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Dead Hard

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Perk descriptions may vary from in-game descriptions for reasons explained here.
Perks support Mouse-over functionality
(desktop version only): hovering over the modifier words with your cursor will reveal the values behind them.

Dead Hard is a teachable Unique David King Perk IconHelp perks.png. It can be unlocked for all other Characters from Level 35 onwards:

Icon Tier I Tier II Tier III Description
DeadHard.gif
60 seconds 50 seconds 40 seconds Activate-able Perk.

You can take a beating. When Injured, tap into your adrenaline bank and dash forward quickly to avoid damage.

  • Press the Active Ability button while running to dash forward.
  • During the dash, you avoid damage.

Causes the Exhausted IconStatusEffects exhausted.png Status Effect for 60/50/40 seconds.

Dead Hard cannot be used when Exhausted.

You do not recover from Exhaustion while running.

"We were walkin' through t'ginnel one night when a beer bottle flew past me, then another, and another. I thought to myself "Gonna 'ave some fun 'ere lads, let's get stuck in!". It were a right dust up, I swear down!" — David King

4,000IconHelp bloodpoints.png 5,000IconHelp bloodpoints.png 6,000IconHelp bloodpoints.png
Icon Teachable Description
Teachable deadHard.png
60 seconds
50 seconds
40 seconds
Unlocking this Perk makes it available in the Bloodweb of all Survivors

Activate-able Perk.

You can take a beating. When Injured, tap into your adrenaline bank and dash forward quickly to avoid damage.

  • Press the Active Ability button while running to dash forward.
  • During the dash, you avoid damage.

Causes the Exhausted Status Effect for several seconds.

Dead Hard cannot be used when Exhausted.

You do not recover from Exhaustion while running.

"We were walkin' through t'ginnel one night when a beer bottle flew past me, then another, and another. I thought to myself "Gonna 'ave some fun 'ere lads, let's get stuck in!". It were a right dust up, I swear down!" — David King

May be unlocked in the Shrine of Secrets or in David's Bloodweb at Level 35.

5,000IconHelp bloodpoints.png


Tips

  • Activating Dead Hard will remove the Survivor's hit-box for the duration of the dash.
    • That can be used to go through a Bear Trap IconPowers trap.png without getting caught in it.
  • Dead Hard is particularly strong against The Nurse, as using it against her post-blink Lunge will render her unable to damage you and force her to fatigue.
    • However, a lot of Players use it prematurely, before the actual post-blink Lunge, so if The Nurse has another chain blink in store, she can potentially counter Dead Hard.


Change Log

Patch 1.9.1

  • Quality of Life: adjusted the speed curve of Dead Hard to have it match the animation.
    • This is step 1 of 2 steps to make the use of Dead Hard more visible to a Killer.

Patch 2.0.0

  • Quality of Life: added a new animation to indicate that the Perk is active.
    • This is step 2 of 2 steps to make the use of Dead Hard more visible to a Killer.
  • Quality of Life: removed the speed bonus while in the air. This change aims to fix a variety of game hostage issues in multiple Maps.


Trivia

  • The Perk was originally to be called Line Break according to an interview with Mathieu Cote (Producer).
  • The activate ability button is bound to 'E/A/X/B' by default (PC/XBOX/PS/Switch).
  • The exact duration of the dash triggered by this Perk is stated as being 0.5 seconds, with the movement speed curve peaking at 250 % of a Survivor's base running speed.
  • Dead Hard allowed the Player to dash through the Exit Gate barrier, allowing them to roam the outskirts of the Map beyond the border walls. This was patched to no longer function.