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Bleeding

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IconPerks whispers.png The meat. It bleeds.
~ The Voices
blood pools seen by survivor
Injured Claudette leaving behind pools of blood

Bleeding is a Game Mechanic featured in Dead by Daylight IconHelp DBDlogo.png.


Overview[edit | edit source]

Survivors IconHelpLoading survivor.png in the Injured IconHelp injured.png or Dying State IconHelp dying.png are affected with Bleeding. They leave behind pools of blood until they are healed, unless they are using No Mither IconPerks noMither.png. The Killer IconHelpLoading killer.png is notified when bleeding Survivors have been healed by a displayed in-game Score Event.

Apt Killers can use the blood pools to track down an injured Survivor, which is especially useful if the Survivor has Iron Will IconPerks ironWill.png and is silent.

On darker Maps, Blood IconStatusEffects bleeding.png is rather difficult to discern from the floor textures, especially in patches of grass. Bloodhound IconPerks bloodhound.png greatly increases the visibility of Blood, thus making it easier to track Bleeding Survivors.

Bleeding is related to the Status Effect Hemorrhage IconStatusEffects bleeding.png.


Unlockables affecting Bleeding[edit | edit source]

Perks[edit | edit source]

Icon Name Description
IconPerks bloodhound.png Bloodhound

Like a hunting scent hound, you smell traces of blood at a great distance.

Fresh Blood Stains are considerably more discernible than normal and can be tracked for 2/3/4 seconds longer than normal.

"Pebbles shimmering in the moonlight; my life drips down in a trail so easy to follow."

Unique to The Wraith until Level 35, at which point its Teachable version can then be learned and taught to the other Killers

IconPerks noMither.png No Mither

You are affected by the Broken IconStatusEffects broken.png Status Effect for the duration of the Trial. Your thick blood coagulates practically instantly.

  • You don't leave pools of Blood IconStatusEffects bleeding.png.
  • Grunts of pain caused by injuries are reduced by 0/25/50 % at any time.
  • Grants the ability to fully recover from the Dying State IconHelp dying.png.

"I lost it. Just lamped him one.. They went and banned me didn't they.. Went t'pub afterwards, had a few pints and moved on to the next chapter. I couldn't be mithered with it all anyway, you know what I mean? Can't be arsed." — David King

Unique to David King until Level 40, at which point its Teachable version can then be learned and taught to the other Survivors.

IconPerks sloppyButcher.png Sloppy Butcher

You know where to hit to make them bleed.

Wounds inflicted by successful attacks slightly/moderately/considerably increase the Survivor's bleeding frequency and cause the Mangled Status Effect.

Hemorrhage IconStatusEffects bleeding.png and Mangled IconStatusEffects mangled.png effects caused by Sloppy Butcher return to normal once the Survivor is fully healed.

"It's in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonizing suffering."

IconPerks vigil.png Vigil

You look over your friends even in dire situations.

You and your Allies within 8 metres of range recover from Exhaustion IconStatusEffects exhausted.png, Hemorrhage IconStatusEffects bleeding.png, Mangled IconStatusEffects mangled.png, Hindered IconStatusEffects hindered.png and Blindness IconStatusEffects vision.png Status Effects 10/15/20 % faster.

Once out of range, this effect persists for 15 seconds.

"I'm gonna be here when you wake up. You're gonna make it." — Quentin Smith

Unique to Quentin Smith until Level 40, at which point its Teachable version can then be learned and taught to the other Survivors.

Add-ons[edit | edit source]

Icon Name Stacks? Rarity Effect Power
FulliconAddon serratedJaws.png
Serrated Jaws
Yes
Common
These replacement Bear Trap jaws have saw-like blades which cause awful open wounds when they snap.
  • Survivors injured by a Bear Trap suffer from the Hemorrhage IconStatusEffects bleeding.png Status Effect until healed.

"Like a predatory beast, it can smell and track blood."

Bear Traps IconPowers trap.png
FulliconAddon coarseStone.png
Coarse Stone
No
Common
This stone is too coarse to do any good. A blade damaged by it inflicts awful open wounds.
  • Hit target suffers from the Hemorrhage IconStatusEffects bleeding.png Status Effect for 30 seconds.
Hunting Hatchets IconPowers huntingHatchets.png
FulliconAddon fineStone.png
Fine Stone
No
Uncommon
This puck shaped honing tool can be used to sharpen the Hatchets' blades and inflicts clean wounds.
  • Hit target suffers from the Hemorrhage IconStatusEffects bleeding.png Status Effect for 60 seconds.
FulliconAddon utilityBlades.png
Utility Blades
No
Uncommon
A modification to the Reverse Bear Trap: sharp blades attached to the Trap's interior lacerate the victim with every movement.
  • Survivors caught in a Reverse Bear Trap suffer from the Hemorrhage IconStatusEffects bleeding.png Status Effect.
Jigsaw's Baptism IconPowers jigsawsBaptism.png
FulliconAddon blindWarrior-White.png
"Blind Warrior" - White
No
Rare
The Baikra-Kaeug symbol, representing ferocity, is stamped in white ink on the body of the Bell.
  • Surprise Attacks afflict Survivors with the Mangled IconStatusEffects mangled.png and Hemorrhage IconStatusEffects bleeding.png Status Effects until fully healed.
Wailing Bell IconPowers bell.png


Trivia[edit | edit source]

  • Combining the Perks Bloodhound IconPerks bloodhound.png and Sloppy Butcher IconPerks sloppyButcher.png will create a bright, almost continuous red-line of blood on the floor, which makes tracking an injured Survivor a piece of cake.


Video[edit | edit source]

Default Bloodhound IconPerks bloodhound.png (pre-1.8.3) Sloppy Butcher IconPerks sloppyButcher.png