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Lisa Sherwood

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A new terror stalks the darkness; her appearance strikes me as more intense than the others after but a glimpse of her haggard silhouette. Twisted and torn in unspeakable ways, with greyish dead skin stretched out over her emaciated body. Her arm is a horrid overgrown deformity capable of slashing through both flesh and bone alike. Her very presence speaks of endless torture similar to mine. I wonder - did she refuse the entity's calling until broken or did she wish for this?
~ Unknown (Potentially Benedict Baker)
The Hag
HA charSelect portrait.png
Name
Lisa Sherwood
WIP Name
"Witch"
Gender
Female
Ethnicity
African American
Realm
Backwater Swamp
Power
Blackened Catalyst
Weapon
The Claw
Speed
110% | 4.4m/s
DLC
Of Flesh and Mud
Voice Actor
Eliane Pregent
Interal reference
Slasher Character 06

Lisa Sherwood or "The Hag" is one of 12 Killers IconHelpLoading killer.png currently featured in Dead by Daylight IconHelp DBDlogo.png.

She was introduced as the Killer of CHAPTER III: Of Flesh and Mud, a Chapter DLC released on 8 December 2016.


Overview

The Hag is a cursed Killer, able to place Phantasm Traps and then teleport to them upon activation, using her Power.

Her personal Perks, Hex: The Third Seal IconPerks hexTheThirdSeal.png, Hex: Ruin IconPerks hexRuin.png & Hex: Devour Hope IconPerks hexDevourHope.png, apply crippling penalties to Survivors as long as the associated Totem remains uncleansed.

Her Perks revolve around a new game play mechanic: the Hex Totems. They are focused on cursing the Survivors and sapping their abilities. The curse lasts until the Survivors manage to track the Hex Totem down and cleanse it.

Difficulty rating: Intermediate (Developer) / Hard (Community)
(based on the amount of time and effort that is required to properly learn to play her and use her Power effectively)

Background

HA charPreview.png

Lisa Sherwood grew up in a quiet village, mainly isolated from the rest of civilization. The people of the hamlet were kind and the elders kept old traditions alive, often keeping the peace by personally settling the ever-rare disputes. Lisa was particularly fond of the charms they taught her to draw for safety and good fortune. One night, as she was walking home through the woods, a terrible storm struck without warning. Howling winds whipped at her hair as she stumbled through the swamp, her rain-drenched dress plastered to her skin. In the slick, wet mud she lost her footing, careening backwards and striking her head against rock. Slipping in and out of consciousness, she strained to identify the dark shapes approaching her from between the trees. That's the last thing she could remember.

Her kidnappers kept her chained to the wall in a flooded cellar. Though dimly lit, she could see others whose large open wounds swarmed with flies. It took merely a day before they returned, carving chunks from the prisoners' bodies with rusted blades, consuming their very flesh down to the bone. Most she saw did not survive long once the cannibals targeted them but somehow, deep within, Lisa persisted. Starved, infected, and mutilated after several weeks of torture, her gaunt arms became loose in their shackles. She pulled hard, the metal tearing through skin and muscle until she was free. Her flesh oozed viscous yellow pus and bones were visible beneath gangrenous wounds. She could go no further. Delirious, she thought of home; she thought of the elders. With her dying breath, she etched the symbols they had taught her into the floor using what remained of her fingers. Almost in response, a dark hunger stirred inside her. It yearned for blood. In oath, she chose vengeance.

The village's search party eventually brought them to an old shack in a swamp. Inside, its previous inhabitants had been viciously dismembered and devoured by an unidentifiable animal. In the cellar, amid rotting corpses and disconnected flesh, the elders’ charms were scrawled in blood on the floor. Lisa’s body was not among the bodies and was never found. The village was never the same again.


The Hag's Perks

These are Perks which start off only appearing in The Hag's Bloodweb IconHelp bloodweb.png. After achieving Level 30, Teachable versions of these Perks can be found:

  • Hex: The Third Seal - Level 30
  • Hex: Ruin - Level 35
  • Hex: Devour Hope - Level 40

Once obtained, other Killers will be able to find The Hag's Perks in their respective Bloodwebs from that point onwards

Icon Name Description
HexTheThirdSeal.gif
Hex: The Third Seal

A Hex that hinders one's Aura reading ability. Hitting a Survivor while the Hex Totem is active reduces the effectiveness of their Aura reading ability by 100 %. This effect applies to the last 2/3/4 Survivors hit.

