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Balanced Landing

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Perk descriptions may vary from in-game descriptions for reasons explained here.
Perks support Mouse-over Functionality: hover over the adjectives to reveal the modifier values behind them.

Balanced Landing is a teachable Unique Nea Karlsson Perk IconHelp perks.png. It can be unlocked for all other Characters from Level 30 onwards:

Icon Tier I Tier II Tier III Description
BalancedLanding.gif
60 seconds 50 seconds 40 seconds Your agility is incomparable.

Cat-like reflexes reduce your stagger duration from falls by 75 % and muffle your grunts from falling by 100 %.

Upon landing, start sprinting at 150 % of your normal running speed for a maximum of 3 seconds if not exhausted.

Causes the Exhausted IconStatusEffects exhausted.png Status Effect for 60/50/40 seconds.

Balanced Landing cannot be used when Exhausted.

You do not recover from Exhaustion while running.

"I've jumped from higher places." — Nea Karlsson

4,000 BPs 4,000 BPs 5,000 BPs
Icon Teachable Description
Teachable balancedLanding.png
60 seconds
50 seconds
40 seconds
Unlocking this Perk makes it available in the Bloodweb of all Survivors

Your agility is incomparable.

Cat-like reflexes reduce your stagger duration from falls by 75 % and muffle your grunts from falling by 100 %.

Upon landing, start sprinting at 150 % of your normal running speed for a maximum of 3 seconds if not exhausted.

Causes the Exhausted Status Effect for several seconds.

Balanced Landing cannot be used when Exhausted.

You do not recover from Exhaustion while running.

"I've jumped from higher places." — Nea Karlsson

May be unlocked in the Shrine of Secrets or in Nea's Bloodweb at Level 30.

5,000 BPs


History

Version 1.1.0

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding.png 50 % 75 % 75 % When Balanced Landing is active, stagger effects from long falls are reduced by 50/75/75 %.

Tier III only: Upon landing start sprinting at 150 % of your normal running speed for a maximum of 2 seconds.

This effect can only be triggered once every 60 seconds.

Version 1.3.0

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding.png 50 % 75 % 75 % When Balanced Landing is active, stagger effects from long falls are reduced by 50/75/75 %.

Tier III only: Upon landing start sprinting at 150 % of your normal running speed for a maximum of 3 seconds.

This effect can only be triggered once every 40 seconds.

Version 1.5.0

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding.png 50 % 75 % 75 % When Balanced Landing is active, stagger effects from long falls are reduced by 50/75/75 %.

Tier III only: Upon landing start sprinting at 150 % of your normal running speed for a maximum of 3 seconds.

Causes Exhaustion for 40 seconds.

Version 2.0.0

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding.png 60 seconds 50 seconds 40 seconds When Balanced Landing is active, stagger effects from long falls are reduced by 75 %.

Upon landing start sprinting at 150 % of your normal running speed for a maximum of 3 seconds.

Causes Exhaustion for 60/50/40 seconds.

Version 3.4.0

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding.png 60 seconds 50 seconds 40 seconds Cat-like reflexes reduce your stagger duration from falls by 75 % and muffle your grunts from falling by 100 %.

Upon landing, start sprinting at 150 % of your normal running speed for a maximum of 3 seconds if not exhausted.

Causes Exhaustion for 60/50/40 seconds.


Change Log

Patch 1.3.0

  • Buff: increased the sprint duration on Tier III to 3 seconds.
  • Buff: decreased the activation cool-down to 40 seconds.

Patch 1.5.0

  • Mechanics Change: Balanced Landing now causes and is affected by Exhaustion IconStatusEffects exhausted.png, preventing the combined use of multiple sprint-inducing Perks.

Patch 2.0.0

  • Buff: changed the Stagger Effect reduction to 75 % across all Tiers.
  • Buff: changed the sprint upon landing to be available across all Tiers.

Patch 3.4.0

  • Nerf: changed the Stagger Effect reduction to be deactivated during Exhaustion IconStatusEffects exhausted.png.
  • Buff: now completely muffles all grunts from falling while not Exhausted.


Trivia

  • Balanced Landing's sprint can be triggered even in the Dying State IconHelp dying.png, if one falls the appropriate distance, granting a short burst of increased crawling speed.
  • Originally, Balanced Landing was supposed to use a different flavour text: "I've always thought of myself as a cat."


Video