted that Auras only reveal exactly the surface areas of a Player or Object's model that are currently obstructed by a solid object that interferes with line-of-sight.
This information is updated in real-time as well.

If, for example, a Survivor is being revealed to the Killer, but they are in plain sight of them, with only their feet hidden by blades of grass, only the parts of the Survivor's feet hidden by the blades will be revealed as an Aura, with the rest of the body remaining unhighlighted.
If that Survivor were then to move behind a wall, their entire body would become highlighted by the Aura.

Location-Reveal Aura[]

Location-Reveal Auras, also known as "Aura-Flare-up s", are what Unlockables mean when referring to "revealing the Survivor's/Object's Location".

Aura-Flare-ups are quite different to regular Auras as they only provide a momentary snapshot of a Survivor or Object's Location in the Trial Grounds (often, but not always, accompanied by a scream from affected Survivors).
They do not relay any other information to the Aura-reader and do not update in real-time.
They are always accompanied by a Loud Noise Notification.

Aura-Flare-ups show a generic red silhouette of a Survivor inside a Loud Noise Notification bubble.

Unlike Auras, Aura-Flare-ups have a fixed duration of just a few seconds, the same as the accompanying Loud Noise Notification.

Highlighting Aura[]

Highlighting Auras are only used in conjunction with certain Killer Powers, as well as the Game Mechanic Killer Instinct.
They are also used to signify to other Players the use and activation of the Perks Mettle of ManIconPerks mettleOfMan and ReassuranceIconPerks reassurance.

They solely highlight the outline of a Survivor's character model and are blocked by solid objects interfering with line-of-sight.


Aura Colours[]

Auras come in different colours.
Over the years, there have been several attempts at standardising Aura-colours for specific meanings.
The following table discerns the different meanings of Aura-colours.
It should be noted that one is not necessarily able to read these Auras by default:

Aura Colour General Meaning Additional Information
White Objects Reveals the Aura of Objects found in the environment:
  • Items: Items are objects Survivors can use in the Trial
  • Killer Objects: Killer Objects are associated with a Killer's Power
    • Alarm Clocks
    • Bear Traps (from The Trapper's perspective only)
    • Cages of Atonement
    • Jigsaw Boxes
    • Lockers (for The Dredge while teleporting)
    • Pools of Devotion
    • Portals
    • Supply Cases
    • TVs
Red Primary Objectives Reveals the Aura of momentary primary Objectives:
  • For Survivors:
    • Dying Survivor: the primary objective is to heal them
    • Hatch: the primary objective is to escape
  • For Killers:
    • Generators: the primary objective is to prevent their completion
    • Hooks: the primary objective is to hook a Survivor
    • Survivors: the primary objective is to hunt them down
    • Hex Totems: the primary objective is to prevent their destruction
Fuchsia Secondary Objectives Reveals the Aura of momentary secondary Objectives:
  • Totems (for Survivors): the secondary objective is to cleanse them
  • Chests (for Survivors): the secondary objective is to unlock them for an Item
Yellow Allied Objects Reveals the Aura of allied Objects:
  • Other Survivors (for Survivors): other Survivors are allies in the Trial against the Killer
  • Generators (for Killers): indicates a Survivor has recently interacted with a Generator
  • Vault Location: indicates Vault Locations that can be used or shut down
Pink Enemy Reveals the Aura of the enemy:
  • Killer (for Survivors): the Killer is the primary adversary of Survivors
Brass Killer Traps Reveals the Aura of Killer Traps when tracked through Maps:
  • Bear Traps
  • Blackened Catalyst Traps
  • Dream Snares
Orange Halloween Event Objectives Reveals the Aura of Halloween Event Objectives:
  • Generators (for Survivors): repairing Halloween Event Generators will grant bonus Bloodpoints
  • Hooks (for Killers): hooking Survivors onto Halloween Event Hooks will grant bonus Bloodpoints
Blue Event Objectives Reveals the Aura of Event Objectives:
  • Hooks (for Killers): hooking Survivors onto Event Hooks will grant bonus Bloodpoints
Purple Anniversary Objects Reveals the Aura of Anniversary Objects:
  • Crown Pillar
Light Blue Blessed Objects Reveals the Aura of allied Objectives:
  • Boon Totems (for Survivors): Boon Totems provide Survivors with special benefits

Additional Uses[]

  • In cases of Auras being used to showcase a progression of an action, the object's Aura will slowly transition from white when the action begins to red when the action has reached completion.


Unlockables[]

Add-ons[]

IconAddon caffeineTablets
Caffeine Tablets Stamper's followers were told not to sleep, or they would bring the wrath of Druanee upon them.
Towards the end, he brought in drugs from the mainland.
  • The AurasIconHelp auras of locked LockersIconHelp lockers are highlighted to you in yellow while charging The Gloaming or teleporting.


IconAddon cerealRations
Cereal Rations Contains 100 % of the recommended daily intake of Vitamin A.
Tastes awful.
  • The AurasIconHelp auras of deployed Remote Flame TurretsIconItems remoteFlameTurret are revealed to you while inside the Tunnels.
    • This effect lingers for 3 seconds after emerging from the Tunnels.


IconAddon dollEyes
Doll Eyes One of the advantages of possessing a mass-produced doll is easy access to replacement parts.
  • When in Hidey-Ho Mode, the AurasIconHelp auras of all WindowsIconHelp window and downed PalletsIconHelp pullDown are revealed to you within 20 metres.


IconAddon heavyWater
Heavy Water A by-product of the micro-fission reactors powering cryo and life support.
Even a tiny leak would prove disastrous for onboard sensors.


IconAddon olibanumIncense
Olibanum Incense Precious resin extracted from Boswellia trees, used during ceremonies for their sweet citrusy fragrance.
  • The AurasIconHelp auras of Survivors cleansing at a Pool of Devotion are revealed to you for 4 seconds.


IconAddon rottingRope
Rotting Rope Had the rope been stronger it would have likely held Kazan.
As it was, he escaped and butchered his captors.
  • Increases the Aura-reading range on Blood Orbs in the environment by +2 metres.

"Though Death is focused, he has been known to blink." — Renjiro's Doctrine 14:5

IconAddon starsFieldCombatManual
S.T.A.R.S. Field Combat Manual Unable to retrieve the Add-On description or unable to display it. You can add it at Datatable/Loadout. Otherwise Please contact Jouki
IconAddon allSeeing-Mud
"All Seeing" - Mud THIS ADD-ON HAS BEEN DECOMMISSIONED (This Unlockable has been decommissioned and no longer exists in the game.)

The Kra-Frabai symbol, representing the Entity watching over us, is finger-drawn in mud on the head of the Bell.

Unlocks hidden potential in your Aura-reading ability:

  • The AurasIconHelp auras of Survivors are revealed to you within 6 metres of your location when Cloaked.
IconAddon badManKeepsake
Bad Man Keepsake A rotten molar ripped from the "Cataontic Boy's" cold dead hand.
Normally stable and calm, it becomes incredibly agitated at The Nurse's touch.
  • Survivors hit with a Special Attack have their AurasIconHelp auras revealed to your, if they are healing or being healed within 28 metres of your location for 60 seconds.


IconAddon childsWoodenSword
Child's Wooden Sword Akito's practice sword.
The child had little use for it after his injury.
  • Increases the Aura-reading range on Blood Orbs in the environment by +3 metres.


IconAddon erodedToken
Eroded Token A heavily worn out token made of brass.
If an inscription or drawing was once engraved in it, it has today completely disappeared.
  • The AurasIconHelp auras of other Survivors within 24 metres are revealed to you while Mind Channel is active.

Eroded Token does not stack with Gold Token.

IconAddon glassFragment
Glass Fragment A tiny piece of tinted glass, probably from a broken object.
It is impossible to determine its origin.
  • The AurasIconHelp auras of Survivors are revealed to you for 3 seconds after stalking them for at least 1 second while in Evil Within I.


IconAddon greenDress
Green Dress A little girl's green dress with a silky white ribbon.

Survivors inside the Dream World suffer from the following effects:

  • The AurasIconHelp auras of Survivors failing Repairing or Healing Skill ChecksIconHelp skillChecks are revealed to you for 3 seconds.
  • Increases the Penalty for failing those Skill Checks by -4 %.
IconAddon lastKnownRecording
Last Known Recording She studied Musique Concrète before she disappeared, her screams the last sound on the tape.
  • Reduces the AuraIconHelp auras range of Hallucinations by -25 %.


IconAddon olsensAddressBook
Olsen's Address Book Filled in blunt, blue crabbed writing.
All the Roseville murder victims are listed there, along with their phone number and address.
  • The AurasIconHelp auras of Marked Survivors performing rushed actions are revealed to you for 5 seconds.


IconAddon prototypeClaws
Prototype Claws A home-made tool to facilitate bush trimming.

Switches the type of Dream Traps used in the Trial:

  • Start the Trial with 7 Dream Pallets.
  • The AurasIconHelp auras of Survivors interacting with Dream Pallets are revealed to you for 4 seconds.
IconAddon pussyWillowCatkins
Pussy Willow Catkins A handful of small, pristine flower clusters covered in a fine greyish fur.
  • The AurasIconHelp auras of Survivors tripping Phantasm Traps are revealed to you for 3 seconds.


IconAddon redTwine
Red Twine A bristly and rough piece of twine of a deep red colour.
Can be tied around the Map to enhance its Aura-reading ability.


IconAddon reflectiveFragment
Reflective Fragment A tiny piece of a highly reflective material most probably from a broken mirror.
  • The AurasIconHelp auras of Survivors are revealed to you for 2 seconds after stalking them for at least 1 second while in Evil Within II.


IconAddon scratchedPearl
Scratched Pearl A porous and scratched white pearl.
A minuscule jump ring allows the pearl to be attached to the key.
  • Increases the Aura-reading range of Keys by +12 metres.

"Pray all you want, your words are getting lost somewhere up there, in the Fog."

