Useful Syntax
- See Module:Strings for all functions.
Function | Effect | Example |
---|---|---|
#pn | Inserts the Perk's name in italicised font. | A Nurse's Calling |
#pl(1) | Inserts the Perk's tier-dependent values. If a Perk features multiple values, they can be called by replacing (1) with (2) or (3). |
60 seconds/50 seconds/40 seconds |
i("Text") | Creates italicised text. | Text |
i("Text") | Creates italicised text. | Text |
b("Text") | Creates bold text. | Text |
b(i("Text")) i(b("Text")) |
Creates bold and italicised text. | Text |
ibil("Text") | Creates a bold and italicised IconLink. Used for non-Status Effects (e.g. Obsession) |
Obsession |
link("Dead by Daylight") | Creates a link to an article page. | Dead by Daylight |
iconLink(ils.exposed) | Creates an IconLink to an article page. | Generators |
states(ils.exposed) | Creates an IconLink to a Status Effect. | Exposed Status Effect |
states(ils.mangled, ils.broken) | Ditto, but combines two Status Effects. | Mangled and Broken Status Effects |
states(ils.blindness, ils.haemorrhage, ils.oblivious) | Ditto, but combines three or more Status Effects into a list. | Blindness, Haemorrhage, and Oblivious Status Effects |
Perk IDs
ID | Information |
---|---|
271 | Next free ID |
Perk Tags
Tags are part of a Perk's properties:
|
The above documentation is transcluded from Module:Datatable/Perks/doc. (edit | history)
local frame = mw.getCurrentFrame()
local dot = "."
local nl = "<br>"
local nlp = "<p>"
local _nonUniquePerks = 32
function iconLink(icon)
return frame:expandTemplate{title = "IconLink", args = {icon}}
end
function clr(color, text)
return frame:expandTemplate{title = "clr", args = {color, text}}
end
--bold function
function b(text)
return "'''" .. text .. "'''"
end
--italic function
function i(text)
return "''" .. text .. "''"
end
units = {
{id = 1, value = "seconds"},
{id = 2, value = "second(s)"},
{id = 3, value = "additional seconds"},
{id = 4, value = "metres"},
{id = 5, value = "%"},
{id = 6, value = "Survivors"},
{id = 7, value = "Survivor(s)"},
{id = 8, value = "Tokens"},
{id = 9, value = "Pallets"},
{id = 10, value = "°"},
}
perks = {
{id = 62, name = "A Nurse's Calling" , baseLevel = 3, units = {4}, values = {20, 24, 28}, character = 4, charType = 'K', tags = {"Aura"}},
{id = 66, name = "Ace in the Hole" , baseLevel = 3, units = {5}, values = {10, 25, 50}, character = 7, charType = 'S'},
{id = 42, name = "Adrenaline" , baseLevel = 3, units = {1}, values = {60, 50, 40}, character = 2, charType = 'S'},
{id = 118, name = "Aftercare" , baseLevel = 2, units = {7}, values = {1, 2, 3}, character = 15, charType = 'S'},
{id = 51, name = "Agitation" , baseLevel = 3, units = {5}, values = {6, 12, 18}, character = 1, charType = 'K'},
{id = 76, name = "Alert" , baseLevel = 2, units = {1}, values = {3, 4, 5}, character = 9, charType = 'S'},
{id = 145, name = "Any Means Necessary" , baseLevel = 1, units = {1}, values = {140, 130, 120}, character = 20, charType = 'S'},
{id = 1, name = "Artefact Hunter" , baseLevel = 1, values = {"Unknown", "Unknown", "Unknown"}, charType = 'S', unused = true},
{id = 113, name = "Autodidact" , baseLevel = 3, units = {8}, values = {3, 4, 5}, character = 14, charType = 'S'},
