Realms

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Benedict Baker's depiction of the Procedural.

The Realms are locations within the World of The Entity IconHelp entity.png. Each Realm was the site of a violent tragedy in the past and they now serve as the Arenas for The Entity's trials.

The location of the trial is chosen by The Entity. Players can influence The Entity's choice by burning certain Offerings IconHelp offerings.png.

Trial locations have certain fixed landmarks, but elements such as player starting locations, Generators IconHelpLoading generators.png, Chests IconHelp chests.png Lockers IconHelp lockers.png, Totems IconHelpLoading totem.png and Exit Gates IconHelp exitGates.png are placed to The Entity's whims. Even the terrain itself shifts from trial to trial.

There are currently 10 Realms and 24 Maps featured in Dead by Daylight IconHelp DBDlogo.png.


Realms & Maps[edit | edit source]

MacMillan Estate[edit | edit source]

Coal Tower
IconMap Ind CoalTower.png
CoalTowerOutline.png
Groaning Storehouse
IconMap Ind Storehouse.png
GroaningStorehouseOutline.png
Ironworks of Misery
IconMap Ind Foundry.png
IronworksOfMiseryOutline.png
Shelter Woods
IconMap Ind Forest.png
ShelterWoodsOutline.png
Suffocation Pit
IconMap Ind Mine.png
SuffocationPitOutline.png

Autohaven Wreckers[edit | edit source]

Azarov's Resting Place
IconMap Jnk Office.png
AzarovsRestingPlaceOutline.png
Blood Lodge
IconMap Jnk Lodge.png
BloodLodgeOutline.png
Gas Heaven
IconMap Jnk GasStation.png
GasHeavenOutline.png
Wretched Shop
IconMap Jnk Garage.png
WretchedShopOutline.png
Wreckers' Yard
IconMap Jnk Scrapyard.png
WreckersYardOutline.png

Coldwind Farm[edit | edit source]

Fractured Cowshed
IconMap Frm Barn.png
FracturedCowshedOutline.png
The Thompson House
IconMap Frm Farmhouse.png
ThompsonHouseOutline.png
Torment Creek
IconMap Frm Silo.png
TormentCreekOutline.png
Rancid Abattoir
IconMap Frm Slaughterhouse.png
RancidAbattoirOutline.png
Rotten Fields
IconMap Frm Cornfield.png
RottenFieldsOutline.png

Crotus Prenn Asylum[edit | edit source]

Disturbed Ward
IconMap Asy Asylum.png
DisturbedWardOutline.png
Father Campbell's Chapel
IconMap Asy Chapel.png

Haddonfield[edit | edit source]

Lampkin Lane
IconMap Sub Street.png
LampkinLaneOutline.png

Backwater Swamp[edit | edit source]

The Pale Rose
IconMap Swp PaleRose.png
PaleRoseOutline.png
Grim Pantry
IconMap Swp GrimPantry.png
GrimPantryOutline.png

Léry's Memorial Institute[edit | edit source]

Treatment Theatre
IconMap Hos Treatment.png
TreatmentTheatreOutline.png

Red Forest[edit | edit source]

Mother's Dwelling
IconMap Brl MaHouse.png
MothersDwellingOutline.png

Springwood[edit | edit source]

Badham Preschool
IconMap Eng ElmStreet.png
BadhamPreschoolOutline.png

Gideon Meat Plant[edit | edit source]

The Game
IconMap Fin TheGame.png
TheGameOutline UpperFloor.png
TheGameOutline LowerFloor.png

Recurring Locations[edit | edit source]

Basement
Dbd-journal-basement.png
Killer Shack
KillerShackOutside.png


Map Size Ranking[edit | edit source]

Rank Map Size in square Tiles
1 The Pale Rose 215
2 Mother's Dwelling 188
3 Grim Pantry 178
4 Rotten Fields 176
Shelter Woods
5 Disturbed Ward 172
6 Azarov's Resting Place 168
Blood Lodge
Fractured Cowshed
Lampkin Lane
Torment Creek
7 Gas Heaven 164
Wreckers' Yard
Wretched Shop
8 Ironworks of Misery 160
Suffocation Pit
The Thompson House
9 Groaning Storehouse 156
10 Badham Preschool 144
11 The Game 142
12 Father Campbell's Chapel 140
13 Rancid Abattoir 136
14 Coal Tower 132
15 Treatment Theatre 116

Unreleased Maps[edit | edit source]

There are currently at least 5 unreleased Maps belonging to several Realms, that can be found in the Game files:

  • Mini (MacMillan Estate)
  • Seb's Dream (MacMillan Estate)
  • Infinite Gym (Crotus Prenn Asylum)
  • Dead Lake (Backwater Swamp)
  • Grim Gully (Backwater Swamp)


Tiles[edit | edit source]

  • The square Tiles used for measuring reference are actually 8x8 sub-tiles, making up the larger tile assets used to construct the Maps with.
    • The Game uses 3 combinations of (Master) Tiles: 16x16, 16x32 or 32x32 metres / 4, 8 or 16 squared Tiles.
  • Even though each Map's Tiles change their orientation and sometimes their location from trial to trial, the outer walls and thus the Map's size remain the same.

Trivia[edit | edit source]

  • The average Map has a size of 160 square Tiles.
    • The outer walls are composed of single and double wall segments with a length of 8 metres for the single and 16 metres for the double segments.
    • This allows a calculation of a map's size, with Pale Rose being the largest Map with 215 and Treatment Theatre being the smallest Map with 116 square Tiles.


Realms & Maps
MACMILLAN ESTATE AUTOHAVEN WRECKERS COLDWIND FARM CROTUS PRENN ASYLUM HADDONFIELD BACKWATER SWAMP
Coal Tower Azarov's Resting Place Fractured Cowshed Disturbed Ward Lampkin Lane The Pale Rose
Groaning Storehouse Blood Lodge Rancid Abattoir Father Campbell's Chapel Grim Pantry
Ironworks of Misery Gas Heaven Rotten Fields
Shelter Woods Wreckers' Yard The Thompson House
Suffocation Pit Wretched Shop Torment Creek
LÉRY'S MEMORIAL INSTITUTE RED FOREST SPRINGWOOD GIDEON MEAT PLANT
Treatment Theatre Mother's Dwelling Badham Preschool The Game
Sub-Realms
The Dream World The Spirit World
Recurring Locations
The Basement The Killer Shack
Unreleased Maps
MACMILLAN ESTATE CROTUS PRENN ASYLUM BACKWATER SWAMP
Mini Infinite Gym Dead Lake
Seb's Dream Grim Gully
Promotional Content