IconAddon velvetFabric
Velvet Fabric A striking red fabric Carmina used on an art project.
Its brightness contrasted against black feathers.
  • The AurasIconHelp auras of Swarms continue to be revealed to you for another 1.5 seconds after Survivors start repelling them.


IconAddon yellowWire
Yellow Wire A small electrical wire.
Both ends are heavily damaged like it has been forcefully torn out of its intended location.
Can be tied around the Map to enhance its Aura-reading ability.


IconAddon allSeeing-White
"All Seeing" - White THIS ADD-ON HAS BEEN DECOMMISSIONED (This Unlockable has been decommissioned and no longer exists in the game.)

The Kra-Frabai symbol, representing the Entity watching over us, is stamped in white ink on the head of the Bell.

Unlocks hidden potential in your Aura-reading ability:

  • The AurasIconHelp auras of Survivors are revealed to you within 8 metres of your location when Cloaked.
IconAddon blackSilkCord
Black Silk Cord A smooth black cord with a soft appearance.
Can be tied around the Map to enhance its Aura-reading ability.
  • Unlocks the ability to track the HatchIconHelp hatch.


IconAddon blueDress
Blue Dress A little girl's pale blue dress with white lace which's front is ruined by large cuts.

Survivors inside the Dream World suffer from the following effects:

  • The AurasIconHelp auras of Survivors failing Repairing or Healing Skill ChecksIconHelp skillChecks are revealed to you for 4 seconds.
  • Increases the Penalty for failing those Skill Checks by -4 %.
IconAddon charcoalStick
Charcoal Stick A stick of charcoal that conceals anything it rubs over.
  • The AurasIconHelp auras Dire Crows mid-flight are no longer visible to Survivors.
  • The Auras of Dire Crows are visible to Survivors for 0.5 seconds after summoning them.


IconAddon compoundTwentyOne
Compound Twenty-One A serum that's fatal to humans.
It evokes beneficial qualities in those who are... something more.
  • The AurasIconHelp auras of Survivors within 8 metres of a Slam are revealed to you for 3.5 seconds.


IconAddon elevensSoda
Eleven's Soda A soda can charged with psychic energy.
  • The AurasIconHelp auras of GeneratorsIconHelpLoading generators actively being repaired by Survivors are highlighted to you in yellow while traversing the Upside Down.


IconAddon goldToken
Gold Token A gold token with a dull appearance.
Both faces are smooth and void of any inscriptions.
  • The AurasIconHelp auras of other Survivors within 48 metres are revealed to you while Mind Channel is active.

Gold Token does not stack with Eroded Token.

IconAddon infraredUpgrade
Infrared Upgrade Heat-detecting cameras focus in on high-stress individuals with pinpoint accuracy.
  • The AurasIconHelp auras of Claw-Trapped Survivors are revealed to you for 4 seconds after they remove their Claw-Trap.


IconAddon mirrorShard
Mirror Shard A large and sharp piece of a broken mirror.
  • The AurasIconHelp auras of Survivors are revealed to you for 5 seconds after stalking them for at least 1 second while in Evil Within II.


IconAddon mothersComb
Mother's Comb The comb Sadako's mother used in the tape.
Sadako's psychic abilities are enhanced when she focuses on it.


IconAddon paintThinner
Paint Thinner A tin of a highly volatile and inflammable material.

Switches the type of Dream Traps used in the Trial:

  • Start the Trial with 7 Dream Pallets.
  • The AurasIconHelp auras of Survivors interacting with Dream Pallets are revealed to you for 6 seconds.
IconAddon pungentPhial
Pungent Phial THIS ADD-ON HAS BEEN DECOMMISSIONED (This Unlockable has been decommissioned and no longer exists in the game.)

The clear liquid has a very particular stench that can be recognised and tracked by some animals.

  • Grants the ability to see the AurasIconHelp auras of the spare Hatchets located inside LockersIconHelp lockers when within 36 metres at all times.


IconAddon ratPoison
Rat Poison The secret ingredient in a killer chilli.
  • While performing a Slice & Dice Attack, the AurasIconHelp auras of all Survivors within 12 metres of you are revealed to you for 5 seconds.


IconAddon rulesSetNo.2
Rules Set No.2 Not all games need to have the same rules.
  • Disables the ability of Survivors to see the AurasIconHelp auras of Jigsaw Boxes, until their Reverse Bear Trap becomes active.

"Listen, there are rules." — Jigsaw

IconAddon shopLubricant
Shop Lubricant An oil specifically formulated for Chainsaws.
A special additive prevents oil throw off.
  • The AurasIconHelp auras of Survivors downed by Bubba's Chainsaw, if no other Survivors were within the Terror RadiusIconHelp terrorRadius, are hidden to other Survivors for 20 seconds.


IconAddon stylishSunglasses
Stylish Sunglasses Oval-shaped sunglasses that exude poise and cool.
Their colour-tinted lenses add an understated appeal.
  • The AurasIconHelp auras of Survivors mending themselves within 24 metres of your location are revealed to you.


IconAddon willowWreath
Willow Wreath Three frail willow branches attached to form a triangular wreath.
  • The AurasIconHelp auras of Survivors tripping Phantasm Traps are revealed to you for 5 seconds.


IconAddon worryStone
Worry Stone While the Ottomarians were told to think only positive thoughts, some kept these stones in their pockets to rub when negative thoughts arose.
  • The AurasIconHelp auras of Survivors locking a LockerIconHelp lockers are revealed to you for 6 seconds.


IconAddon yardstick
Yardstick Good for measuring distance.
Even better for laying down a beating.
  • Performing a Scamper reveals the AurasIconHelp auras of all Survivors within 12 metres of you for 5 seconds.


IconAddon allSeeing-Blood
"All Seeing" - Blood The Kra-Frabai symbol, representing the Entity watching over us, is stamped in blood on the head of the Bell.

Unlocks hidden potential in your Aura-reading ability:

  • The AurasIconHelp auras of Survivors are revealed to you within 8 metres of your location when Cloaked.
IconAddon advancedMovementPrediction
Advanced Movement Prediction Even after they leave the zone of influenced, a refined AI programme predicts with high accuracy where a person will go next.
  • The AurasIconHelp auras of newly Claw-Trapped Survivors are revealed to you for 6 seconds.


IconAddon amandasSecret
Amanda's Secret A black metal box containing a knife and various medical supplies, such as bandages and compresses.
Deep cuts reduce stress and awaken the senses.


IconAddon bloodAmber
Blood Amber A blood-red amber striped with black veins.
The amber is warm to the touch.
  • The AuraIconHelp auras of the Killer within 32 metres is revealed to you while Mind Channel is active.
  • Increases the Depletion rate by +100 %.


IconAddon chatterersTooth
Chatterer's Tooth A fragment from a Cenobite whose mouth chatters endlessly.
This tooth, having broken from his jaw, is finally silent.
  • Grants the ability to see the AuraIconHelp auras of the Lament ConfigurationIconItems lamentConfiguration.
  • Picking up the Lament Configuration deactivates an on-going Chain Hunt and grants the UndetectableIconStatusEffects undetectable Status Effect for 25 seconds.


IconAddon cigarBox
Cigar Box A grim and incomplete collection of fingers.
Fills The Clown with longing and focuses his chemical crafting abilities.
  • The AurasIconHelp auras of all other Players within 16 metres of their location are revealed to Invigorated Players for 6 seconds.


IconAddon crewManifest
Crew Manifest A complete list of biographical data on the entire crew of the ship sent to Dvarka.
  • The AurasIconHelp auras of newly Slipstreamed Survivors are revealed to you for 8 seconds.
  • Increases the range within which Temporal Slipstream can spread between Survivors by +2 metres.


IconAddon crystalBead
Crystal Bead An intricate set of lenses wrapped up in an astonishingly complex apparatus.
The gears controlling the lenses' focus move by themselves as to focus on something invisible to humans.
  • Reveals the tracked AurasIconHelp auras to all Survivors.


IconAddon diagnosticToolConstruction
Diagnostic Tool (Construction) A device that gives highly accurate information on the lay of the land.
  • The AurasIconHelp auras of Survivors are revealed to you for 6 seconds after picking up an EMPIconItems emp.


IconAddon diamondCufflinks
Diamond Cufflinks Cufflinks gouged into the eyes of a sasaeng fan who made the mistake of stalking Ji-Woon.
Rubbing off the blood, there is so much to be seen in the glitter.
  • The AurasIconHelp auras of Survivors one hit away from maximum Laceration are revealed to you for 6 seconds.

"Shhh... you don't have to see your blood anymore." — Ji-Woon Hak

IconAddon distortedPhoto
Distorted Photo Those who have watched the tape find all photos of themselves distorted, a reminder of their impending doom.
  • Causes all Survivors within 16 metres of your location who witness your Manifestation to scream and reveal their AurasIconHelp auras for 4 seconds.

"Why is it only you were saved?" — Sadaoka Yamamura

IconAddon flintAndSteel
Flint and Steel Attacks at night were not uncommon.
Fear was often their greatest ally.
  • Summoning The CarnifexIconPowers guardiaCompagnia Carnifex causes the AurasIconHelp auras of all Survivors within 24 metres of dropped but unbroken PalletsIconHelp pullDown to be revealed to you for 5 seconds.


IconAddon glowingConcoction
Glowing Concoction An otherworldly concoction that faintly glows a foreboding light.
  • Survivors hit by Hatchets have their AuraIconHelp auras revealed to you for 5 seconds.


IconAddon greasyBlackLens
Greasy Black Lens A lens from the sunglasses of an obese Cenobite whose fleshy rolls droop down his face and neck.
  • The AurasIconHelp auras of Survivors are revealed to for 6 seconds after hitting them with a Possessed Chain Attack.


IconAddon helicopterStick
Helicopter Stick Debris from a helicopter crash.
Few jobs are more dangerous than a helicopter pilot's when Wesker is involved.


