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Killers

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Dbd-journal-killers.png These things differ from time to time. But each acts in a similar manner, and with similar human physical traits. But they are more reminiscent of beasts of burden even though I can spot some flicker of humanity. With scars and marks on their skin and body. As if they have been self-mutilating themselves. They even look dead. I fail to see some humanity in them. They are bent on finding me. But somehow they refrain from killing me. Instead I am hung from one of those dreaded hooks. I keep asking myself why they do not snuff the life out me themselves. But someone must control them. Might they do someone else’s biddings?

I keep trying to understand them at the same time as they stalk me. I try finding something that can pinpoint their purpose. I wonder if they might be punished? But in that case, am not I in the same position? Being punished for something, as I try to escape and find some way out of here. They play their role. Without any diversions, they are like a machine that is set on finding any living soul. Are they without hope? Who do they serve? Is there even a master? I have never seen them rest or stop. They hunt until the hooks are occupied. But where do they go after that? Trying to find some answers is one of the few things that keep me sane. For now. If you stumble upon one of these beings you must run and you must hide. Without any sound.''

~ Benedict Baker's Journal, Nov. 1896
IconHelp sounds.png Catch meat. Sacrifice meat. Appease The Entity.
~ The Voices
IconHelpLoading killer.png

The Killers are Characters IconHelpLoading players.png in Dead by Daylight IconHelp DBDlogo.png.


Overview

It is highly recommended to thoroughly read up on both Killers and Survivors to fully understand both sides. For tips on playing Killer, please refer to this section of the Wiki: Playing Killer: Tips and Tricks
IconHelpLoading killer.png They must hunt and kill the prey set in front of them. Some go willingly, others need to be convinced.
~ Benedict Baker

The Killers have been tasked by The Entity IconHelp entity.png to hunt down and sacrifice every Survivor IconHelpLoading survivor.png before they can escape.
In order to achieve this objective, a Killer should do the following:

  • Patrol the area and find Survivors.
  • Chase, injure and catch Survivors before they escape.
  • Carry Survivors to a sacrificial Hook and hang them there for The Entity to consume.

Meanwhile, Survivors will be attempting to repair 5 Generators IconHelpLoading generators.png in order to power the 2 Exit Gates IconHelp exitGates.png and make their escape. Killers should do everything in their power to stop them.


List of Killers

There are currently 20 playable Killers:

Evan MacMillan - Trapper
AK TR charPreview portrait.png
Philip Ojomo - Wraith
AK WR charPreview portrait.png
Max Thompson Jr. - Hillbilly
AK HI charPreview portrait.png
Herman Carter - Doctor
IK DO charPreview portrait.png
Anna - Huntress
JK HU charPreview portrait.png
Bubba Sawyer - Cannibal
JK CA charPreview portrait.png
Freddy Krueger - Nightmare
EK NI charPreview portrait.png
Jeffrey Hawk - Clown
GK CL charPreview portrait.png
Rin Yamaoka - Spirit
HK SP charPreview portrait.png
Adiris - Plague
MK PL charPreview portrait.png
Danny Johnson - Ghost Face
OK GH charPreview portrait.png
Demogorgon - Demogorgon
QK DE charPreview portrait.png
Caleb Quinn - Deathslinger
UK DE charPreview portrait.png
Pyramid Head - Executioner
WK EX charPreview portrait.png


List of Killer Powers

Survivors have their Items, Killers have their Powers, of which each one is unique and creates a very unique and distinct play style for each Killer:

IconPowers trap.png
The Trapper
IconPowers bell.png
The Wraith
IconPowers chainsaw.png
The Hillbilly
IconPowers stalker1.png
The Shape
IconPowers cartersSpark.png
The Doctor
IconPowers huntingHatchets.png
The Huntress
IconPowers bubbasChainsaw.png
The Cannibal
IconPowers dreamDemon.png
The Nightmare
IconPowers yamaokasHaunting.png
The Spirit
IconPowers feralFrenzy.png
The Legion
IconPowers vilePurge.png
The Plague
IconPowers nightShroud.png
The Ghost Face
IconPowers ofTheAbyss.png
The Demogorgon
IconPowers theRedeemer.png
The Deathslinger
IconPowers ritesOfJudgement.png
The Executioner


List of Killer Perks

Icon Name Description Character
IconPerks aNursesCalling.png A Nurse's Calling

Unlocks potential in one's Aura-reading ability.

The Auras IconHelp auras.png of Survivors who are healing or being healed are revealed to you when they are within a range of 20/24/28 metres.

"Still attached to the fragments of her past life, she is drawn to those in need of help."

Nurse
BK NU charSelect portrait.png
IconPerks agitation.png Agitation

You get excited in anticipation of hooking your prey.

Increases your Movement speed while transporting bodies by 6/12/18 %.

While transporting a body, your Terror Radius is increased by 12 metres.

"At some point, the excitement of hooking one of us becomes more important than the desire to kill us."

Trapper
AK TR charSelect portrait.png
IconPerks bamboozle.png Bamboozle

Your vault speed is 5/10/15 % faster.

Performing a vault action calls upon The Entity IconHelp entity.png to block that vault location for 8/12/16 seconds.

