Cages of Atonement
Overview[edit | edit source]
Cages of Atonement are the manifestation of The Executioner's special ability: downed Survivors suffering from Torment after coming into contact with a Torment Trail left by Rites of Judgement can be sent to a Cage of Atonement as an alternative to a regular Hook .
Mechanic[edit | edit source]
Cages of Atonement work differently to Hooks: while they do progress the Sacrifice process and trigger the associated Hook Score Events, they are not considered Hooks by other Game Mechanics, causing any Perks requiring Hook-interaction to trigger their effects to ignore the interaction with a Cage of Atonement.
The Memento Mori Offerings do acknowledge the interaction with a Cage of Atonement, since those Offerings require a Survivor's Sacrifice progress to have progressed one Hook Stage in order to be able to kill them.
Spawn[edit | edit source]
A Cage of Atonement will generally spawn far away from The Executioner. Should The Executioner walk into close proximity of the Cage of Atonement and remains there for a short amount of time, it and the trapped Survivor will relocate to a different location on the Map.
This behaviour was chosen to prevent Executioners from excessively camping trapped Survivors, due to the already inherent advantage of Cages of Atonement not triggering Hook-interaction Perks that could counter-act that.
Change Log[edit | edit source]
- The Executioner no longer sees the Aura of a Cage of Atonement.
- Added the Relocation mechanic to Cages of Atonement.
Trivia[edit | edit source]
- Like Alarm Clocks and Pools of Devotion , interacting with Cages of Atonement is not affected by any Unlockables.
- Cages of Atonement have a set of 6 randomly chosen locations, but predetermined at the start of a Trial, they may spawn at once a Survivor is sent to one by The Executioner.
Gallery[edit | edit source]
- CagesOfAtonement use.png
A Survivor trapped inside a Cage of Atonement
- CagesOfAtonement aura.jpg
The Aura of a Cage of Atonement, shown in white
|Alarm Clocks||Bear Traps||Breakable Walls||Cages of Atonement|
|Chests||Crows||Dark Mist||Exit Gates|
|Lockers||Moonlight||Pallets||Pools of Devotion|