21 October - 4 November 2020
CHAPTER XV: Chains of Hate
|Chains of Hate|
|Release Date||10 March 2020 (Tuesday)|
|18,000 Iridescent Shards|
This DLC features:
Chains of Hate is a brand-new Chapter for Dead by Daylight, which includes a new Map. Purchasing the Chains of Hate DLC will unlock its new Killer, and new Survivor.
The Chains of Hate Chapter includes a new map, the Dead Dawg Saloon, in the ghost town of Glenvale. The Deathslinger, a former bounty hunter with a chip on his shoulder is the new Killer. Following the massacre of those who had betrayed him at Hellshire Penitentiary, The Deathslinger was lured into the Realm of the Entity where he now uses his unique invention — a rifle that fires a chain—to round up survivors for The Entity. The new survivor is Zarina Kassir, a modern day cowboy using her camera and filmmaking skills to help those who cannot help themselves. As she investigated the circumstances around the ‘Mad Mick Massacre’ at Hellshire prison, she unravelled more than she bargained for.
Killer: The Deathslinger
- Main article: The Deathslinger
A brilliant and fiery-tempered engineer, Caleb Quinn made a career out of revenge. When his wealthy employer, Henry Bayshore, stole the patents to his inventions, he broke into a violent, bloody rage. For fifteen years, Caleb languished in Hellshire Penitentiary, paying for his crimes. While doing his time, the warden asked him for a favor — fill the private prison with inmates. In return, the warden would use his political connections to imprison Bayshore for life. Caleb agreed. He returned to his workshop and created a pressure-based spear gun that allowed him to capture fugitives alive. With a gang of released inmates in his employ, Caleb hunted the countryside as a brutally efficient bounty hunter. But for all he did, he was just a pawn in a rich man's game. The warden betrayed him, selling Hellshire Penitentiary to Bayshore. In a fury, Caleb stormed Hellshire with his gang, killing anyone who stood in his way. The massacre ended with Bayshore and the warden bloody and dying, left for the inmates to finish off.
Killer Power - The Deathslinger: The Redeemer
|The Deathslinger's ingenuity affords him the ability to reel in bounties with a unique invention — a heavily modified, hybrid rifle that replaces conventional ammunition with a razor-sharp spear affixed to a chain.|
Press and hold the Power button to aim down sights. Press the Attack button to shoot a spear that can lodge itself in a Survivor, allowing them to be reeled in towards The Deathslinger against their will.
While a Survivor is speared by The Redeemer, press and hold the Power button to reel them in towards you. Survivors may struggle against the chain or use the environment to pressure the chain to break. Doing so will result in briefly stunning The Deathslinger as well as putting the Survivor in the Injured State and applying the Deep Wound Status Effect.
Using a Basic Attack while a Survivor is speared will break the chain without applying either a stun penalty to The Deathslinger or the Deep Wound Status Effect to the Survivor.
Successfully hitting a Survivor with a Basic Attack while they are speared and healthy will also apply the Deep Wound Status Effect.
The Redeemer must be reloaded after every shot, before it may be fired again. Press and hold the Active Ability button to reload The Redeemer.
You've got an ear for well-oiled gears.
After hitting a Survivor 2 times with your Basic Attack, Gearhead activates for 20/25/30 seconds.
"Sometimes a man's best work is what puts him in the grave." — The Prison Warden
|Dead Man's Switch||
You become obsessed with one Survivor.
After hooking the Obsession , Dead Man's Switch activates for the next 35/40/45 seconds.
Affected Generators are highlighted by a white Aura .
You can only be obsessed with one Survivor at a time.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn
A Hex that lashes out upon its destruction. Those who cross you will be punished.
"Bloody fool, you pulled the trigger on yourself." — Caleb Quinn
Survivor: Zarina Kassir
- Main article: Zarina Kassir
A daring, modern, workaholic filmmaker, Zarina strove to reveal the truth. Growing up in a Lebanese household in Brooklyn, she struggled with two unique cultural identities. With time she learned to embrace the different layers of her identity and roots and borrowed her father’s digital camera to interview members of her community in Bay Ridge. Posting her content online, she slowly built a loyal following.
The sudden death of her father sent a shockwave of anger and pain that left Zarina in pieces. She became obsessed with his murderer—Clark Stevenson—his gang “IR-28,” and his short prison sentence. With the last of her inheritance she bought a new camera and a plane ticket to Nebraska and bribed the warden at Hellshire Penitentiary to let her interview Clark. Filming their first meeting, she asked him about his gang and his violent tendencies. Clark refused to talk; but in the weeks that followed, she used her research to push his buttons and finally got a confession of a pre-meditated crime. Zarina’s film became a tribute to her father and the trail of blood left by gang violence.
Inspired by Hellshire’s “Mad Mick Massacre” story, her next project was based on the Irish outlaw who had heartlessly slaughtered the warden and his guards. Joining the historical walking tour, she infiltrated the prison and reached Mick’s dilapidated cell; but venturing inside, Zarina found more than she’d bargained for.
|Off the Record||
You've learnt that a quiet approach is sometimes best.
Once you are unhooked or escape from the Hook , Off the Record activates for 60/70/80 seconds.
While Off the Record is active, your Aura will not be shown to the Killer and Grunts of Pain caused by injuries are reduced by 100 %.
"Trust me, I investigate thoroughly and discreetly." — Zarina Kassir
You've noticed that people pay attention to whatever makes the loudest noise.
After repairing a Generator for at least 3 seconds, it will be highlighted to you with a yellow Aura . The Generator stays highlighted until it is fully repairing, or you repair a new Generator, or enter a Locker .
Entering any Locker will trigger a Loud Noise indicator for the Killer at the highlighted Generator's location.
Red Herring can only be triggered once every 60/50/40 seconds.
"The news edit out what is burdensome and complex, which is the truth." — Zarina Kassir
|For the People||
You risk life and injury for others.
For the People is only active while at full health.
You become Injured and receive the Broken Status Effect for 110/100/90 seconds.
You become the Obsession .
the odds of being the Obsession.
The Killer can only be obsessed with one Survivor at a time.
"We can write our own story and decide how it really ends." — Zarina Kassir
- Main article: Grave of Glenvale
An early settlement on the unforgiving frontier, the outpost of Glenvale was snuffed out in a ruthless, bloody gang war. Responding to the abduction of five brothers-in-arms, the Hellshire Gang stormed in with six shooters and dynamite. What began as a standoff with the Mason Kelly Gang quickly broke down into a chaotic war zone. Guns fired indiscriminately in a desperate bid for self-preservation, cutting through gang members and civilians alike.
When the dust settled, the dead outnumbered the living. The hostages were discovered to have been long killed, their bodies disemboweled, guts strewn across town. In a silent rage, the few surviving Hellshire members rounded up their injured enemies and finished them in the same gruesome manner. By nightfall, only the crows remained, feasting gluttonously upon their victory.