The Hex effects persist as long as the related Hex Totem [[File:|28px|link=Hex Totem]] is standing.

"She touched your skin, you bear the witch's mark!"

Unique to The Hag until Level 30, at which point its Teachable version can then be learned and taught to the other Killers.

HexRuin.gif
Hex: Ruin

A Hex that affects the Survivors' skills at repairing Generators IconHelpLoading generators.png. 2/3/4 Survivors are affected by Ruin, which causes Good Skill Checks IconHelp skillChecks.png to result in 5 % regression on the Generator and Great Skill Checks grant 0 % in progression.

The Hex effects persist as long as the related Hex Totem [[File:|28px|link=Hex Totem]] is standing.

"A curse is upon you. It will cause your ruin."

Unique to The Hag until Level 35, at which point its Teachable version can then be learned and taught to the other Killers.

HexDevourHope.gif
Hex: Devour Hope

A Hex rooting its power on hope. The false hope of Survivors ignites your hunger. When a Survivor is rescued from a hook at least 24 metres away, Devour Hope receives a Token.

  • 2 Tokens: //Gain a 5% speed burst for 10 seconds after hooking a Survivor. Speed burst triggers 10 seconds after hooking a Survivor.
  • 3 Tokens: /Attacks put Survivors into the dying state automatically./Attacks put Survivors into the dying state automatically.
  • 5 Tokens: Grants the ability to kill Survivors by your own hand./Grants the ability to kill Survivors by your own hand./Grants the ability to kill Survivors by your own hand.

The Hex effects persist as long as the related Hex Totem [[File:|28px|link=Hex Totem]] is standing.

"If you do nothing, you have their blood on your hands. If you save them, her hunger grows."

Unique to The Hag until Level 40, at which point its Teachable version can then be learned and taught to the other Killers.

Load-out

Weapon: The Claw

HA Claw01.png
The Claw is a Primary Weapon for the Hag. A horridly overgrown deformity, clawing its way through flesh and bone.
  • Unlike most other Killers who wipe their Weapons clean, she lets the blood from her Claw drip into her mouth after hitting a Survivor.
    • This is similar to The Hillbilly IconHelpLoading hillbilly.png and The Cannibal IconHelpLoading cannibal.png who also let the blood drip from their Hammers, but onto the ground.

Power: Blackened Catalyst

Source of The Hag's power, a blackened finger used as a catalyst for her terrible power.

The Blackened Catalyst is The Hag's main Power: she bends and shapes mud to her will. With simple ritualistic drawings, she creates deceitful duplicates of herself made from mud and decay which she can use for various effects.

Drawing a Phantasm Trap works very similar to setting down a Bear Trap. She can have up to 10 Traps at once distributed across the map, with each subsequently set Trap removing the oldest one.

Her Phantasm Traps also allow to instantly travel up to 32 metres but are vulnerable to Flashlights as they will burn a Phantasm Trap away and thus destroy it.

  • Grants the ability to create and maintain 10 Phantasm Traps.
  • Grants the ability to instantly travel to triggered Phantasms when within 32 metres of range.
  • Survivors who enter the trap area trigger a Phantasm of The Hag to appear and disorient the Survivor.

Power Trivia

It takes The Hag 5 seconds to set a Phantasm trap per default.

