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Realms

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IconHelp DBDlogo.png I awoke to find myself in this strange place. I have no memory of how I came here.
~ Benedict Baker
Dbd-journal-procedural.png Every place feels mysterious, yet is somehow the same. Every time I wake up I shiver with fear for what new nightmare awaits. Each departure from the campfire is into confusion. Slowly I learn the different places, recognising features and buildings but I never really understand the pattern. As if some powerful force is shuffling the world as if we were a deck of cards. Maybe we are just pawns on a scrabble board?
~ Benedict Baker's Journal
Benedict Baker's depiction of the Procedural.

The Realms are semi-procedural locations within the World of The Entity IconHelp entity.png. Each Realm was the site of a violent tragedy in the past and they now serve as the Arenas for The Entity's trials.


Overview

The location of the trial is chosen by The Entity. Players can influence The Entity's choice by burning certain Offerings IconHelp offerings.png.

Trial locations have certain fixed landmarks, but elements such as player starting locations, Generators IconHelpLoading generators.png, Chests IconHelp chests.png Lockers IconHelp lockers.png, Totems IconHelpLoading totem.png and Exit Gates IconHelp exitGates.png are placed to The Entity's whims. Even the terrain itself shifts from trial to trial.

There are currently 14 Realms and 34 Maps featured in Dead by Daylight IconHelp DBDlogo.png.


Lore

The Realms are pockets within The Entity, who constructs everything from itself except for the Killers and the Survivors. The Realms do not co-exist at all times, but are rather created whenever needed. The location of The Campfire is also located within such a pocket. The Woods and Fog beyond the Trial grounds represent the boundaries of the pocket and are just a façade.


Realms & Maps

MacMillan Estate

Coal Tower
IconMap Ind CoalTower.png
CoalTowerOutline.png
Groaning Storehouse
IconMap Ind Storehouse.png
GroaningStorehouseOutline.png
Ironworks of Misery
IconMap Ind Foundry.png
IronworksOfMiseryOutline.png
Shelter Woods
IconMap Ind Forest.png
ShelterWoodsOutline.png
Suffocation Pit
IconMap Ind Mine.png
SuffocationPitOutline.png

Autohaven Wreckers

Azarov's Resting Place
IconMap Jnk Office.png
AzarovsRestingPlaceOutline.png
Blood Lodge
IconMap Jnk Lodge.png
BloodLodgeOutline.png
Gas Heaven
IconMap Jnk GasStation.png
GasHeavenOutline.png
Wretched Shop
IconMap Jnk Garage.png
WretchedShopOutline.png
Wreckers' Yard
IconMap Jnk Scrapyard.png
WreckersYardOutline.png

Coldwind Farm

Fractured Cowshed
IconMap Frm Barn.png
FracturedCowshedOutline.png
The Thompson House
IconMap Frm Farmhouse.png
ThompsonHouseOutline.png
Torment Creek
IconMap Frm Silo.png
TormentCreekOutline.png
Rancid Abattoir
IconMap Frm Slaughterhouse.png
RancidAbattoirOutline.png
Rotten Fields
IconMap Frm Cornfield.png
RottenFieldsOutline.png

Crotus Prenn Asylum

Disturbed Ward
IconMap Asy Asylum.png
DisturbedWardOutline.png
Father Campbell's Chapel
IconMap Asy Chapel.png
FatherCampbellsChapelOutline.png

Haddonfield

Lampkin Lane
IconMap Sub Street.png
LampkinLaneOutline.png

Backwater Swamp

The Pale Rose
IconMap Swp PaleRose.png
PaleRoseOutline.png
Grim Pantry
IconMap Swp GrimPantry.png
GrimPantryOutline.png

Léry's Memorial Institute

Treatment Theatre
IconMap Hos Treatment.png

Red Forest

Mother's Dwelling
IconMap Brl MaHouse.png
MothersDwellingOutline.png
The Temple of Purgation
IconMap Brl Temple.png
TheTempleOfPurgationOutline.png

Springwood

Badham Preschool I
IconMap Eng ElmStreet.png
BadhamPreschoolOutline.png
Badham Preschool II
IconMap Eng ElmStreet02.png
BadhamPreschoolOutline.png
Badham Preschool III
IconMap Eng ElmStreet03.png
BadhamPreschoolOutline.png
Badham Preschool IV
IconMap Eng ElmStreet04.png
BadhamPreschoolOutline.png
Badham Preschool V
IconMap Eng ElmStreet05.png
BadhamPreschoolOutline.png

Gideon Meat Plant

The Game
IconMap Fin TheGame.png
TheGameOutline UpperFloor.png
TheGameOutline LowerFloor.png

