Kenneth "Jeffrey Hawk" Chase

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As I journeyed through the foggy veils that demarcate the realms of this place, I saw that, for the first time, I was not alone. Something traversed these forgotten byways, its bright colors still clearly visible, even through the muting effect of the mist that roiled between us.

As we emerged into a new, yet somehow familiar, place, I saw it clearly for the first time: a carney's caravan, pulled by something that appeared to be a horse but was, to my eyes, older and more terrible.

I watched from the trees as a crack appeared at the doorway and a warm, golden light spilled forth into this desolate place. The effect was, I suspect, deliberately inviting, but the figure that emerged was anything but: its costume a hodge-podge of ringmaster, clown and other fairground attire. Its face was a nightmare in greasepaint, a caricature of a smile slashed across its flabby lips. At its waist were a collection of what looked for all the world like fingers. But what creature would be so monstrous as to collect such trophies?

The Clown surveyed its new surrounding and its gaze lit on me. A rictus split its face in two and it nodded at me before returning to the caravan. I suspect that it prefers its victims to be less aware than I, and I thanked the stars for that.''

~ Unknown (Potentially Benedict Baker)
The Clown
GK charSelect portrait.png
Name
Kenneth "Jeffrey Hawk" Chase
WIP Name
"The Ringmaster" / "The Medicine Man"
Gender
Male
Ethnicity
Caucasian American
Realm
Crotus Prenn Asylum
Power
The Afterpiece Tonic
Weapon
Madame Butterfly
Speed
115% | 4.6m/s
DLC
Curtain Call
Voice Actor
Sébastien Duval
Interal reference
Slasher Character 12

Kenneth "Jeffrey Hawk" Chase or "The Clown" is one of 12 Killers IconHelpLoading killer.png currently featured in Dead by Daylight IconHelp DBDlogo.png.

He was introduced as the Killer of CHAPTER VIII: Curtain Call, a Chapter DLC released on 12 June 2018.


Overview

The Clown is a strategic Killer, able to control and corral Survivors by throwing bottles of The Afterpiece Tonic to create clouds of noxious gas that cover large areas for a short amount of time. Survivors intoxicated by the gas are inflicted with impaired vision and movement speed, and give away their location by coughing loudly.

His personal Perks, Bamboozle IconPerks bamboozle.png, Coulrophobia IconPerks coulrophobia.png & Pop Goes The Weasel IconPerks popGoesTheWeasel.png, provide vaulting advantages and negatively impact Survivor Healing speed and Repairs.

He has a surprising agility for a man of his size, along with a terrifying appearance and the ability to sabotage the Survivor's efforts.

Difficulty rating: Intermediate (Developer)
(based on the amount of time and effort that is required to properly learn to play him and use his Power effectively)

Background

StoreBackground GK.png

Kenneth Chase was born in 1932 by a difficult labour, which his mother wouldn't survive. This event drove a rift between him and his father that never closed. As the boy grew, so did his father's resentment, and his drinking habit. By the time Kenneth was at school, they lived mostly separate lives.

Academically, he was unremarkable, coasting by on his significant athletic prowess. He grew tall and strong, excelling at track events, but shunned any attempts to coax him into team sports.

On his walk home from school, he would often find feathers on the ground and he soon began a collection, keeping them in a cigar box under his bed. With his father either at work or in an alcohol-induced stupor, Kenneth had hours to spend alone, transfixed by the regularity of the feathers' barbs and the feeling of softness as he ran them over his lips. Watching the birds that came to the feeder in his garden, he imagined how soft they must be and resolved to catch one. He ingratiated himself with the local dentist, soon procuring some anaesthetic. Using this, he rigged up a trap on the feeder, that he hoped would knock out a bird long enough that he could touch it.

After a few failed attempts, he managed to trap a robin. As it lay in his hand, he felt a sudden rush, of a life at his mercy. He had planned to release it once it recovered from the anaesthetic. Instead, as its eyes flickered back into consciousness and it began to struggle, his grip remained firm. His fingers slowly tightened around its throat, squeezing until its chest feathers were finally still. He disposed of the body, keeping just a feather, with which he started a new collection, discarding the others as "fake".

By the late 1940s, Kenneth had left school and started working as a busboy at a local diner. He had also escalated to larger prey, like squirrels, raccoons and dogs, becoming skilled at customising the anaesthetic dosage for each.

