Frederick "Freddy" Charles Krueger

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“This place plays tricks on your mind…constantly I question whether I dream or if I am awake. This most recent horrid ghoul seems to bridge that gap – between the states of being awake or asleep. I saw him hunting another poor soul, someone who was not as lucky as me. A man with a hat and a claw clad hand, a scarred man of sorts. He spotted me and what actually happened next is still a mystery to me. Dreams took over, and I was sure to die. But I woke up. Not like in the manner where I awake a the campfire, but instead I just woke up…inside this wretched forest, with memories of nightmares within. I am now afraid to sleep, but also to stay awake.”
~ Unknown (Potentially Benedict Baker)
The Nightmare
SD charSelect portrait.png
Name
Frederick "Freddy" Charles Krueger
Alt. Name
"The Sandman"
Gender
Male
Ethnicity
American
Realm
Springwood
Power
Dream Demon
Weapon
Clawed Glove
Speed
115% | 4.6m/s
DLC
A Nightmare on Elm Street™
File:Nightmare Breathing.ogg

Frederick "Freddy" Charles Krueger or "The Nightmare" is one of 10 Killers in Dead by Daylight IconHelp DBDlogo.png.

He was featured as a part of the A Nightmare on Elm Street™ Chapter.

He is also from the 2010 remake of a horror movie with the same name, A Nightmare On Elm Street.

Background

Dbd-killer-freddy.png

Even while he lived, Freddy Krueger was a creature of nightmare for those who truly knew him. Hiding behind a mask of warmth and friendliness, Freddy’s actual temperament was known only to his victims. When those victims were finally heard, the parents of Springwood tracked Freddy down and took the law into their own hands. They thought that fire had rid them of a monster that night, that their children were finally safe, but evil as strong as his has a way of surviving.

Years passed, the horror was buried, the victims mercifully forgot. Then, somehow, Freddy returned, and dreams became nightmares once again.

Freddy focused his anger on those he felt had wronged him, building up to his one true obsession, Nancy Holbrook. But he underestimated her strength and resourcefulness. Together with her friend Quentin, she managed to weaken Freddy, mutilating him and leaving him for dead once more.

Death didn't want Freddy the first time he encountered it, why did they think it would take him now? He emerged once more, consumed with vengeance. Then he turned his sights on the boy who had blocked his path to Nancy, his number one.

Freddy invaded Quentin's dreams, terrorising him night after night, until his strength and defences would be at their lowest. When the time was right, he forced the boy to return to the dark reflection of Badham Preschool. Here he would have his final revenge.

Freddy stalked the boy through the school’s halls. He took his time, savouring every moment of the hunt. This was what he enjoyed the most, the smell of their sweat in the air, the ragged gasps of their terrified breath. They were his to toy with.

There was the boy, at the end of a long corridor. Too tired and scared to run anymore? Resigned to his fate? Freddy closed in, arms wide, claws raking the wall. Their tips traced along a pipe, the metallic shrieking only adding to the boy’s apprehension.

A shower of sparks rained on the ground, and into the liquid that covered the tiled floor. A blue flame blossomed and quickly engulfed the room.

The boy took flight as Freddy burst from the flames in a fury. Rooms and walls raced past in a blur until they were in Freddy’s basement. There would be no escape from here.

Slowly Freddy closed in on the boy. His fear was so strong now that Freddy could almost taste it, but his eyes burned with a defiant hatred that was almost admirable.

Freddy drew back his claws.

Then Freddy felt another presence with him; something old, powerful and dark. A miasma enveloped him and the only sensation was a sound like wooden beams flexing and creaking in the distance. The echoing groan of metal crushed against metal. Something arcane and unknowable, half-way between language and pure terror.

A moment of falling and spinning and then Freddy was back in the school. But not his school. It looked the same, but it felt different. His powers were tempered in some ways and focused in others. The boy had gone for now, but other prey walked the hallways. Some would be inconsequential; others would become his new favourites. All would fall before his claws.