Yamaoka Estate

Family Residence
IconMap Hti Manor.png
FamilyResidenceOutline.png
Sanctum of Wrath
IconMap Hti Shrine.png
SanctumOfWrathOutline.png

Ormond

Mount Ormond Resort
IconMap Kny Cottage.png
MountOrmondResortOutline.png

Hawkins National Laboratory

The Underground Complex
IconMap Qat Lab.png
TheUndergroundComplexOutline.png

Grave of Glenvale

Dead Dawg Saloon
IconMap Ukr Saloon.png
DeadDawgSaloonOutline.png

Recurring Locations

Basement
Dbd-journal-basement.png
Killer Shack
KillerShackOutside.png


Sub-Realms

Sub-Realms are usually different planes of existence within the Realm of The Entity. There are currently 6 known Sub-Realms:

Map Sizes & Ranking

Rank Map Size in square Tiles Size in m2
1 Mother's Dwelling 188 12,032
2 Rotten Fields 176 11,264
Shelter Woods
3 Disturbed Ward 172 11,008
The Temple of Purgation
4 Azarov's Resting Place 168 10,752
Blood Lodge
Fractured Cowshed
Grim Pantry
Lampkin Lane
Torment Creek
5 Gas Heaven 164 10,496
Wretched Shop
6 The Pale Rose 161 10,304
7 Ironworks of Misery 160 10,240
Suffocation Pit
The Thompson House
8 Family Residence 156 9,984
Sanctum of Wrath
Groaning Storehouse
Mount Ormond Resort
9 Badham Preschools I-V 144 9,216
Wreckers' Yard
10 The Game 142 9,088
11 Father Campbell's Chapel 140 8,960
12 Rancid Abattoir 136 8,704
Dead Dawg Saloon
13 Coal Tower 132 8,448
14 Treatment Theatre 116 7,424
12-13* The Underground Complex 74.5* 4,765*


Unreleased Maps

There are currently at least 5 unreleased Maps belonging to several Realms, that can be found in the Game files:

  • Mini (MacMillan Estate)
  • Seb's Dream (MacMillan Estate)
  • Infinite Gym (Crotus Prenn Asylum)
  • Dead Lake (Backwater Swamp)
  • Grim Gully (Backwater Swamp)


Tiles

  • The square Tiles used for measuring reference are actually 8x8 sub-tiles, making up the larger tile assets used to construct the Maps with.
    • The Game uses 3 combinations of (Master) Tiles: 16x16, 16x32 or 32x32 metres / 4, 8 or 16 squared Tiles.
  • Even though each Map's Tiles change their orientation and sometimes their location from trial to trial, the outer walls and thus the Map's size remain the same.


Trivia

  • The average Map has a size of 155 square Tiles.
    • The outer walls are composed of single and double wall segments with a length of 8 metres for the single and 16 metres for the double segments.
    • This allows a calculation of a Map's size, with Mother's Dwelling being the largest Map with 188 and Treatment Theatre being the smallest Map with 116 square Tiles.


Realms & Maps
MACMILLAN ESTATE AUTOHAVEN WRECKERS COLDWIND FARM CROTUS PRENN ASYLUM HADDONFIELD BACKWATER SWAMP
Coal Tower Azarov's Resting Place Fractured Cowshed Disturbed Ward Lampkin Lane The Pale Rose
Groaning Storehouse Blood Lodge Rancid Abattoir Father Campbell's Chapel Grim Pantry
Ironworks of Misery Gas Heaven Rotten Fields
Shelter Woods Wreckers' Yard The Thompson House
Suffocation Pit Wretched Shop Torment Creek
LÉRY'S MEMORIAL INSTITUTE RED FOREST SPRINGWOOD GIDEON MEAT PLANT YAMAOKA ESTATE ORMOND
Treatment Theatre Mother's Dwelling Badham Preschool I The Game Family Residence Mount Ormond Resort
The Temple of Purgation Badham Preschool II Sanctum of Wrath
Badham Preschool III
Badham Preschool IV
Badham Preschool V
HAWKINS NATIONAL LABORATORY GRAVE OF GLENVALE
The Underground Complex Dead Dawg Saloon
Sub-Realms
The Campfire The Dream World The Ethereal Plane The Spirit World The Upside Down The Void
Recurring Locations
The Basement The Killer Shack
Unreleased Maps
MACMILLAN ESTATE CROTUS PRENN ASYLUM BACKWATER SWAMP
Mini Infinite Gym Dead Lake
Seb's Dream Grim Gully