Borrowed Time

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Borrowed Time is a teachable Unique Bill Overbeck Perk Perk}}. It can be unlocked for all other Characters from Level 35 onwards:

Icon Tier I Tier II Tier III Description
BorrowedTime.gif
4,000

IconHelp bloodpoints.png

5,000

IconHelp bloodpoints.png

6,000

IconHelp bloodpoints.png

You are fuelled with an unexpected energy when saving an Ally from a Hook within the Killer's Terror Radius.

After unhooking a Survivor within the Killer's Terror Radius, for 15 seconds, any damage taken that would put the unhooked Survivor into the Dying State will instead apply the Deep Wound Deep Wound}} Status Effect. The Survivor has 10/15/20 seconds to mend themselves.

If the unhooked Survivor takes any damage while affected by Deep Wound or if its timer ends, the unhooked Survivor is immediately put into the Dying State Dying State}}.

"Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!" — Bill Overbeck

Unique to William "Bill" Overbeck until Level 35, at which point its Teachable version can then be learned and taught to the other Survivors.

Icon Teachable Description
Teachable borrowedTime.png
5,000

IconHelp bloodpoints.png

Unlocking this Perk makes it available in the Bloodweb of all Survivors

You are fuelled with an unexpected energy when saving an Ally from a Hook within the Killer's Terror Radius.

After unhooking a Survivor within the Killer's Terror Radius, for 15 seconds, any damage taken that would put the unhooked Survivor into the Dying State will instead apply the Deep Wound Status Effect. The Survivor has several seconds to Mend themselves.

If the unhooked Survivor takes any damage while affected by Deep Wound or if its timer ends, the unhooked Survivor is immediately put into the Dying State.

"Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!" — Bill Overbeck

May be unlocked in the Shrine of Secrets or in Bill's Bloodweb at Level 35.


History

Version 1.4.2

Icon Tier I Tier II Tier III Description
IconPerks borrowedTime.png 30 seconds 35 seconds 40 seconds You are fuelled with an unexpected energy when saving an ally from a hook within the Killer's Terror Radius.

Once per match, for 20 seconds after unhooking a Survivor within the Killer's Terror Radius, any damage taken that would put you or the unhooked Survivor into the Dying State will instead trigger a 30/35/40 seconds seconds bleed-out timer.

Taking any damage during or reaching the end of the bleed-out timer will put you into the Dying State.

Version 1.7.0

Icon Tier I Tier II Tier III Description
IconPerks borrowedTime.png 15 seconds 20 seconds 25 seconds You are fuelled with an unexpected energy when saving an ally from a hook within the Killer's Terror Radius.

Once per match, for 15 seconds after unhooking a Survivor within the Killer's Terror Radius, any damage taken that would put you or the unhooked Survivor into the Dying State will instead trigger a 15/20/25 seconds seconds bleed-out timer.

Taking any damage during or reaching the end of the bleed-out timer will put you into the Dying State.

Version 1.9.2

Icon Tier I Tier II Tier III Description
IconPerks borrowedTime.png 15 seconds 20 seconds 25 seconds You are fuelled with an unexpected energy when saving an ally from a hook within the Killer's Terror Radius.

For 15 seconds after unhooking a Survivor within the Killer's Terror Radius, any damage taken that would put the unhooked Survivor into the Dying State will instead trigger a 15/20/25 seconds seconds bleed-out timer.

If the unhooked Survivor takes any damage during the bleed-out timer or if the bleed-out timer ends, the unhooked Survivors will be put into the Dying State.

Version 2.4.0

Icon Tier I Tier II Tier III Description
IconPerks borrowedTime.png 10 seconds 15 seconds 20 seconds You are fuelled with an unexpected energy when saving an Ally from a Hook within the Killer's Terror Radius.

After unhooking a Survivor within the Killer's Terror Radius, for 15 seconds, any damage taken that would put the unhooked Survivor into the Dying State will instead apply the Deep Wound Status Effect.

The Survivor has 10/15/20 seconds to Mend themselves.

If the unhooked Survivor takes any damage while affected by Deep Wound or if its timer ends, the unhooked Survivor is immediately put into the Dying State.


Change Log

Patch 1.7.0

  • Nerf: reduced the Activation timer to 15 seconds.
  • Nerf: reduced the Bleed-out timer to 15/20/25 seconds.

Patch 1.9.2

  • Mechanics Change: Borrowed Time only activates for the unhooked Survivor.
  • Buff: Borrowed Time has unlimited uses.

Patch 2.4.0

  • Mechanics Change: Borrowed Time applies the Deep Wound Deep Wound}} Status Effect.
    • Nerf: slightly reduced the bleed-out timer.
    • Buff: the bleed-out timer pauses when being chased by the Killer.

Patch 3.4.0

  • Buff: the bleed-out timer now pauses whenever a Survivor is sprinting or Mending.


Trivia

  • If a Survivor is trapped by a Bear Trap Bear Trap}} while under the effects of Borrowed Time's bleed-out timer, then freed by themselves or another Survivor, they will return to the Injured State Injured State}}.
    • The effects of the Honing Stone Honing Stone}} will still apply if the Survivor frees themselves from the Bear Trap Bear Trap}}, however.
  • Borrowed Time will not activate to a false Terror Radius produced by the abilities of The Hag Hag}} or The Doctor Doctor}}.
  • Borrowed Time will not activate against the Nightmare Nightmare}}'s Lullaby due to the Oblivious Oblivious}} Status Effect.
    • Only awake Survivors may trigger Borrowed Time.


Gallery