Add-ons for Blackened Catalyst

Icon Name Stacks? Tinkerer? Rarity Description
FulliconAddon ropeNecklet.png
Rope Necklet
Yes
Yes
Common
A rigid ornament worn around the neck made from dead plants.
  • Slightly reduces the setting time of Phantasm traps.
FulliconAddon powderedEggshell.png
Powdered Eggshell
No
No
Common
Minuscule eggshell fragments shimmering with a pale golden hue.
  • Slightly increases the tripped Phantasm trap duration time.
FulliconAddon deadFlyMud.png
Dead Fly Mud
No
No
Common
A small lump of mud, black with the remains of flies. Devoured to increase stamina.
  • Slightly increases the distance from where The Hag can teleport to her traps.
FulliconAddon bogWater.png
Bog Water
No
No
Common
Murky water contained in a glass pill bottle from another time.
  • Slightly increases the effective Phantasm trap range.
FulliconAddon pussyWillowCatkins.png
Pussy Willow Catkins
No
No
Uncommon
A handful of small, pristine flower clusters covered in a fine greyish fur.
  • Reveals the Survivor's aura for 2 seconds when they trip the Phantasm trap.
  • Slightly reduces the effective Phantasm trap range.
FulliconAddon halfEggshell.png
Half Eggshell
No
No
Uncommon
One half of a perfectly round hollow eggshell.
  • Moderately increases the tripped Phantasm trap duration time.
  • Slightly decreases the distance from where The Hag can teleport to her traps.
FulliconAddon dragonflyWings.png
Dragonfly Wings
Yes
Yes
Uncommon
A handful of yellowish wings, dry and crisp. Devoured to increase stamina.
  • Moderately increases the distance from where The Hag can teleport to her traps.
  • Slightly increases the setting time of Phantasm traps.
FulliconAddon cypressNecklet.png
Cypress Necklet
Yes
Yes
Uncommon
A rigid ornament worn around the neck made from dead plants adorned with crudely attached cypress bark and swamp moss.
  • Moderately reduces the setting time of Phantasm traps.
FulliconAddon bloodiedWater.png
Bloodied Water
No
No
Uncommon
Tainted water contained in a folded water lily leaf.
  • Moderately increases the effective Phantasm trap range.
FulliconAddon willowWreath.png
Willow Wreath
No
No
Rare
Three frail willow branches attached to form a triangular wreath.
  • Reveals the Survivor's aura for 4 seconds when they trip the Phantasm trap.
  • Moderately reduces the effective Phantasm trap range.
FulliconAddon swampOrchidNecklet.png
Swamp Orchid Necklet
Yes
Yes
Rare
A rigid ornament worn around the neck made from dead plants adorned with withered orchid petals and leaves.
  • Considerably reduces the setting time of Phantasm traps.
FulliconAddon driedCicada.png
Dried Cicada
Yes
Yes
Rare
A large swamp cicada covered in a fine layer of ash. Crispy. Devoured to increase stamina.
  • Considerably increases the distance from where The Hag can teleport to her traps.
  • Moderately increases the setting time of Phantasm traps.
FulliconAddon crackedTurtleEgg.png
Cracked Turtle Egg
No
No
Rare
A pale orange turtle egg, cracked and emptied of its content.
  • Considerably increases the tripped Phantasm trap duration time.
  • Moderately decreases the distance from where The Hag can teleport to her traps.
FulliconAddon bloodiedMud.png
Bloodied Mud
No
No
Rare
A handful of mud with veins of deep crimson. The bloody layers empower the mud.
  • Considerably increases the effective Phantasm trap range.
  • Slightly decreases the tripped Phantasm trap duration time.
FulliconAddon scarredHand.png
Scarred Hand
No
No
Very Rare
The cut up, severed hand of the cannibal village butcher. The trapped life essence within unlocks tremendous potential in The Hag's power.
  • Mud Phantasms have collision.
  • Moderately reduces The Hag's movement speed.
  • Removes The Hag's ability to teleport to her traps.
  • Grants 300% Bloodpoints from Deviousness Score Events.
  • Trumps all other Add-ons.

"..." — The Butcher

FulliconAddon rustyShackles.png
Rusty Shackles
No
No
Very Rare
Shackles once used to hold prisoners and carcasses in the cannibal village cellar. The trapped life essence within unlocks tremendous potential in The Hag's power.
  • Trap does not spawn a Hag Phantasm.
  • Tripped Phantasm traps give no indication of being triggered to the Survivor.
FulliconAddon granmasHeart.png
Granma's Heart
No
No
Very Rare
The cold heart of the cannibal village elder. The trapped life essence within unlocks tremendous potential in The Hag's power.
  • Reduces The Hag's Terror Radius to 0m when a Survivor triggers a Phantasm trap.
  • Increases a Mud Phantasm's Terror Radius to 16m for the tripped Phantasm trap duration time