{id = 138, name = "Babysitter" , baseLevel = 1, units = {1}, values = {4, 6, 8}, character = 19, charType = 'S'},
{id = 102, name = "Bamboozle" , baseLevel = 1, units = {5, 1}, values = {5, 10, 15, 8, 12, 16}, character = 12, charType = 'K'},
{id = 45, name = "Balanced Landing" , baseLevel = 1, units = {1}, values = {60, 50, 40}, character = 5, charType = 'S'},
{id = 88, name = "Barbecue & Chilli" , baseLevel = 2, units = {5}, values = {50, 75, 100}, character = 9, charType = 'K'},
{id = 85, name = "Beast of Prey" , baseLevel = 1, units = {5}, values = {30, 40, 50}, character = 8, charType = 'K'},
{id = 135, name = "Better Together" , baseLevel = 1, units = {1}, values = {8, 9, 10}, character = 18, charType = 'S'},
{id = 7, name = "Bitter Murmur" , baseLevel = 3, units = {1}, values = {5, 7, 10}, charType = 'K'},
{id = 54, name = "Bloodhound" , baseLevel = 2, units = {1}, values = {2, 3, 4}, character = 2, charType = 'K'},
{id = 142, name = "Blood Echo" , baseLevel = 2, units = {1}, values = {80, 70, 60}, character = 18, charType = 'K'},
{id = 157, name = "Blood Pact" , baseLevel = 1, units = {1}, values = {6, 8, 10}, character = 22, charType = 'S'},
{id = 92, name = "Blood Warden" , baseLevel = 2, units = {1}, values = {30, 40, 60}, character = 10, charType = 'K'},
{id = 107, name = "Boil Over" , baseLevel = 2, units = {5, 4}, values = {25, 50, 75, 10, 12, 14}, character = 13, charType = 'S'},
{id = 33, name = "Bond" , baseLevel = 1, units = {4}, values = {20, 28, 36}, character = 1, charType = 'S'},
{id = 73, name = "Borrowed Time" , baseLevel = 2, units = {1}, values = {10, 15, 20}, character = 8, charType = 'S'},
{id = 36, name = "Botany Knowledge" , baseLevel = 2, units = {5}, values = {11, 22, 33}, character = 3, charType = 'S'},
{id = 117, name = "Breakdown" , baseLevel = 1, units = {1}, values = {4, 5, 6}, character = 15, charType = 'S'},
{id = 146, name = "Breakout" , baseLevel = 2, units = {5}, values = {5, 6, 7}, character = 20, charType = 'S'},
{id = 52, name = "Brutal Strength" , baseLevel = 2, units = {5}, values = {10, 15, 20}, character = 1, charType = 'K'},
{id = 127, name = "Buckle Up" , baseLevel = 2, units = {1}, values = {4, 5, 6}, character = 17, charType = 'S'},
{id = 164, name = "Built to Last" , baseLevel = 3, units = {5}, values = {30, 40, 50}, character = 23, charType = 'S'},
{id = 40, name = "Calm Spirit" , baseLevel = 2, units = {5}, values = {80, 90, 100}, character = 4, charType = 'S'},
{id = 139, name = "Camaraderie" , baseLevel = 2, units = {1}, values = {26, 30, 34}, character = 19, charType = 'S'},
{id = 120, name = "Corrupt Intervention" , baseLevel = 1, units = {1}, values = {80, 100, 120}, character = 15, charType = 'K'},
{id = 103, name = "Coulrophobia" , baseLevel = 2, units = {5}, values = {30, 40, 50}, character = 12, charType = 'K'},
{id = 134, name = "Cruel Limits" , baseLevel = 3, units = {1}, values = {20, 25, 30}, character = 17, charType = 'K'},
{id = 105, name = "Dance With Me" , baseLevel = 3, units = {1}, values = {60, 50, 40}, character = 13, charType = 'S'},
{id = 122, name = "Dark Devotion" , baseLevel = 3, units = {1}, values = {20, 25, 30}, character = 15, charType = 'K'},
