Realms are locations within the World of The Entity . Each Realm was the site of a violent tragedy in the past and they now serve as the Arenas for The Entity's trials.
The location of the trial is chosen by The Entity. Players can influence The Entity's choice by burning certain Offerings .
Trial locations have certain fixed landmarks, but elements such as player starting locations, Generators , Chests , Totems and Exit Gates are placed according to The Entity's whims. Even the terrain itself shifts from trial to trial.
There are currently 10 Realms and 23 Maps in Dead by Daylight.
Realms & Maps[edit | edit source]
Recurring Locations[edit | edit source]
Map Size Ranking[edit | edit source]
|Rank||Map||Size in square Tiles|
|1||The Pale Rose||215|
|6||Azarov's Resting Place||168|
|8||Ironworks of Misery||160|
|The Thompson House|
Trivia[edit | edit source]
- The average Map has a size of 166 square Tiles.
- Even though each Map's Tiles change their orientation and sometimes their location from trial to trial, the outer walls and thus the Map's size remain the same.
- The outer walls are composed of single and double wall segments with a length of 8 metres for the single and 16 metres for the double segments.
- This allows a calculation of a map's size, with Pale Rose being the largest Map with 215 and Treatment Theatre being the smallest Map with 111 square Tiles.