Only one vault location may be blocked in this way at any given time. The vault location is blocked only for Survivors.

Bamboozle does not affect Pallets IconHelp pullDown.png.

Clown
GK CL charSelect portrait.png
IconPerks barbecueAndChilli.png Barbecue & Chilli

A deep bond with The Entity IconHelp entity.png unlocks potential in one's Aura-reading ability.

After hooking a Survivor, all other Survivors' Auras IconHelp auras.png are revealed to you for 4 seconds when they are farther than 40 metres from the Hook IconHelpLoading hook.png.

  • Each time a Survivor is hooked for the first time, gain a 25 % stack-able bonus to all Bloodpoint gains up to a maximum of 50/75/100 %.

The bonus Bloodpoints are only awarded post-Trial.

"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer

Cannibal
JK CA charSelect portrait.png
IconPerks beastOfPrey.png Beast of Prey

Your lust for a kill is so intense that your connection with The Entity IconHelp entity.png is momentarily lost, making you totally unpredictable.

Grants the Undetectable IconStatusEffects undetectable.png Status Effect after gaining Bloodlust IconHelp bloodlust.png Tier I. The Status Effect is removed once you lose Bloodlust.

Gain 30/40/50 % more Bloodpoints IconHelp bloodpoints.png for actions in the Hunter Category.


"Where did she go?"

Huntress
JK HU charSelect portrait.png
IconPerks bitterMurmur.png Bitter Murmur

Unlocks potential in one's Aura-reading ability.

Each time a Generator IconHelpLoading generators.png is fully repaired, Survivors within 16 metres of the completed Generator will be revealed for 5 seconds.

When the last Generator is fully repaired, all the Survivors' Auras IconHelp auras.png are revealed for 5/7/10 seconds.

All
IconPerks bloodEcho.png Blood Echo

The agony of one is inflicted on others.

When hooking a Survivor, all other injured Survivors suffer from the Haemorrhage IconStatusEffects bleeding.png Status Effect until healed and the Exhausted IconStatusEffects exhausted.png Status Effect for 45 seconds.

Blood Echo can only be triggered once every 80/70/60 seconds.

"Attack an enemy with precision and their allies will feel it." — Renjiro's Doctrine 6:3

Oni
SK ON charSelect portrait.png
IconPerks bloodWarden.png Blood Warden

As soon as the Exit Gate IconHelp exitGates.png is opened, Blood Warden is activated. The Auras IconHelp auras.png of any Survivors located within Exit Gate areas are revealed to you.

Once per Trial, hooking a Survivor while Blood Warden is active calls upon The Entity IconHelp entity.png to block both Exits for all Survivors for 30/40/60 seconds.

"This is my world. And you can't ever leave." — Freddy Krueger

Nightmare
EK NI charSelect portrait.png
IconPerks bloodhound.png Bloodhound

Like a hunting scent hound, you smell traces of blood at a great distance.

Fresh Blood Stains are considerably more discernible than normal and can be tracked for 2/3/4 seconds longer than normal.

"Pebbles shimmering in the moonlight; my life drips down in a trail so easy to follow."

Wraith
AK WR charSelect portrait.png
IconPerks brutalStrength.png Brutal Strength

Your great strength allows you to shred through your prey's defences.

Destroy dropped Pallets IconHelp pullDown.png and damage Generators IconHelpLoading generators.png 10/15/20 % faster.

"It's more than muscles. A dark power motivates the beast."

Trapper
AK TR charSelect portrait.png
IconPerks corruptIntervention.png Corrupt Intervention

Your prayers invoke a dark power that meddles with the Survivors' chances of survival.

3 Generators located farthest from you are blocked by The Entity IconHelp entity.png for 80/100/120 seconds at the start of the Trial.

Survivors cannot repair the Generators IconHelpLoading generators.png for the duration Corrupt Intervention is active.

"It shall be known across the land that the Gods curse the unfaithful." (The Tablet of Adiris, 3.7)

Plague
MK PL charSelect portrait.png
IconPerks coulrophobia.png Coulrophobia

Your presence alone instils great fear.

Survivors within your Terror Radius have a 30/40/50 % penalty to the Healing progression speed.

Clown
GK CL charSelect portrait.png
IconPerks cruelLimits.png Cruel Limits

Your ties to the otherworldly manifest when your prey attempts to get away.

Each time a Generator IconHelpLoading generators.png is repaired, all Windows IconHelp window.png and vault locations within a radius of 24 metres from the completed Generator are blocked for all Survivors for the next 20/25/30 seconds.

"The specimen seems to be able to affect the state of nearby objects, as if they existed in some other form within a dimension alternate to our own." — Hawkins National Laboratory

Demogorgon
QK DE charSelect portrait.png
IconPerks darkDevotion.png Dark Devotion

The display of your Powers creates a whirlwind of panic that spreads throughout the land.

You become obsessed with one Survivor. Hitting the Obsession IconHelp obsession.png with a Basic Attack causes the Obsession to emit a Terror Radius of 32 metres for 20/25/30 seconds.

