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IconHelp sounds.png Quotes left.png The meat. It bleeds. Quotes right.png
~ The Voices
blood pools seen by survivor
Injured Claudette leaving behind pools of blood

Bleeding is a Game Mechanic featured in Dead by Daylight Dead by Daylight}}.


Survivors Survivors}} in either the Injured Injured}} or Dying State Dying State}}, or afflicted by Deep Wound Deep Wound}}, are affected with Bleeding. They leave pools of blood trailing after them until they are healed, unless they are using No Mither No Mither}}. The Killer Killer}} is notified when bleeding Survivors have been healed by a displayed in-game Score Event.

Apt Killers can use the blood pools to track down an injured Survivor, which is especially useful if the Survivor has Iron Will Iron Will}} and is silent.

On darker Maps, Blood Blood}} is rather difficult to discern from the floor textures, especially in patches of grass. Bloodhound Bloodhound}} greatly increases the visibility of Blood, thus making it easier to track Bleeding Survivors.

Bleeding is related to the Status Effect Hemorrhage Hemorrhage}}.

Unlockables affecting Bleeding


Babysitter}} Babysitter

While you have a reputation for being self-centred, you risk it all to help those in need.

When you unhook a Survivor, the unhooked Survivor leaves no Scratch Marks or Blood Trail for the next 4/6/8 seconds.

Both you and the Killer see each other's Aura Aura}} for 4 seconds.

"I promised to keep you shitheads safe, and that's exactly what I plan on doing." — Steve Harrington

Blood Echo}} Blood Echo

The agony of one is inflicted on others.

When hooking a Survivor, all other injured Survivors suffer from the Haemorrhage Haemorrhage}} Status Effect until healed and the Exhausted Exhausted}} Status Effect for 45 seconds.

Blood Echo can only be triggered once every 80/70/60 seconds.

"Attack an enemy with precision and their allies will feel it." — Renjiro's Doctrine 6:3

Bloodhound}} Bloodhound

Like a hunting scent hound, you smell traces of blood at a great distance.

Fresh Blood Stains are considerably more discernible than normal and can be tracked for 2/3/4 seconds longer than normal.

"Pebbles shimmering in the moonlight; my life drips down in a trail so easy to follow."

No Mither}} No Mither

You are affected by the Broken Broken}} Status Effect for the duration of the Trial. Your thick blood coagulates practically instantly.

  • You do not leave Pools of Blood Blood}}.
  • Grunts of Pain caused by injuries are reduced by 0/25/50 % at any time.
  • Grants the ability to fully recover from the Dying State Dying State}}.

"I lost it. Just lamped him one. They went and banned me didn't they. Went t'pub afterwards, had a few pints and moved on to the next chapter. I couldn't be mithered with it all anyway, you know what I mean? Can't be arsed." — David King

Sloppy Butcher}} Sloppy Butcher

You know where to hit to make them bleed.

Wounds inflicted by successful attacks slightly/moderately/considerably increase the Survivor's bleeding frequency and cause the Mangled Status Effect.

Haemorrhage Haemorrhage}} and Mangled Mangled}} effects caused by Sloppy Butcher return to normal once the Survivor is fully healed.

"It's in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonising suffering."

Vigil}} Vigil

You look over your friends even in dire situations.

You and your Allies within a range of 8 metres recover from Exhaustion Exhaustion}}, Haemorrhage Haemorrhage}}, Mangled Mangled}}, Hindered Hindered}} and Blindness Blindness}} Status Effects 10/15/20 % faster.

Once out of range, this effect persists for 15 seconds.

"I'm gonna be here when you wake up. You're gonna make it." — Quentin Smith


Serrated Jaws}}
Serrated Jaws These replacement Bear Trap jaws have saw-like blades which cause awful open wounds when they snap.
  • Survivors injured by a Bear Trap suffer from the Haemorrhage Haemorrhage}} Status Effect until healed.

"Like a predatory beast, it can smell and track blood."

Bear Traps Bear Traps}}
"Blind Warrior" - White}}
"Blind Warrior" - White The Baikra-Kaeug symbol, representing ferocity, is stamped in white ink on the body of the Bell.
  • Surprise Attacks afflict Survivors with the Mangled Mangled}} and Haemorrhage Haemorrhage}} Status Effects until fully healed.
Wailing Bell Wailing Bell}}
Coarse Stone}}
Coarse Stone This stone is too coarse to do any good. A blade damaged by it inflicts awful open wounds.
  • Hit target suffers from a slight Haemorrhage Haemorrhage}} Status Effect for 30 seconds.
Hunting Hatchets Hunting Hatchets}}
Fine Stone}}
Fine Stone This puck shaped honing tool can be used to sharpen the Hatchets' blades and inflicts clean wounds.
  • Hit target suffers from a moderate Haemorrhage Haemorrhage}} Status Effect for 60 seconds.
Utility Blades}}
Utility Blades A modification to the Reverse Bear Trap: sharp blades attached to the Trap's interior lacerate the victim with every movement.
  • Survivors caught in a Reverse Bear Trap suffer from the Haemorrhage Haemorrhage}} Status Effect.
Jigsaw's Baptism Jigsaw's Baptism}}
Crimson Ceremony Book}}
Crimson Ceremony Book A book about an ancient god. Author unknown.
  • Injured Survivors affected by Torment suffer from the Haemorrhage Haemorrhage}} Status Effect.

"Speak! I am the Crimson One! The lies and the mist are not they, but I!"

Rites of Judgement Rites of Judgement}}


  • Combining the Perks Bloodhound Bloodhound}} and Sloppy Butcher Sloppy Butcher}} will create a bright, almost continuous red-line of blood on the floor, which makes tracking an injured Survivor a piece of cake.


Default Bloodhound Bloodhound}} (pre-1.8.3) Sloppy Butcher Sloppy Butcher}}