"Bring me another slice of the girl." — Granma

FulliconAddon disfiguredEar.png
Disfigured Ear
No
No
Very Rare
The cannibal village deaf boy's ear. Deformed due to several hits to the head. The trapped life essence within unlocks tremendous potential in The Hag's power.
  • Survivors who trigger a Phantasm trap are deafened for 6 seconds.
  • Considerably decreases the tripped Phantasm trap's duration time.
FulliconAddon waterloggedShoe.png
Waterlogged Shoe
No
No
Ultra Rare
A child's shoe, long lost in the bog's waters. The trapped life essence within unlocks tremendous potential in The Hag's power.
  • Survivors within the triggered Trap range will suffer from the Hindered Status Effect.
  • Removes The Hag's ability to teleport to her Traps.
FulliconAddon mintRag.png
Mint Rag
No
No
Ultra Rare
A small piece of cotton torn from the dress worn by Lisa Sherwood on the day she disappeared. The trapped life essence within unlocks tremendous potential in The Hag's power.
  • The Hag can teleport to any Phantasm trap in the level.
  • Phantasm trap teleport has a cooldown of 15 seconds.


Achievements

Main article: Achievements

There are currently 3 Achievements related to The Hag.

Icon Name Description
Ach adeptHag.jpg Adept Hag Achieve a Merciless Victory with The Hag using only her Unique Perks.
Ach evenPunishment.jpg Even Punishment In one trial, teleport to your Phantasm Traps and hit all 4 individual Survivors at least once.
Ach triggered.jpg Triggered With The Hag, successfully cause Survivors to trigger the Phantasm Traps 300 times.

Customisation

Players can customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Hag reaches Level 50 and prestiges.

The Hag's attire includes:

Hair Body Claw

 Prestige

  • Prestige I - Bloody Claws (Claw)
  • Prestige II - Bloody Dreadlock (Hair)
  • Prestige III - Bloody Lisa (Body)


DLC

Main article: Downloadable Content

The Hag is currently part of 1 DLC package:

Available DLC


Trivia

  • The English name Lisa, a shortened version of Elizabeth, means "God's oath; God's promise" or "consecrated to God."
    • Sherwood is of Old English origin and means "from the bright forest" or "bright forest"; in Celtic, it means "wild."
    • Sherwood is also the name of the forest in which the legendary outlaw Robin Hood made his home.
  • The Hag is the first Killer whose Memento Mori animation takes place in third person rather than from her own perspective.
  • The Hag is the first Killer that doesn't attack with an actual weapon, instead using her massive claw.
  • The Hag's profile is smaller than the other Killers, making it much harder for survivors to spot her, but also making it harder for her to see survivors past objects.
  • The Hag's movement speed is the second slowest for Killers (110% of Survivor running speed), only a little faster than the Nurse.
    • This is by now shared by The Huntress IconHelpLoading huntress.png and The Doctor IconHelpLoading doctor.png (Treatment mode).
  • The Hag is the first Killer whose perks are directly associated with a destructible item on the map, Totems IconHelpLoading totem.png. Cleansing these totems will effectively disable her perks.
  • The Hag is the second Killer who is able to place traps, but unlike the Trapper IconHelpLoading trapper.png, she doesn't need to collect them from the map and instead can have up to 10 traps placed at any one time.
  • The Hag is also the second Killer who can teleport, but unlike the Nurse IconHelpLoading nurse.png, survivors have to come within range of her traps and she needs to be close enough to a triggered trap before it expires in order to teleport.
  • Unlike most other Killers, the Hag doesn't step through windows, but rather jumps through them.
  • The Hag seems to be heavily based on the Wendigo, an Algonquian myth that says those who commit cannibalism will become possessed by spirits, deformed and eventually turn insane. This is suggested by The Hag's appearance, Memento Mori, backstory, and a few Hag-related items in the game which talk about cannibalism.
  • The Hag is the shortest Killer
  • The Hag and the Nurse IconHelpLoading nurse.png are the only two Killers to not break Pallets IconHelp pullDown.png/damage Generators IconHelpLoading generators.png with their foot, but with their hand instead.
  • The Hag is one of 9 Killers without glowing, potentially entity-touched eyes.
  • The Hag does not have a standard 32 meter Terror Radius size, instead having one of only 24 meters.
  • The Hag's Phantasms always wear the same customisation option as The Hag herself.
  • The Hag was leaked a couple of weeks prior to her release due to the new Daily Rituals IconHelp dailyRituals.png already having been assigned to some players.

