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The '''{{PAGENAME}}''' represents a Player's overall progression on their account. All Character that one plays, whether Killer or Survivor, contribute to one's Player Account Level. |
The '''{{PAGENAME}}''' represents a Player's overall progression on their account. All Character that one plays, whether Killer or Survivor, contribute to one's Player Account Level. |
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+ | Leveling up the player level will award the survivor with a certain amount of Iridescent Shards depending on his/her level |
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+ | XP or Experience Points are how you level up and you earn them by |
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+ | <nowiki>*</nowiki>Time played in a match |
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+ | <nowiki>*</nowiki>Highest Emblem quality at the end of a match |
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+ | <nowiki>*</nowiki>Bonus (300 XP) for the first match of the day (for both killer and survivor) |
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+ | Passing level 100 will reset your level to 1 and will give you +1 devotion and is like prestige. When your level is reset to 1 and you get a devotion, XP requirements and Iridescent Shard rewards are reset. |
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== Levels == |
== Levels == |
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{| class="wikitable" |
{| class="wikitable" |
Revision as of 02:05, 17 July 2018
The Player Level is a new progression feature in Template:IconLink. It was introduced with Patch 2.0.0.
Overview
The Player Level represents a Player's overall progression on their account. All Character that one plays, whether Killer or Survivor, contribute to one's Player Account Level.
Leveling up the player level will award the survivor with a certain amount of Iridescent Shards depending on his/her level
XP or Experience Points are how you level up and you earn them by
*Time played in a match
*Highest Emblem quality at the end of a match
*Bonus (300 XP) for the first match of the day (for both killer and survivor)
Passing level 100 will reset your level to 1 and will give you +1 devotion and is like prestige. When your level is reset to 1 and you get a devotion, XP requirements and Iridescent Shard rewards are reset.
Levels
Level | Experience Points needed | Iridescent Shards obtained | Total amount of Shards obtained | Total XP Needed | Average Amount Of Games To Achieve Roughly | Shards/XP |
---|---|---|---|---|---|---|
Level 1 | N/A | N/A | N/A | N/A | N/A | N/A |
Level 2 | 720 XP | 50 Shards | 50 Shards | 720 XP | 2 Games (Total) | 0.0694 |
Level 3 | 900 XP | 65 Shards | 115 Shards | 1,620 XP | 4 Games (Total) | 0.0722 |
Level 4 - 6 | 1,200 XP | 85 Shards | 370 Shards | 5,220 XP | 8 Games (Total) | 0.0708 |
Level 7 - 14 | 2,100 XP | 150 Shards | 1,570 Shards | 22,020 XP | 33 Games (Total) | 0.0714 |
Level 15 - 24 | 2,700 XP | 195 Shards | 3,520 Shards | 49,020 XP | 75 Games (Total) | 0.0722 |
Level 25 - 34 | 3,300 XP | 235 Shards | 5,870 Shards | 82,020 XP | 126 Games (Total) | 0.0712 |
Level 35 - 49 | 3,750 XP | 270 Shards | 9,920 Shards | 138,270 XP | 217 Games (Total) | 0.072 |
Level 50 - 100 | 4,200 XP | 300 Shards | 25,220 Shards | 352,470 XP | 579 Games (Total) | 0.0714 |