You are granted the Undetectable IconStatusEffects undetectable.png Status Effect for the duration. The Obsession hears the Terror Radius they emit for the duration.

You can only be obsessed with one Survivor at a time.

"And terror shall take hold of a defiant non-believer, who shall falsely announce my arrival." (The Tablet of Adiris, 48.9)

Plague
MK PL charSelect portrait.png
IconPerks deadMansSwitch.png Dead Man's Switch

You become obsessed with one Survivor.

After hooking the Obsession IconHelp obsession.png, Dead Man's Switch activates for the next 35/40/45 seconds.

While activated, any Survivor that stops repairing a Generator IconHelpLoading generators.png before it is fully repaired causes The Entity IconHelp entity.png to block the Generator until Dead Man's Switch's effect ends.

Affected Generators are highlighted by a white Aura IconHelp auras.png.

You can only be obsessed with one Survivor at a time.

"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn

Deathslinger
UK DE charSelect portrait.png
IconPerks deathbound.png Deathbound

Those whose lives are intertwined in darkness are destined to suffer together.

When a Survivor heals another Survivor for one Health State IconStatusEffects healing.png at least 32 metres away from the Killer, the Survivor performing the Healing action will scream, revealing their location and activating Deathbound for the next 60 seconds.

During that time, the Survivor will suffer from the Oblivious IconStatusEffects oblivious.png Status Effect when farther than 16/12/8 metres away from the healed Survivor.

Executioner
WK charSelect portrait.png
IconPerks deerstalker.png Deerstalker

Unlocks potential in one's Aura-reading ability.

Reveals dying Survivors' Auras IconHelp auras.png when standing within 20/28/36 metres.

All
IconPerks discordance.png Discordance

Any time two or more Survivors are working on the same Generator IconHelpLoading generators.png, that Generator's Aura IconHelp auras.png is highlighted in yellow for 8/10/12 seconds.

"Smartasses get killed. We always see to that." — The Legion

Legion
KK LE charSelect portrait.png
IconPerks distressing.png Distressing

Your horrifying emanation strikes at a supernaturally long distance.

Your Terror Radius is increased by 22/24/26 %.

Gain 100 % more Bloodpoints IconHelp bloodpoints.png for actions in the Deviousness Category.

The Bonus Bloodpoints are only awarded during the Trial.

"Bask in their fear."

All
IconPerks dyingLight.png Dying Light

You become obsessed with one Survivor.

Your Obsession IconHelp obsession.png gains a 33 % Action Speed bonus to unhooking and healing other Survivors.

Each time you hook a Survivor that is not the Obsession and the Obsession is alive, gain a Token.

If the Obsession is alive, all others Survivors get a stack-able 2/2.5/3 % penalty to Repair, Healing, and Sabotage speed for each Token.

You can only be obsessed with one Survivor at a time.

"This isn't a man..." — Dr. Sam Loomis

Shape
CK SH charSelect portrait.png
IconPerks enduring.png Enduring

You are resilient to pain.

You reduce the duration of Pallet Stuns by 40/45/50 %.

"He stops at nothing."

Hillbilly
AK HI charSelect portrait.png
IconPerks fireUp.png Fire Up

The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation. Each time the Survivors complete repairs on a Generator, Fire Up grows in power.

  • For each Generator completed, gain a stack-able 3/3.5/4 % buff to Picking-Up, Dropping, Pallet Breaking, Generator Damaging and Vaulting speeds for the remainder of the Trial.

"Now why don't you just fucking die?" — Freddy Krueger

Nightmare
EK NI charSelect portrait.png
IconPerks forcedPenance.png Forced Penance

Those who stand in the way of duty will suffer harsh judgement.

Survivors who take a Protection Hit are inflicted with the Broken IconStatusEffects broken.png Status Effect for 40/50/60 seconds.

Executioner
WK charSelect portrait.png
IconPerks franklinsDemise.png Franklin's Demise

Your vicious Basic Attacks make the Survivors drop their Item IconHelp items.png on impact.

The lost Item is damaged in the fall, losing 0/5/10 % of its base amount of Charges.

"Sally, I hear something. Stop! Stop!" — Franklin Hardesty

Cannibal
JK CA charSelect portrait.png
IconPerks furtiveChase.png Furtive Chase

You become obsessed with one Survivor.

You lurk in the shadows, eliminating your victims one by one.

When your Obsession IconHelp obsession.png is hooked, Furtive Chase receives a Token, up to a maximum of 2/3/4 Tokens.

Each Token decreases your Terror Radius by 4 metres while in a Chase.

When a Survivor rescues the Obsession from a Hook, the rescuer becomes the Obsession. You lose all Tokens if the Obsession is sacrificed or killed.

You can only be obsessed with one Survivor at a time.

"You have no idea what I have planned for you. It'll be in the news for weeks. I'll make sure of that." — The Ghost Face

Ghost Face
OK GH charSelect portrait.png
IconPerks gearhead.png Gearhead

You've got an ear for well-oiled gears.

After hitting a Survivor 2 times with your Basic Attack, Gearhead activates for 20/25/30 seconds.