In early 1954, a young man went missing and the town was turned upside down in the search. A few months later, Kenneth's father, while doing some work in the crawlspace under the house, found a cigar box. He broke it open and saw, to his horror, that it contained feathers, animal paws, and a man's finger.

Returning from work, Kenneth saw his father leaving the crawlspace with a cigar box in his hands. He turned on his heel and never went home again.

After a few weeks of living rough, he encountered a travelling circus and, with his prodigious strength, was hired to work the ropes. He assumed a new name: Jeffrey Hawk.

Suddenly surrounded by a close-knit community, "Jeffrey" had to learn to socialise. He donned a new personality like a disguise, quickly becoming known as charming and helpful, and was welcomed into his new family.

Over the next decade, he stayed with the circus, travelling the length and breadth of the United States. But, with the itinerant life providing few repercussions, he fell into bad habits. Drinks, junk food, drugs, he indulged in all of them to excess. For a time, these vices were enough, but then his old urges returned and his nomadic existence became a cover for him to resume killing. He stole clothes and make-up from performers, fashioning a disguise that would let him get close to his victims before he anaesthetised them, bringing them back to his caravan, where they would awake to find themselves bound and at his mercy. He would finally get to have his fun, mentally and physically torturing them, their screams fuelling him, before being lost in the night.

Once their strength was at its lowest, he would carefully examine their fingers, searching for the prettiest, running them over his tongue to find the tastiest. Once he found the best, he would cut it from their hand and proudly add it to his collection, disposing of the rest of the body as pointless waste.

Men, women, young, old, he didn't care. The essence of a good collection is in the variety, in the memories and stories they evoke.

He removed the costume less and less, shedding his old personality with it, fully embracing the clown, his true self.

With time, he became complacent and sloppy. A victim managed to work free of her bindings while he was sleeping off the drink. She escaped, screaming for help, and he awoke to find the rest of the circus bearing down on him. He whipped his horse and the caravan disappeared into the night.

Since then he has roamed the country, a parasite who could always be found at a carnival or circus, but who would never be seen on any playbill. He lured those brave, or foolish enough, to come near, trapped them and moved on before they could be found missing.

Somewhere along the way, he left the ordinary roads of the United States behind him, travelling through a veil of mist and entering a new realm. It was a place of transience and impermanence, perfectly suiting the life he had chosen to lead. Feeling more at home than he had in his entire life, he set up camp and waited for his first visitor.


The Clown's Perks

These are Perks which start off only appearing in The Clown's Bloodweb IconHelp bloodweb.png. After achieving Level 30, Teachable versions of these Perks can be found:

  • Bamboozle - Level 30
  • Coulrophobia - Level 35
  • Pop Goes The Weasel - Level 40

Once obtained, other Killers will be able to find The Clown's Perks in their respective Bloodwebs from that point onwards.

Icon Name Description
Bamboozle.gif
Bamboozle

Your vault speed is 5/10/15 % faster.

Performing a vault action calls upon The Entity IconHelp entity.png to block that vault location for 8/12/16 seconds.

Only 1 vault location may be blocked in this way at any given time. The vault location is blocked only for Survivors.

Unique to The Clown until Level 30, at which point its Teachable version can then be learned and taught to the other Killers.

Coulrophobia.gif
Coulrophobia

Your presence alone instils great fear. Survivors within your Terror Radius have a 30/40/50 % penalty to the Healing progression speed.

Unique to The Clown until Level 35, at which point its Teachable version can then be learned and taught to the other Killers.

PopGoesTheWeasel.gif
Pop Goes The Weasel

A deep bond with The Entity IconHelp entity.png unlocks great strength. After hooking a Survivor, the next Generator IconHelpLoading generators.png you break is instantly regressed by 15/20/25 % of its total progression. Normal Generator regression applies after the damage is done.

Pop Goes The Weasel is active for 30 seconds after the Survivor is hooked.

Unique to The Clown until Level 40, at which point its Teachable version can then be learned and taught to the other Killers.


Load-out

Weapon: Madame Butterfly

GK W01.png

Madame Butterfly is the Primary Weapon of The Clown. An oversized butterfly knife, as accustomed to inflicting torture and pain as it is to removing limbs and appendages.

Power: The Afterpiece Tonic

FulliconPowers gasBomb.png

Throughout his years experimenting with anaesthetics and muscle relaxants, The Clown developed several effective concoctions and formulas. His favourite, The Afterpiece Tonic, he has used to great effect, intoxicating and capturing many unwilling victims.