{id = 19, name = "Dark Sense" , baseLevel = 3, units = {1}, values = {5, 7, 10}, charType = 'S'},
{id = 82, name = "Dead Hard" , baseLevel = 2, units = {1}, values = {60, 50, 40}, character = 10, charType = 'S'},
{id = 148, name = "Dead Man's Switch" , baseLevel = 2, units = {1}, values = {35, 40, 45}, character = 19, charType = 'K'},
{id = 155, name = "Deathbound" , baseLevel = 3, units = {4}, values = {16, 12, 8}, character = 20, charType = 'K'},
{id = 48, name = "Decisive Strike" , baseLevel = 3, units = {1}, values = {40, 50, 60}, character = 6, charType = 'S'},
{id = 8, name = "Deerstalker" , baseLevel = 1, units = {4}, values = {20, 28, 36}, charType = 'K'},
{id = 20, name = "Déjà Vu" , baseLevel = 2, units = {1}, values = {30, 45, 60}, charType = 'S'},
{id = 112, name = "Deliverance" , baseLevel = 2, units = {1}, values = {100, 80, 60}, character = 14, charType = 'S'},
{id = 100, name = "Detective's Hunch" , baseLevel = 3, units = {4}, values = {32, 48, 64}, character = 12, charType = 'S'},
{id = 163, name = "Desperate Measures" , baseLevel = 2, units = {5}, values = {10, 12, 14}, character = 23, charType = 'S'},
{id = 114, name = "Discordance" , baseLevel = 1, units = {1}, values = {8, 10, 12}, character = 14, charType = 'K'},
{id = 119, name = "Distortion" , baseLevel = 2, units = {1}, values = {6, 8, 10}, character = 15, charType = 'S'},
{id = 9, name = "Distressing" , baseLevel = 2, units = {5}, values = {22, 24, 26}, charType = 'K'},
{id = 111, name = "Diversion" , baseLevel = 1, units = {4}, values = {10, 15, 20}, character = 14, charType = 'S'},
{id = 159, name = "Dragon's Grip" , baseLevel = 1, units = {1}, values = {120, 100, 80}, character = 21, charType = 'K'},
{id = 63, name = "Dying Light" , baseLevel = 3, units = {5}, values = {2, 2.5, 3}, character = 5, charType = 'K'},
{id = 37, name = "Empathy" , baseLevel = 1, units = {4}, values = {64, 96, 128}, character = 3, charType = 'S'},
{id = 57, name = "Enduring" , baseLevel = 1, units = {5}, values = {40, 45, 50}, character = 3, charType = 'K'},
{id = 90, name = "Fire Up" , baseLevel = 1, units = {5}, values = {3, 3.5, 4}, character = 10, charType = 'K'},
{id = 126, name = "Flip-Flop" , baseLevel = 1, units = {5}, values = {40, 45, 50}, character = 17, charType = 'S'},
{id = 136, name = "Fixated" , baseLevel = 2, units = {5}, values = {10, 15, 20}, character = 18, charType = 'S'},
{id = 152, name = "For the People" , baseLevel = 2, units = {1}, values = {110, 100, 90}, character = 21, charType = 'S'},
{id = 153, name = "Forced Penance" , baseLevel = 1, units = {1}, values = {40, 50, 60}, character = 20, charType = 'K'},
{id = 89, name = "Franklin's Demise" , baseLevel = 2, units = {1}, values = {150, 120, 90}, character = 9, charType = 'K'},
{id = 131, name = "Furtive Chase" , baseLevel = 3, units = {8}, values = {2, 3, 4}, character = 16, charType = 'K'},
{id = 147, name = "Gearhead" , baseLevel = 1, units = {1}, values = {20, 25, 30}, character = 19, charType = 'K'},
{id = 96, name = "Hangman's Trick" , baseLevel = 1, units = {4}, values = {2, 4, 6}, character = 11, charType = 'K'},
