Anna

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A figure clad in the head of a hare. A most disturbing sight. This new foe holds something human within her. Some shards of ordinary life. She seems to be a hunter. I have met many different beings in this place, but this is the first one with a natural skill of hunting. In any other place one could deem it a talent. But her knack for tracking, capturing and killing is something else here. There is something else in her too, she seems to seek something.
~ Unknown (Potentially Benedict Baker)
The Huntress
BE charSelect portrait2.png
Name
Anna
Alt. Name
Анна (Russian) | "Bear"
Gender
Female
Ethnicity
Russian
Realm
Red Forest
Power
Hunting Hatchets
Weapon
Broad Axe
Speed
110% | 4.4m/s
DLC
A Lullaby For The Dark
Voice Actor
Amélie Leguiader

Anna (Russian: Анна) or "The Huntress" is one of 10 Killers in Dead by Daylight IconHelp DBDlogo.png.

She was featured as a part of the A Lullaby For The Dark Chapter.

Background

Portrait huntress.png

As soon as Anna was able to walk, her mother started teaching her how to survive a harsh, solitary life in the northern woods. Living in such an extremely remote and dangerous area required skill and resilience. When sunlight became too dim for productive activities, they would take refuge in their house, a sturdy old cabin constructed to resist the toughest winters. Close to the hearth’s warmth, Anna would rest in her mother’s arms, surrounded by the few wooden toys and masks she had crafted for her. Drifting off to sleep with stories and lullabies, she dreamt happy dreams, ignorant of the events that would soon change everything.

Anna and her mother were stalking a great elk through the woods. They knew it was dangerous prey, but it had been a particularly difficult winter and they were almost out of food. The specter of starvation frightened them more than any forest creature. Without warning, the elk reared, bellowed and charged at Anna. She was paralyzed with fear as the whole world seemed to shake under the immense beast’s pounding hooves. The elk was close enough for Anna to see the murderous fury in its eyes when her mother threw herself in its path, axe in hand. A bloodcurdling scream escaped from her lips as the elk impaled her upon its antlers and hoisted her into the air. With all her strength, she brought her axe down on its head again and again while it tried to shake her loose. With a sickening crack, the antlers snapped and Anna’s mother was free. The beast collapsed.

Anna was too small to move her mother’s broken body, so she sat with her in the clearing where she had fallen. To distract her from the dying elk’s cries, Anna’s mother held her and hummed her favorite lullaby. They stayed like that, the huntress and the elk getting quieter and colder, until Anna was alone in the silent forest. Eventually she stood up and started the long walk back home.

Still a child, she knew just enough about life in the frozen forest to survive. She followed her instincts and became one with the wild. She got older and stronger and practiced her hunt. As she grew into a dangerous predator, her humanity became a half-remembered dream.

She widened her territory and lived off her hunts. She worked her way up through squirrels and hares and mink and foxes. Eventually she grew tired of them and hunted more dangerous animals like wolves and bears. When unsuspecting travelers came through her woods, she discovered her new favorite prey: humans. Unlucky souls who strayed into her territory were slaughtered like any other animal. She liked to collect their tools and colorful garments and especially toys when there were little ones. But she could never bring herself to kill the little girls.

Girls she would take back to her house, deep in the woods. They were precious, and looking at them woke up something deep in her heart. She craved the closeness of a loved one, a child of her own. Among the pillaged wooden toys, dolls and story books she couldn’t read, the girls would be tied by the neck with a rough and chafing rope fastened firmly to the wall. She couldn’t let them wander off, or they would surely die outside.

Every time, the girls would waste away and die of cold or starvation or sickness. Every time, it plunged Anna deeper into pain and sorrow and madness. She was compelled to try again, and started raiding the nearest villages to slaughter families and kidnap their daughters. She wore one of the animal masks her mother crafted for her so many years earlier to try to calm the frightened children. Villagers spread the legend of a half-beast lurking in Red Forest: The Huntress, who killed men and ate little girls.

War eventually came to the forest. German soldiers began to pass through, on the march to attack the collapsing Russian Empire. During these dark times, there were no more travelers. The villagers had abandoned their homes, and no more little ones to be found; only soldiers. Many of them were found with violent axe wounds. Whole groups disappeared mysteriously. Once the war was over, the rumors of The Huntress disappeared with it, engulfed by the Red Forest.

Huntress' Perks

These are perks which start off only appearing in the Huntress' Bloodweb IconHelp bloodweb.png. After achieving level 30, teachable versions of these perks can be found:

  • Beast Of Prey - level 30
  • Territorial Imperative - level 35
  • Hex: Huntress Lullaby - level 40

If obtained other Killers are able to find the Huntress' Perks in their Bloodwebs from that point on.

