Save The Best For Last

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Save The Best For Last is a Unique Killer Perk IconHelp perks.png. It is unique to The Shape IconHelpLoading shape.png until Level 30, at which point its Teachable version can then be learned and taught to the other Killers IconHelpLoading killer.png

Icon Tier I Tier II Tier III Description
SaveTheBestForLast.gif
4 Tokens 3 Tokens 2 Tokens You become obsessed with one Survivor. Earn a Token for each successful hit that is not dealt to the Obsession. Each Token grants a stackable 5 % decreased cool-down on successful attacks. You can earn up to 8 Tokens.

Attacking your Obsession will make you lose 4/3/2 Tokens. You can no longer gain Tokens if your Obsession is sacrificed or killed.

Only one Obsession IconHelp obsession.png per trial.

"Death has come to your little town, Sheriff." — Dr. Sam Loomis

Unique to The Shape until Level 30, at which point its Teachable version can then be learned and taught to the other Killers.

5,000 BPs 6,000 BPs 6,000 BPs
Icon Teachable Description
Teachable saveTheBestForLast.png
4 Tokens Unlocking this Perk makes it available in the Bloodweb of all Killers

You become obsessed with one Survivor. Earn a Token for each successful hit that is not dealt to the Obsession. Each Token grants a stackable 5 % decreased cool-down on successful attacks. You can earn up to 8 Tokens.

Attacking your Obsession will make you lose 4 Tokens. You can no longer gain Tokens if your Obsession is sacrificed or killed.

Only one Obsession IconHelp obsession.png per trial.

"Death has come to your little town, Sheriff." — Dr. Sam Loomis

May also be unlocked in the Shrine of Secrets

5,000 BPs


History[edit | edit source]

Version 1.2.1[edit | edit source]

Icon Tier I Tier II Tier III Description
SaveTheBestForLast.gif 14 %

25 %

18 %

29 %

20 %

33 %

You become obsessed with one Survivor. As long as your Obsession is alive, the cooldown of missed attacks is decreased by 14/18/20 %. The cooldown of successful attacks is decreased by 25/29/33 %.

Version 1.5.0[edit | edit source]

Icon Tier I Tier II Tier III Description
SaveTheBestForLast.gif 30 % 35 % 40 % You become obsessed with one Survivor. As long as your Obsession is alive, after being in a chase for 20 seconds the cool-down for your next successful attack is decreased by 30/35/40 %. Your successful attack cool-down remains active for 5 seconds after not being in a chase and is lost after those 5 seconds have past if no Chase is initiated.

Version 2.1.0[edit | edit source]

Icon Tier I Tier II Tier III Description
SaveTheBestForLast.gif 4 Tokens 3 Tokens 2 Tokens You become obsessed with one Survivor.

Earn a Token for each successful hit that is not dealt to the Obsession. Each Token grants a stackable 5 % decreased cool-down on successful attacks. You can earn up to 8 Tokens.

Attacking your Obsession will make you lose 4/3/2 Tokens. You can no longer gain any Tokens if your Obsession is sacrificed or killed.

Change Log[edit | edit source]

Patch 1.5.0[edit | edit source]

  • Nerf: removed the flat attack cool-down reductions of 14/18/20 % for missed attacks and 25/29/33 % for successful attacks.
    • Replaced those with an attack cool-down reduction of 30/35/40 % for successful attacks only that is triggers after chasing a Survivor for 20 consecutive seconds.

Patch 2.1.0[edit | edit source]

  • Mechanics Change: now Token-based, each Token grants a stackable 5 % decreased cool-down on successful attacks.
    • Tokens are gained for each successful hit that is not dealt to the Obsession.
    • You can earn up to 8 Tokens or a total cool-down reduction of 40 %.
    • 4/3/2 Tokens are lost for attacking the Obsession.

Trivia[edit | edit source]

  • The cool-down reduction does not include the approximately 0.33(3) seconds of swing wind-up time.
  • Tokens can also be gained/lost by attacks performed with a Killer's Power.
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