  • Tap or hold and release the Power button to launch a bottle of The Afterpiece Tonic. On contact, the bottle will break, emitting a gas cloud that will intoxicate any Survivors within the area of effect.
  • Intoxicated Survivors will suffer from impaired vision, reduced movement speed (-15 %) and involuntary coughing for 2 seconds after leaving the Gas Cloud.

Press and hold the Secondary Power button to replenish your bottles of The Afterpiece Tonic.

Add-ons for The Afterpiece Tonic

Icon Name Stacks? Rarity Description
FulliconAddon smellyInnerSoles.png
Smelly Inner Soles
Yes
Common
A mouldy inner sole which gives much comfort to tired feet.
  • Slightly increases the Movement Speed while reloading The Afterpiece Tonic.
FulliconAddon robinFeather.png
Robin Feather
Yes
Common
A warm orange feather, soft to the touch.
  • Slightly decreases the cool-down time between The Afterpiece Tonic throws.
FulliconAddon fingerlessParadeGloves.png
Fingerless Parade Gloves
Yes
Common
Part of the standard Clown apparel, the cut fingers allow for dexterous manipulations.
  • Slightly decreases the Reload Time.
FulliconAddon ether5Vol.png
Ether 5 Vol%
Yes
Common
An organic compound used for anaesthetic purposes.
  • Slightly increases the Intoxicated Effect duration.
FulliconAddon thickCorkStopper.png
Thick Cork Stopper
Yes
Uncommon
A sturdy cork fitting The Afterpiece Tonic bottles marvellously.
  • Moderately decreases the Reload Time.
FulliconAddon stickySodaBottle.png
Sticky Soda Bottle
Yes
Uncommon
An empty bottle, sticky with dried sugar and blood.
  • Start with 1 extra bottle of The Afterpiece Tonic.
  • Increases maximum carried bottles amount by 1.
FulliconAddon starlingFeather.png
Starling Feather
Yes
Uncommon
A black feather with an emerald gloss, very soft to the touch.
  • Moderately decreases the cool-down time between The Afterpiece Tonic throws.
FulliconAddon solventJug.png
Solvent Jug
Yes
Uncommon
A chemical volatile compound that irritates the respiratory tract.
  • Intoxicated target suffers from the Exhaustion Status Effect for 30 seconds.
FulliconAddon keroseneCan.png
Kerosene Can
Yes
Uncommon
A thin and clear combustible liquid which numbs the mind when inhaled.
  • Intoxicated target suffers from the Blindness Status Effect for 30 seconds.
FulliconAddon vhsPorn.png
VHS Porn
Yes
Rare
An all time classic.
  • Moderately increases the Movement Speed while reloading The Afterpiece Tonic.
FulliconAddon sulphuricAcidVial.png
Sulphuric Acid Vial
Yes
Rare
An odour-less syrupy liquid with high corrosiveness.
  • Intoxicated target suffers considerably from the Mangled Status Effect for 120 seconds.
FulliconAddon flaskOfBleach.png
Flask Of Bleach
Yes
Rare
A potent chemical which causes irritation, burns and lung damage.
  • Intoxicated target suffers moderately from an extra Hindered Penalty.
FulliconAddon ether10Vol.png
Ether 10 Vol%
Yes
Rare
A volatile organic compound used for anaesthetic purposes.
  • Moderately increases the Intoxicated Effect duration.
FulliconAddon bottleOfChloroform.png
Bottle Of Chloroform
Yes
Rare
A sweet-smelling organic compound with strong anaesthetic capabilities.
  • Moderately expands The Afterpiece Tonic Gas Effect area.
FulliconAddon garishMake-UpKit.png
Garish Make-up Kit
Yes
Very Rare
Some for the face and some for the Tonic. The diluted make-up sticks to the lungs.
  • Moderately expands The Afterpiece Tonic Gas Effect area.
  • The Afterpiece Tonic Gas Effect duration lasts moderately longer.
FulliconAddon ether15Vol.png
Ether 15 Vol%
Yes
Very Rare
A highly volatile organic compound, toxic at this concentration.
  • Considerably increases the Intoxicated Effect duration.
FulliconAddon cigarBox.png
Cigar Box
Yes
Very Rare
A grim and incomplete collection of fingers. Fills The Clown with longing and focuses his anaesthetic crafting abilities.
  • Slightly expands The Afterpiece Tonic Gas Effect area.
  • Slightly prolongs the intoxicated target's blurred vision.
FulliconAddon cheapGinBottle.png
Cheap Gin Bottle
Yes
Very Rare
The only remnant of a cheap good time and one hell of a headache.
  • Start with 2 extra bottles of The Afterpiece Tonic.
  • Increases maximum carried bottles amount by 2.
FulliconAddon tattoosMiddleFinger.png
Tattoo's Middle Finger
No
Ultra Rare
The priced middle finger of a large tattooed man. Has a faint taste of machinery oil.
  • Auras of Intoxicated Survivors are revealed to you for 6 seconds.
FulliconAddon redheadsPinkyFinger.png
Redhead's Pinky Finger
No
Ultra Rare
The priced pinky of a redhead. Faintly fragrant. Tastes of potpourri and varnish.
  • Survivors hit directly by a bottle of The Afterpiece Tonic suffer from the Exposed Status Effect.