{id = 125, name = "Head On" , baseLevel = 3, units = {1}, values = {60, 50, 40}, character = 16, charType = 'S'},
{id = 160, name = "Hex: Blood Favour" , baseLevel = 2, units = {1}, values = {60, 50, 40}, character = 21, charType = 'K'},
{id = 70, name = "Hex: Devour Hope" , baseLevel = 3, units = {5}, values = {3, 4, 5}, character = 6, charType = 'K'},
{id = 109, name = "Hex: Haunted Ground" , baseLevel = 2, units = {1}, values = {40, 50, 60}, character = 13, charType = 'K'},
{id = 86, name = "Hex: Huntress Lullaby" , baseLevel = 2, units = {5}, values = {2, 4, 6}, character = 8, charType = 'K'},
{id = 10, name = "Hex: No One Escapes Death" , baseLevel = 3, units = {5}, values = {2, 3, 4}, charType = 'K'},
{id = 149, name = "Hex: Retribution" , baseLevel = 3, units = {1}, values = {35, 40, 45}, character = 19, charType = 'K'},
{id = 69, name = "Hex: Ruin" , baseLevel = 3, units = {5}, values = {100, 150, 200}, character = 6, charType = 'K'},
{id = 71, name = "Hex: The Third Seal" , baseLevel = 2, units = {6}, values = {2, 3, 4}, character = 6, charType = 'K'},
{id = 11, name = "Hex: Thrill of the Hunt" , baseLevel = 1, units = {5}, values = {4, 5, 6}, charType = 'K'},
{id = 161, name = "Hex: Undying" , baseLevel = 3, units = {1}, values = {4, 5, 6}, character = 21, charType = 'K'},
{id = 21, name = "Hope" , baseLevel = 2, units = {5}, values = {5, 6, 7}, charType = 'S'},
{id = 129, name = "I'm All Ears" , baseLevel = 1, units = {1}, values = {60, 50, 40}, character = 16, charType = 'K'},
{id = 121, name = "Infectious Fright" , baseLevel = 2, units = {1}, values = {4, 5, 6}, character = 15, charType = 'K'},
{id = 137, name = "Inner Strength" , baseLevel = 3, units = {1}, values = {10, 9, 8}, character = 18, charType = 'S'},
{id = 12, name = "Insidious" , baseLevel = 3, units = {1}, values = {4, 3, 2}, charType = 'K'},
{id = 2, name = "In the Dark" , baseLevel = 1, units = {4}, values = {36, 24, 16}, charType = 'K', unused = true},
{id = 13, name = "Iron Grasp" , baseLevel = 1, units = {5}, values = {4, 8, 12}, charType = 'K'},
{id = 116, name = "Iron Maiden" , baseLevel = 3, units = {5}, values = {30, 40, 50}, character = 14, charType = 'K'},
{id = 41, name = "Iron Will" , baseLevel = 1, units = {5}, values = {50, 75, 100}, character = 4, charType = 'S'},
{id = 87, name = "Knock Out" , baseLevel = 1, units = {4}, values = {32, 24, 16}, character = 9, charType = 'K'},
{id = 22, name = "Kindred" , baseLevel = 2, units = {4}, values = {8, 12, 16}, charType = 'S'},
{id = 3, name = "Last Standing" , baseLevel = 1, units = {5}, values = {7.5, 15, 25}, charType = 'S', unused = true},
{id = 34, name = "Leader" , baseLevel = 3, units = {5}, values = {15, 20, 25}, character = 1, charType = 'S'},
{id = 72, name = "Left Behind" , baseLevel = 1, units = {4}, values = {24, 28, 32}, character = 8, charType = 'S'},
{id = 58, name = "Lightborn" , baseLevel = 2, units = {1}, values = {6, 8, 10}, character = 3, charType = 'K'},
{id = 23, name = "Lightweight" , baseLevel = 1, units = {1}, values = {1, 2, 3}, charType = 'S'},
{id = 77, name = "Lithe" , baseLevel = 2, units = {1}, values = {60, 50, 40}, character = 9, charType = 'S'},
