Realms

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IconHelp DBDlogo.png Quotes left.png I awoke to find myself in this strange place. I have no memory of how I came here. Quotes right.png
~ Benedict Baker
Dbd-journal-procedural.png Quotes left.png Every place feels mysterious, yet is somehow the same. Every time I wake up I shiver with fear for what new nightmare awaits. Each departure from the campfire is into confusion. Slowly I learn the different places, recognising features and buildings but I never really understand the pattern. As if some powerful force is shuffling the world as if we were a deck of cards. Maybe we are just pawns on a scrabble board? Quotes right.png
~ Benedict Baker's Journal
Benedict Baker's depiction of the Procedural.

The Realms are semi-procedural locations within the World of The Entity Entity}}. Each Realm was the site of a violent tragedy in the past and they now serve as the Arenas for The Entity's trials.


Overview

The location of the trial is chosen by The Entity. Players can influence The Entity's choice by burning certain Offerings Offerings}}.

Trial locations have certain fixed landmarks, but elements such as player starting locations, Generators Generators}}, Chests Chests}} Lockers Lockers}}, Totems Totems}} and Exit Gates Exit Gates}} are placed to The Entity's whims. Even the terrain itself shifts from trial to trial.

There are currently 15 Realms and 35 Maps featured in Dead by Daylight Dead by Daylight}}.

Lore

The Realms are pockets within The Entity, who constructs everything from itself except for the Killers and the Survivors. The Realms do not co-exist at all times, but are rather created whenever needed. The location of The Campfire is also located within such a pocket. The Woods and Fog beyond the Trial grounds represent the boundaries of the pocket and are just a façade.


Realms & Maps

The MacMillan Estate

Coal Tower
IconMap Ind CoalTower.png
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Groaning Storehouse
IconMap Ind Storehouse.png
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Ironworks of Misery
IconMap Ind Foundry.png
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Shelter Woods
IconMap Ind Forest.png
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Suffocation Pit
IconMap Ind Mine.png
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Autohaven Wreckers

Azarov's Resting Place
IconMap Jnk Office.png
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Blood Lodge
IconMap Jnk Lodge.png
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Gas Heaven
IconMap Jnk GasStation.png
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Wreckers' Yard
IconMap Jnk Scrapyard.png
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Wretched Shop
IconMap Jnk Garage.png
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Coldwind Farm

Fractured Cowshed
IconMap Frm Barn.png
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Rancid Abattoir
IconMap Frm Slaughterhouse.png
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Rotten Fields
IconMap Frm Cornfield.png
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The Thompson House
IconMap Frm Farmhouse.png
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Torment Creek
IconMap Frm Silo.png
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Crotus Prenn Asylum

Disturbed Ward
IconMap Asy Asylum.png
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Father Campbell's Chapel
IconMap Asy Chapel.png
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Haddonfield

Lampkin Lane
IconMap Sub Street.png
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Backwater Swamp

The Pale Rose
IconMap Swp ThePaleRose.png
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Grim Pantry
IconMap Swp GrimPantry.png
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Léry's Memorial Institute

Treatment Theatre
IconMap Hos Treatment.png
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Red Forest

Mother's Dwelling
IconMap Brl MadHouse.png
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The Temple of Purgation
IconMap Brl Temple.png
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Springwood

Badham Preschool I
IconMap Eng ElmStreet.png
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Badham Preschool II
IconMap Eng ElmStreet02.png
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Badham Preschool III
IconMap Eng ElmStreet03.png
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Badham Preschool IV
IconMap Eng ElmStreet04.png
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Badham Preschool V
IconMap Eng ElmStreet05.png
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Gideon Meat Plant

The Game
IconMap Fin TheGame.png
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Yamaoka Estate

Family Residence
IconMap Hti Manor.png
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Sanctum of Wrath
IconMap Hti Shrine.png
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Ormond

Mount Ormond Resort
IconMap Kny Cottage.png
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Hawkins National Laboratory

The Underground Complex
IconMap Qat Laboratory.png
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Grave of Glenvale

Dead Dawg Saloon
IconMap Ukr Saloon.png
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Silent Hill

Midwich Elementary School
IconMap Wal Level01.png
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Recurring Locations

Basement
Dbd-journal-basement.png
Killer Shack
KillerShackOutside.png


Sub-Realms

Sub-Realms are usually different planes of existence within the Realm of The Entity. There are currently 6 known Sub-Realms:


Other Maps

Over the course of Dead by Daylight's existence, several either unreleased or unused Maps have been found in the Game files.
It is not known whether they will be released at some point or be removed from the code eventually.