IconAddon jigsawsSketch
Jigsaw's Sketch A disturbing, yet brilliant, trap design sketched in detail on a sheet of paper.
  • Increases the number of carried Reverse Bear Traps by +1.
  • The AurasIconHelp auras of Generators being repaired by Survivors wearing a Reverse Bear Traps are highlighted to you in yellow.


IconAddon jillsSandwich
Jill's Sandwich It is tragically squished and dripping with blood from a recent battle.
Despite that, it has a delicious aroma that cannot be missed.
  • The AurasIconHelp auras of Survivors unlocking a Supply CaseIconHelp supplyCase are revealed to you for 12 seconds after they succeed.


IconAddon lavalierMicrophone
Lavalier Microphone She kept a lavalier mic nearby, allowing her to record her innermost feelings when under great stress.
  • The AurasIconHelp auras of all Survivors are revealed to you for 3 seconds after consuming the last Power Token.
  • Causes all LockersIconHelp lockers within 6 metres of Survivors to open and slam their doors when entering them through teleporation.


IconAddon lightChassis
Light Chassis A light and durable Chainsaw chassis with a shorter guide bar.
Makes the Chainsaw easier to handle.
  • The AurasIconHelp auras of Survivors within 8 metres are revealed to you while revving Bubba's Chainsaw.


IconAddon matiasBabyShoes
Matias' Baby Shoes A grieving reminder to Carmina that Matias would be with her, always watching.
  • The AurasIconHelp auras of Survivors within 5 metres of idle Dire Crows are revealed to you for 3 seconds.

"See you soon, Matias." — Carmina Mora

IconAddon oilyCoil
Oily Coil A clear oil that makes handling the Bear Trap's spring more hazardous.
  • The AurasIconHelp auras of Survivors having disarmed a Bear Trap are revealed to you for 5 seconds.


IconAddon scratchedMirror
Scratched Mirror A standing portable vanity mirror which has been violently scratched with a sharp metallic object.
  • The AurasIconHelp auras of all Survivors within 32 metres of your location are revealed to you while Stalking.
  • Evil Within can no longer progress past Tier I.
  • Grants +200 % bonus Bloodpoints in the DeviousnessDailyRitualIcon deviousness Category for Hit Score Events on top of the regular Bloodpoints granted in the BrutalityDailyRitualIcon brutality Category.


IconAddon semioticKeyboard
Semiotic Keyboard Its symbols are designed to be universally recognisable, but they may take some getting used to.


IconAddon stabWoundsStudy
Stab Wounds Study A printed medical article stolen from Ormond's public library, vulgarising a study on lesions and stab wounds.
  • The AurasIconHelp auras of Survivors are revealed to you for 4 seconds after they mend themselves.


IconAddon tapeEditingDeck
Tape Editing Deck The editing deck used by Reiko and Ryuji to analyse and copy the tape.
Copying and sharing the tape is the only way to survive the curse.
  • Causes all Survivors start the Trial with a VHS TapeIconItems vhsTape.
    • All Survivors must bring their VHS Tape to the TVIconHelp tv that is farthest from their current location.
  • The AurasIconHelp auras of Survivors inserting a VHS Tape into a TV are revealed to you for 6 seconds.

"Frolic in brine, goblins be thine." — Message hidden in Sakado's Tape

IconAddon uniqueWeddingRing
Unique Wedding Ring An engraved wedding ring that emerged from the Fog and resonates with an indescribable and incomprehensible energy.
  • The AuraIconHelp auras of the ObsessionIconHelp obsession is automatically revealed to you at all times.
    • This does not require using the Mind Channel ability.

Reduces the Odds of becoming the initial Obsession of the Killer by -100 %.

IconAddon uroborosVirus
Uroboros Virus For some, the strength and resistance was worth the trade-off.
  • The AurasIconHelp auras of Survivors are revealed to you for 4 seconds when they reach Critical Infection.

"The balance of the world is changing… and you're completely oblivious to it." — Ricardo Irving

IconAddon vanityMirror
Vanity Mirror A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.
  • The AurasIconHelp auras of all Survivors within 16 metres of your location are revealed to you while Stalking.
  • Evil Within can no longer progress past Tier II.
  • Grants +150 % bonus Bloodpoints in the DeviousnessDailyRitualIcon deviousness Category for Hit Score Events on top of the regular Bloodpoints granted in the BrutalityDailyRitualIcon brutality Category.


IconAddon victorsSoldier
Victor's Soldier A toy soldier Victor clung to when scared.
Something about it evoked jealousy in Charlotte.
  • The AurasIconHelp auras of Survivors are revealed to you for 6 seconds after crushing Victor when controlling Charlotte.

"Kch--kch—k'ull bawd mennn..." — Victor Deshayes

IconAddon allSeeing-Spirit
"All Seeing" - Spirit The Kra-Frabai symbol, representing the Entity watching over us, ominously glows on the head of the Bell.

Unlocks hidden potential in your Aura-reading ability:

  • Reveals the Repair progression of GeneratorsIconHelpLoading generators via the intensity of their AuraIconHelp auras when Cloaked.
IconAddon amandasLetter
Amanda's Letter A blackmailing Letter for the attention of Amanda.
Fills the reader with rage and focus.
  • The AurasIconHelp auras of Survivors within 16 metres are revealed to you when Crouched.
  • Reduces the number of carried Reverse Bear Traps by -2.

"Amanda, you were with Cecil the night Jill lost Gideon. You killed their child. You know it and I know it." — Detective Hoffman

IconAddon blackIncense
Black Incense A dark paste made of sharp osseous shavings.
The inhaling of its foul fumes sharpens the mind's eye.
  • The AurasIconHelp auras of vomitting Infected Survivors are revealed to you for 3 seconds.


IconAddon deathThroesCompilation
Death Throes Compilation A collection of the final sounds from Ji-Woon's victims, adapted to a vinyl record.
Terrifying and emotionally raw.
  • The AurasIconHelp auras of Survivors hit during Main Event are revealed to you for 6 seconds.

"Please, no... don't make it hurt... I can't... I..." — Unidentified Voice

IconAddon improvisedCattleProd
Improvised Cattle Prod A brutal and noisy weapon, which might have been more effective against a cow.

Each time a GeneratorIconHelpLoading generators is completed, the following effect applies for 15 seconds:

  • The AurasIconHelp auras of Survivors coming within 10 metres of a Control Station are revealed to you for 15 seconds.
IconAddon iridescentCrystalShard
Iridescent Crystal Shard A crystal from the alien structure that gave it sentience.
  • The AurasIconHelp auras of Survivors within 6 metres of newly created Biopods are revealed to you for 6 seconds.

"HELLO WORLD." — HUX-A7-13

IconAddon iridescentLamentConfiguration
Iridescent Lament Configuration A glass-like puzzle box moulded from The Fog itself.
This replica differs from the original, providing altogether new powers.
  • Shields the AuraIconHelp auras of the Lament ConfigurationIconItems lamentConfiguration from Survivors who are farther than 24 metres from it outside of a Chain Hunt.

"You opened it. We came." — Pinhead

IconAddon iridescentSealOfMetatron
Iridescent Seal of Metatron A talisman with an odd design inscribed on it.
The Entity's influence seems to have altered it.
  • The AurasIconHelp auras of all other Survivors suffering from Torment are revealed to you for 6 seconds after sending a Survivor to a Cage of Atonement.

"This magic square, with strong protective and dispelling properties, is called the 'Virun VII Crest' or the 'Seal of Metatron'."

IconAddon leproseLichen
Leprose Lichen A potent lichen that grows like dust on the rocks in the Upside Down.
  • The AurasIconHelp auras of all Survivors are revealed to you while traversing the Upside Down.
    • This effect lingers for 3 seconds for all Survivors within 16 metres of an active Portal.

"One small dose can cause severe hallucinations." — Hawkins National Laboratory

IconAddon outdoorSecurityCamera
Outdoor Security Camera A small surveillance camera that filmed The Ghost Face breaking into a house on Belleview Road in Northern Roseville.
The camera was positioned at the perfect angle to catch a glimpse of The Ghost Face without providing any real clue to the police.
  • The AurasIconHelp auras of all Survivors are revealed to you for 7 seconds after putting a Marked Survivor into the Dying StateIconHelp dying.

"An image is worth a thousand words." — The Ghost Face

IconAddon remoteControl
Remote Control A remote for the VCR at the cabin.
It allows Sadako to focus on those enemies at a distance.
  • The AurasIconHelp auras of all Survivors within 12 metres of powered TVsIconHelp tv are revealed to you for 7 seconds after using Projection.

"She killed a man just by willing him dead. That's power of a different order from her mother." — Ryuji Takayama

IconAddon renjirosBloodyGlove
Renjiro's Bloody Glove The glove Renjiro held to his sternum following the strike dealt by his son Kazan.
  • The AurasIconHelp auras of Survivors coming into contact with a Blood Orb are revealed to you for 2 seconds.
    • This effect stacks per Blood Orb.
  • Causes Blood Orbs to be visible to Survivors and to be absorbed when they come into contact with them.

"When all else spills out, cling only to your honour." — Renjiro's Doctrine 14:12

IconAddon tattoosMiddleFinger
Tattoo's Middle Finger The prized middle finger of a large tattooed man.
Has a faint taste of machinery oil.
  • The AurasIconHelp auras of Survivors afflicted by either Intoxication or Invigoration are revealed to you for 6 seconds.


Items[]

IconItems brokenKey
Broken Key The bow and shank of a key, vibrating with remnant power.
The Broken Key's power cannot be triggered by itself.
Various objects can be attached to its jump ring, which channels the Key's power into various effects.
  • Press the Use Item button to trigger the Mind Channel ability for up to 10 seconds.
    • Mind Channel reveals various AurasIconHelp auras, depending on the Add-onsIconHelp addons the Key is equipped with.


