Botany Knowledge is a Unique Perk belonging to Claudette Morel.
Prestige Claudette Morel to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Botany Knowledge for all other Characters.
Description
You transform plants found around The Campfire into tinctures that slow down bleeding.
- Increases your Healing speed by 30/40/50 %.
- Reduces the Healing efficiency of Med-Kits by -20 %.
"Basic Botany Knowledge could save your life someday" — Claudette Morel
History
Change Log
Patch 1.0.2
- Nerf: reduced Healing speed and Healing Item efficiency from 10/20/30 % to 10/15/20 %.
Patch 2.3.0
- Buff: increased Healing speed and Healing Item efficiency from 10/15/20 % to 11/22/33 %.
Patch 6.1.0
- Buff: further increased the Healing speed from 11/22/33 % to 30/40/50 %.
- Nerf: now applies a negative modifier to Med-Kit efficiency.
- This change was motivated by the buffed Healing speed being considered too strong with Med-Kits to not have a penalty.
Calculations
Healing Speed
- Note: Healing speed is measured in Charges per second. A Health State requires 16 Charges to be completed.
Botany Knowledge functions by increasing the default Healing speed (1 c/s) by +0.3 c/s / +0.4 c/s / +0.5 c/s:
Healing Time (1 c/s) |
Botany Knowledge I (1.3 c/s) |
Botany Knowledge II (1.4 c/s) |
Botany Knowledge III (1.5 c/s) |
---|---|---|---|
16 seconds (1 Health State) |
~12.31 seconds | ~11.43 seconds | ~10.66 seconds |
32 seconds (2 Health States) |
~24.62 seconds | ~22.86 seconds | ~21.33 seconds |
Healing Efficiency
Healing Efficiency | Penalty | Bonus | Resulting Item Efficiency |
Resulting Conversion Rate |
Med-Kit Charges depleted |
Med-Kit Charges transferred to Healing |
Med-Kit Charges for healing 1 Health State |
---|---|---|---|---|---|---|---|
Default | -0 % | +0 % | 100 % | 1:1 | -1.0 c | +1.0 c | 16 Charges |
Botany Knowledge | -20 % | +0 % | 80 % | 1:0.8 | -1.0 c | +0.8 c | 20 Charges |
Botany Knowledge + Streetwise I |
-20 % | +15 % | 92 % | 1:0.92 | -1.0 c | +0.92 c | ~17.39 Charges |
Botany Knowledge + Streetwise II |
-20 % | +20 % | 96 % | 1:0.96 | -1.0 c | +0.96 c | ~16.66 Charges |
Botany Knowledge + Streetwise III |
-20 % | +25 % | 100 % | 1:1 | -1.0 c | +1.0 c | 16 Charges |
- Formula to calculate the resulting Item Efficiency for stacked effects:
(1 - 'Penalty converted to decimal') * (1 + 'Bonus converted to decimal')
- It should be noted that the effect of Streetwise is applied on top of the already penalised Item Efficiency inflicted by Botany Knowledge.
- The same concept applies to the interaction between Prove Thyself and the Efficiency Penalty for repairing Generators together with other Survivors.
Trivia
- Actual real world tinctures usually take weeks to create.
Video
Self-Healing (pre-6.1.0) |
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