{id = 144, name = "Lucky Break" , baseLevel = 3, units = {1}, values = {120, 150, 180}, character = 20, charType = 'S'},
{id = 115, name = "Mad Grit" , baseLevel = 2, units = {1}, values = {2, 3, 4}, character = 14, charType = 'K'},
{id = 98, name = "Make Your Choice" , baseLevel = 3, units = {1, 1}, values = {40, 50, 60, 40, 50, 60}, character = 11, charType = 'K'},
{id = 128, name = "Mettle of Man" , baseLevel = 3, units = {4}, values = {12, 14, 16}, character = 17, charType = 'S'},
{id = 133, name = "Mindbreaker" , baseLevel = 2, units = {2}, values = {1, 2, 3}, character = 17, charType = 'K'},
{id = 80, name = "Monitor & Abuse" , baseLevel = 2, units = {10}, values = {3, 5, 10}, character = 7, charType = 'K'},
{id = 14, name = "Monstrous Shrine" , baseLevel = 2, units = {5, 5, 5}, values = {3, 6, 9, 5, 10, 15, 3, 6, 9}, charType = 'K'},
{id = 143, name = "Nemesis" , baseLevel = 3, units = {1}, values = {40, 50, 60}, character = 18, charType = 'K'},
{id = 83, name = "No Mither" , baseLevel = 2, units = {5}, values = {0, 25, 50}, character = 10, charType = 'S'},
{id = 24, name = "No One Left Behind" , baseLevel = 2, units = {5, 5}, values = {50, 75, 100, 30, 40, 50}, charType = 'S'},
{id = 150, name = "Off the Record" , baseLevel = 3, units = {1}, values = {60, 70, 80}, character = 21, charType = 'S'},
{id = 67, name = "Open-Handed" , baseLevel = 2, units = {4}, values = {4, 6, 8}, character = 7, charType = 'S'},
{id = 4, name = "Overconfidence" , baseLevel = 1, values = {"Unknown", "Unknown", "Unknown"}, charType = 'S', unused = true},
{id = 79, name = "Overcharge" , baseLevel = 2, units = {5}, values = {3, 4, 5}, character = 7, charType = 'K'},
{id = 78, name = "Overwhelming Presence" , baseLevel = 1, units = {5}, values = {80, 90, 100}, character = 7, charType = 'K'},
{id = 49, name = "Object of Obsession" , baseLevel = 2, units = {4, 4}, values = {56, 64, 72, 44, 56, 64}, character = 6, charType = 'S'},
{id = 94, name = "Pharmacy" , baseLevel = 2, units = {5}, values = {40, 60, 80}, character = 11, charType = 'S'},
{id = 64, name = "Play with Your Food" , baseLevel = 3, units = {5}, values = {3, 4, 5}, character = 5, charType = 'K'},
{id = 25, name = "Plunderer's Instinct" , baseLevel = 1, units = {4}, values = {16, 24, 32}, charType = 'S'},
{id = 124, name = "Poised" , baseLevel = 2, units = {1}, values = {6, 8, 10}, character = 16, charType = 'S'},
{id = 104, name = "Pop Goes the Weasel" , baseLevel = 3, units = {1}, values = {40, 50, 60}, character = 12, charType = 'K'},
{id = 55, name = "Predator" , baseLevel = 1, values = {"slightly", "moderately", "considerably"}, character = 2, charType = 'K'},
{id = 26, name = "Premonition" , baseLevel = 3, units = {1}, values = {60, 45, 30}, charType = 'S'},
{id = 35, name = "Prove Thyself" , baseLevel = 2, units = {5}, values = {50, 75, 100}, character = 1, charType = 'S'},
{id = 43, name = "Quick & Quiet" , baseLevel = 1, units = {1}, values = {30, 25, 20}, character = 2, charType = 'S'},
{id = 110, name = "Rancor" , baseLevel = 3, units = {1}, values = {5, 4, 3}, character = 13, charType = 'K'},
{id = 151, name = "Red Herring" , baseLevel = 1, units = {1}, values = {60, 50, 40}, character = 21, charType = 'S'},
