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Skill Checks

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IconHelp note.png The Entity worked to keep me on my toes, or at least, keep me distracted. Either way, I was given the opportunity to avoid disaster. Indeed, if my timing was precise, I found that my actions were much more effective!
~ Mysterious Note
A Skill Check

Skill Checks are a Game Mechanic of Quick Time Events (QTE) in Dead by Daylight IconHelp DBDlogo.png, that have a chance of appearing while performing various interactions.


A Skill Check has a chance of appearing during an interaction with a Prop or in some cases with the Killer IconHelpLoading killer.png. To succeed, the Player needs to tap the secondary action button (default: SPACE) when the pointer of the Skill Check is inside the highlighted area. The pointer moves clockwise on a dial.

A Skill Check announces itself shortly before appearing via a gong-like sound.

A Skill Check can be triggered at any given moment:

  • Different interactions have different chances of triggering them.
    • 8% - Generator IconHelpLoading generators.png Repair.
    • 15% - Hook IconHelpLoading hook.png Sabotage with a Toolbox.
    • 10.5% - Hook IconHelpLoading hook.png Sabotage with Saboteur.
    • 15% - Healing another Survivor.
    • 12.5% - Healing oneself with a Med-Kit.
    • 10.5% - Healing oneself with Self Care.
    • 10% - Bear Trap IconPowers trap.png Sabotage

There are currently four types of successful Skill Checks that award points:

Good Skill Check

Succeed a Skill Check in the transparent section.

Great Skill Check

Succeed a Skill Check in the white section.

  • Grants 150 Bloodpoints and a 2% bonus to progression.

Hex Skill Check

Only if under the effects of Hex: Ruin IconPerks hexRuin.png.
Succeed a Skill Check in the red section.

  • Grants 150 Bloodpoints and no penalty to progression.

Insane Skill Check

Only if under the effects of Madness inflicted by the Doctor IconHelpLoading doctor.png.
Succeed a randomly placed Skill Check

Failed Skill Check

Failing to succeed a Skill Check in any of the aforementioned sections.

  • The action will lose some progression and come to a halt, momentarily pausing any further progress. It will also give the Killer a noise indicator.
    • This can also be used strategically to attract the Killer's attention.
  • If you failed a Skill Check on a Generator IconHelpLoading generators.png while using Technician IconPerks technician.png, there's a chance that the the Generator will not explode, and the Killer will not receive a noise indicator.

Dream World

Survivors can be woken up from the Dream World by failing various Skill Checks.

  • Failing a Generator IconHelpLoading generators.png
    • If there are multiple survivors repairing the generator and one survivor fails a skill check, all of them will wake up.
  • Failing a Healing Skill Check with a Med-Kit IconItems firstAidKit.png or with Self-Care IconPerks selfCare.png
  • Having another Survivor fail a Skill Check while healing you.

Interactions that might trigger a Skill Check

Unlockables affecting Skill Checks

Survivor Perks

Icon Name Description
IconPerks autodidact.png

You start the Trial with a -25 % progression penalty for Skill Checks IconHelp skillChecks.png to heal Survivors IconHelpLoading survivor.png.

For every successful Skill Check completed while healing a Survivor, you receive a Token for a maximum of 3/4/5 Tokens.

Each Token grants you a +15 % bonus progression for a successful Skill Check while healing Survivors.

Great Skill Checks cannot be performed while using Autodidact.

Autodidact is not active when using a Med-Kit IconItems firstAidKit.png to heal.

"There's no limit to what you can achieve, as long as you back it up with hard work." — Adam Francis

IconPerks decisiveStrike.png
Decisive Strike

Using whatever is at hand, you stab at your aggressor in an ultimate attempt to escape.

After being unhooked or unhooking yourself, Decisive Strike will become active and usable for 40/50/60 seconds.

While Decisive Strike is active, when grabbed by the Killer, succeed a Skill Check IconHelp skillChecks.png to automatically escape the Killer's grasp and stun them for 5 seconds.

  • Succeeding or failing the Skill Check will disable Decisive Strike.
  • Successfully stunning the Killer will result in you becoming the Obsession.

Increases your chances of being the Obsession.

The Killer can only be obsessed with one Survivor at a time.

"There's nothing to be scared of." — Laurie Strode

IconPerks stakeOut.png
Stake Out

Getting close to the Killer IconHelpLoading killer.png fills you with determination.

For each 15 seconds you are standing within the Killer's Terror Radius and are not in a Chase, you gain a Token up to a maximum of 2/3/4 Tokens.

When Stake Out has at least 1 Token, Good Skill Checks IconHelp skillChecks.png are considered Great Skill Checks and consume 1 Token.

"I had you, I had you on your knees. You're runnin' scared because we had you. We're gonna close this case!" — Detective David Tapp

IconPerks spineChill.png
Spine Chill

An unnatural tingle warns you of impending doom.

Get notified when the Killer is looking directly in your direction and standing within a range of 36 metres.

When Spine Chill is active, Skill Check IconHelp skillChecks.png trigger odds are increased by 10 % with success zones reduced by 10 % and your Repair, Heal and Sabotage speeds are increased by 2/4/6 %.

"There is a voice that doesn't use words. Listen.." — Sassy, The Lost Tapes

IconPerks technician.png

You are apt at handling machinery with the greatest care and precision.

The noises caused by your Repairs and their hearing distance are reduced by 8 metres.

On a failed Repair Skill Check IconHelp skillChecks.png, there is a 30/40/50 % chance that the Generator IconHelpLoading generators.png explosion will be prevented.

"I'm gonna stealth this one." — Feng Min

IconPerks thisIsNotHappening.png
This Is Not Happening

You perform at your best when you are under extreme stress.