IconItems map
Map An old piece of parchment made out of a skin-like material that is rolled and sealed with an uncoloured leather string.

Holding and channelling the Map unlocks great potential in your Aura-reading abilities, revealing the AurasIconHelp auras of all tracked objects at the cost of slowly burning it.

The Map has 20 Charges.
IconItems dullKey
Dull Key A bent and dull Key that once held great power.
The Dull Key's power cannot be triggered by itself.
Various objects can be attached to its jump ring, which channels the Key's power into various effects.
  • Press the Use Item button to trigger the Mind Channel ability for up to 5 seconds.
    • Mind Channel reveals various AurasIconHelp auras, depending on the Add-onsIconHelp addons the Key is equipped with.
  • Press the Use Item button while standing over the closed HatchIconHelp hatch to open it.
    • This action will consume the Key and is only available if it is not depleted.


IconItems rainbowMap
Rainbow Map An piece of parchment made out of oddly fresh skin with blood on its edge that has yet to dry, and that is rolled and sealed with multiple coloured ropes and cords.

Holding and channelling the Rainbow Map unlocks great potential in your Aura-reading abilities, revealing the AurasIconHelp auras of all tracked objects at the cost of slowly burning it.

The Rainbow Map has 20 Charges."It disheartens me. All this unspeakable knowledge and gruelling effort and yet nothing tangible, nothing usable to get out of this nightmare." — Vigo's Journal
IconItems skeletonKey
Skeleton Key A tarnished and crooked Key, vibrating with ominous power.
The Skeleton Key's power cannot be triggered by itself.
Various objects can be attached to its jump ring, which channels the Key's power into various effects.
  • Press the Use Item button to trigger the Mind Channel ability for up to 30 seconds.
    • Mind Channel reveals various AurasIconHelp auras, depending on the Add-onsIconHelp addons the Key is equipped with.
  • Press the Use Item button while standing over the closed HatchIconHelp hatch to open it.
    • This action will consume the Key and is only available if it is not depleted.


IconItems bloodsenseMap
Bloodsense Map A bloodstained piece of parchment, hastily rolled and burning with a strange power.

Holding and channelling the Bloodsense Map unlocks great potential in your Aura-reading abilities, revealing the AurasIconHelp auras of all tracked objects at the cost of slowly burning it.

The Bloodsense Map has 20 Charges.
IconItems emp
EMP Limited Item

An electromagnetic pulse device that is printed by Supply CasesIconHelp supplyCase when facing The SingularityIconHelpLoading singularity.

  • Takes 100 seconds to be printed.
    • This action can be sped up by a factor of x4 when interacting with the Supply Case.
  • Takes 2.5 seconds to charge.
  • Charging and holding slows your Movement speed by -10 %.
  • Removes Temporal Slipstream from anyone within its Area of Effect upon detonation.
    • The AurasIconHelp auras of other Slipstreamed Survivors are revealed to you in yellow when within the Area of Effect.
  • Disables all Biopods within the Area of Effect for 45 seconds upon detonation.
Limited Items are consumed on use and also cannot be brought back to the Campfire after a Trial, with The EntityIconHelp entity consuming them after leaving the Trial.
IconItems lamentConfiguration
Lament Configuration Limited Item

Spawns in the environment when facing The CenobiteIconHelpLoading cenobite.

  • Starts a Chain Hunt after 90 seconds of spawning into the environment
    • Starts one immediately if picked up by The Cenobite.
  • Reveals its AuraIconHelp auras to all Survivors.
Can be picked up and carried by Survivors.
  • Resets the timer of the Lament Configuration and ends active Chain Hunts on other Survivors.
  • Press the Use Item button to solve the Lament Configuration, causing it to respawn in a new location.
    • Reveals your location to the The Cenobite while solving it through a special version of Killer Instinct and grants him the ability to teleport to you.
  • Causes the ObliviousIconStatusEffects oblivious Status Effect when carried.
Limited Items are consumed on use and also cannot be brought back to the Campfire after a Trial, with The EntityIconHelp entity consuming them after leaving the Trial.
IconItems remoteFlameTurret
Remote Flame Turret Limited Item

A flamethrower turret that Survivors can retrieve from Control Stations and placed in the environment.

  • Tracks the presence of The XenomorphIconHelpLoading xenomorph within 41 metres of its location.
    • This ability is briefly disabled whenever The Xenomorph exits the Tunnels.
  • Grants immunity from Detection by The Xenomorph when it is inside the Tunnels while carrying the Turret.
  • Survivors suffer from a -35 % HinderedIconStatusEffects hindered Status Effect, and the ExhaustedIconStatusEffects exhausted and IncapacitatedIconStatusEffects incapacitated Status Effects, while carrying the Turret.
  • The AurasIconHelp auras of Survivors carrying a Turret are revealed to all other Survivors.
  • Shoots flames at The Xenomorph whenever it comes within 10 metres and Line of Sight of a deployed Turret.
    • Slows The Xenomorph and can knock it out of its Crawler Mode.
    • Overheats after firing for 4 seconds or after knocking The Xenomorph out of its Crawler Mode.
    • Overheated Turrets can be repaired.
    • Multiple Turrets firing simultaneously do not stack their damage output.
  • Can be destroyed by an attack from The Xenomorph.
Limited Items are consumed on use and also cannot be brought back to the Campfire after a Trial, with The EntityIconHelp entity consuming them after leaving the Trial.
IconItems vhsTape
VHS Tape Limited Item

The Cursed Tape can be retrieved from a TVIconHelp tv located in the environment and must be reinserted into a specific one:

  • Inserting the Cursed Tape reduces Condemned by -3 Stacks.
    • This spreads The Onryō's message and temporarily turns the TV off.
  • The specific TV is highlighted in yellow.
Limited Items are consumed on use and also cannot be brought back to the Campfire after a Trial, with The EntityIconHelp entity consuming them after leaving the Trial.

Offerings[]

IconFavors bloodiedBlueprint
Bloodied Blueprint
  • Reveals the AuraIconHelp auras of the Basement Hooks to you for 20 seconds at the start of the Trial.
  • Increases the Odds of spawning the BasementIconHelp basement in the Killer Shack (if available) by +100 %.

"Spatters of dried blood partially conceal the design."

IconFavors tornBlueprint
Torn Blueprint
  • Reveals the AuraIconHelp auras of the Basement Hooks to you for 20 seconds at the start of the Trial.
  • Increases the Odds of spawning the BasementIconHelp basement in the Main Landmark Building (if available) by 100 %.

"Though brittle and torn, the design is mostly legible."

IconFavors bloodshotEye
Bloodshot Eye An eye filled with, and capable of finding, strange blood.
  • Increases the Aura-reveal duration of Fragile Blood Basins at the start of the Trial by +40 seconds.
  • Increases the Protection duration of Blood Zones after their creation by +15 seconds.
  • Increases the Action speeds for Creating and Removing Blood Zones by +50 %.

Bloodshot Eye is only available during the Blood Moon 2024 Spring Event.

Perks[]

A Nurse's Calling A Nurse's Calling Unlocks potential in your Aura-reading ability.
  • The AurasIconHelp auras of Survivors who are healing or being healed are revealed to you within 20/24/28 metres.

"Still attached to the fragments of her past life, she is drawn to those in need of help."

Aftercare Aftercare Unlocks potential in your Aura-reading ability.

The AurasIconHelp auras of the last 1/2/3 Survivor(s) are revealed to you permanently once any of the following conditions are met:

  • You have unhooked them.
  • They have unhooked you.
  • You have completed a Healing action on them.
  • They have completed a Healing action on you.
Those Survivors also have your Aura revealed to them.

Aftercare resets its effect once you are hooked.

"A Mercy that Rips the Storm.
Oil work to honour my best buddies who happen to be the best musicians I know. Their first album is still my favourite. It got me through a dark time in my life." — Jeff, oil on canvas, 16x16

Alert Alert Your acute senses are on high alert.

Whenever the Killer destroys a PalletIconHelp pullDown or a Breakable WallIconHelp breakableWall, or damages a GeneratorIconHelpLoading generators, their AuraIconHelp auras is revealed to you for 3/4/5 seconds.
"I have true sight," — Feng Min

Alien Instinct Alien Instinct You are so stealthy, sometimes it seems like you appear out of nowhere.

Whenever you hook a Survivor, Alien Instinct activates:

  • The AuraIconHelp auras of the farthest injured Survivor is revealed to you for 5 seconds.
  • That Survivor suffers from the ObliviousIconStatusEffects oblivious Status Effect for 16/18/20 seconds.
"Yellow light's for my eyes only." — Dallas
Awakened Awareness Awakened Awareness Your genes have been altered to heighten your senses in intense situations.
  • While carrying a Survivor, the AurasIconHelp auras of all other Survivors are revealed to you when they are within 16/18/20 metres of your location.
Babysitter Babysitter While you have a reputation for being self-centred, you risk it all to help those in need.

When you unhook a SurvivorIconHelpLoading survivor, the AuraIconHelp auras of the Killer is revealed to you for 8 seconds and the unhooked Survivor benefits from the following effects for 4/6/8 seconds:

"I promised to keep you shitheads safe, and that's exactly what I plan on doing." — Steve Harrington
Barbecue & Chilli Barbecue & Chilli A deep bond with The EntityIconHelp entity unlocks potential in one's Aura-reading ability.
  • After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their AuraIconHelp auras revealed to you for 5 seconds.

"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer

Better Together Better Together You seek justice and uncover the truth no matter what obstacle stands in your way.
  • While repairing a GeneratorIconHelpLoading generators, its AuraIconHelp auras is revealed in yellow to all other Survivors located within 32 metres.
  • If the KillerIconHelpLoading killer downs a Survivor while you are repairing a Generator, you see the Auras of all other Survivors for 8/9/10 seconds.