Tips

  • The Hag's perks are tied to only one totem each. Totems with a Hag perk tied to them have a lit candle, and they can also be seen like a generator.
  • The Hag's profile is low to the ground, which you can use to your advantage if you are in areas with tall obstacles that Survivors can't see past.
  • The Hag's traps can be destroyed by the use of a Flashlight.
  • The Hag's traps will not trigger if Survivors сrouch.
    • Traps placed using the Scarred Hand FulliconAddon scarredHand.png will still have collision.
  • Guard objectives by placing traps around generators, totems, gates, etc.
  • You can also use the Hag's traps more aggressively, by placing traps near pallets and windows near objectives, so if you do chase someone, you have the advantage of travelling through obstacles instantly.
  • Like the Trapper IconHelpLoading trapper.png, the Hag's traps can be seen if they are out on the open, especially under bright light or on a clean surface. It is recommended that you place traps in grass or behind line of sight.
  • You can play mind games with Survivors: A Survivor may run from a triggered trap, but instead of teleporting to it, you can attack the Survivor normally as they run from the Phantasm.
  • Traps will create a false Terror Radius when triggered, even without The Granma's Heart FulliconAddon granmasHeart.png Add-on. You can use this to approach the area of a triggered trap without Survivors knowing you are doing so.
    • The Granma's Heart FulliconAddon granmasHeart.png Add-on will fully mask your Terror Radius, however, making this much easier to do.


Gallery

For more go to the Hag's Gallery


The Survivors IconHelpLoading survivor.png
DF charSelect portrait.png Dwight Fairfield MT charSelect portrait.png Meg Thomas CM charSelect portrait.png Claudette Morel JP charSelect portrait.png Jake Park NK charSelect portrait.png Nea Karlsson LS charSelect portrait.png Laurie Strode
AV charSelect portrait.png Ace Visconti BO charSelect portrait.png Bill Overbeck FM charSelect portrait.png Feng Min DK charSelect portrait.png David King QS charSelect portrait.png Quentin Smith FS charSelect portrait.png David Tapp
GS charSelect portrait.png Kate Denson
The Killers IconHelpLoading killer.png
TR charSelect portrait.png Evan MacMillan - Trapper WR charSelect portrait.png Philip Ojomo - Wraith HB charSelect portrait.png Max Thompson Jr. - Hillbilly NR charSelect portrait.png Sally Smithson - Nurse SH charSelect portrait.png Michael Myers - Shape HA charSelect portrait.png Lisa Sherwood - Hag
DO charSelect portrait.png Herman Carter - Doctor BE charSelect portrait.png Anna - Huntress CA charSelect portrait.png Junior Sawyer - Cannibal SD charSelect portrait.png Freddy Krueger - Nightmare FK charSelect portrait.png Amanda Young - Pig GK charSelect portrait.png Jeffrey Hawk - Clown
Unseen Characters
A. Azarov Aizeyu Alex Andrew Smithson Andy Anna's Mother
Archie MacMillan The "Bad Man" Benedict Baker The "Catatonic Boy" Cecil Adams Clyde
Donna Dr. Sam Loomis Drayton Sawyer Dylan The Entity Evelyn Thompson
Father Campbell Franklin Hardesty Gideon John Kramer Harvey Kavanagh Jill Tuck John Kramer
Judith M. Myers Kenneth's Parents Max Thompson Sr. Mary Jenner - The "Anxious Girl" Murf Nancy Holbrook
Nubbins Sawyer Nurse Moris Otto Stamper Patrick Spencer Philip Elliott Sally Hardesty
Sassy Sujan Vigo
Unused Characters
The Smasher The Teacher
Speculated Characters
The Scream / The Actor John Kramer - The Jigsaw Sidney Prescott
Promotional Content