Nightmare's Perks

These are Perks which start off only appearing in the Nightmare's Bloodweb IconHelp bloodweb.png. After achieving Level 30, teachable versions of these Perks can be found:

  • Fire Up - Level 30
  • Remember Me - Level 35
  • Blood Warden - Level 40

If obtained other Killers are able to find the Nightmare's Perks in their Bloodwebs from that point on.

Freddy's perks revolve around stopping Survivors from fleeing. Freddy's perks will make surviving a real pain for all, and managing to escape the Hunting Ground won't be easy.

Icon Name Description
IconPerks fireUp.png
Fire Up

The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation. Each time the Survivors complete repairs on a Generator IconHelpLoading generators.png, Fire Up grows in power and grants speed bonus to pick up, drop, Pallet break, Generator break and vaults.

  • 2 Tokens: Receive 6/8/10 % action speed bonus.
  • 3 Tokens: Receive 8/10/12 % action speed bonus.
  • 4 Tokens: Receive 10/12/14 % action speed bonus.

Unique to The Nightmare until Level 30, at which point its Teachable version can then be learned and taught to the other Killers

IconPerks rememberMe.png
Remember Me

You become obsessed with one Survivor. Each time you hit your Obsession, you increase the opening time of the Exit Gates IconHelp exitGates.png by 5 seconds up to a maximum of 20/25/30 seconds. The Obsession is not affected by Remember Me. Only one Obsession IconHelp obsession.png per match.

Unique to The Nightmare until Level 35, at which point its Teachable version can then be learned and taught to the other Killers

IconPerks bloodWarden.png
Blood Warden

Once per match, once at least one Exit Gate is opened, hooking a Survivor summons The Entity IconHelp entity.png to block the exits for all Survivors for 30/40/60 seconds. While Blood Warden is active, Auras IconHelp auras.png of Survivors located within the Exit Gates IconHelp exitGates.png are revealed to you.

Unique to The Nightmare until Level 40, at which point its Teachable version can then be learned and taught to the other Killers

Load-out

Clawed Glove

SD W01.png

Clawed Glove is the Primary Weapon of The Nightmare. A homemade device, crafted to torture and kill.

Dream Demon

FulliconPowers dreamDemon.png

Death won't accept him and thus he remains, a calamity, indisputable master of his victims' nightmares. Dream Demon allows The Nightmare to pull Survivors into the Dream World.

  • Survivors who are awake do not see or hear The Nightmare.
  • Once targeted by The Nightmare power, Survivors enter the Dream Transition after some time.
  • During the Dream Transition they can see The Nightmare intermittently.
  • When the Dream Transition lapse, the Survivor is pulled into the Dream World.

Once in the Dream World:

  • Survivors' Auras are revealed to The Nightmare when they are outside of his terror radius.
  • Survivors suffer an action speed penalty
  • To exit the Dream World, Survivors can find other non-sleeping Survivors to perform a wake up action
  • Some failed actions can wake up the Survivor.
  • Failing a sabotage skill check will not wake you up
  • Getting hooked wakes up the Survivor

"You have nothing to worry about. This won't hurt one... little... bit." — Freddy Krueger