Each time a Survivor completes a Good Skill Check IconHelp skillChecks.png while repairing, the Generator IconHelpLoading generators.png will be revealed by a yellow Aura IconHelp auras.png for as long as it is being repaired.

"Sometimes a man's best work is what puts him in the grave." — The Prison Warden

Deathslinger
UK DE charSelect portrait.png
IconPerks hangmansTrick.png Hangman's Trick

Your ingenious modifications to Hooks IconHelpLoading hook.png alert you of tampering.

  • Gain a notification when a Survivor begins sabotaging a Hook.

Unlocks potential in one's Aura-reading abilities.

  • While carrying a Survivor, see the Aura IconHelp auras.png of any Survivor within 2/4/6 metres of any Hook.

"No excuses, no equivocations... No crying." — Amanda Young

Pig
FK PI charSelect portrait.png
IconPerks hexDevourHope.png Hex: Devour Hope

A Hex rooting its power on hope. The false hope of Survivors ignites your hunger.

When a Survivor is rescued from a Hook at least 24 metres away, Devour Hope receives a Token.

  • 2 Tokens: Gain a 3/4/5 % Haste IconStatusEffects haste.png Status Effect 10 seconds after hooking a Survivor, for a duration of 10 seconds.
  • 3 Tokens: Survivors suffer from the Exposed IconStatusEffects exposed.png Status Effect.
  • 5 Tokens: Grants the ability to kill Survivors by your own hand.

The Hex effects persist as long as the related Hex Totem IconHelpLoading totem.png is standing.

"If you do nothing, you have their blood on your hands. If you save them, her hunger grows."

Hag
DK HA charSelect portrait.png
IconPerks hexHauntedGround.png Hex: Haunted Ground

Two trapped Hex Totems will spawn in the Trial.

When one of the two trapped Hex Totems is cleansed by a Survivor IconHelpLoading survivor.png, all Survivors suffer from the Exposed IconStatusEffects exposed.png Status Effect for 40/50/60 seconds.

The remaining trapped Hex Totem IconHelpLoading totem.png immediately becomes a Dull Totem.

"Her home became profane."

Spirit
HK SP charSelect portrait.png
IconPerks hexHuntressLullaby.png Hex: Huntress Lullaby

A Hex rooting its power in despair. Your hunt is an irresistible song of dread which muddles your prey's attention.

Survivors receive a 2/4/6 % Regression penalty when missing any Skill Check IconHelp skillChecks.png.

Each time a Survivor is hooked, Huntress Lullaby grows in power:

  • 1 to 4 Tokens: Time between the Skill Check warning sound and the Skill Check becomes shorter.
  • 5 Tokens: No Skill Check warning.

The Hex effects persist as long as the related Hex Totem IconHelpLoading totem.png is standing.

"That song, it drives me crazy!"

Huntress
JK HU charSelect portrait.png
IconPerks hexNoOneEscapesDeath.png Hex: No One Escapes Death

A Hex rooting its power on hope. You are animated by the power of your Hex Totem when the Survivors are on the verge of escaping.

Once the Exit Gates IconHelp exitGates.png are powered, if there is a Dull Totem remaining on the Map, this Hex is applied to it.

While Hex: No One Escapes Death is active, Survivors suffer from the Exposed IconStatusEffects exposed.png Status Effect and your Movement speed is increased by 2/3/4 %.

The Hex effects persist as long as the related Hex Totem IconHelpLoading totem.png is standing.

"And the beast became faster and more powerful as if The Entity's shadowy whips were lashing at its back."

All
IconPerks hexRetribution.png Hex: Retribution

A Hex that lashes out upon its destruction. Those who cross you will be punished.

Any Survivor who cleanses a Dull Totem IconHelpLoading totem.png will suffer from the Oblivious IconStatusEffects oblivious.png Status Effect for 35/40/45 seconds.

If any Hex Totem IconHelpLoading totem.png is cleansed, including this one, the Auras IconHelp auras.png of all Survivors are revealed for 10 seconds.

"Bloody fool, you pulled the trigger on yourself." — Caleb Quinn

Deathslinger
UK DE charSelect portrait.png
IconPerks hexRuin.png Hex: Ruin

A Hex that affects all Survivor's Generator Repair progress.

Whenever a Generator IconHelpLoading generators.png is not being repaired by a Survivor, it will immediately and automatically regress its Repair progress at 100/150/200 % of the normal Regression speed.

Hex: Ruin affects all Generators.

The Hex effects persist as long as the related Hex Totem IconHelpLoading totem.png is standing.

"A curse is upon you. It will cause your ruin."

Hag
DK HA charSelect portrait.png
IconPerks hexTheThirdSeal.png Hex: The Third Seal

A Hex that hinders one's Aura-reading ability.

Hitting a Survivor with a Basic Attack while the Hex Totem is active applies the Blindness IconStatusEffects vision.png Status Effect.

This effect applies to the last 2/3/4 Survivors hit.

The Hex effects persist as long as the related Hex Totem IconHelpLoading totem.png is standing.

"She touched your skin, you bear the witch's mark!"