"Let's burn that lab to the ground." — Nancy Wheeler

Bitter Murmur Bitter Murmur Unlocks potential in your Aura-reading ability:
  • Each time a GeneratorIconHelpLoading generatorsis completed, the AurasIconHelp auras of all Survivors within 16 metres of that Generator are revealed to you for 5 seconds.
  • Once the last Generator is completed, the Auras of all Survivors are revealed to you for 5/7/10 seconds.


Blast Mine Blast Mine When direct combat is not an option, you still find ways to strike back.

After repairing GeneratorsIconHelpLoading generators for a total of 50 %, Blast Mine activates:

  • Press the Active Ability button while near a partially progressed Generator to install a Trap, which stays active for 100/110/120 seconds.
  • When the Killer damages the Trapped Generator, its Trap explodes half-way through, stunning them and blinding anyone nearby.
Blast Mine deactivates after triggering successfully or once the timer runs out.

The AurasIconHelp auras of Trapped Generators are revealed to all Survivors in yellow.

"You want S.T.A.R.S.? I'll give you S.T.A.R.S.!" — Jill Valentine

Blood Pact Blood Pact It is as if a latent part of yourself has awakened.

You feel like you can reach out beyond yourself for assistance.

When either you or the ObsessionIconHelp obsession become injured by any means, Blood Pact activates:

  • Your AurasIconHelp auras are constantly revealed to one another.
    • Completing a Healing Action on the ObsessionIconHelp obsession or having them complete one on yourself, grants both of you a 5/6/7 % HasteIconStatusEffects haste Status Effect.
    • This effect lasts for as long as you both remain within 16 metres of one another.
  • Blood Pact deactivates after leaving this radius.

Blood Pact is temporarily disabled if you yourself are the ObsessionIconHelp obsession.

Reduces the Odds of becoming the initial Obsession of the Killer by -100 %.
The Killer can only be obsessed with one Survivor at a time.

Blood Warden Blood Warden As soon as one Exit GateIconHelp exitGates is opened, Blood Warden activates.
  • The AurasIconHelp auras of SurvivorsIconHelpLoading survivor standing within the Exit-Gate area are revealed to you.

Once per Trial, hooking a Survivor while Blood Warden is active calls upon The EntityIconHelp entity to block the exits for all Survivors for 30/40/60 seconds.
"This is my world. And you can't ever leave." — Freddy Krueger

Boil Over Boil Over You are a battler and do everything to escape a foe's grasp.

While being carried by the KillerIconHelpLoading killer, the following effects apply:

  • Increases the intensity of the Struggle Effects on the Killer from your Wiggling by 60/70/80 %.
  • Obscures the AurasIconHelp auras of all HooksIconHelpLoading hook from the Killer's Aura-reading abilities within 16 metres.
  • Fills your Wiggle Meter by 33 % of your current Wiggle progression upon landing, when the Killer drops from great heights.

"Buck and Wild,
Swing to be free,
Your hands just can't keep ahold of me." — Kate Denson's "Boil Over"

Bond Bond Unlocks potential in your Aura-reading ability:
  • The AurasIconHelp auras of all other SurvivorsIconHelpLoading survivor within 20/28/36 metres of your location are revealed to you.

"We have to work as a team, I need you to survive so that I can survive!" — Dwight Fairfield

Boon: Illumination Boon: Illumination Your keen insight is something best shared with others.

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon TotemAtl Hud Icon BoonTotem.
Soft chimes ring out in a radius of 24 metres.

All Survivors benefit from the following effects when inside the Boon Totem's radius:

Increases your Action speeds for Blessing and Cleansing by 6/8/10 % while you have a lit Boon Totem.

Survivors can only be affected by one instance of Boon: Illumination at a time.

Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

"A shift in reality. Heavy with hidden meanings." — Return

Boon: Shadow Step Boon: Shadow Step A Boon that conceals the truth.

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon TotemAtl Hud Icon BoonTotem.
Soft chimes ring out in a radius of 24 metres.

All Survivors benefit from the following effects when inside the Boon Totem's radius:

  • Scratch MarksIconHelp scratchMarks are suppressed.
  • AurasIconHelp auras are hidden from The Killer.
    • Both effects linger for 2/3/4 seconds after leaving the Boon Totem's range.
Only one Totem can be blessed by your Boon Perks at a time and all of their effects are active on the same Boon Totem.

"Stick to the shadows and cover your tracks." — Mikaela Reid

Breakdown Breakdown Each time you are unhooked or unhook yourself, the HookIconHelpLoading hook breaks and the Killer's AuraIconHelp auras is revealed to you for 4/5/6 seconds.
  • A Hook broken by Breakdown takes 180 seconds to respawn.

"Charge from the Belly of the Beast.
Here's a sketch/painting on a piece of wood I saw by the side of this road. I felt like it got a story to tell. And it didn't waste its second chance." — Jeff, ink and oil wash on slice of wood, 12x16

Buckle Up Buckle Up Unlocks potential in your Aura-reading ability.

When healing a Survivor in the Dying StateIconHelp dying, Buckle Up activates:

  • The AuraIconHelp auras of the Killer is revealed to the both of you.

  • Completing a Healing Action on the dying Survivor grants both of you the EnduranceIconStatusEffects enduranceSurvivor Status Effect for 6/8/10 seconds.
"Ghost beaters never leave a man behind." — Ash Williams
Chemical Trap Chemical Trap In the Fog, an officer must adapt to the materials at hand.

After repairing GeneratorsIconHelpLoading generators for a total of 70/60/50 %, Chemical Trap activates:

  • Press the Active Ability button while near a dropped Pallet to install a Trap, which stays active for 100/110/120 seconds.
  • When the Killer breaks the Trapped Pallet, its Trap explodes, spraying the Killer with a chemical compound that slows them by -50 % for 4 seconds.
Chemical Trap deactivates after triggering successfully or once the timer runs out.

The AurasIconHelp auras of Trapped Pallets are revealed to all Survivors in yellow.

Clairvoyance Clairvoyance There is an intrinsic energy in you that sees beyond your vision.

Whenever you cleanse or bless a TotemIconHelpLoading totem, Clairvoyance activates:

"Does anyone else see that? Just me?" — Mikaela Reid
Cruel Limits Cruel Limits Your ties to the otherworldly manifest when your prey attempts to get away.

Whenever a GeneratorIconHelpLoading generators is completed, Cruel Limits activates:

  • Blocks every Vault location on the Map for all Survivors for the next 20/25/30 seconds.
  • The AurasIconHelp auras of the blocked Vault locations are highlighted to you in yellow.
"The specimen seems to be able to affect the state of nearby objects, as if they existed in some other form within a dimension alternate to our own." — Hawkins National Laboratory
Dark Sense Dark Sense Unable to retrieve the Perk description or unable to display it. You can add it at Datatable/Loadout. Otherwise Please contact Jouki
Darkness Revealed Darkness Revealed In your presence, places once thought to be safe are perhaps the most dangerous.
  • When you search a LockerIconHelp lockers, the AurasIconHelp auras of all SurvivorsIconHelpLoading survivor within 8 metres of any Locker are revealed to you for 3/4/5 seconds.

Darkness Revealed has a cool-down of 30 seconds.
"Stay in the light, my children. In darkness, your fear will expose you." — Otto Stamper

Dead Man's Switch Dead Man's Switch After hooking a SurvivorIconHelpLoading survivor, Dead Man's Switch activates for the next 20/25/30 seconds:
  • While activated, any Survivor that stops repairing a GeneratorIconHelpLoading generators before it is fully repaired causes The EntityIconHelp entity to block the Generator until Dead Man's Switch's effect ends.
  • Affected Generators are highlighted by a white AuraIconHelp auras.

"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn

Deadlock Deadlock You induce mental suffering by crushing any hope of escape.

Whenever a GeneratorIconHelpLoading generators is completed, The EntityIconHelp entity blocks the Generator with the most progression for 20/25/30 seconds.

  • The AuraIconHelp auras of the blocked Generator is revealed to you in white during this time.

"Nobody escapes us." — Pinhead

Deerstalker Deerstalker Unlocks potential in your Aura-reading ability:


Déjà Vu Déjà Vu Unlocks potential in your Aura-reading ability:

Paranoia paired with your horror of failure helps prepare you from repeating the same mistakes.

  • The AurasIconHelp auras of the 3 GeneratorsIconHelpLoading generators, who are currently in closest proximity to one another, are revealed to you at all times.
  • Increases your Repair speed on those Generators by 4/5/6 %.
  • If you are holding a MapIconItems map, all Generators revealed by Déjà Vu are automatically added to it.
Detective's Hunch Detective's Hunch Unlocks potential in your Aura-reading ability.

Each time a Generator is completed, the AurasIconHelp auras of any GeneratorsIconHelpLoading generators, ChestsIconHelp chests, and TotemsIconHelpLoading totemwithin 32/48/64 metres are revealed to you for 10 seconds.

  • If you are holding a MapIconItems map, any objects revealed by Detective's Hunch will automatically be tracked by it.

"Are you able to tell us where you were last night?" — Detective David Tapp

Discordance Discordance Any GeneratorIconHelpLoading generators within a range of 64/96/128 metres that is being repaired by 2 or more Survivors is marked by a yellow AuraIconHelp auras.
  • When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
  • After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.

"Smartasses get killed. We always see to that." — The Legion

Distortion Distortion Start the Trial with 3 Tokens.

Whenever the Killer attempts to read your AuraIconHelp auras, Distortion activates, consuming 1 Token, and the following effects apply:

  • Blocks your Aura from being read for the next 6/8/10 seconds.
  • Suppresses the creation of Scratch MarksIconHelp scratchMarks for the next 6/8/10 seconds.
For every 30 seconds you are within the Killer's Terror RadiusIconHelp terrorRadius, Distortion recharges 1 Token.

Distortion cannot accumulate more Tokens than its initial count.

Distortion does not activate when you are in the Dying StateIconHelp dying.

