Patch Notes 1.7.0

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Patch 1.7.0[edit | edit source]

FEATURES & CONTENT

CONTENT - Added a new customization for The Huntress (head) for participating in the Fall Masquerade challenge
CONTENT - Added a new map for The Backwater Swamp (Grim Pantry)
FEATURE - Added a ping indicator to show players' latency to the host for public matches


BALANCE

  • Base Mechanic changes:
    • Changed Killer vault from 2.667 to 1.5
    • Changed Survivor medium vault speed from .8 seconds to 1 second.
    • Crouch speed increased from .84 to 1.1. This is half of normal walking speed.
    • Killer breaking pallet speed increased by 15%. Breaking pallets goes from 3 seconds to 2.6. This change is relevant to the new Brutal Strength values.
  • Item Camping Aid Med-Kit:
    • Increased base medkit charges from 8 to 12. Medkit can now heal 1 health state by default.
    • Reduced healing speed from 25% to 15% (Considerably to Moderately)
  • Item Emergency Med-Kit:
    • Increased base charges from 16 to 18.
  • Perk Urban Evasion:
    • Changed from only usable when Crouching and Uninjured to anytime crouching.
    • Crouch speed changed from 40/45/50% to 90/95/100% crouch speed.
  • Perk Self-Care
    • Efficiency of healing items during self-heal from 50/75/100% to 10/15/20%
    • Healing speed remains the same. 50/50/50%
    • Removed Skillcheck increased difficulty from tiers 1 and 2.
  • Perk Slippery Meat:
    • Added increased efficiency at hook escapes by 25%/40%/60%. This means that a Survivor has 1/2/3 extra escape attempts with Slippery Meat.
    • Changed the odds to escape a bear trap from 0/5/10 to 15/20/25.
    • Removed increased escape attempt speed on hooks and traps.
    • Removed the increased chance to escape a hook.
  • Perk Borrowed Time:
    • Changed Borrowed Time's proc timer from 20 to 15 seconds.
    • Changed bleedout timer from 30/35/40 to 15/20/25.
  • Perk This is Not happening:
    • Changed increased Success Zone size of the Great Skillcheck instead of the Good Skillcheck.
  • Perk We're Gonna Live Forever:
    • Change Maximum point gain from 100/150/200 to 50/75/100%.
    • Change stackable bonus from 50% to 25%
  • Perk Enduring:
    • Changed tier 1 and tier 2 values from 25/50% to 50/60%
  • Perk Unnerving Presence:
    • Increased skillcheck chance from 3/5/8 to 6/8/10
    • Increased skillcheck success zone reduction from 5/10/15 to 40%/50%/60%
  • Perk Lightborn:
    • Removed Dim vision
  • Perk Brutal Strength:
    • Changed Brutal Strength pallet breaking speed from 20/30/40% to 10/15/20%.
    • This change is relevant to the new breaking pallet values.
  • Perk Change Agitation:
    • Increased terror radius value. Terror radius values are now 6/8/12 meters up from 0/3/6 meters.
  • Perk Change Overwhelming Presence:
    • Increased the item consumption rate. Consumption rates are now 80%/90%/100% up from 40%/45%/50%
  • Perk Change Distressing:
    • Changed point gain from 5/10/15% to 50%/75%/100% more Bloodpoints for actions in the Deviousness category.
    • Changed terror radius increase from 8%/16%/24% gain to 22%/24%/26%
  • Map Changes:
    • Adjusted the assets outside of the window on the bottom floor of the foundry in the Ironworks of Misery map
    • Adjusted the pallet location next to the foundry window in the Ironworks of Misery map
    • Adjusted the window blockers on the windows on the second floor of the foundry in the Ironworks of Misery map


BUG FIXING

  • Adjujsted the collision in the Asylum building to properly detect hatchets in Crotus Prenn Asylum
  • Adjusted loading screen tips that were cut off
  • Fixed an issue that allowed Survivor to continue repairing the indoor generators in Haddonfield despite it being fully repaired
  • Fixed an issue that allowed Survivors to avoid triggering The Hag's phantasm traps when using the map or key items
  • Fixed an issue that allowed The Hillbilly to use his chainsaw to get on top of the Asylum
  • Fixed an issue that allowed The Nurse to be able to blink into the roof in Treatment Theatre
  • Fixed an issue that allowed The Nurse to see through the exit gate when blinking on the opposite side
  • Fixed an issue that allowed hatchets to pass through hospital bed curtains in Treatment Theatre
  • Fixed an issue that allowed hatchets to pass through specific walls in Treatment Theatre
  • Fixed an issue that caused Survivors to get in a bad state when entering / exiting a locker next to the silo in the Torment Creek map
  • Fixed an issue that caused The Nurse to automatically blink into the basement when attempting to blink on the surface above it
  • Fixed an issue that caused The Shape to be unable to kill Survivors with his add-ons while they were performing gestures
  • Fixed an issue that caused The Shape to get Bloodlust in Tier I
  • Fixed an issue that caused an unresponsive screen when spamming multiple specific buttons at once
  • Fixed an issue that caused an unresponsive state when accepting an invite during the match loading
  • Fixed an issue that caused grass to clip oddly inside of lockers in Junkyard maps
  • Fixed an issue that caused hatchets to pass through houses in Haddonfield
  • Fixed an issue that caused pallet to spawn in the wrong position or create invisible collision. Was most frequent in The Pale Rose map
  • Fixed an issue that caused the audio to become lower when opening the Help & Tutorials
  • Fixed an issue that caused the game to crash frequently when a non-host player uses The Huntress in a Kill Your Friends lobby
  • Fixed an issue that caused the generator repaired bubble to not appear for clients or hosts when indoor generators in Haddonfield were repaired
  • Fixed an issue that caused the perk "Sprint Burst" to activate while on the hook
  • Fixed an issue that caused the spark VFX from damaged generators not to appear for AMD cards
  • Fixed an issue that caused the tooltips in the Help & Tutorials to become uncentered
  • Fixed an issue that could cause any inputs made when a windowed notification is displayed onscreen to also affect any background window or menu
  • Fixed an issue that could cause selected customizations to reset when rebooting the game
  • Fixed an issue that could cause the perks "Deerstalker" and "Object of Obsession" to reveal auras after the survivor has escaped
  • Fixed an issue that could cause very long or infinite loading screen when accepting an invite to a private lobby during the match count down
  • Fixed an issue that could make it impossible to fix the exterior generators in Haddonfield
  • Fixed an issue where Survivor could vault at extremely slow speeds when attempting to vault during a fall
  • Fixed an issue where Survivors could reach a rock pillar in Mother's Dwelling when using the perks "Sprint Burst" or "Dead Hard"
  • Fixed an issue where the Killer's red stain affected Survivors' hair
  • Fixed an issue where the chainsaw blades stopped animating after The Hillbilly revved the chainsaw for an extended period of time
  • Fixed an issue where the player would not receive a "No Network Connection" error message when pulling the LAN cable in a Kill Your Friends lobby
  • Fixed an issue where there was no buff icon for Survivor when the perk "Open-Handed" was active
  • Fixed an issue with David Kings hair texture
  • Fixed some floating textures in Treatment Theatre
  • Fixed the collision on a fallen tree asset in The Pale Rose allowing the Killer to get stuck on it
  • Various LOD fixes
  • Various Localization fixes