Save the Best for Last

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Perk descriptions may vary from in-game descriptions for reasons explained here.
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Save the Best for Last is a teachable Unique Shape IconHelpLoading shape.png Perk IconHelp perks.png. It can be unlocked for all other Characters from Level 30 onwards:

Icon Tier I Tier II Tier III Description
SaveTheBestForLast.gif
4 Tokens 3 Tokens 2 Tokens You become obsessed with one Survivor.

Earn a Token for each successful hit that is not dealt to the Obsession IconHelp obsession.png.

Each Token grants a stack-able 5 % cool-down reduction on successful attacks. You can earn up to 8 Tokens.

Attacking your Obsession will make you lose 4/3/2 Tokens. You can no longer gain Tokens if your Obsession is sacrificed or killed.

You can only be obsessed with one Survivor at a time.

"Death has come to your little town, Sheriff." — Dr. Sam Loomis

5,000 BPs 6,000 BPs 6,000 BPs
Icon Teachable Description
Teachable saveTheBestForLast.png
4 Tokens Unlocking this Perk makes it available in the Bloodweb of all Killers

You become obsessed with one Survivor.

Earn a Token for each successful hit that is not dealt to the Obsession.

Each Token grants a stack-able 5 % cool-down reduction on successful attacks. You can earn up to 8 Tokens.

Attacking your Obsession will make you lose several Tokens. You can no longer gain Tokens if your Obsession is sacrificed or killed.

You can only be obsessed with one Survivor at a time.

"Death has come to your little town, Sheriff." — Dr. Sam Loomis

May be unlocked in the Shrine of Secrets or in The Shape's Bloodweb at Level 30.

5,000 BPs


History

Version 1.2.1

Icon Tier I Tier II Tier III Description
SaveTheBestForLast.gif 14 %

25 %

18 %

29 %

20 %

33 %

You become obsessed with one Survivor. As long as your Obsession is alive, the cooldown of missed attacks is decreased by 14/18/20 %. The cooldown of successful attacks is decreased by 25/29/33 %.

Version 1.5.0

Icon Tier I Tier II Tier III Description
SaveTheBestForLast.gif 30 % 35 % 40 % You become obsessed with one Survivor. As long as your Obsession is alive, after being in a chase for 20 seconds the cool-down for your next successful attack is decreased by 30/35/40 %. Your successful attack cool-down remains active for 5 seconds after not being in a chase and is lost after those 5 seconds have past if no Chase is initiated.

Version 2.1.0

Icon Tier I Tier II Tier III Description
SaveTheBestForLast.gif 4 Tokens 3 Tokens 2 Tokens You become obsessed with one Survivor.

Earn a Token for each successful hit that is not dealt to the Obsession. Each Token grants a stackable 5 % decreased cool-down on successful attacks. You can earn up to 8 Tokens.

Attacking your Obsession will make you lose 4/3/2 Tokens. You can no longer gain any Tokens if your Obsession is sacrificed or killed.

Change Log

Patch 1.5.0

  • Nerf: removed the flat attack cool-down reductions of 14/18/20 % for missed attacks and 25/29/33 % for successful attacks.
    • Replaced those with an attack cool-down reduction of 30/35/40 % for successful attacks only that is triggers after chasing a Survivor for 20 consecutive seconds.

Patch 2.1.0

  • Mechanics Change: now Token-based, each Token grants a stackable 5 % decreased cool-down on successful attacks.
    • Tokens are gained for each successful hit that is not dealt to the Obsession.
    • You can earn up to 8 Tokens or a total cool-down reduction of 40 %.
    • 4/3/2 Tokens are lost for attacking the Obsession.

Trivia

  • The cool-down reduction does not include the approximately 0.33(3) seconds of swing wind-up time.
  • Tokens can also be gained/lost by attacks performed with a Killer's Power.