Borrowed Time is a UniquePerk belonging to Bill Overbeck. Prestige Bill Overbeck to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Borrowed Time for all other Characters.
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Cost
2,500
3,250
4,000
Description
You are fuelled with an unexpected energy when saving an ally from a Hook.
Survivors you unhook benefit from the following effects:
Extends the duration of their EnduranceStatus Effect by 6/8/10seconds.
Extends the duration of their HasteStatus Effect by 10 seconds.
"Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!" — Bill Overbeck
You are fuelled with an unexpected energy when saving an Ally from a hook within the Killer's Terror Radius.
Once per Trial, for 20 seconds after unhooking a Survivor within the Killer's Terror Radius, both Survivors are protected by the EnduranceStatus Effect.
Any damage taken that would put either Survivor into the Dying State will instead trigger a Bleed-Out timer of 30/35/40 seconds.
Taking any damage during or reaching the end of the Bleed-Out timer will put the Survivors into the Dying State.
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Tier I
Tier II
Tier III
Description
15 seconds
20 seconds
25 seconds
You are fuelled with an unexpected energy when saving an Ally from a hook within the Killer's Terror Radius.
Once per Trial, for 20 seconds after unhooking a Survivor within the Killer's Terror Radius, both Survivors are protected by the EnduranceStatus Effect.
Any damage taken that would put either Survivor into the Dying State will instead trigger a Bleed-Out timer of 15/20/25 seconds.
Taking any damage during or reaching the end of the Bleed-Out timer will put the Survivors into the Dying State.
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Tier I
Tier II
Tier III
Description
15 seconds
20 seconds
25 seconds
You are fuelled with an unexpected energy when saving an Ally from a hook within the Killer's Terror Radius.
For 20 seconds after unhooking a Survivor within the Killer's Terror Radius, the unhooked Survivor is protected by the EnduranceStatus Effect.
Any damage taken that would put the Survivor into the Dying State will instead trigger a Bleed-Out timer of 15/20/25 seconds.
Taking any damage during or reaching the end of the Bleed-Out timer will put the Survivor into the Dying State.
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Tier I
Tier II
Tier III
Description
10 seconds
15 seconds
20 seconds
You are fuelled with an unexpected energy when saving an Ally from a Hook within the Killer's Terror Radius.
For 15 seconds after unhooking a Survivor within the Killer's Terror Radius, the unhooked Survivor is protected by the EnduranceStatus Effect.
Any damage taken that would put the Survivor into the Dying State will instead trigger the Deep WoundStatus Effect, after which the Survivor has 10/15/20 seconds to Mend themselves.
Taking any damage while under the effect of Deep Wound or if its timer runs out will put the Survivor into the Dying State.
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Tier I
Tier II
Tier III
Description
10 seconds
12 seconds
15 seconds
You are fuelled with an unexpected energy when saving an Ally from a Hook within the Killer's Terror Radius.
For 10/15/20 seconds after unhooking a Survivor within the Killer's Terror Radius, the unhooked Survivor is protected by the EnduranceStatus Effect.
Any damage taken that would put the Survivor into the Dying State will instead trigger the Deep WoundStatus Effect, after which the Survivor has 20 seconds to Mend themselves.
Taking any damage while under the effect of Deep Wound or if its timer runs out will put the Survivor into the Dying State.
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Tier I
Tier II
Tier III
Description
8 seconds
10 seconds
12 seconds
You are fuelled with an unexpected energy when saving an Ally from a Hook.
For 8/10/12 seconds after unhooking a Survivor, the unhooked Survivor is protected by the EnduranceStatus Effect.
Any damage taken that would put the Survivor into the Dying State will instead trigger the Deep WoundStatus Effect, after which the Survivor has 20 seconds to Mend themselves.
Taking any damage while under the effect of Deep Wound or if its timer runs out will put the Survivor into the Dying State.
Icon
Tier I
Tier II
Tier III
Description
6 seconds
8 seconds
10 seconds
You are fuelled with an unexpected energy when saving an Ally from a Hook.
Increases the duration of the EnduranceStatus Effect for the unhooked Survivor by 6/8/10 seconds.
Increases the duration of the HasteStatus Effect for the unhooked Survivor by +10 seconds.
Borrowed Time's effects are cancelled prematurely if the unhooked Survivor performs a Conspicuous Action.
Rework: now extends the durations of the default Endurance and HasteStatus Effects Survivors gain after being unhooked.
Nerf: added the Conspicuous Actions as Deactivation conditions.
Trivia
Borrowed Time triggers each time its user unhooks another Survivor.
If a Survivor gets caught in a Bear Trap while under the effects of Deep Wound, freeing themselves or being rescued by another Survivor will return them to the Injured State instead.
However, if The Trapper uses the Honing Stone Add-on, its effect will override this if the Survivor frees themselves, putting them into the Dying State.
Before removing the Terror Radius condition in Patch 4.7.0, Borrowed Time would not activate to false or illusionary Terror Radii and stealth Killers would not trigger the Perk.
Video
Old Borrowed Time's effects (pre-6.1.0)
Old Borrowed Time's effect, where it protected both Survivors. (pre-1.9.2)
Gallery
The original HUD overlay when the Perk was activated.