CHAPTER X: Darkness Among Us

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Darkness Among Us
Darkness main header.png
Release Date 11 December 2018 (Tuesday)
Category Chapter DLC
Cost $6.99
18,000 Iridescent Shards IconHelp iridescentShard trimmed.png (9,000 per Character)
Theme Music
Store Page

CHAPTER X: Darkness Among Us is the tenth Chapter DLC for Dead by Daylight IconHelp DBDlogo.png.

This DLC features:


Description

Darkness Among Us is a brand-new Chapter for Dead by Daylight, which includes a new Map.

The everyday contains many hazards. But the comforts of routine shroud the unfathomable risks of a threat so intimate, so familiar, that it can only be seen in hindsight. A disturbing, violent force could be raging within the people closest to you. Darkness is among us, every day.

The raw cravings and impulses of adolescence are powerful. The desire to belong can be just as unbelievably strong. When three teens get involved with an impulsive mastermind, they discover an addictive kind of freedom. Together, they spiral out of control and become the wrong kind of crowd, The Legion, which leaves no rule unbroken.

Jeff Johansen was invited to take a trip down memory lane when his past caught up with him. He returned to his home town, ready to face everything he was forced to leave behind. But the familiar isn't always safe, and it’s never too late to be in the wrong place at the wrong time.


Killer: The Legion

Main article: F. J. S. J.

Killer's Info

KK charSelect portrait.png

The Legion

Frank's future was as bleak as his childhood was miserable. He was nineteen and had little to show for it. Yet, Frank was a man of potential, who could light up a room despite his bleak childhood. Moving from one foster home to another, he finally end up in a small bungalow in Ormond, Alberta.

Ormond was a small, stale place; a remote town of six thousand inhabitants where grey winters drag on for most of the year. Frank did everything he could to get into another adoptive family, but he changed his mind when he caught the attention of a beautiful girl.

Julie was a popular girl who was convinced that she deserved better than a life in Ormond. And Frank, an outsider, was her ticket out. Frank attended the parties she threw where everyone was younger than him and easily impressed, which he liked. He met the impulsive Joey, who liked to show off, and the shy, naive Susie, who was Julie’s best friend.

They would hang out at an abandoned lodge up Mount Ormond. Their time together was the perfect break from the boring conformity of their small, insignificant everyday lives. Bullying, vandalism and theft, were essentially their weekend plans. It came to a point where they would do anything he asked. Nothing was off-limits when they put their masks on.

Killer Power - The Legion: Feral Frenzy

FulliconPowers feralFrenzy.png

Violent impulses are within us and building incrementally, for some, to a tipping point. They were a plain group of friends until they met Frank, who turned them into a Legion. Now they draw power from the thrilling insane freedom of not abiding to any rule but their own.

The Legion use their power, Feral Frenzy, to hunt down their victim. When activating Feral Frenzy, The Legion enter a deadly rage allowing them to sprint and vault over pallets at the cost of lowered senses.

The Legion has a Frenzy power gauge that builds up over time. The power, Feral Frenzy, can be activated by tapping the Power button. While active, the power gauge drains rapidly and the power ends when the gauge is empty, triggering an extended recovery cool-down (3 seconds).

When activating Feral Frenzy, The Legion enters a deadly rage. While the power is active:

  • The Legion sprints faster than base movement speed.
  • The Legion can vault Pallets, but cannot break them.
  • Survivors' Scratch Marks are hidden from The Legion's view.
  • Missed attack have a reduced cool-down.

While Feral Frenzy is active, hitting a Survivor who is not currently afflicted with the Deep Wound Status Effect:

  • Applies the Deep Wound IconStatusEffects deepWound.png Status Effect.
  • Injures the Survivor, if they are not already injured.
  • Refills The Legion's entire power gauge.
  • Triggers "Killer Instinct", revealing the location of all Survivors who do not have the Deep Wound Status Effect applied and are within The Legion's Terror Radius.