Hag
DK HA charSelect portrait.png
IconPerks hexThrillOfTheHunt.png Hex: Thrill of the Hunt

A Hex rooting its power on hope. The false hope of Survivors IconHelpLoading survivor.png fills you with excitement and strengthens your totems.

For each Dull Totem and Hex Totem remaining on the Map gain a Token.

  • Gain 10 % more Bloodpoints IconHelp bloodpoints.png for actions in the Hunter Category for each Token.
  • Survivors' cleansing speed is reduced by 4/5/6 % for each Token.
  • Gain a notification when someone starts working on a Hex Totem.

The Hex effects persist as long as the related Hex Totem IconHelpLoading totem.png is standing.

All
IconPerks imAllEars.png I'm All Ears

Your keen senses are sharpened in the dark Realm of The Entity IconHelp entity.png.

Unlocks potential in one's Aura-reading ability.

Any Survivor performing a rushed action within 48 metres from your location will have their Aura IconHelp auras.png revealed to you for 6 seconds.

I'm All Ears can only be triggered once every 60/50/40 seconds.

"There is no need to worry. I've been preparing my whole life for this. — The Ghost Face"

Ghost Face
OK GH charSelect portrait.png
IconPerks infectiousFright.png Infectious Fright

The cries of the unfaithful make your heart leap.

Any Survivors that are within the Killer's Terror Radius while another Survivor is put into the Dying State IconHelp dying.png with a Basic Attack will yell and reveal their current location to the Killer for 4/5/6 seconds.

"Horror overcomes the heart of infidels who cry at the feet of the fallen." (Hymn of Praise, 11.4)

Plague
MK PL charSelect portrait.png
IconPerks insidious.png Insidious

Unlocks the stealth ability.

Standing still for 4/3/2 seconds will grant you the Undetectable IconStatusEffects undetectable.png Status Effect until you act or move again.

All
IconPerks ironGrasp.png Iron Grasp

Your powerful hold onto the Survivors causes escapes to be nearly impossible.

Struggle Effects from a wiggling Survivor are reduced by 75 %.

Time to wiggle out of your grasp is increased by 4/8/12 %.

All
IconPerks ironMaiden.png Iron Maiden

You open Lockers IconHelp lockers.png 30/40/50 % faster.

Survivors who exit Lockers suffer from the Exposed IconStatusEffects exposed.png Status Effect for 15 seconds and their location is revealed for 4 seconds.

"This is no place for cowards." — The Legion

Legion
KK LE charSelect portrait.png
IconPerks knockOut.png Knock Out

The trauma caused by your brutal attacks makes crying for help painfully difficult.

Dying Survivors' Auras IconHelp auras.png are not revealed to other Survivors when they are standing outside of a range of 32/24/16 metres.

"Oh, that gun's no good. The old way... with a sledge! You see, that way's better. They die better that way." — Nubbins Sawyer

Cannibal
JK CA charSelect portrait.png
IconPerks lightborn.png Lightborn

Unlike other beasts of The Fog, you have adapted to light.

Resistance to Blindness is increased by 60/70/80 %.

Recovery from Blindness is increased by 50 %.

"These monsters... they adapt! They emerge with strange new abilities." — Vigo, Vigo's Journal

Hillbilly
AK HI charSelect portrait.png
IconPerks madGrit.png Mad Grit

While carrying a Survivor, you suffer no cool-down on missed attacks and successfully hitting another Survivor will pause the carried Survivor's wiggle timer for 2/3/4 seconds.

"There's no getting out of this now. We're too good at it." — The Legion

Legion
KK LE charSelect portrait.png
IconPerks makeYourChoice.png Make Your Choice

When a Survivor rescues another Survivor from a Hook IconHelpLoading hook.png that is at least 32 metres away from you, Make Your Choice triggers and applies the Exposed IconStatusEffects exposed.png Status Effect on the rescuer for 40/50/60 seconds.

Make Your Choice has a cool-down of 40/50/60 seconds.

"You'd be surprised what tools can save a life." — Amanda Young

Pig
FK PI charSelect portrait.png
IconPerks mindbreaker.png Mindbreaker

Your distressing presence drains and weakens your prey.

While repairing Generators IconHelpLoading generators.png with less than 50 % Repair progression, Survivors are afflicted by the Exhausted IconStatusEffects exhausted.png Status Effect.

Any existing Exhaustion Status Effect timers are paused while the Survivor is repairing a Generator. After ending the Repair action, the Survivor is afflicted by the Exhausted Status Effect for 1/2/3 second(s).

"The specimen can evoke feelings of dread and fatigue in nearby individuals." — Hawkins National Laboratory

Demogorgon
QK DE charSelect portrait.png
IconPerks monitorAndAbuse.png Monitor & Abuse

Meticulous in your approach, terrifying in your application.

While in a Chase, your Terror Radius is increased by 8 metres.

Otherwise, your Terror Radius is decreased by 8 metres and your Field of View is increased by 3/5/10 °.

Field of View gains do not stack.

"It's time for your treatment!." — Herman Carter, The Doctor

Doctor
IK DO charSelect portrait.png
IconPerks monstrousShrine.png Monstrous Shrine

Your fervent care of the Hooks found in the Basement IconHelp basement.png has aroused The Entity IconHelp entity.png's interest.