Dream Demon Add-ons

Icon Name Stacks? Tinkerer? Rarity Description
FulliconAddon woolShirt.png
Wool Shirt
No
No
Common
A small boy's orange and yellow striped shirt. Identified with a sewn name tag to "Jesse".
  • Slightly decreases Skill Check chances in the Dream World.
FulliconAddon sheepBlock.png
Sheep Block
No
No
Common
A white and blue wooden block depicting two woolly Lambs grazing and the letter "S".
  • Slightly reduces the Dream Transition. Time to fall asleep reduced by 0.5 seconds.
FulliconAddon kidsDrawing.png
Kid's Drawing
No
No
Common
An unattributed drawing clearly crafted by a young child.
  • Slightly increases the Power range.
FulliconAddon gardenRake.png
Garden Rake
Yes
No
Common
A small claw rake, a must have tool for any accomplished gardener.
  • Slightly increases movement speed while using Power.
FulliconAddon prototypeClaws.png
Prototype Claws
Yes
No
Uncommon
A home-made tool to facilitate bush trimming.
  • Moderately increases movement speed while using Power.
FulliconAddon outdoorRope.png
Outdoor Rope
No
No
Uncommon
Sturdy outdoor rope, handy to tie up anything.
  • Moderately decreases the Survivors' Action Speed when in the Dream World.
FulliconAddon nancysSketch.png
Nancy's Sketch
No
No
Uncommon
A crude and bold sketch made with Fusain, signed by Nancy H.
  • Moderately increases the Power range.
FulliconAddon greenDress.png
Green Dress
No
No
Uncommon
A little girl's green dress with a silky white ribbon.
  • Considerably decreases Skill Check chances in the Dream World.
  • Slightly increases the Dream Transition. Time to fall asleep increased by 0.5 seconds.
FulliconAddon catBlock.png
Cat Block
No
No
Uncommon
A white and purple wooden block depicting a sleeping Cat and the letter "C".
  • Considerably reduces the Dream Transition. Time to fall asleep reduced by 1.5 seconds.
  • Slightly increases Skill Check chances in the Dream World.
FulliconAddon unicornBlock.png
Unicorn Block
No
No
Rare
A white and red wooden block depicting a prancing Unicorn and the letter "U".
  • Considerably reduces the Dream Transition. Time to fall asleep reduced by 1.5 seconds.
FulliconAddon swingChains.png
Swing Chains
No
No
Rare
Rusty, but sturdy chains used to securely attach a swing seat.
  • Survivors suffer an additional 25% Action Speed penalty when pulled into the Dream World for the second time.
FulliconAddon nancysMasterpiece.png
Nancy's Masterpiece
No
No
Rare
A painting of a Character, made by Nancy Holbrook at Badham and kept as a treasure memory.
  • Tremendously increases the Power range.
FulliconAddon jumpRope.png
Jump Rope
No
No
Rare
A long Double Dutch jump rope, stained with many years of use.
  • Tremendously decreases Survivors' Action Speed when in the Dream World.
FulliconAddon blueDress.png
Blue Dress
No
No
Rare
A little girl's pale blue dress with white lace which's front is ruined by large cuts.
  • Moderately decreases Skill Check chances in the Dream World.
FulliconAddon pillBottle.png
Pill Bottle
No
No
Very Rare
An empty pill bottle which once contained a medicine called "Zoneral".
  • Survivors do not see glimpses of you during the Dream Transition.
FulliconAddon paintThinner.png
Paint Thinner
Yes
No
Very Rare
A tin of a highly volatile and inflammable material.
  • Tremendously increases movement speed while using Power.
FulliconAddon classPhoto.png
Class Photo
No
No
Very Rare
A large photograph taken at Badham Preschool showing the cheerful class of 94-95.
  • When a Survivors is pulled into the Dream Transition, all other Survivors' Auras are revealed to you for the duration of the Dream Transition.
  • Tremendously increases the Dream Transition. Time to fall asleep increased by 2 seconds.
FulliconAddon zBlock.png
"Z" Block
No
No
Very Rare
A deeply scratched and burnt wooden block which's only recognisable feature is the letter "Z".
  • Tremendously reduces the Dream Transition. Time to fall asleep reduced by 2 seconds.
FulliconAddon redPaintBrush.png
Red Paint Brush
No
No
Ultra Rare
A large paint brush, wet with crimson paint.
  • Slightly reduces movement speed.
  • Tremendously reduces the Terror Radius.
  • Tremendously reduces the Dream Transition. Time to fall asleep reduced by 2 seconds.
FulliconAddon blackBox.png
Black Box
No
No
Ultra Rare
A black cardboard box filled with photographs.
  • Obsession starts the Trial in the Dream World.
  • You become obsessed with one Survivor.
  • Only one Obsession per Trial.

Achievements

Main article: Achievements

There are currently 2 Achievements related to The Nightmare.