The Huntress' Perks revolve around the hunt of the prey, to track and find so that she can get close enough to make the kill.

Icon Name Description
BeastOfPrey.gif
Beast Of Prey

Your lust for a kill is so intense that your connection with the Entity IconHelp entity.png is momentarily lost, making you totally unpredictable. The Red Stain disappears for 15/20/25 seconds when Bloodlust activates.

Beast of Prey has a cooldown of 120 seconds.

"Where did she go?"

Unique to The Huntress until Level 30, at which point its Teachable version can then be learned and taught to the other Killers.

TerritorialImperative.gif
Territorial Imperative

Unlocks potential in one's Aura reading ability. Survivors' Auras IconHelp auras.png are revealed to you for 3 seconds when they enter the Basement IconHelp basement.png and you are more than 32 metres away from the Basement entrance.

Territorial Imperative can only be triggered once every 60/45/30 seconds.

"We're not safe anywhere..."

Unique to The Huntress until Level 35, at which point its Teachable version can then be learned and taught to the other Killers.

HexHuntressLullaby.gif
Hex: Huntress Lullaby

A Hex rooting its power in despair. Your hunt is an irresistible song of dread which muddles your prey’s attention. Survivors receive a 2/4/6 % regression penalty when missing any Skill Check IconHelp skillChecks.png.

Each time a Survivor is hooked, Huntress Lullaby grows in power:

  • 1 to 4 Tokens: Time between the Skill Check warning sound and the Skill Check becomes shorter.
  • 5 Tokens: No Skill Check warning.

The Hex effects persist as long as the related Hex Totem IconHelpLoading totem.png is standing.

"That song, it drives me crazy!"

Unique to The Huntress until Level 40, at which point its Teachable version can then be learned and taught to the other Killers.

Load-out

Broad Axe

BE W01.png
The Broad Axe is a Primary weapon for the Huntress. A traditional axe with a large and heavy head, suitable for squaring logs and planks.
  • Like the Doctor IconHelpLoading doctor.png in Punishment mode, she holds her weapon with both hands.
    • She also swings with both hands.
  • When she hits a Survivors IconHelp injured.png, she wipes the blood off the axe with her arm. This is similar to the Trapper IconHelpLoading trapper.png, only that he wipes his weapon over his arm and the Huntress wipes it under.

Hunting Hatchets

FulliconPowers huntingHatches.png

A skill taught by her mother and mastered in the wild. The Huntress can throw Hatchets with deadly precision.

  • Start the trial with 5 Hatchets.
  • Charge throw for maximum throwing speed.
  • Can cancel Hatchet throw.
  • Hatchets are consumed on use.
  • Refill Hatchets at Lockers IconHelp lockers.png.
  • The Huntress hums from 45m to 20m, Terror Radius starts from 20m.
  • Slightly decreased movement speed.

