Save the Best for Last

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Save the Best for Last is a Unique Shape IconHelpLoading shape.png Perk IconHelp perks.png. It can be unlocked for all other Characters from Bloodweb IconHelp bloodweb.png Level 30 onwards.

Icon Tier I Tier II Tier III Description
SaveTheBestForLast.gif
4 Tokens 3 Tokens 2 Tokens You become obsessed with one Survivor.

Earn a Token for each successful hit that is not dealt to the Obsession IconHelp obsession.png.

Each Token grants a stack-able 5 % decreased cool-down on successful attacks. You can earn up to 8 Tokens.

Attacking your Obsession will make you lose 4/3/2 Tokens. You can no longer gain Tokens if your Obsession is sacrificed or killed.

The Killer can only be obsessed with one Survivor at a time.

"Death has come to your little town, Sheriff." — Dr. Sam Loomis

5,000 BPs 6,000 BPs 6,000 BPs
Icon Teachable Description
Teachable saveTheBestForLast.png
4 Tokens Unlocking this Perk makes it available in the Bloodweb of all Killers

You become obsessed with one Survivor.

Earn a Token for each successful hit that is not dealt to the Obsession.

Each Token grants a stack-able 5 % decreased cool-down on successful attacks. You can earn up to 8 Tokens.

Attacking your Obsession will make you lose 4 Tokens. You can no longer gain Tokens if your Obsession is sacrificed or killed.

The Killer can only be obsessed with one Survivor at a time.

"Death has come to your little town, Sheriff." — Dr. Sam Loomis

May be unlocked in the Shrine of Secrets or in The Shape's Bloodweb at Level 30.

5,000 BPs


History

Version 1.2.1

Icon Tier I Tier II Tier III Description
SaveTheBestForLast.gif 14 %

25 %

18 %

29 %

20 %

33 %

You become obsessed with one Survivor. As long as your Obsession is alive, the cooldown of missed attacks is decreased by 14/18/20 %. The cooldown of successful attacks is decreased by 25/29/33 %.

Version 1.5.0

Icon Tier I Tier II Tier III Description
SaveTheBestForLast.gif 30 % 35 % 40 % You become obsessed with one Survivor. As long as your Obsession is alive, after being in a chase for 20 seconds the cool-down for your next successful attack is decreased by 30/35/40 %. Your successful attack cool-down remains active for 5 seconds after not being in a chase and is lost after those 5 seconds have past if no Chase is initiated.

Version 2.1.0

Icon Tier I Tier II Tier III Description
SaveTheBestForLast.gif 4 Tokens 3 Tokens 2 Tokens You become obsessed with one Survivor.

Earn a Token for each successful hit that is not dealt to the Obsession. Each Token grants a stackable 5 % decreased cool-down on successful attacks. You can earn up to 8 Tokens.

Attacking your Obsession will make you lose 4/3/2 Tokens. You can no longer gain any Tokens if your Obsession is sacrificed or killed.

Change Log

Patch 1.5.0

  • Nerf: removed the flat attack cool-down reductions of 14/18/20 % for missed attacks and 25/29/33 % for successful attacks.
    • Replaced those with an attack cool-down reduction of 30/35/40 % for successful attacks only that is triggers after chasing a Survivor for 20 consecutive seconds.

Patch 2.1.0

  • Mechanics Change: now Token-based, each Token grants a stackable 5 % decreased cool-down on successful attacks.
    • Tokens are gained for each successful hit that is not dealt to the Obsession.
    • You can earn up to 8 Tokens or a total cool-down reduction of 40 %.
    • 4/3/2 Tokens are lost for attacking the Obsession.

Trivia

  • The cool-down reduction does not include the approximately 0.33(3) seconds of swing wind-up time.
  • Tokens can also be gained/lost by attacks performed with a Killer's Power.