While Feral Frenzy is active, hitting a Survivor is currently afflicted with the Deep Wound Status Effect:

  • Reduces a portion of the Survivor's Deep Wound bleed-out timer.
  • Depletes The Legion's entire power gauge and ends the power immediately.

NOTE: Hitting a Survivor with a basic attack while Feral Frenzy is not active will deplete the entire power gauge.

Killer's Perks

Icon Name Description
IconPerks discordance.png
Discordance

Any time two or more Survivors are working on the same Generator IconHelpLoading generators.png, that Generator's Aura IconHelp auras.png is highlighted in yellow for 8/10/12 seconds.

"Smartasses get killed. We always see to that." — The Legion

Unique to The Legion until Level 30, at which point its Teachable version can then be learned and taught to the other Killers.

IconPerks madGrit.png
Mad Grit

While carrying a Survivor, you suffer no cool-down on missed attacks and successfully hitting another Survivor will pause the carried Survivor's wiggle timer for 2/3/4 seconds.

"There's no getting out of this now. We're too good at it." — The Legion

Unique to The Legion until Level 35, at which point its Teachable version can then be learned and taught to the other Killers.

IconPerks ironMaiden.png
Iron Maiden

You open Lockers IconHelp lockers.png 30/40/50 % faster.

Survivors who exit Lockers suffer from the Exposed IconStatusEffects exposed.png Status Effect for 15 seconds and their location is revealed for 3 seconds.

"This is no place for cowards." — The Legion

Unique to The Legion until Level 40, at which point its Teachable version can then be learned and taught to the other Killers.


Survivor: Jeff Johansen

Main article: Jeff Johansen

Survivor's Info

KS charSelect portrait.png

The Quiet Artist

Jeff Johansen was born and raised in Ormond, Alberta. He grew up as a quiet, only child with an aversion for large crowds. During high school, his anxious temper was mislabelled as shyness, which he covered up with a tough, stoic persona that intimidated bullies and teachers alike.

At home, he collected heavy metal vinyl albums. The evocative symbolism on the covers inspired him to make art of his own, which helped him cope with his parents' constant fighting.

After his parents’ divorce, he was forced to move with his mother to Winkler, Manitoba, which was miles away from his home town—and his dad. In Winkler, Jeff was more isolated than ever, except for art and music. His solace came shortly after graduating high school when he started working at a local bar with live music. He found a roadie gig shortly after and left Winkler for good.

After an incident at a concert, he reoriented himself and started designing labels for microbreweries. He led a quiet, simple life brewing beer, designing tattoos, and making art for bands he liked.

All until one morning, when he got a phone call from Ormond saying that his father had passed, leaving a few things to sort out. Jeff returned to the home he left behind, but he should have never looked back.

Jeff's personal perks, Breakdown, Aftercare, and Distortion, allow him to break hooks, cooperate with other Survivors, and conceal his aura from The Killer.

Survivor's Perks

Icon Name Description
IconPerks breakdown.png
Breakdown

Any time you are removed from a Hook IconHelpLoading hook.png (escaped or rescued), the Hook breaks and the Killer's Aura IconHelp auras.png is shown to you for 4/5/6 seconds.

"'Charge from the Belly of the Beast.'
Here's a sketch/painting on a piece of wood I saw by the side of this road. I felt like it got a story to tell. And it didn't waste its second chance." — Jeff, ink and oil wash on slice of wood, 12x16

Unique to Jeff Johansen until Level 30, at which point its Teachable version can then be learned and taught to the other Survivors.

IconPerks aftercare.png
Aftercare

Unlocks potential in one's Aura-reading ability.

You see the Aura IconHelp auras.png of every Survivor that:

  • You rescued from a Hook IconHelpLoading hook.png or who rescued you from one.
  • You completed a Healing action on or who completed one on you.

They also see your Aura.