Hunting Hatchets Add-ons

Icon Name Stacks? Tinkerer? Rarity Description
FulliconAddon coarseStone.png
Coarse Stone
No
No
Common
This stone is too coarse to do any good. A blade damaged by it inflicts awful open wounds.
  • Hit target suffers from the Hemorrhage Status Effect for 30 seconds.
FulliconAddon berusToxin.png
Berus Toxin
No
No
Common
A toxin applied to the Hatchets' blades. The Berus snake toxin causes tiredness in such a small amount.
  • Hit target suffers from the Exhaustion Status Effect for 30 seconds.
FulliconAddon bandagedHaft.png
Bandaged Haft
Yes
Yes
Common
First-aid bandages securely rolled and attached to the Hatchets' hafts.
  • Slightly decreases cooldown time between Hatchet throws.
FulliconAddon amanitaToxin.png
Amanita Toxin
Yes
No
Common
A toxin applied to the Hatchet's blades. The Amanita mushrooms' toxin numbs the mind.
  • Hit target suffers from the Blindness Status Effect for 30 seconds.
FulliconAddon yewSeedBrew.png
Yew Seed Brew
Yes
No
Uncommon
A toxic brew applied to the Hatchets' blades. The thick brew is mainly composed of yew seeds which give it paralytic capabilities.
  • Hit target suffers from the Hindered Status Effect for 15 seconds.
FulliconAddon shinyPin.png
Shiny Pin
Yes
No
Uncommon
A copper pin defaced beyond recognition yet polished to a high sheen. Pillaged from a particularly difficult prey.
  • Slightly increases your movement speed while winding up your throw action.
FulliconAddon oakHaft.png
Oak Haft
Yes
Yes
Uncommon
A polished haft which allows for a quick and sly manipulation of the deadly tool.
  • Moderately decreases cooldown time between Hatchet throws.
FulliconAddon mannaGrassBraid.png
Manna Grass Braid
Yes
No
Uncommon
A circular decorative braid made from manna grass. This memory of a list little one fills The Huntress with rage and focus.
  • Moderately decreases Hatchet wind up time.
FulliconAddon leatherLoop.png
Leather Loop
No
No
Uncommon
This leather strip tied into a loop can be attached to a belt to allow easy transportation of tools.
  • Start with 1 extra Hatchet.
  • Increases maximum carried Hatchet amount by 1.
FulliconAddon fineStone.png
Fine Stone
No
No
Uncommon
This puck shaped honing tool can be used to sharpen the Hatchets' blades and inflicts clean wounds.
  • Hit target suffers from the Hemorrhage Status Effect for 60 seconds.
FulliconAddon deerskinGloves.png
Deerskin Gloves
Yes
Yes
Uncommon
Cured leather gloves that protect the hands and give a sure grip.
  • Moderately decreases Hatchets reload time at a Locker.
FulliconAddon yewSeedConcoction.png
Yew Seed Concoction
Yes
No
Rare
A toxic concoction applied to the Hatchets' blades. The muddy concoction is mainly composed of yew seeds which give it paralytic capabilities.
  • Hit target suffers from the Hindered Status Effect for 30 seconds.
FulliconAddon venomousConcoction.png
Venomous Concoction
No
No
Rare
A toxic concoction applied to the Hatchets' blades. The murky concoction is mainly composed of Berus snake venom which gives it fatiguing capabilities.
  • Hit target suffers from the Exhaustion Status Effect for 90 seconds.
FulliconAddon rustyHead.png
Rusty Head
Yes
No
Rare
These Hatchets' heads are covered with crusty and volatile rust spots that make injuries particularly difficult to heal from.
  • Hit target suffers considerably from the Mangled Status Effect for 120 seconds.
FulliconAddon pungentFiale.png
Pungent Fiale
No
No
Rare
The clear liquid has a very particular stench that can be recognised and tracked by some animals.
  • Lockers' Auras are shown to you when within a 36 metre range.
FulliconAddon flowerBabushka.png
Flower Babushka
Yes
No
Rare
A clean and colourful handkerchief adorned with a flower pattern. This memory of a lost little one fills The Huntress with rage and focus.
  • Considerably decreases Hatchets wind up time.
FulliconAddon infantryBelt.png
Infantry Belt
No
No
Very Rare
A sturdy utility belt pillaged from a soldier. Its multiple leather loops and holsters are useful to transport tools.
  • Start with 2 extra Hatchets.
  • Increases maximum carried Hatched amount by 2.
FulliconAddon glowingConcoction.png
Glowing Concoction
No
No
Very Rare
An otherworldly concoction that faintly glows a foreboding light.
  • Hit victims' Auras are shown to you for 5 seconds.
FulliconAddon begrimedHead.png
Begrimed Head
Yes
No
Very Rare
These Hatchets' heads are stained with a foul substance that afflicts anyone who it touches with debilities.
  • Hit target suffers considerably from the Mangled Status Effect for 120 seconds.
  • Moderately decreases the repair speed of Survivors injured by the Hatchet.
FulliconAddon iridescentHead.png
Iridescent Head
No
No
Ultra Rare
A glass-like Hatchet head molded from The Fog itself. The blade is warm and reverberating with The Entity's power.
  • Inflicts dying upon the victim.
  • Reduces maximum carried Hatchet amount by 4.

"The iridescent glass cuts through flesh and soul."

Achievements

Main article: Achievements

There are currently 3 achievements related to the Huntress.

Icon Name Description
ACH Adept Huntress.jpg Adept Huntress Achieve a merciless victory with The Huntress using only her 3 unique perks.
ACH Swirling Death.jpg Swirling Death Throw 1000 Hatchets.
ACH Skilled Huntress.jpg Skilled Huntress Down Survivors 20 times with The Huntress' Hatchets further than 24 meters.

Customization

Players may customise their character by choosing one outfit style from each category. Blood-stained attire is obtained after the Huntress reaches level 50 and prestiges.

Some items of clothing can only be worn if the appropriate DLC is owned.

