Current Event: The Eternal Blight
21 October - 4 November 2020
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Dbd-journal-hatch.png Quotes left.png This hatch I found baffles me. As I witnessed the last Survivor being, yet again, the victim of the dreaded hook I stumbled upon it as I slowly backed away. I finally found my keyhole. With my last strength I opened it, entered its tunnels and somehow found my way to the campfire. Now I sit here contemplating its purpose. Is hope more important for the Entity than I thought? Is this hatch just a treat you give a dog to as encouragement? For now I take what I can get. Quotes right.png
~ Benedict Baker's Journal
Quotes left.png On one rare occasion, I encountered an alternative way to escape. It suddenly dawned on me that I was the only remaining Survivor Quotes right.png
~ A Note signed 'V.' (potentially Vigo)

The Hatch, originally (and still on Add-ons) known as the "Black Lock", is one of the two potential ways for Survivors Survivors}} to escape a Trial in Dead by Daylight Dead by Daylight}}.


IconHelpLoading hatch.png

The Hatch will always be available as a last resort of escape for the last Survivor standing in case they could not open either of the Exit Gates Exit Gates}} or not even power them at all.

If there are multiple Survivors still alive, special spawn conditions apply and the Hatch requires a Key Key}} to open it prematurely.

Opening the Hatch

Last Survivor Standing

The Hatch will always open for the last Survivor standing.

Using Keys

Manually opening the Hatch requires a Key Key}}. Opening it will cause the Key-bearer to automatically jump in and escape, leaving it open for 30 seconds for any other Survivor to escape as well, after which it will close shut again, but without triggering the Endgame Collapse.

A Key is therefore required to complete the "Where Did They Go ?!?" Achievement.

Closing the Hatch

Originally and up to Patch 2.7.0, the Hatch could not be closed manually by any means and required at least 2 Generators to have been completed in order for it to be even available to the last remaining Survivor.
Survivors therefore had an incentive to try and at the very least complete those two Generators in case of Hatch-play.

Triggering Endgame Collapse

If the Killer closes the open Hatch, the Game will trigger the Endgame Collapse Endgame Collapse}}, powering-up the Exit Gates Exit Gates}} and the Hatch will remain shut unless the remaining Survivor(s) have another Key, allowing it to be re-opened.

Hatch Grabs

Before Killers were able to close the Hatch, they had the ability to grab a Survivor mid-jump and hoist them onto their shoulder.<brThis ability was disabled with the introduction of the Hatch-closing Mechanic.

Hatch-closing Mechanic

During the 2.0.0 PTB, the Hatch could be closed by the Killer.

The Hatch-closing Mechanic received two iterations on the Public Test Build:

  1. Closing the Hatch required the last Survivor to repair another Generator in order to re-open the Hatch.
  2. Closing the Hatch powered all remaining Generators, requiring the last Survivor to open an Exit Gate Exit Gate}} instead.

The first Hatch-closing mechanic was ultimately not implemented into Patch 2.0.0 as the Developers and part of the Community were not satisfied with how the changes had played out in the Public Test Build.<brIt also opened up other problems which lead to the Developers deciding to revisit the entire end-game situation instead of just the Hatch alone.

Spawn Location

The Hatch will spawn in a randomly selected location on the Map at the very start of the Trial and remain invisible and non-interact-able to both the Survivors and the Killer until specific conditions are met.

This allows for it to be tracked with a Rainbow Map Rainbow Map}} or a regular Map (Item) Map (Item)}} equipped with the Black Silk Cord Black Silk Cord}} Add-on, even though it is still invisible to the Players.

The Hatch will reveal its location once open by emitting a peculiar sound:

As of Patch 4.2.0, it is possible to influence the spawn location of the Hatch using either of two Offerings Offerings}}:


The Hatch will become visible whenever the number of fully repaired Generators Generators}} exceeds the number of living Survivors by 1:

  • 4 Survivors remaining: 5 repaired Generators / Exit Gates Exit Gates}} are powered
  • 3 Survivors remaining: 4 repaired Generators / 1 Generator left
  • 2 Survivors remaining: 3 repaired Generators / 2 Generators left
  • 1 Survivor remaining: Spawns and opens regardless of how many Generators remain to be repaired.


There are currently five Achievements related to the Hatch.

Icon Name Description
Agonising Escape}}
Agonising Escape Hidden: Crawl your way out of the Exit Gates Exit Gates}} or into the Hatch Hatch}}.
Backdoor Escape}}
Backdoor Escape Hidden: Escape from a Trial through the Hatch Hatch}}.
Denied! Close the Hatch Hatch}} 30 times.
Outrun Evil}}
Outrun Evil Crawl your way out through the Hatch Hatch}}.
Where Did They Go?!?}}
Where Did They Go?!? Hidden: With any Survivor, arrange for all Survivors to escape through the Hatch Hatch}} in a single Trial.

Requires the use of either the Skeleton Key Skeleton Key}} or the Dull Key Dull Key}} and the repair of all 5 Generators Generators}} to make the Hatch visible and interactable.

Change Log

Patch 2.7.0

  • The Hatch now always spawns and opens when there is only one last Survivor remaining in the Trial (used to only spawn and open if there were at least 2 repaired Generators).
  • The Killer may close an open Hatch, which will initiate the Endgame Collapse and require a Key for it to be re-opened by the Survivor.
  • Killers can no longer perform a Hatch Interrupt.


  • The original name "Black Lock" stems from an earlier concept version back when the Hatch mechanic was not conceived yet and instead there would have been several "Black Locks" distributed across the Map, that could be unlocked with the Skeleton Key.
  • Up to Patch 2.7.0, much like with Windows Windows}}, the Killer could interrupt a Survivor in the process of jumping into the Hatch. If timed correctly, the Survivor would be grabbed out of the Hatch and hoisted onto the Killer's shoulder, regardless of the Survivor's current Health State.
  • During one of their weekly Streams, Developers Dave and Ash revealed the Hatch having a deep connection with a particular Character. Said Character has been mentioned at least at some point in the Game.
  • If a Survivor opens the Hatch while there are still generators remaining and the Killer closes the Hatch, the Endgame Collapse will initiate and the Exit Gates will be powered, regardless of how many Generators remain.

Audio Sequence

The following audio file shows the entire sequence of the Hatch's behaviour in-game:


IconStatusEffects sleepPenalty.png Alarm Clocks IconPowers trap.png Bear Traps IconHelp breakableDoors.png Breakable Walls IconHelp cagesOfAtonement.png Cages of Atonement
Dbd-gameplay-crate.png Chests IconPerks spiesFromTheShadows.png Crows IconFavors murkyReagent.png Dark Mist IconHelp exitGates.png Exit Gates
IconHelpLoading generators.png Generators IconHelpLoading hatch.png Hatch IconHelpLoading hook.png Hooks IconHelp jigsawBoxes.png Jigsaw Boxes
IconHelp lockers.png Lockers IconFavors quarterMoonBouquet.png Moonlight IconHelp pullDown.png Pallets IconHelp poolsOfDevotion.png Pools of Devotion
IconHelpLoading totem.png Totems IconHelp window.png Windows