Predator

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Perk descriptions may vary from in-game descriptions for reasons explained here.
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Predator is a teachable Unique Wraith Wraith}} Perk Perk}}. It can be unlocked for all other Characters from Level 30 onwards:

Icon Tier I Tier II Tier III Description
Predator.gif
4,000

IconHelp bloodpoints.png

4,000

IconHelp bloodpoints.png

5,000

IconHelp bloodpoints.png

Your acute tracking ability allows you to hone in on disturbances left by running Survivors.

Scratch Marks left by Survivors will spawn slightly/moderately/considerably closer together.

"Never stop moving and hope you're always two steps ahead of the beast." — Unknown, Notebook

Icon Teachable Description
Teachable predator.png
5,000

IconHelp bloodpoints.png

Unlocking this Perk makes it available in the Bloodweb of all Killers

Your acute tracking ability allows you to hone in on disturbances left by running Survivors.

Scratch Marks left by Survivors will spawn increasingly closer together.

"Never stop moving and hope you're always two steps ahead of the beast." — Unknown, Notebook

May be unlocked in the Shrine of Secrets or in The Wraith's Bloodweb at Level 30.


History

Version 1.0.0

Icon Tier I Tier II Tier III Description
IconPerks predator.png 1 second 2 seconds 3 seconds Your acute tracking ability allows you to follow disturbances left by passing prey over a longer period of time. Footstep marks stay visible 1/2/3 seconds longer than normal.

Version 2.1.0

Icon Tier I Tier II Tier III Description
IconPerks predator.png slightly moderately considerably Your acute tracking ability allows you to hone in on disturbances left by running Survivors. Scratch Marks left by Survivors will spawn slightly/moderately/considerably closer together.


Change Log

Patch 2.1.0

  • Mechanics Change: now causes Scratch Marks to spawn slightly/moderately/considerably closer together than normal, making it easier for a Killer to track a Survivor's path.


Trivia

  • The code behind the effects of Predator is too technical in nature for the numbers behind the modifiers to be useful for anyone without a deep knowledge of the Game's inner workings, hence why they are not made available here. Since the Perk's effects are plainly visible when in use, it is also deemed unnecessary in the first place.