"Death Fooled by the Cloak of Falcon Feathers.
Sketch inspired by a few sleepless nights during winter. Exploration of Norse mythology: bravery can conceal your flaws, even when you are at your most vulnerable." — Jeff, pencil on tone paper, 12x12

Empathic Connection Empathic Connection Your presence psychically projects itself to those in danger.
  • Whenever another SurvivorIconHelpLoading survivor is injured, they can see your AuraIconHelp auras when within 32/64/96 metres of your location.
  • You heal other Survivors 10 % faster.


Empathy Empathy Unlocks potential in your Aura-reading ability:

Empathy does not reveal the Aura of a Survivor being carried by the KillerIconHelpLoading killer.

Eruption Eruption The NE-α parasite provides you with the intelligence and awareness needed to set a trap.

Performing the Damage Generator Action on a GeneratorIconHelpLoading generators applies Eruption:

  • All affected Generators are highlighted to you in yellow.
  • The next time any SurvivorIconHelpLoading survivor enters the Dying StateIconHelp dying by any means, all affected Generators explode and immediately start regressing, which removes the highlighted Aura.
  • Instantly regresses the Generator by -10 % of its maximum possible Progression.
  • Causes all Survivors repairing the afflicted Generators to scream and reveal their AuraIconHelp auras to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds.

"It can use weapons?" — Jill Valentine

Fogwise Fogwise In your countless years in The Fog, you have seen it all, and when you are focused, you can remember most of it too.

"I have seen great cruelty... and I have also seen another way." — Vittorio Toscano

Franklin's Demise Franklin's Demise Your vicious Basic Attacks make Survivors drop their ItemsIconHelp items on impact.
  • If not recovered within 150/120/90 seconds, the lost Items will have their Charges depleted by The EntityIconHelp entity.
  • The AurasIconHelp auras of lost Items are revealed to you within 32 metres and slowly fade from white to red as the timer elapses.

"Sally, I hear something. Stop! Stop!" — Franklin Hardesty

Friends 'til the End Friends 'til the End You will kill anyone who gets between you and your target.

When you hook any Survivors that is not the ObsessionIconHelp obsession, the following effects apply to the Obsession:

  • Their AuraIconHelp auras is revealed for 6/8/10 seconds.
  • They suffer from the ExposedIconStatusEffects exposed Status Effect for 20 seconds.
When you hook the Obsession, the following effects apply to a random Survivor:
  • Causes the Survivor to scream and reveal their location to the Killer.
  • They become the new Obsession.
You can only be obsessed with one Survivor at a time.

"I got some fresh meat lined up, and I'm not gonna let you spoil it, not this time!" — Chucky

Gearhead Gearhead You have got an ear for well-oiled gears.

After a Survivor loses a Health StateIconStatusEffects healing, Gearhead activates for 30 seconds:

"Sometimes a man's best work is what puts him in the grave." — The Prison Warden

Grim Embrace Grim Embrace Your act of servitude to The Entity has not gone unnoticed.

Each time a Survivor is hooked for the first time, Grim Embrace gains +1 Token and activates once you are at least 16 metres away from the HookIconHelpLoading hook:

  • 1-3 Tokens: Blocks all GeneratorsIconHelpLoading generators for 8/10/12 seconds.
  • 4 Tokens: Blocks all Generators for 40 seconds and the AuraIconHelp auras of the ObsessionIconHelp obsession is revealed to you for 6 seconds.
"Are we nothing but prisoners to our sorrow?" — Carmina Mora
Hex: Face the Darkness Hex: Face the Darkness You make an example of one of your victims, forcing their allies to become awed by your power.

Once you injure a SurvivorIconHelpLoading survivor by any means, if there is still a Dull TotemIconHelpLoading totem remaining on the Map, Hex: Face the Darkness activates and lights it, cursing that Survivor:

  • All other Survivors will scream every 35/30/25 seconds if they are outside of the Killer's Terror RadiusIconHelp terrorRadius, revealing their AurasIconHelp auras for 2 seconds each time.

Hex: Face the Darkness deactivates when the Cursed Survivor either enters the Dying StateIconHelp dying or becomes HealthyIconHelp healthy, extinguishing its Totem.

Hex: Face the Darkness is disabled for the remainder of the Trial if Survivors manage to cleanse its Hex TotemIconHelpLoading totem.

"I shall make an example of one. These mewling worms will never know peace." — Tarhos Kovács

Hex: Pentimento Hex: Pentimento You reveal the true power of the Totems, hidden within their remains.

You can perform a ritual on a cleansed Totem to resurrect it as a Rekindled Totem.
For each Rekindled Totem active at the same time, Hex: Pentimento gains an additional effect:

  • 1 Totem: reduces all Survivors' Repair speed by 20/25/30 %.
  • 2 Totems: reduces all Survivors' Healing speed by 20/25/30 %.
  • 3 Totems: reduces all Survivors' Recovery speed from being downed by 20/25/30 %.
  • 4 Totems: reduces all Survivors' Exit Gate Opening speed by 20/25/30 %.
  • 5 Totems: all Totems are permanently blocked by The EntityIconHelp entity.

When a Rekindled Totem is cleansed, its remains are consumed by The Entity and it cannot be rekindled.

"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)

Hex: Plaything Hex: Plaything A Hex that toys with a victim's suffering.

If there is at least one Dull TotemIconHelpLoading totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:

  • The hooked Survivor suffers from the CursedIconStatusEffects cursed and ObliviousIconStatusEffects oblivious Status Effects until Hex: Plaything is cleansed.
  • For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
  • The AuraIconHelp auras of Hex: Plaything's Hex Totem is revealed to the Cursed Survivor within 24/20/16 metres.

All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totem is cleansed or blessed.
"We came. Now you must come with us. Taste our pleasure." — Pinhead

Hex: Retribution Hex: Retribution A Hex that lashes out upon its destruction.

Those who cross you will be punished.

  • Survivors cleansing or blessing any TotemIconHelpLoading totem suffer from the ObliviousIconStatusEffects oblivious Status Effect for 35/40/45 seconds.
  • After cleansing or blessing a Hex TotemIconHelpLoading totem, the AurasIconHelp auras of all Survivors are revealed to you for 15 seconds.

All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totem is cleansed or blessed.

"Bloody fool, you pulled the trigger on yourself." — Caleb Quinn

Hex: Undying Hex: Undying A Hex which maintains the vile powers that flow throughout the Trial.

The AurasIconHelp auras of Survivors within 2/3/4 metres of any Dull TotemIconHelpLoading totem are revealed to you.

  • When another Perk's Hex TotemIconHelpLoading totem is cleansed or blessed, its Hex is transferred to the Hex: Undying Totem, including any accumulated Tokens, disabling Hex: Undying instead.

All effects of the Hex Perk persist until its Hex TotemIconHelpLoading totem is cleansed or blessed.

I'm All Ears I'm All Ears Unlocks potential in your Aura-reading ability, sharpening your keen senses in the dark Realm of The EntityIconHelp entity.

Any SurvivorIconHelpLoading survivor performing a Rush Vault action within 48 metres of your location has their AuraIconHelp auras revealed to you for 6 seconds.

I'm All Ears can only be triggered once every 60/50/40 seconds.
"There is no need to worry. I've been preparing my whole life for this." — The Ghost Face

Inner Focus Inner Focus You have honed your ability to see through the haze of the Ravage.
  • You can see the Scratch MarksIconHelp scratchMarks of other Survivors.
  • Whenever another Survivor loses a Health StateIconStatusEffects healing within 32 metres of you, the Killer's AuraIconHelp auras is revealed to you for 3/4/5 seconds.

"The death, the trauma, the fear... it all leads here. The Overlap." — Haddie Kaur, Ravages of the Abyss Episode 11

Invocation: Weaving Spiders Invocation: Weaving Spiders The place where fear festers and terror treads is also where those with the gift can reach across the veil.

When in the BasementIconHelp basement near the circle, press the Ability button to begin the Invocation, which takes 120 seconds to complete.
During an Invocation, your AuraIconHelp auras is revealed to all other Survivors and they can join in, accelerating the process by +100 %, if they too have an Invocation Perk equipped, or by +50 %, if they have not.

Once the Invocation is completed, the following effects apply:

  • Permanently reduces the Repair Charges requirement of all GeneratorsIconHelpLoading generators in the Trial by 8/9/10 Charges.
  • You automatically enter the Injured StateIconHelp injured and suffer from the BrokenIconStatusEffects broken Status Effect for the remainder of the Trial.
Completing an Invocation disables all Invocation Perks for the remainder of the Trial for all Survivors.

"I call upon the spirits of the night, to aid us in our desperate flight!" — Sable

Kindred Kindred Unlocks potential in your Aura-reading ability:

While you are hooked:

  • The AurasIconHelp auras of all SurvivorsIconHelpLoading survivor are revealed to one another.
  • Whenever the Killer is within 8/12/16 metres of your Hook, their Aura is revealed to all Survivors.

While any other Survivor is hooked:

  • The Auras of all other Survivors are revealed to you.
  • Whenever the Killer is within 8/12/16 metres of the hooked Survivor, their Aura is revealed to you.

"Be kind to one another, We're all in this together" — Sujan, The Lost Tapes

Knock Out Knock Out The trauma caused by your brutal attacks makes crying for help painfully difficult.

Putting a Survivor into the Dying StateIconHelp dying with your Basic Attack blocks their AuraIconHelp auras from being revealed to any Survivor, who is farther than 32/24/16 metres away from them.

For the next 15 seconds, the following effects apply to the dying Survivor:

  • Reduces their Field of View and causes them to be deafened.
  • Suffers from the BlindnessIconStatusEffects vision Status Effect.
  • Reduces the Crawling speed by -50 %.
  • Reduces the Recovery speed by -25 %.

"Oh, that gun's no good. The old way... with a sledge! You see, that way's better. They die better that way." — Nubbins Sawyer

Left Behind Left Behind You will get the job done... no matter the cost.