This occurs for up to 1/2/3 Survivor(s). All effects of this Perk are reset when you are hooked by the Killer.

"'A Mercy that Rips the Storm.'
Oil work to honour my best buddies who happen to be the best musicians I know. Their first album is still my favourite. It got me through a dark time in my life." — Jeff, oil on canvas, 16x16

Unique to Jeff Johansen until Level 35, at which point its Teachable version can then be learned and taught to the other Survivors.

IconPerks distortion.png
Distortion

You start the Trial with 3 Tokens.

When your Aura IconHelp auras.png would be shown to the Killer, the Perk activates and a Token is consumed.

For the next 6/8/10 seconds while the Perk is activated, your Aura and Scratch Marks will not be shown to the Killer.

Distortion does not activate when you are in the Dying State IconHelp dying.png or affected by Traps.

"'Death Fooled by the Cloak of Falcon Feathers.'
Sketch inspired by a few sleepless nights during winter. Exploration of Norse mythology: bravery can conceal your flaws, even when you are at your most vulnerable." — Jeff, pencil on tone paper, 12x12

Unique to Jeff Johansen until Level 40, at which point its Teachable version can then be learned and taught to the other Survivors.


Realm

Main article: Ormond

Map's Info

IconMap Kny Cottage.png

Ormond was once a small, remote ski town with idyllic slopes, but its resort turned obsolete when a deluxe ski village was built on Mount Richards less than two hours away. Mount Richards offered fresh slopes with luxurious stores and hotels, which crushed Mount Ormond's isolated, decrepit facilities.

The fate of the mountain worsened when a mining project took interest in the coal present at its summit. The mountaintop was lined by explosives to extract coal seams from under it. The project caused a public outrage and was stopped midway.

Mount Ormond is now a soulful, deforested graveyard where gangs and teenagers go looking for trouble. Some people say that the mountain hides a darkness, a bottomless hole from where no one can return.


Customisation

The Legion

Head Body Weapon

Jeff Johansen

Head Torso Legs


Gallery

Trailers


DOWNLOADABLE CONTENTS
CHAPTERS
NR charSelect portrait.png CHAPTER I: The Last Breath Chapter NK charSelect portrait.png SH charSelect portrait.png CHAPTER II: The HALLOWEEN® Chapter LS charSelect portrait.png HA charSelect portrait.png CHAPTER III: Of Flesh and Mud AV charSelect portrait.png DO charSelect portrait.png CHAPTER IV: Spark of Madness FM charSelect portrait.png
BE charSelect portrait.png CHAPTER V: A Lullaby for the Dark DK charSelect portrait.png EK charSelect portrait.png CHAPTER VI: A Nightmare on Elm Street™ ES charSelect portrait.png FK charSelect portrait.png CHAPTER VII: The SAW™ Chapter FS charSelect portrait.png GK charSelect portrait.png CHAPTER VIII: Curtain Call GS charSelect portrait.png
HK charSelect portrait.png CHAPTER IX: Shattered Bloodline HS charSelect portrait.png KK charSelect portrait.png CHAPTER X: Darkness Among Us KS charSelect portrait.png MK charSelect portrait.png CHAPTER XI: Demise of the Faithful MS charSelect portrait.png
PARAGRAPHS
BO charSelect portrait.png PARAGRAPH I: Left Behind DF Torso05.png CA charSelect portrait.png PARAGRAPH II: LEATHERFACE™ CA Head01 DF.png AW charSelect portrait.png PARAGRAPH III: Ash vs Evil Dead AW Hand01.png
CLOTHING PACKS
DF Torso03 03.png The 80's Suitcase NK Legs01 01.png TR Head05.png Bloodstained Sack HB Torso02.png JP Head06.png Headcase AV Head06.png CM Torso03 72hrs.png Charity Case TN Head TheSwiftLegend.png
OST
Dead by Daylight: Original Soundtrack