Shrine of Secrets
The Shrine of Secrets was released with Patch 1.2.0.
With the Shrine of Secrets, Players can unlock all Teachable Perks of the currently 18 Killers and 20 Survivors (DLCs included) without having to level all those Characters to Level 40 or purchase any DLC. The Shrine of Secrets resets every Wednesday at 00:00:00 UTC (GMT+0).
The Shrine has a selection of 4 usually randomly chosen Perks that can be bought. The selection is the same for all Players on all Platforms. Once a Perk has been on the Shrine, it cannot re-appear in it for the following 3 Shrines.
During a Rift that features DLC Characters, the first Shrine of Secrets after the Rift opened will be guaranteed to contain either the Teachable Perks necessary to complete any Master Challenges requiring to use them or a random Teachable Perk of one of the four Characters whose Lore is expanded upon in the accompanying Tome.
This first occurred for Tome II - Reckoning:
The Teachable Perks from the Shrine can not be bought with Bloodpoints (BP). They are bought with Iridescent Shards (IS). The Shards are obtained while playing ranked games, this excludes the Kill Your Friends mode, and increasing the Player Level.
When a player buys a Teachable Perk from the Shrine, the Perk will from then on be unlocked in every Character's Bloodweb .
This means that when buying a Unique Killer Perk, all the Killers will then be able to unlock that Perk in their respective Bloodwebs. This takes away the necessity for players to spend lots of Bloodpoints on a single Character, levelling them to Level 40 in order to obtain all their Teachable Perks the regular way. When a Perk has been bought in the Shrine, it will no longer show up in the original Character's Bloodweb when reaching the required level.
The Shrine renews itself every week with a new set of randomly chosen Teachable Perks. This makes it possible for a player to theoretically obtain a maximum of 4 Teachable Perks per week.
Teachable Perks generally cost 2000 Iridescent Shards, with two exceptions:
- Teachable Perks of DLC Characters cost 2700 Iridescent Shards the first time they appear on the Shrine.
- Assuming at least one of the Teachable Perks is from a DLC, the one from the most recent DLC will also cost 2700 Iridescent Shards.
When buying an already owned/unlocked Teachable Perk from the Shrine, it will ask you, if you really want to buy it again. If you proceed, the Shrine will reward you with Bloodpoints for already owning the Perk. You will receive 150,000 Bloodpoints for a Perk costing 2000 IS and 250,000 Bloodpoints for a Perk costing 2700 IS.
Shrine Perk Count
For a list of the amount of times every Teachable Perk has appeared on The Shrine of Secrets so far, please refer to the Shrines of Secrets Archive
Current Shrine of Secrets
|Teachable Perk||Cost||Unique Perk of|
|We're Gonna Live Forever||2000||David King|
|Save the Best for Last||2000||Shape|
|Thrilling Tremors||2700||Ghost Face|
|refreshes in 7 days|
Past Shrines of Secrets
For a list of all of the past Shrines of Secrets, please refer to the Shrines of Secrets Archive
Prior to Patch 2.0.0, Iridescent Shards were earned at a maximum of 10 Shards per Trial (1 gained per minute), and Teachable Perks used to cost 550 Iridescent Shards or 750 Iridescent Shards. They were also capped at 1,000.
- For the first initial weeks of Patch 2.0.0, the Shrine of Secrets was deactivated until the Patch went live on the Console version of the game, that wasn't available until a few weeks later due to the certification process of Sony and Microsoft.
- This was because the Shrine is synchronised across all Platforms and doesn't support two different pricing systems.
- The Shrine was originally planned to go back up on 29 June 2018, but was delayed due to the certification process of the PS4 Patch having had problems and further delays.
- The Shrine went back up on 6 July 2018.
|Bloodweb||The In-Game Store||Shrine of Secrets||Archives|