When you are the last Survivor remaining in the Trial, the AuraIconHelp auras of the HatchIconHelp hatch is revealed to you when you are within 24/28/32 metres.

"I'm not horse-shittin' around. I'm doing this alone!" — Bill Overbeck

Lethal Pursuer Lethal Pursuer You have been designed to track down and eliminate targets.

  • At the start of the Trial, the AurasIconHelp auras of all SurvivorsIconHelpLoading survivor are revealed to you for 7/8/9 seconds.
  • Extends the duration of a Survivor's Aura being revealed to you by +2 seconds.

Lethal Pursuer benefits from its own effect.

"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira

Lightborn Lightborn Unlike other beasts of The Fog, you have adapted to light.

"These monsters... they adapt! They emerge with strange new abilities." — Vigo, Vigo's Journal

Lucky Star Lucky Star You know how to stay calm in the face of incomprehensible danger.

While hiding inside a LockerIconHelp lockers, Lucky Star activates:

  • Suppresses your Grunts of Pain and the creation of Pools of BloodIconStatusEffects bleeding for 10 seconds
Upon exiting the Locker, you benefit from the following effects for 10 seconds:
  • The AurasIconHelp auras of the other Survivors are revealed to you.
  • The Aura of the closest Generator is revealed to you in yellow.
Lucky Star has a cool-down of 40/35/30 seconds.

"You are my... lucky star..." — Ellen Ripley

Machine Learning Machine Learning Free from your shackles, you are born anew and prepared to eliminate your creators.

Performing the Damage Generator Action on a GeneratorIconHelpLoading generators activates Machine Learning:

  • While Machine Learning is active, the next Generator you damage becomes compromised, highlighting its AuraIconHelp auras to you in yellow, until it is completed.
  • Upon its completion, you are granted the following effects for 20/25/30 seconds, after which Machine Learning deactivates:

Damaging another Generator while one is already compromised transfers the state to the most recently damaged Generator.

"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13

Mettle of Man Mettle of Man Evil has a way of always finding you.

After triggering your third Protection Hit, Mettle of Man activates:

  • While injured, Mettle of Man shields you from going down the next time you take damage.
  • Healing back to full health will reveal your AuraIconHelp auras to the Killer whenever you are farther than 12/14/16 metres from them.

Mettle of Man deactivates the next time you are put into the Dying StateIconHelp dying.

Increases the Odds of becoming the initial Obsession of the Killer by +100 %.

The Killer can only be obsessed with one Survivor at a time.

"Evil has a bullseye on my back the size of Tiger Stadium." — Ash Williams

Nemesis Nemesis You seek retribution on those who have wronged you.

  • Any Survivor who blinds you or stuns you using a PalletIconHelp pullDown or a LockerIconHelp lockers becomes the ObsessionIconHelp obsession.
  • Anytime your ObsessionIconHelp obsession switches to another SurvivorIconHelpLoading survivor by any means, that Survivor then suffers from the ObliviousIconStatusEffects oblivious Status Effect for 40/50/60 seconds and their AuraIconHelp auras is revealed to you for 4 seconds.

You can only be obsessed with one Survivor at a time.

"Only a fool would spit in a demon's face and declare victory." — Renjiro's Doctrine 4:9

No One Left Behind No One Left Behind It is inconceivable to leave someone behind.

Once the Exit GatesIconHelp exitGates are powered, No One Left Behind activates:

  • Increases your Action speeds in Healing and Unhooking by 30/40/50 %.
  • Increases the HasteIconStatusEffects haste Status Effect of Survivors unhooked by you by +7 %.
  • The AurasIconHelp auras of the other Survivors are revealed to you.
  • Grants 50/75/100 % bonus BloodpointsIconHelp bloodpoints for actions in the AltruismDailyRitualIcon altruism Category.
"Yeah, no shit.
But I believe we can outsmart and overthrow him if we work together.
Don't be predictable and selfish!" — Clyde, The Lost Tapes
Nowhere to Hide Nowhere to Hide The machinations of the weak and craven draw your ire.

Your anger forces Survivors to reveal themselves.

Performing the Damage Generator Action on a GeneratorIconHelpLoading generators triggers Nowhere to Hide:

  • The AurasIconHelp auras of all SurvivorsIconHelpLoading survivor within 24 metres of your position are revealed to you for 3/4/5 seconds.

"Out with you, cowards! Show yourselves!" — Tarhos Kovács

Object of Obsession Object of Obsession A supernatural bond links you to the Killer.

Whenever the Killer reads your AuraIconHelp aurasObject of Obsession activates for the same duration as their Aura-reading action:

  • Reveals the Killer's Aura to you.
  • Increases your Action speeds in Repairing, Healing, and Cleansing by 2/4/6 %.
Whenever you are the ObsessionIconHelp obsession, your Aura is automatically revealed to the Killer for 3 seconds every 30 seconds.

Increases the Odds of becoming the initial Obsession of the Killer by +100 %.
The Killer can only be obsessed with one Survivor at a time.

"He was watching me!" — Laurie Strode

Off the Record Off the Record You have learnt that a quiet approach is sometimes best.

After being unhooked or unhooking yourself, Off the Record activates for the next 60/70/80 seconds:

  • Prevents your AuraIconHelp auras from being revealed to the KillerIconHelpLoading killer, if they attempt to read it.
  • Suppresses Grunts of Pain when injured.
  • Grants the EnduranceIconStatusEffects enduranceSurvivor Status Effect.
    • This effect is cancelled prematurely if you perform a Conspicuous Action.

Off the Record deactivates once the Exit GatesIconHelp exitGates are powered.

"Trust me, I investigate thoroughly and discreetly." — Zarina Kassir

Open-Handed Open-Handed Strengthens the potential in your and your team's Aura-reading abilities.
  • Increases the radius of all Aura-reading abilities emanating from yourself or other Survivors by 8/12/16 metres.

Survivors can only be affected by one instance of Open-Handed at a time.

"Paying attention is what kept me alive through the years. That, and my good looks of course." — Ace Visconti

Plunderer's Instinct Plunderer's Instinct Unlocks potential in your Aura-reading ability:
  • The AurasIconHelp auras of closed ChestsIconHelp chests and dropped ItemsIconHelp items in the environment within 16/24/32 metres of your location are revealed to you.
  • Grants a considerably better chance at finding an Item of a higher Rarity from Chests.

"The pioneers used to loot these babies for hours." — Aizeyu, The Lost Tapes

Quick Gambit Quick Gambit When you have the Killer's attention, you know how to keep it; others can be confident they will not be interrupted any time soon.
  • The AurasIconHelp auras of GeneratorsIconHelpLoading generators are revealed to you within 36 metres while being chased by the Killer.
  • Increases the Repair speed of other Survivors working on the highlighted Generators by 6/7/8 %.

"We need not resort to violence. And I shall prove it." — Vittorio Toscano

Rancor Rancor Each time a GeneratorIconHelpLoading generators is completed, the following effects apply:
  • Reveals your AuraIconHelp auras to the ObsessionIconHelp obsession for 5/4/3 seconds.
  • All Survivors' locations are revealed to you for 3 seconds.

Once the Exit GatesIconHelp exitGates are powered, the following effects apply:

  • You are granted the ability to kill the Obsession by your own hand.
  • The Obsession suffers from a permanent ExposedIconStatusEffects exposed Status Effect.

You can only be obsessed with one Survivor at a time.

Red Herring Red Herring You have noticed that people pay attention to whatever makes the loudest noise.

After repairing a GeneratorIconHelpLoading generators for at least 3 seconds, its AuraIconHelp auras is highlighted to you in yellow.

  • The Generator stays highlighted until it is either fully repaired, you start repairing another Generator, or enter a LockerIconHelp lockers.
  • Entering a Locker will trigger a Loud Noise Notification for the Killer at the highlighted Generator's location.

Red Herring has a cool-down of 60/50/40 seconds.
"The news edit out what is burdensome and complex. which is the truth." — Zarina Kassir

Repressed Alliance Repressed Alliance You are accustomed to being hunted by malicious forces, and you have begun using it to your advantage.

After repairing GeneratorsIconHelpLoading generators for a total of 55/50/45 seconds, Repressed Alliance activates:

  • Press the Active Ability button to call upon The EntityIconHelp entity to block the Generator you are currently repairing for 30 seconds, after which Repressed Alliance deactivates.
  • The AuraIconHelp auras of the blocked Generator is revealed to all Survivors in white.

Repressed Alliance can only be triggered when no other Survivors are repairing your Generator.

Rookie Spirit Rookie Spirit You keep a careful eye on objectives when they are slipping away.

While repairing GeneratorsIconHelpLoading generators, succeed 5/4/3 Good or Great Skill ChecksIconHelp skillChecks to activate Rookie Spirit for the remainder of the Trial:

  • Once active, the AurasIconHelp auras of any regressing Generators are revealed to you.
"I'll stop this, lieutenant. I promise." — Leon Scott Kennedy
Saboteur Saboteur Unlocks potential in your Aura-reading ability:

For the duration of the KillerIconHelpLoading killer carrying another SurvivorIconHelpLoading survivor, you see the AuraIconHelp auras of every HookIconHelpLoading hook within 56 metres of the carried Survivor's pick-up location:

  • The Auras of regular Hooks are revealed to you in white.
  • The Auras of Scourge Hooks are revealed to you in yellow.

Unlocks the ability to sabotage Hooks without needing a ToolboxIconItems toolbox:

  • Sabotaging a Hook without a Toolbox takes 2.3 seconds.
  • That Sabotage action has a cool-down of 70/65/60 seconds.
Scene Partner Scene Partner You lock in with your co-star, engaging with and reacting to each other on a higher level.

Whenever you are inside the Terror RadiusIconHelp terrorRadius, Scene Partner activates:

  • Looking at the Killer causes you to scream, which reveals their AuraIconHelp auras for 3/4/5 seconds.
  • There is a chance of 50 % that you will scream again, extending the Aura-reveal duration by another 2 seconds.