{id = 91, name = "Remember Me" , baseLevel = 2, units = {3}, values = {8 , 12, 16}, character = 10, charType = 'K'},
{id = 158, name = "Repressed Alliance" , baseLevel = 2, units = {1}, values = {80, 70, 60}, character = 22, charType = 'S'},
{id = 27, name = "Resilience" , baseLevel = 2, units = {5}, values = {3, 6, 9}, charType = 'S'},
{id = 65, name = "Save the Best for Last" , baseLevel = 3, units = {8}, values = {4, 3, 2}, character = 5, charType = 'K'},
{id = 39, name = "Saboteur" , baseLevel = 3, units = {1}, values = {90, 75, 60}, character = 4, charType = 'S'},
{id = 140, name = "Second Wind" , baseLevel = 3, units = {1}, values = {34, 32, 30}, character = 19, charType = 'S'},
{id = 56, name = "Shadowborn" , baseLevel = 3, units = {10}, values = {9, 12, 15}, character = 2, charType = 'K'},
{id = 38, name = "Self-Care" , baseLevel = 3, units = {5}, values = {10, 15, 20}, character = 3, charType = 'S'},
{id = 28, name = "Slippery Meat" , baseLevel = 1, units = {5}, values = {15, 20, 25}, charType = 'S'},
{id = 15, name = "Sloppy Butcher" , baseLevel = 1, values = {"slightly", "moderately", "considerably"}, charType = 'K'},
{id = 29, name = "Small Game" , baseLevel = 1, units = {4, 1}, values = {8, 10, 12, 15, 12, 10}, charType = 'S'},
{id = 50, name = "Sole Survivor" , baseLevel = 2, units = {4}, values = {20, 22, 24}, character = 6, charType = 'S'},
{id = 123, name = "Solidarity" , baseLevel = 1, units = {5}, values = {40, 45, 50}, character = 16, charType = 'S'},
{id = 156, name = "Soul Guard" , baseLevel = 3, units = {1}, values = {4, 6, 8}, character = 22, charType = 'S'},
{id = 16, name = "Spies from the Shadows" , baseLevel = 3, units = {4}, values = {20, 28, 36}, charType = 'K'},
{id = 30, name = "Spine Chill" , baseLevel = 3, units = {5}, values = {2, 4, 6}, charType = 'S'},
{id = 108, name = "Spirit Fury" , baseLevel = 1, units = {9}, values = {4, 3, 2}, character = 13, charType = 'K'},
{id = 44, name = "Sprint Burst" , baseLevel = 3, units = {1}, values = {60, 50, 40}, character = 2, charType = 'S'},
{id = 101, name = "Stake Out" , baseLevel = 3, units = {8}, values = {2, 3, 4}, character = 12, charType = 'S'},
{id = 47, name = "Streetwise" , baseLevel = 3, units = {5}, values = {15, 20, 25}, character = 5, charType = 'S'},
{id = 60, name = "Stridor" , baseLevel = 1, units = {5, 5}, values = {25, 50, 50, 0, 0, 25}, character = 4, charType = 'K'},
{id = 132, name = "Surge" , baseLevel = 1, units = {1}, values = {60, 50, 40}, character = 17, charType = 'K'},
{id = 97, name = "Surveillance" , baseLevel = 2, units = {1}, values = {8, 12, 16}, character = 11, charType = 'K'},
{id = 75, name = "Technician" , baseLevel = 1, units = {5}, values = {30, 40, 50}, character = 9, charType = 'S'},
{id = 99, name = "Tenacity" , baseLevel = 1, units = {5}, values = {30, 40, 50}, character = 12, charType = 'S'},
{id = 84, name = "Territorial Imperative" , baseLevel = 2, units = {1}, values = {30, 25, 20}, character = 8, charType = 'K'},
{id = 61, name = "Thanatophobia" , baseLevel = 2, units = {5, 5}, values = {3, 3.5, 4, 12, 14, 16}, character = 4, charType = 'K'},
{id = 31, name = "This Is Not Happening" , baseLevel = 2, units = {5}, values = {10, 20, 30}, charType = 'S'},