The Basement Hooks are granted the following bonuses:

  • 3/6/9 % faster Entity progression.
  • 5/10/15 % increased difficulty on escape attempts.
  • 3/6/9 % increased penalty to escape fails.

"Then you will know that there is no escape. When hanging in the depths, you face the dark one."

All
IconPerks nemesis.png Nemesis

You seek retribution on those who have wronged you.

A Survivor who blinds or stuns you using a Pallet IconHelp pullDown.png or a Locker IconHelp lockers.png becomes your Obsession IconHelp obsession.png.

Anytime a new Survivor becomes the Obsession, they are affected by the Oblivious IconStatusEffects oblivious.png Status Effect for 40/50/60 seconds and their Aura IconHelp auras.png is revealed to you for 4 seconds.

You can only be obsessed with one Survivor at a time.

"Only a fool would spit in a demon’s face and declare victory." — Renjiro's Doctrine 4:9

Oni
SK ON charSelect portrait.png
IconPerks overcharge.png Overcharge

You are fuelled by your hate for progress.

Overcharge a Generator IconHelpLoading generators.png by performing the Damage Generator action.

The next Survivor interacting with that Generator is faced with a tremendously difficult Skill Check IconHelp skillChecks.png.

Failing the Skill Check results in an additional 3/4/5 % Regression penalty. Succeeding the Skill Check grants no progress, but prevents the Generator Explosion.

"It is a trap. But a trap one must step in..."

Doctor
IK DO charSelect portrait.png
IconPerks overwhelmingPresence.png Overwhelming Presence

Your presence alone instils great fear. Survivors within your Terror Radius suffer from inefficiency.

Affected Survivors' Item IconHelp items.png Consumption rates are increased by 80/90/100 %.

"Shit!! I dropped the gauze!"

Doctor
IK DO charSelect portrait.png
IconPerks playWithYourFood.png Play with Your Food

You become obsessed with one Survivor.

Every time you chase your Obsession IconHelp obsession.png and let them escape, you receive a Token up to a maximum of 3 Tokens.

Each Token increases your Movement speed by 3/4/5 %.

Performing a Basic or Special Attack will consume 1 Token.

Play With Your Food has a cool-down of 10 seconds.

You can only be obsessed with one Survivor at a time.

"You've fooled them, haven't you Michael? But not me." — Dr. Sam Loomis

Shape
CK SH charSelect portrait.png
IconPerks popGoesTheWeasel.png Pop Goes the Weasel

A deep bond with The Entity IconHelp entity.png unlocks great strength.

After hooking a Survivor, the next Generator IconHelpLoading generators.png you break is instantly regressed by 25 % of its total progression. Normal Generator Regression applies after the damage is done.

Pop Goes the Weasel is active for 40/50/60 seconds after the Survivor is hooked.

Clown
GK CL charSelect portrait.png
IconPerks predator.png Predator

Your acute tracking ability allows you to hone in on disturbances left by running Survivors.

Scratch Marks left by Survivors will spawn slightly/moderately/considerably closer together.

"Never stop moving and hope you're always two steps ahead of the beast." — Unknown, Notebook

Wraith
AK WR charSelect portrait.png
IconPerks rancor.png Rancor

You become obsessed with one Survivor.

Each time a Generator IconHelpLoading generators.png is completed, the Obsession IconHelp obsession.png sees your Aura IconHelp auras.png for 5/4/3 seconds.

Each time a Generator is completed, all Survivors' locations are revealed to you for 3 seconds.

Once all Generators are completed, the Obsession has the Exposed IconStatusEffects exposed.png Status Effect and the Killer can kill the Obsession.

You can only be obsessed with one Survivor at a time.

Spirit
HK SP charSelect portrait.png
IconPerks rememberMe.png Remember Me

You become obsessed with one Survivor.

Each time you hit your Obsession IconHelp obsession.png, you increase the Exit Gate IconHelp exitGates.png Opening time by 4 seconds up to a maximum of 8 additional/12 additional/16 additional seconds.

The Obsession is not affected by Remember Me.

You can only be obsessed with one Survivor at a time.

"You don't remember? You must. You're my number one, and you'll never wake up again." — Freddy Krueger

Nightmare
EK NI charSelect portrait.png
IconPerks saveTheBestForLast.png Save the Best for Last

You become obsessed with one Survivor.

Earn a Token for each successful hit that is not dealt to the Obsession IconHelp obsession.png.

Each Token grants a stack-able 5 % cool-down reduction on successful attacks. You can earn up to 8 Tokens.

Attacking your Obsession will make you lose 4/3/2 Tokens. You can no longer gain Tokens if your Obsession is sacrificed or killed.

You can only be obsessed with one Survivor at a time.

"Death has come to your little town, Sheriff." — Dr. Sam Loomis

Shape
CK SH charSelect portrait.png
IconPerks shadowborn.png Shadowborn

You have a keen vision in the darkness of the night.

Your Field of View is increased by 9/12/15 °.

Field of View gains do not stack.

"Shining in the darkest dark, his eyes pierce the night and sting your soul."