Achievements

Main article: Achievements

There is currently 1 Achievement related to The Clown.

Icon Name Description
Ach adeptClown.jpg
Adept Clown Achieve a Merciless Victory with The Clown IconHelpLoading clown.png using only his Unique Perks: Bamboozle IconPerks bamboozle.png, Coulrophobia IconPerks coulrophobia.png & Pop Goes The Weasel IconPerks popGoesTheWeasel.png.


Customisation

For additional customisation options, please refer to The Clown's section on the Store Article.

Players may customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Clown reaches Level 50 and prestiges.

The Clown's attire includes:

Head Body Weapon

 Prestige

  • Prestige I - Madame Bloodyfly (Weapon)
  • Prestige II - Smell My Blood (Body)
  • Prestige III - Smiles And Blood (Head)

DLC

Main article: Downloadable Content

The Clown is currently part of 1 DLC package:

Available DLC


Trivia

  • His Power is also referred to as "Gas Bomb" in the game files.
  • Some WIP names were "The Ringmaster" or "The Medicine Man".
  • The horse pulling The Clown's caravan is named "Maurice".
    • It was partially burnt by The Entity IconHelp entity.png. As Maurice is blind, The Entity gave him a third eye.


Gallery

For more go to the Clown's Gallery


The Survivors IconHelpLoading survivor.png
DF charSelect portrait.png Dwight Fairfield MT charSelect portrait.png Meg Thomas CM charSelect portrait.png Claudette Morel JP charSelect portrait.png Jake Park NK charSelect portrait.png Nea Karlsson LS charSelect portrait.png Laurie Strode
AV charSelect portrait.png Ace Visconti BO charSelect portrait.png Bill Overbeck FM charSelect portrait.png Feng Min DK charSelect portrait.png David King QS charSelect portrait.png Quentin Smith FS charSelect portrait.png David Tapp
GS charSelect portrait.png Kate Denson
The Killers IconHelpLoading killer.png
TR charSelect portrait.png Evan MacMillan - Trapper WR charSelect portrait.png Philip Ojomo - Wraith HB charSelect portrait.png Max Thompson Jr. - Hillbilly NR charSelect portrait.png Sally Smithson - Nurse SH charSelect portrait.png Michael Myers - Shape HA charSelect portrait.png Lisa Sherwood - Hag
DO charSelect portrait.png Herman Carter - Doctor BE charSelect portrait.png Anna - Huntress CA charSelect portrait.png Junior Sawyer - Cannibal SD charSelect portrait.png Freddy Krueger - Nightmare FK charSelect portrait.png Amanda Young - Pig GK charSelect portrait.png Jeffrey Hawk - Clown
Unseen Characters
A. Azarov Aizeyu Alex Andrew Smithson Andy Anna's Mother
Archie MacMillan The "Bad Man" Benedict Baker The "Catatonic Boy" Cecil Adams Clyde
Donna Dr. Sam Loomis Drayton Sawyer Dylan The Entity Evelyn Thompson
Father Campbell Franklin Hardesty Gideon John Kramer Harvey Kavanagh Jill Tuck John Kramer
Judith M. Myers Kenneth's Parents Max Thompson Sr. Mary Jenner - The "Anxious Girl" Murf Nancy Holbrook
Nikki Nubbins Sawyer Nurse Moris Otto Stamper Patrick Spencer Philip Elliott
Sally Hardesty Sassy Sujan Vigo
Unused Characters
The Smasher The Teacher
Speculated Characters
The Scream / The Actor John Kramer - The Jigsaw Sidney Prescott
Promotional Content