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Dead Hard

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Dead Hard is a Unique Survivor Perk IconHelp perks.png. It is unique to David King until Level 35, at which point its Teachable version can then be learned and taught to the other Survivors IconHelpLoading survivor.png

Icon Tier I Tier II Tier III Description
DeadHard.gif
60 seconds 50 seconds 40 seconds Activate-able Perk.

You can take a beating. When Injured, tap into your adrenaline bank and dash forward quickly to avoid damage.

  • Press the Active Ability button while running to dash forward.
  • During the dash, you avoid damage.

Causes Exhaustion IconStatusEffects exhausted.png for 60/50/40 seconds.

You do not recover from Exhaustion while running.

"We were walkin' through t'ginnel one night when a beer bottle flew past me, then another, and another. I thought to myself "Gonna 'ave some fun 'ere lads, let's get stuck in!' ". It were a right dust up, I swear down!" — David King

Unique to David King until Level 35, at which point its Teachable version can then be learned and taught to the other Survivors.

4,000 BPs 5,000 BPs 6,000 BPs
Icon Teachable Description
Teachable deadHard.png
60 seconds Unlocking this Perk makes it available in the Bloodweb of all Survivors

Activate-able Perk.

You can take a beating. When Injured, tap into your adrenaline bank and dash forward quickly to avoid damage.

  • Press the Active Ability button while running to dash forward.
  • During the dash, you avoid damage.

Causes Exhaustion for 60 seconds.

You do not recover from Exhaustion while running.

"We were walkin' through t'ginnel one night when a beer bottle flew past me, then another, and another. I thought to myself "Gonna 'ave some fun 'ere lads, let's get stuck in!' ". It were a right dust up, I swear down!" — David King

May also be unlocked in the Shrine of Secrets

5,000 BPs


Tips[edit | edit source]

  • Activating Dead Hard will remove the Survivor's hit-box for the duration of the dash.
    • That can be used to go through a Bear Trap IconPowers trap.png without getting caught in it.
  • Dead Hard is particularly strong against The Nurse, as using it against her post-blink Lunge will render her unable to damage you and force her to fatigue.
    • However, a lot of Players use it prematurely, before the actual post-blink Lunge, so if The Nurse has another chain blink in store, she can potentially counter Dead Hard.


Change Log[edit | edit source]

Patch 1.9.1[edit | edit source]

  • Quality of Life: adjusted the speed curve of Dead Hard to have it match the animation.
    • This is step 1 of 2 steps to make the use of Dead Hard more visible to a Killer.

Patch 2.0.0[edit | edit source]

  • Quality of Life: added a new animation to indicate that the Perk is active.
    • This is step 2 of 2 steps to make the use of Dead Hard more visible to a Killer.
  • Quality of Life: removed the speed bonus while in the air. This change aims to fix a variety of game hostage issues in multiple Maps.


Trivia[edit | edit source]

  • The Perk was originally to be called Line Break according to an interview with Mathieu Cote (Producer).
  • The activate ability button is bound to 'E/A/X' by default (PC/XBOX/PS).
  • The exact duration of the dash triggered by this Perk is stated as being 0.5 seconds, with the movement speed curve peaking at 250 % of a Survivor's base running speed.
  • Dead Hard allowed the Player to dash through the Exit Gate barrier, allowing them to roam the outskirts of the Map beyond the border walls. This was patched to no longer function.