Scene Partner has a cool-down of 60 seconds.

"This is not in the script!" — Nicolas Cage

Scourge Hook: Floods of Rage Scourge Hook: Floods of Rage You form a psychic connection with The EntityIconHelp entity and alter the rules of the Trial.

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

  • The AurasIconHelp auras of Scourge Hooks are revealed to you in white.

Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:

  • The Auras of all other Survivors are revealed for 5/6/7 seconds.
Scourge Hook: Gift of Pain Scourge Hook: Gift of Pain You are the bringer of sweet pain.

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

  • The AurasIconHelp auras of Scourge Hooks are revealed to you in white.

Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:

  • The Survivor suffers from the HaemorrhageIconStatusEffects bleeding and MangledIconStatusEffects mangled Status Effects for 90 seconds.
  • Upon being healed, the Survivor suffers from a 10/13/16 % Action Speed penalty to Repairing and Healing until they are injured again.

Important Notice:
This Perk was accidentally partially restored to its pre-6.1.0 version.
As a result of this, the current coded values of the Action Speed penalty are actually the old 7/8/9 %, rather than the intended 10/13/16 % the Perk had since 6.1.0, and is unfortunately not merely a typo of the description.
However, it is not a shadow-nerf of the Perk and is officially acknowledged as a known issue in the Patch Notes for 7.6.0.
It will be fixed in a future Patch.

"We will tear your soul apart." — Pinhead

Scourge Hook: Hangman's Trick Scourge Hook: Hangman's Trick Unlocks potential in your Aura-reading ability and your ingenious modifications to Hooks alert you of tampering.

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

  • The AurasIconHelp auras of Scourge Hooks are revealed to you in white.
  • Receive a Loud Noise Notification, whenever a Survivor starts sabotaging a HookIconHelpLoading hook.
  • While carrying a Survivor, the AurasIconHelp auras of all Survivors within 8/10/12 metres of a Scourge Hook are revealed to you.

"No excuses, no equivocations... No crying." — Amanda Young

Scourge Hook: Pain Resonance Scourge Hook: Pain Resonance Overwhelming pain reverberates outwards.

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

  • The AurasIconHelp auras of Scourge Hooks are revealed to you in white.

You start the Trial with 4 Tokens on Scourge Hook: Pain Resonance.

Each time a Survivor is hooked on a Scourge Hook for the first time, 1 Token is consumed and the following effects apply:

  • The GeneratorIconHelpLoading generators with the most Progression explodes and instantly regresses by 15/20/25 % of its total Progression.
  • Normal Generator Regression applies afterwards.
  • All Survivors repairing that Generator will scream, but not reveal their location.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed.

"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora

Shattered Hope Shattered Hope To capture your prey, you must first extinguish their hope.
  • Instead of snuffing Boon TotemsAtl Hud Icon BoonTotem you destroy them.
  • Destroying a Boon Totem this way reveals the AurasIconHelp auras of all Survivors that were within its range at that moment for 6/7/8 seconds.

"Nothing is permanent here. Nothing except our endless perdition." — Unknown, Notebook

Sole Survivor Sole Survivor As more of your friends fall to the Killer, you become shrouded in isolation and the Killer's Aura-reading abilities towards you are disrupted.

Each time a Survivor other than yourself is killed or sacrificed, Sole Survivor gains 1 Token, up to a maximum of 3 Tokens:

  • Grants a stack-able radius of 20/22/24 metres per Token around you, up to a maximum of 60/66/72 metres, within which you are immune to the Killer's Aura-reading abilities.
When you are the Last Survivor Standing, you benefit from the following effects:
  • Increases your Repair speed by +75 %.
  • Increases your Gate and Hatch Opening speeds by +50 %.
Increases the Odds of becoming the initial Obsession of the Killer by +100 %.

The Killer can only be obsessed with one Survivor at a time.

"It was the boogeyman." — Laurie Strode

Strength in Shadows Strength in Shadows A chance for renewed power down where danger calls home.

When you are in the BasementIconHelp basement, Strength in Shadows activates:

  • Unlocks the Strength in Shadows ability, allowing you to self-heal without needing a Med-KitIconItems firstAidKit at 70 % of the normal Healing speed.
  • Upon finishing a heal in the Basement, the AuraIconHelp auras of the Killer is revealed to you for 6/8/10 seconds.
"I'm getting out of here, if it's the last thing I do." — Sable
Surveillance Surveillance Unlocks potential in your Aura-reading ability.

The AurasIconHelp auras of regressing GeneratorsIconHelpLoading generators are highlighted in white.

  • If the Regression progress is interrupted on a Generator, its Aura will be highlighted in yellow for 8/12/16 seconds.

Surveillance increases the audible range of Survivors' Generator-repairing noises by 8 metres.
"Are you gonna behave?" — Amanda Young

THWACK! THWACK! Your prey is terrified by your relentless pursuit.

After hooking a Survivor, THWACK! activates:

  • The next time you break a Breakable WallIconHelp breakableWall or a PalletIconHelp pullDown, all Survivors within 28/30/32 metres of your location will scream and reveal their AuraIconHelp auras for 4 seconds.

"All those who stood in her path feared her mighty THWACK!" — Sonhadores Sombrios, Issue #3

Territorial Imperative Territorial Imperative Unlocks potential in your Aura-reading ability.

Whenever you are farther than 24 metres from the BasementIconHelp basement while a Survivor enters it, Territorial Imperative activates:

  • The AuraIconHelp auras of that Survivor is revealed to you for 4/5/6 seconds.

Territorial Imperative has a cool-down of 45 seconds.

"We're not safe anywhere..."

Thrilling Tremors Thrilling Tremors Your dark designs and shrewd composure rouse The EntityIconHelp entity.

After picking up a SurvivorIconHelpLoading survivor, all GeneratorsIconHelpLoading generators not currently being repaired by Survivors are blocked by The Entity for the next 16 seconds.

  • The AurasIconHelp auras of blocked Generators are highlighted to you in white.

Thrilling Tremors has a cool-down of 100/80/60 seconds.
"The night assists me and it's endless here." — The Ghost Face

Trail of Torment Trail of Torment You guide your victims along a path of pain and punishment.

Performing the Damage Generator Action on a GeneratorIconHelpLoading generators activates Trail of Torment:

  • Grants the UndetectableIconStatusEffects undetectable Status Effect until the Generator stops regressing.
  • The AuraIconHelp auras of the damaged Generator is revealed to all Survivors in yellow.

Trail of Torment has a cool-down of 80/70/60 seconds.

Troubleshooter Troubleshooter No amount of distraction will shake you from your primary task.

When you are chased by the Killer, Troubleshooter activates:

  • The AuraIconHelp auras of the GeneratorIconHelpLoading generators with the most progress is revealed to you.
  • The Aura of the Killer is revealed to you for 4/5/6 seconds after dropping a PalletIconHelp pullDown.

These effects linger for 6/8/10 seconds after ending the Chase, after which Troubleshooter deactivates.

"Nothing gets done around here if I don't do it." — Gabriel Soma

Visionary Visionary You are remarkably focused on your means of escape.
  • The AurasIconHelp auras of GeneratorsIconHelpLoading generators are revealed to you within 32 metres.
  • Each time a Generator is completed, Visionary is deactivated for 20/18/16 seconds.
Wake Up! Wake Up! Unlocks potential in your Aura-reading ability.

Once all GeneratorsIconHelpLoading generators are completed, Wake Up! activates:

  • The AurasIconHelp auras of the Exit Gate SwitchesIconHelp exitGates are revealed to you within 128 metres.
  • Your Aura is revealed to all other Survivors within 128 metres of your location while opening an Exit GateIconHelp exitGates.
  • Increases your Gate Opening speed by 15/20/25 %.

"Ok, look. If we survive the next 24 hours, then I'll take you out on a real date." — Quentin Smith

Wicked Wicked They can try to hurt you.
But you're not going down so easily.
  • Grants the ability to successfully unhook yourself when hooked inside the BasementIconHelp basement.
  • The AuraIconHelp auras of the Killer is revealed to you for 16/18/20 seconds after unhooking yourself or being unhooked.

"I haven't let anyone get in my way before. You think I'm gonna start now?" — Sable

Windows of Opportunity Windows of Opportunity Unlocks potential in your Aura-reading ability.

The AurasIconHelp auras of Breakable WallsIconHelp breakableWall, PalletsIconHelp pullDown, and WindowsIconHelp window are revealed to you within 24/28/32 metres.

"Rise and shine, work hard, carve out your name,
Take aim, pull the trigger, hit the bulls eye for fame,
Know the value of faith, an' family, and don't you complain,
Open wide, your windows of opportunity" — Kate Denson's "Windows of Opportunity"

Wiretap Wiretap You know that the best way to stay one step ahead is to keep tabs on the competition.

After repairing GeneratorsIconHelpLoading generators for a total of 50 %, Wiretap activates:

  • Press the Active Ability button while near a partially progressed Generator to install a Trap, which stays active for 100/110/120 seconds.
  • Whenever the Killer comes within 14 metres of the Trapped Generator their Aura is revealed to all Survivors.
Wiretap deactivates after the Generator is damaged or once the timer runs out.

The AurasIconHelp auras of Trapped Generators are revealed to all Survivors in yellow.

Zanshin Tactics Zanshin Tactics Unlocks potential in your Aura-reading ability.

You are mentally alert and aware of key points on the battlefield.
The AurasIconHelp auras of Breakable WallsIconHelp breakableWall, PalletsIconHelp pullDown, and WindowsIconHelp window are revealed to you within 24/28/32 metres.
"Within your enemy's strength is weakness." — Renjiro's Doctrine 12:5


Trivia[]

  • As a Survivor, hiding in a LockerIconHelp lockers will stop any Aura-reading ability of both the Killer and the other Survivors, but will also apply the BlindnessIconStatusEffects vision Status Effect.


Gallery[]

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