Maps listed in gold can (still) be found in the Game code, Maps in fuchsia have been removed over time.
Their names are generally WIP names of Maps and a Map's actual name upon release would likely be different:

  • The MacMillan Estate
    • Mini
    • Seb's Dream
  • Crotus Prenn Asylum
    • Infinite Gym
  • Haddonfield
    • Facility
  • Backwater Swamp
    • Dead Lake
    • Grim Gully
    • Mound
  • Ormond
    • Shack


Tile Sizes

  • The square Tiles used for measuring reference are actually 8x8 sub-tiles, making up the larger tile assets used to construct the Maps with.
    • The Game uses 3 combinations of (Master) Tiles: 16x16, 16x32 or 32x32 metres / 4, 8 or 16 squared Tiles.
  • Even though each Map's Tiles change their orientation and sometimes their location from trial to trial, the outer walls and thus the Map's size remain the same.

Map Sizes

Rank Map Size in square Tiles Size in m2
1 Mother's Dwelling 188 12,032
2 Shelter Woods 176 11,264
3 Disturbed Ward 172 11,008
4 Azarov's Resting Place 168 10,752
Blood Lodge
Torment Creek
Lampkin Lane
Grim Pantry
5 Gas Heaven 164 10,496
Wretched Shop
6 The Pale Rose 161 10,304
7 Ironworks of Misery 160 10,240
Suffocation Pit
Rotten Fields
8 Groaning Storehouse 156 9,984
Fractured Cowshed
The Temple of Purgation
Family Residence
Sanctum of Wrath
Mount Ormond Resort
9 The Thompson House 152 9,728
10 Treatment Theatre 148 9,472
Badham Preschool V
11 Wreckers' Yard 144 9,216
Badham Preschool I
Badham Preschool II
Badham Preschool III
12 The Game 142 9,088
13 Father Campbell's Chapel 140 8,960
Badham Preschool IV
14 The Underground Complex 138 8,832
15 Rancid Abattoir 136 8,704
Dead Dawg Saloon
16 Coal Tower 132 8,448
17 Midwich Elementary School 113.5 7,264


Trivia

  • The average Map has a size of 154 square Tiles or 9842 m2.
    • The outer walls are composed of single and double wall segments with a length of 8 metres for the single and 16 metres for the double segments.
    • This allows a calculation of a Map's size, with Mother's Dwelling being the largest Map with 188 and Midwich Elementary School being the smallest Map with 113.5 square Tiles.
      • Even though The Underground Complex is technically the Map covering the smallest surface area, with its numerous catwalks its actual playable surface is considerably larger and is estimated to be in the neighbourhood of ~138 square Tiles.


Realms & Maps
MACMILLAN ESTATE AUTOHAVEN WRECKERS COLDWIND FARM CROTUS PRENN ASYLUM HADDONFIELD BACKWATER SWAMP
Coal Tower Azarov's Resting Place Fractured Cowshed Disturbed Ward Lampkin Lane The Pale Rose
Groaning Storehouse Blood Lodge Rancid Abattoir Father Campbell's Chapel Grim Pantry
Ironworks of Misery Gas Heaven Rotten Fields
Shelter Woods Wreckers' Yard The Thompson House
Suffocation Pit Wretched Shop Torment Creek
LÉRY'S MEMORIAL INSTITUTE RED FOREST SPRINGWOOD GIDEON MEAT PLANT YAMAOKA ESTATE ORMOND
Treatment Theatre Mother's Dwelling Badham Preschool I The Game Family Residence Mount Ormond Resort
The Temple of Purgation Badham Preschool II Sanctum of Wrath
Badham Preschool III
Badham Preschool IV
Badham Preschool V
HAWKINS NATIONAL LABORATORY GRAVE OF GLENVALE SILENT HILL
The Underground Complex Dead Dawg Saloon Midwich Elementary School
Sub-Realms
The Campfire The Dream World The Ethereal Plane The Spirit World The Upside Down The Void
Recurring Locations
The Basement The Killer Shack