Dead by Daylight Wiki
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The '''{{PAGENAME}}''' represents a Player's overall progression on their account. All Character that one plays, whether Killer or Survivor, contribute to one's Player Account Level.
 
The '''{{PAGENAME}}''' represents a Player's overall progression on their account. All Character that one plays, whether Killer or Survivor, contribute to one's Player Account Level.
   
  +
Leveling up the player level will award the survivor with a certain amount of Iridescent Shards depending on his/her level
   
  +
XP or Experience Points are how you level up and you earn them by
  +
  +
<nowiki>*</nowiki>Time played in a match
  +
  +
<nowiki>*</nowiki>Highest Emblem quality at the end of a match
  +
  +
<nowiki>*</nowiki>Bonus (300 XP) for the first match of the day (for both killer and survivor)
  +
  +
Passing level 100 will reset your level to 1 and will give you +1 devotion and is like prestige. When your level is reset to 1 and you get a devotion, XP requirements and Iridescent Shard rewards are reset.
 
== Levels ==
 
== Levels ==
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 02:05, 17 July 2018

The Player Level is a new progression feature in Template:IconLink. It was introduced with Patch 2.0.0.


Overview

The Player Level represents a Player's overall progression on their account. All Character that one plays, whether Killer or Survivor, contribute to one's Player Account Level.

Leveling up the player level will award the survivor with a certain amount of Iridescent Shards depending on his/her level

XP or Experience Points are how you level up and you earn them by

*Time played in a match

*Highest Emblem quality at the end of a match

*Bonus (300 XP) for the first match of the day (for both killer and survivor)

Passing level 100 will reset your level to 1 and will give you +1 devotion and is like prestige. When your level is reset to 1 and you get a devotion, XP requirements and Iridescent Shard rewards are reset.

Levels

Level Experience Points needed Iridescent Shards obtained Total amount of Shards obtained Total XP Needed Average Amount Of Games To Achieve Roughly Shards/XP
Level 1 N/A N/A N/A N/A N/A N/A
Level 2 720 XP 50 Shards 50 Shards 720 XP 2 Games (Total) 0.0694
Level 3 900 XP 65 Shards 115 Shards 1,620 XP 4 Games (Total) 0.0722
Level 4 - 6 1,200 XP 85 Shards 370 Shards 5,220 XP 8 Games (Total) 0.0708
Level 7 - 14 2,100 XP 150 Shards 1,570 Shards 22,020 XP 33 Games (Total) 0.0714
Level 15 - 24 2,700 XP 195 Shards 3,520 Shards 49,020 XP 75 Games (Total) 0.0722
Level 25 - 34 3,300 XP 235 Shards 5,870 Shards 82,020 XP 126 Games (Total) 0.0712
Level 35 - 49 3,750 XP 270 Shards 9,920 Shards 138,270 XP 217 Games (Total) 0.072
Level 50 - 100 4,200 XP 300 Shards 25,220 Shards 352,470 XP 579 Games (Total) 0.0714