Wraith
AK WR charSelect portrait.png
IconPerks sloppyButcher.png Sloppy Butcher

You know where to hit to make them bleed.

Wounds inflicted by successful attacks slightly/moderately/considerably increase the Survivor's bleeding frequency and cause the Mangled Status Effect.

Haemorrhage IconStatusEffects bleeding.png and Mangled IconStatusEffects mangled.png effects caused by Sloppy Butcher return to normal once the Survivor is fully healed.

"It's in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonising suffering."

All
IconPerks spiesFromTheShadows.png Spies from the Shadows

The Crows IconHelp crows.png found in the world can communicate directly with you.

100 % of the time, cawing Crows give you a visual cue when you are within a range of 20/28/36 metres.

Spies from the Shadows has a cool-down of 5 seconds.

"In the shadows they torment, scarring our minds with each scream."

All
IconPerks spiritFury.png Spirit Fury

Each Pallet IconHelp pullDown.png you break magnifies the wrath of The Entity IconHelp entity.png.

After breaking 4/3/2 Pallets, the next time you are stunned by a Pallet, The Entity will instantly break it. You still suffer from the stun effect penalty.

"Fury is her blood."

Spirit
HK SP charSelect portrait.png
IconPerks stridor.png Stridor

You are acutely sensitive to the breathing of your prey.

Survivors' Grunts of Pain are 25/50/50 % louder and regular breathing is 0/0/25 % louder.

"If you don't stop and catch your breath... she will."

Nurse
BK NU charSelect portrait.png
IconPerks surge.png Surge

Your eerie presence charges the air and interferes with technology.

Putting a Survivor into the Dying State IconHelp dying.png with a Basic Attack causes all Generators IconHelpLoading generators.png within a radius of 32 metres to instantly explode and regress.

Surge applies an immediate Regression penalty of 8 %.

Surge can only be triggered once every 60/50/40 seconds.

"The creature appears to have some unknown influence over electricity and nearby electronics." — Hawkins National Laboratory

Demogorgon
QK DE charSelect portrait.png
IconPerks surveillance.png Surveillance

Unlocks potential in one's Aura-reading ability.

All regressing Generators IconHelpLoading generators.png will be highlighted by a white Aura IconHelp auras.png. Once regression ends, Generators will be highlighted by a yellow Aura for 8/12/16 seconds.

Noises created by Generator Repairs are audible at an additional 8 metres.

"Are you gonna behave?" — Amanda Young

Pig
FK PI charSelect portrait.png
IconPerks territorialImperative.png Territorial Imperative

Unlocks potential in one's Aura-reading ability.

Survivors' Auras IconHelp auras.png are revealed to you for 3 seconds when they enter the Basement IconHelp basement.png and you are more than 32 metres away from the Basement entrance.

Territorial Imperative can only be triggered once every 30/25/20 seconds.

"We're not safe anywhere..."

Huntress
JK HU charSelect portrait.png
IconPerks tinkerer.png Tinkerer

When a Generator IconHelpLoading generators.png is repaired to 85 %, you receive a Loud Noise notification and you are granted the Undetectable IconStatusEffects undetectable.png Status Effect for 8/10/12 seconds.

Hillbilly
AK HI charSelect portrait.png
IconPerks thanatophobia.png Thanatophobia

Their courage fades in the face of their undeniable mortality.

For each Injured IconHelp injured.png, Dying IconHelp dying.png or hooked Survivor, all Survivors receive a stack-able penalty of 3/3.5/4 % to their Repair, Healing, and Sabotage speed up to a maximum of 12/14/16 %.

"She plays with us and revels in our pain."

Nurse
BK NU charSelect portrait.png
IconPerks thrillingTremors.png Thrilling Tremors

Your dark designs and shrewd composure rouse The Entity IconHelp entity.png.

After picking up a Survivor, all Generators IconHelpLoading generators.png not being repaired by Survivors are blocked by The Entity and cannot be repaired for the next 16 seconds.

Affected Generators are highlighted by a white Aura IconHelp auras.png.

Thrilling Tremors can only be triggered once every 100/80/60 seconds.

"The night assists me and it's endless here." — The Ghost Face

Ghost Face
OK GH charSelect portrait.png
IconPerks trailOfTorment.png Trail of Torment

You guide your victims along a path of pain and punishment.

After kicking a Generator IconHelpLoading generators.png, you become Undetectable IconStatusEffects undetectable.png for 16 seconds.
During this time, the Generator's Aura IconHelp auras.png is revealed in yellow to all Survivors.

Trail of Torment can only be triggered once every 80/70/60 seconds.

Executioner
WK charSelect portrait.png
IconPerks unnervingPresence.png Unnerving Presence

Your presence alone instils great fear.

Survivors within your Terror Radius have a 10 % greater chance of triggering Skill Checks IconHelp skillChecks.png when repairing, healing or sabotaging.

Triggered Skill Checks' success zones are reduced by 40/50/60 %.

"Its presence befalls us."

Trapper
AK TR charSelect portrait.png
IconPerks unrelenting.png Unrelenting

You recuperate faster from missed attacks made with your main weapon.