The Huntress attire includes:

Head Body Weapon

 Prestige

  • Prestige I - Bloody Broad Axe (Weapon)
  • Prestige II - Bloody Hare (Head)
  • Prestige III - Bloody Pillager's Sarafan (Body)

DLC

Main article: Downloadable Content

The Huntress is currently part of 2 DLC package:

Available DLC

Trivia

  • The Huntress was called Bear at some point during development, hence the BE tag in her file names.
  • The Huntress is the first and currently only Killer to have a ranged attack.
  • The Huntress is the third female Killer.
    • The other two Killers are the Nurse IconHelpLoading nurse.png and the Hag IconHelpLoading hag.png.
    • Just like them, she also has a decreased movement speed.
  • The Lullaby sung by The Huntress is a Russian lullaby called "баюшки баю" (Bayushki Bayu).
    • It warns children to not sleep on the edge of their bed, otherwise a wolf will come and drag them into the woods.
  • The Huntress is the only playable Character who has an unknown surname.
  • The Huntress is the third Killer to wear face masks.
  • The Huntress is only Killer that involves the Lockers IconHelp lockers.png because of her power.
  • The Huntress is voiced by Emily who also sung the Lullaby.
  • The Huntress is currently the only Killer to swing her primary Weapon with both hands.
  • The Huntress is one of 7 Killers without glowing eyes, the others being The Trapper IconHelpLoading trapper.png, The Nurse IconHelpLoading nurse.png, The Shape IconHelpLoading shape.png, The Hag IconHelpLoading hag.png, The Cannibal IconHelpLoading cannibal.png and The Nightmare IconHelpLoading nightmare.png.
  • Insidious IconPerks insidious.png and Monitor & Abuse IconPerks monitorAndAbuse.png do not affect her humming as it is independent from the Terror Radius and unaffected by any Perks that change it.
  • The Huntress is the tallest female killer.
  • The Huntress' sings her Lullaby deeper and more menacingly when she's not in a chase for an extended period of time.
  • The Huntress' Hare mask might be inspired from similar masks worn by the Spider Splicers in games of the BioShock franchise.
  • The Huntress is heard grunting when she attacks or throws her hatchet.
  • The Huntress is ambidextrous.
  • The Huntress wears a silver ring on the middle finger of her left hand, similar to Ace Visconti.
  • The Huntress is one of the most human-looking Killers in the game, as she doesn't have any unnatural alterations to her appearance like most of the other Killers.

Tips

  • Try winding up a Hatchet when you think a Survivor will drop a Pallet. If they drop it, you have a semi-guaranteed hit with your Hatchet.
  • The same applies to Windows, if a Survivor is about to jump through a Window, try hitting them with a Hatchet.
  • Try using the sound of a fully charged Hatchet to throw nearby Survivors off of your exact location.

Gallery

For more go to Huntress' Gallery

SURVIVORS
IconChar dwight.png Dwight Fairfield IconChar meg.png Meg Thomas IconChar claudette.png Claudette Morel IconChar jake.png Jake Park IconChar nea2.png Nea Karlsson Laurie Strode.png Laurie Strode
AV charSelect portrait2.png Ace Visconti BO charSelect portrait.png Bill Overbeck FM charSelect portrait.png Feng Min DK charSelect portrait2.png David King QS charSelect portrait.png Quentin Smith
Nothing.png
KILLERS
IconChar theTrapper.png Evan MacMillan - Trapper IconChar theWraith.png Philip Ojomo - Wraith IconChar theCrooked.png Max Thompson Jr. - Hillbilly IconChar theNurse2.png Sally Smithson - Nurse SH charSelect portrait2.png Michael Myers - Shape IconChar hag2.png Lisa Sherwood - Hag
DO charSelect portrait.png Herman Carter - Doctor BE charSelect portrait2.png Anna - Huntress CA charSelect portrait.png Junior Sawyer - Cannibal SD charSelect portrait.png Freddy Krueger - Nightmare
Nothing.png
UNSEEN CHARACTERS
A. Azarov Aizeyu Alex Andrew Smithson Andy Anna's Mother
Archie MacMillan The "Bad Man" Benedict Baker The "Catatonic Boy" Clyde Donna
Dr. Sam Loomis Drayton Sawyer Dylan The Entity Evelyn Thompson Father Campbell
Franklin Hardesty Harvey Kavanagh Judith M. Myers Max Thompson Sr. Mary Jenner - The "Anxious Girl" Murf
Nancy Holbrook Nubbins Sawyer Nurse Moris Otto Stamper Patrick Spencer Philip Elliott
Sally Hardesty Sassy Sujan Vigo
Nothing.png
UNUSED/SPECULATED CHARACTERS
Actor Kate Denson Sidney Prescott Smasher Teacher