Icon Name Description
Ach Adept Nightmare.jpg Adept Nightmare Achieve a merciless victory with The Nightmare using only his 3 unique perks.
Ach Dream Master.jpg Dream Master Pull 200 Survivors into the Dream.

Customization

Players may customize their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Nightmare reaches Level 50 and prestiges.

The Nightmare's attire includes:

Head Body Weapon

 Prestige

  • Prestige I - Bloody Clawed Glove (Weapon)
  • Prestige II - Bloody Freddy (Head)
  • Prestige III - Bloody Gardener (Body)

DLC

Main article: Downloadable Content

The Nightmare is currently part of 1 DLC package:

Available DLC

Trivia

For additional and more detailed information about the Character of Frederick "Freddy" Charles Krueger from the A Nightmare on Elm Street™ franchise, please refer to the A Nightmare on Elm Street™ Wiki Article
  • The Nightmare is one of 7 Killers without glowing eyes. The others being The Trapper IconHelpLoading trapper.png, The Nurse IconHelpLoading nurse.png, The Shape IconHelpLoading shape.png, The Hag IconHelpLoading hag.png, The Huntress IconHelpLoading huntress.png and The Cannibal IconHelpLoading cannibal.png.
  • Though the character was popularized by Robert Englund, his appearance is based on the Jackie Earle Haley version of Freddy.
  • The Nightmare's Memento Mori animation is the second one in which the Survivor attempts to get up on their own.
    • The first one was the Memento Mori animation of the Cannibal IconHelpLoading cannibal.png.
  • The Nightmare currently doesn't have any Add-ons that would be affected by Tinkerer IconPerks tinkerer.png.
  • Any sleeping Survivor will have a cloud around their Status Icon in the HUD, indicating them as being asleep and in the Dream World.

Tips

  • Try to pull everyone as many Survivors into the Dream World as is possible, it will immensely slow down their progress towards escape.
  • The Nightmare gives himself away due to interacting with World around him, moving grass, mud splats and scaring off Crows. so when trying to sneak up on survivors, try not to go through grass or get near Crows or they can tell where you are.


Gallery

For more go to Nightmare's Gallery


SURVIVORS
IconChar dwight.png Dwight Fairfield IconChar meg.png Meg Thomas IconChar claudette.png Claudette Morel IconChar jake.png Jake Park IconChar nea2.png Nea Karlsson Laurie Strode.png Laurie Strode
AV charSelect portrait2.png Ace Visconti BO charSelect portrait.png Bill Overbeck FM charSelect portrait.png Feng Min DK charSelect portrait2.png David King QS charSelect portrait.png Quentin Smith
Nothing.png
KILLERS
IconChar theTrapper.png Evan MacMillan - Trapper IconChar theWraith.png Philip Ojomo - Wraith IconChar theCrooked.png Max Thompson Jr. - Hillbilly IconChar theNurse2.png Sally Smithson - Nurse SH charSelect portrait2.png Michael Myers - Shape IconChar hag2.png Lisa Sherwood - Hag
DO charSelect portrait.png Herman Carter - Doctor BE charSelect portrait2.png Anna - Huntress CA charSelect portrait.png Junior Sawyer - Cannibal SD charSelect portrait.png Freddy Krueger - Nightmare
Nothing.png
UNSEEN CHARACTERS
A. Azarov Aizeyu Alex Andrew Smithson Andy Anna's Mother
The "Anxious Girl" Archie MacMillan The "Bad Man" Benedict Baker The "Catatonic Boy" Clyde
Donna Dr. Sam Loomis Drayton Sawyer Dylan The Entity Evelyn Thompson
Father Campbell Franklin Hardesty Harvey Kavanagh Judith M. Myers Max Thompson Sr. Mary Jenner
Murf Nancy Holbrook Nubbins Sawyer Nurse Moris Otto Stamper Patrick Spencer
Philip Elliott Sally Hardesty Sassy Sujan Vigo
Nothing.png
UNUSED/SPECULATED CHARACTERS
Actor Kate Denson Sidney Prescott Smasher Teacher