{id = 130, name = "Thrilling Tremors" , baseLevel = 2, units = {1}, values = {100, 80, 60}, character = 16, charType = 'K'},
{id = 59, name = "Tinkerer" , baseLevel = 3, units = {1}, values = {12, 14, 16}, character = 3, charType = 'K'},
{id = 5, name = "Tough Runner" , baseLevel = 1, values = {"Unknown", "Unknown", "Unknown"}, charType = 'S', unused = true},
{id = 154, name = "Trail of Torment" , baseLevel = 2, units = {1}, values = {80, 70, 60}, character = 20, charType = 'K'},
{id = 6, name = "Underperform" , baseLevel = 1, values = {"Unknown", "Unknown", "Unknown"}, charType = 'K', unused = true},
{id = 53, name = "Unnerving Presence" , baseLevel = 1, units = {5}, values = {40, 50, 60}, character = 1, charType = 'K'},
{id = 17, name = "Unrelenting" , baseLevel = 2, units = {5, 5}, values = {20, 25, 30}, charType = 'K'},
{id = 46, name = "Urban Evasion" , baseLevel = 2, units = {5}, values = {90, 95, 100}, character = 5, charType = 'S'},
{id = 74, name = "Unbreakable" , baseLevel = 3, units = {5}, values = {25, 30, 35}, character = 8, charType = 'S'},
{id = 68, name = "Up the Ante" , baseLevel = 3, units = {5}, values = {1, 2, 3}, character = 7, charType = 'S'},
{id = 95, name = "Vigil" , baseLevel = 2, units = {5}, values = {10, 15, 20}, character = 11, charType = 'S'},
{id = 162, name = "Visionary" , baseLevel = 1, units = {1}, values = {20, 18, 16}, character = 23, charType = 'S'},
{id = 93, name = "Wake Up!" , baseLevel = 1, units = {5}, values = {5, 10, 15}, character = 11, charType = 'S'},
{id = 32, name = "We'll Make It" , baseLevel = 2, units = {1}, values = {30, 60, 90}, charType = 'S'},
{id = 81, name = "We're Gonna Live Forever" , baseLevel = 1, units = {5}, values = {50, 75, 100}, character = 10, charType = 'S'},
{id = 18, name = "Whispers" , baseLevel = 3, units = {4}, values = {48, 40, 32}, charType = 'K'},
{id = 106, name = "Windows of Opportunity" , baseLevel = 1, units = {1}, values = {30, 25, 20}, character = 13, charType = 'S'},
{id = 141, name = "Zanshin Tactics" , baseLevel = 1, units = {1}, values = {40, 35, 30}, character = 18, charType = 'K'}
}
perkDescription = {
{
id = 62,
desc = { --The first one remains only Description as the current one
{
"Unlocks potential in one's Aura-reading ability." .. nlp ..
"The " .. iconLink("Auras") .. " of Survivors who are healing or being healed are revealed to you when they are within a range of #pl(1)." .. nlp ..
i(clr(9, "\"Still attached to the fragments of her past life, she is drawn to those in need of help.\"")) .. nlp
},
{ --any other in list needs copy of perk record, then the old description (if changed)
changed = "1.1.2", --Patch when these values were changed into current ones or next change
adjust = "Nerf", --Nerf/Buff/Change
notice = "reduced Aura-reading ranges to #pl(1) metres.", --the text itself
{id = 62, name = "A Nurse's Calling" , baseLevel = 3, units = {4}, values = {20, 26, 32}, character = 4, charType = 'K', tags = {"Aura"}}
}
},
teachDesc = {
b(clr(11, "Unlocking this Perk makes it available in the Bloodweb of all Killers")) .. nlp ..
"Unlocks potential in one's Aura-reading ability." .. nlp ..