The cool-down of missed Basic Attacks is reduced by 20/25/30 %.

All
IconPerks whispers.png Whispers

You have a rudimentary understanding of The Entity IconHelp entity.png's voice.

Sporadically hear The Entity's Whisper when standing within a 48/40/32 metres of a Survivor.

"It's unclear as to the motivations of The Fog, but it is undeniable that it often takes the beast's side." — Unknown, Notebook

All
IconPerks zanshinTactics.png Zanshin Tactics

Unlocks potential in one's Aura-reading ability.

You are mentally alert and aware of key points on the battlefield.

The Auras IconHelp auras.png of all Pallets IconHelp pullDown.png and Windows IconHelp window.png are revealed to you within a range of 24 metres.

When a Survivor is damaged, Zanshin Tactics becomes inactive for 40/35/30 seconds.

"Within your enemy's strength is weakness." — Renjiro's Doctrine 12:5

Oni
SK ON charSelect portrait.png


Trivia

  • In the game files, the Killers are being referred to as "Slashers", likely due to them being inspired by 80s Slasher Horror movies.
  • Benedict Baker contradicts himself in his writings about the Killers. He first says: "But they are more reminiscent of beasts of burden even though I can spot some flicker of humanity". Then later in the exact same paragraph states "I fail to see some humanity in them".


THE SURVIVORS IconHelpLoading survivor.png
BASE GAME CHAPTERS I-III
+ PARAGRAPH I
CHAPTERS IV-VII CHAPTERS VIII-XI PARAGRAPH III
+ CHAPTERS XIII-XIV
AS DF charSelect portrait.png Dwight Fairfield BS NK charSelect portrait.png Nea Karlsson IS FM charSelect portrait.png Feng Min GS KD charSelect portrait.png Kate Denson MS AW charSelect portrait.png Ash Williams
AS MT charSelect portrait.png Meg Thomas CS LS charSelect portrait.png Laurie Strode JK DK charSelect portrait.png David King HS AF charSelect portrait.png Adam Francis QS NW charSelect portrait.png Nancy Wheeler
AS CM charSelect portrait.png Claudette Morel DS AV charSelect portrait.png Ace Visconti ES QS charSelect portrait.png Quentin Smith KS JJ charSelect portrait.png Jeff Johansen QS SH charSelect portrait.png Steve Harrington
AS JP charSelect portrait.png Jake Park DS BO charSelect portrait.png Bill Overbeck FS DT charSelect portrait.png David Tapp MS JR charSelect portrait.png Jane Romero SS YK charSelect portrait.png Yui Kimura
CHAPTERS XV+XVI
US ZK charSelect portrait.png Zarina Kassir
WS charSelect portrait.png Cheryl Mason
THE KILLERS IconHelpLoading killer.png
BASE GAME CHAPTERS I-III CHAPTERS IV+V
+ PARAGRAPH I
CHAPTERS VI-VIII CHAPTERS IX-XI
AK TR charSelect portrait.png The Trapper IconHelpLoading trapper.png - Evan MacMillan BK NU charSelect portrait.png The Nurse IconHelpLoading nurse.png - Sally Smithson IK DO charSelect portrait.png The Doctor IconHelpLoading doctor.png - Herman Carter EK NI charSelect portrait.png The Nightmare IconHelpLoading nightmare.png - Freddy Krueger HK SP charSelect portrait.png The Spirit IconHelpLoading spirit.png - Rin Yamaoka
AK WR charSelect portrait.png The Wraith IconHelpLoading wraith.png - Philip Ojomo CK SH charSelect portrait.png The Shape IconHelpLoading shape.png - Michael Myers JK HU charSelect portrait.png The Huntress IconHelpLoading huntress.png - Anna FK PI charSelect portrait.png The Pig IconHelpLoading pig.png - Amanda Young KK LE charSelect portrait.png The Legion IconHelpLoading legion.png - Frank, Julie, Susie, Joey
AK HI charSelect portrait.png The Hillbilly IconHelpLoading hillbilly.png - Max Thompson Jr. DK HA charSelect portrait.png The Hag IconHelpLoading hag.png - Lisa Sherwood JK CA charSelect portrait.png The Cannibal IconHelpLoading cannibal.png - Bubba Sawyer GK CL charSelect portrait.png The Clown IconHelpLoading clown.png - Jeffrey Hawk MK PL charSelect portrait.png The Plague IconHelpLoading plague.png - Adiris
CHAPTERS XII-XIV CHAPTERS XV+XVI
OK GH charSelect portrait.png The Ghost Face IconHelpLoading ghost.png - Danny Johnson UK DE charSelect portrait.png The Deathslinger IconHelpLoading deathslinger.png - Caleb Quinn
QK DE charSelect portrait.png The Demogorgon IconHelpLoading demogorgon.png WK charSelect portrait.png The Executioner IconHelpLoading wales.png
SK ON charSelect portrait.png The Oni IconHelpLoading oni.png - Kazan Yamaoka
LORE CHARACTERS
Benedict Baker The Entity IconHelp entity.png The Observer IconHelp archivesGeneral.png Vigo and many more...
UNUSED CHARACTERS
The Smasher The Teacher