"The Auras of Survivors who are healing or being healed are revealed to you when they are within a range of " .. b(clr(13, "several metres")) .. dot .. nlp ..
i(clr(9, "Still attached to the fragments of her past life, she is drawn to those in need of help.")) .. nlp ..
b(clr(12, "May be unlocked in the Shrine of Secrets or in The Nurse's Bloodweb at") .. " " .. clr(6, "Level 40") .. dot)
}
}
-- {id = 66,
-- {id = 42,
-- {id = 118,
-- {id = 51,
-- {id = 76,
-- {id = 145,
-- {id = 1,
-- {id = 113,
-- {id = 138,
-- {id = 102,
-- {id = 45,
-- {id = 88,
-- {id = 85,
-- {id = 135,
-- {id = 7,
-- {id = 54,
-- {id = 142,
-- {id = 157,
-- {id = 92,
-- {id = 107,
-- {id = 33,
-- {id = 73,
-- {id = 36,
-- {id = 117,
-- {id = 146,
-- {id = 52,
-- {id = 127,
-- {id = 164,
-- {id = 40,
-- {id = 139,
-- {id = 120,
-- {id = 103,
-- {id = 134,
-- {id = 105,
-- {id = 122,
-- {id = 19,
-- {id = 82,
-- {id = 148,
-- {id = 155,
-- {id = 48,
-- {id = 8,
-- {id = 20,
-- {id = 112,
-- {id = 100,
-- {id = 163,
-- {id = 114,
-- {id = 119,
-- {id = 9,
-- {id = 111,
-- {id = 159,
-- {id = 63,
-- {id = 37,
-- {id = 57,
-- {id = 90,
-- {id = 126,
-- {id = 136,
-- {id = 152,
-- {id = 153,
-- {id = 89,
-- {id = 131,
-- {id = 147,
-- {id = 96,
-- {id = 125,
-- {id = 160,
-- {id = 70,
-- {id = 109,
-- {id = 86,
-- {id = 10,
-- {id = 149,
-- {id = 69,
-- {id = 71,
-- {id = 11,
-- {id = 161,
-- {id = 21,
-- {id = 129,
-- {id = 121,
-- {id = 137,
-- {id = 12,
-- {id = 2,
-- {id = 13,
-- {id = 116,
-- {id = 41,
-- {id = 87,
-- {id = 22,
-- {id = 3,
-- {id = 34,
-- {id = 72,
-- {id = 58,
-- {id = 23,
-- {id = 77,
-- {id = 144,
-- {id = 115,
-- {id = 98,
-- {id = 128,
-- {id = 133,
-- {id = 80,
-- {id = 14,
-- {id = 143,
-- {id = 83,
-- {id = 24,
-- {id = 150,
-- {id = 67,
-- {id = 4,
-- {id = 79,
-- {id = 78,
-- {id = 49,
-- {id = 94,
-- {id = 64,
-- {id = 25,
-- {id = 124,
-- {id = 104,
-- {id = 55,
-- {id = 26,
-- {id = 35,
-- {id = 43,
-- {id = 110,
-- {id = 151,
-- {id = 91,
-- {id = 158,
-- {id = 27,
-- {id = 65,
-- {id = 39,
-- {id = 140,
-- {id = 56,
-- {id = 38,
-- {id = 28,
-- {id = 15,
-- {id = 29,
-- {id = 50,
-- {id = 123,
-- {id = 156,
-- {id = 16,
-- {id = 30,
-- {id = 108,
-- {id = 44,
-- {id = 101,
-- {id = 47,
-- {id = 60,
-- {id = 132,
-- {id = 97,
-- {id = 75,
-- {id = 99,
-- {id = 84,
-- {id = 61,
-- {id = 31,
-- {id = 130,
-- {id = 59,
-- {id = 5,
-- {id = 154,
-- {id = 6,
-- {id = 53,
-- {id = 17,
-- {id = 46,
-- {id = 74,
-- {id = 68,
-- {id = 95,
-- {id = 162,
-- {id = 93,
-- {id = 32,
-- {id = 81,
-- {id = 18,
-- {id = 106,
-- {id = 141,
}