Great Skill Check IconHelp skillChecks.png success zones when repairing, healing and sabotaging get 10/20/30 % bigger when you are Injured IconHelp injured.png.

Survivor Items and Add-ons

Icon Name Description Charges Rarity
FulliconItems worn-outTools.png
Worn-Out Tools A metal box containing out of condition tools that could break at any moment. Even without training, can be used to repair or break various mechanical components.
  • Moderately increases Repair speed.
  • Slightly decreases Skill Check success zones.
  • Unlocks the Sabotage action.

"You call these tools? ... Really?"

80 charges
FulliconItems rangerMed-Kit.png
Ranger Med-Kit A large metal box containing medical supplies aimed at emergency rescues in hard to reach, often isolated locations.
  • Considerably increases the speed at which you heal others.
  • Moderately increases Skill Check success zones.
  • Moderately increases Skill Check bonus zones.
  • Unlocks the Self-Healing action.

"A small engraved label can be found glued to the back panel: VK.ID-3994723."

32 charges
Very Rare
Icon Name Rarity Descriptiom Item
FulliconAddon rubberGloves.png
Rubber Gloves
Disposable medical gloves to avoid cross-contamination.
  • Slightly decreases the Healing Skill Check difficulty.
IconItems firstAidKit.png


FulliconAddon sponge.png
A mundane sponge used to soak up extra blood, providing easier access to wounds.
  • Moderately decreases the Healing Skill Check difficulty.
FulliconAddon needle&Thread.png
Needle & Thread
Not exactly a medical device, however it can be used to quickly and painfully close up a wound.
  • Slightly increases the chance to trigger a Skill Check.
  • Considerably reduces the Skill Check success zones.
  • Moderately increases the Healing speed.
FulliconAddon surgicalSuture.png
Surgical Suture
A medical device used to close and hold body tissue. Even though it's very effective, the surgical suture is challenging to use.
  • Moderately increases the chance to trigger a Skill Check.
  • Moderately reduces the Skill Check success zones.
  • Moderately increases the Healing speed.
FulliconAddon springClamp.png
Spring Clamp
Useful tool to clamp hoses or hold wires in place and prevent damage or injury.
  • Slightly increases repair Skill Check success zones.
IconItems toolbox.png


FulliconAddon gripWrench.png
Grip Wrench
An adjustable wrench with a tough grip. Essential in any Toolbox.
  • Moderately increases repair Skill Check success zones.
FulliconAddon protectiveGloves.png
Protective Gloves
Thick gloves, which reduce menial dexterity but protect hands from injury.
  • Slightly increases the chances to trigger a sabotage Skill Check.
  • Slightly increases sabotage Skill Check success zones.
  • Considerably reduces the sabotage Skill Check failed penalty.
FulliconAddon brandNewPart.png
Brand New Part
Ultra Rare
This intricate mechanical part feels oddly out of place. It is clean and shiny as if straight out of the factory.
  • Toolbox Repair action is replaced with Install Brand New Part.
  • Installing the Brand New Part will complete 15 % of a Generator over 5 seconds.
  • During the install, you will be faced with 2 difficult Skill Checks.
  • Hitting each Skill Check will result in 5 % progression each for a maximum of 25 % added progression.
  • This Add-on is consumed on use.

Killer Perks

Icon Name Description
IconPerks hexHuntressLullaby.png
Hex: Huntress Lullaby

A Hex rooting its power in despair. Your hunt is an irresistible song of dread which muddles your prey's attention.

Survivors receive a 2/4/6 % regression penalty when missing any Skill Check IconHelp skillChecks.png.

Each time a Survivor is hooked, Huntress Lullaby grows in power:

  • 1 to 4 Tokens: Time between the Skill Check warning sound and the Skill Check becomes shorter.
  • 5 Tokens: No Skill Check warning.

The Hex effects persist as long as the related Hex Totem IconHelpLoading totem.png is standing.

"That song, it drives me crazy!"

IconPerks hexRuin.png
Hex: Ruin

A Hex that affects the Survivors' skills at repairing Generators IconHelpLoading generators.png.

All Survivors are affected by Ruin, which causes the following:

  • Good Skill Checks result in 3/4/5 % regression on the Generator.
  • Great Skill Checks grant 0 % bonus progression on the Generator.

The Hex effects persist as long as the related Hex Totem IconHelpLoading totem.png is standing.

"A curse is upon you. It will cause your ruin."

IconPerks overcharge.png

You are fuelled by your hate for progress.

Overcharge a Generator IconHelpLoading generators.png by performing the Damage Generator action.

The next Survivor interacting with that Generator is faced with a tremendously difficult Skill Check IconHelp skillChecks.png.

Failing the Skill Check results in an additional 3/4/5 % Generator regression. Succeeding the Skill Check grants no progress but prevents the Generator explosion.

"It is a trap. But a trap one must step in..."

IconPerks unnervingPresence.png
Unnerving Presence

Your presence alone instils great fear.

Survivors within your Terror Radius have a 10 % greater chance of triggering Skill Checks IconHelp skillChecks.png when repairing, healing or sabotaging.

Triggered Skill Checks' success zones are reduced by 40/50/60 %.

"Its presence befalls us."

Killer Add-ons

Icon Name Rarity Description Power
FulliconAddon woolShirt.png
Wool Shirt
A small boy's orange and yellow striped shirt. Identified with a sewn name tag to "Jesse".
  • While Survivors are in the Dream World:
  • Slightly increases Sabotage, Healing and Repair regression penalties.
Dream Demon
IconHelpLoading nightmare.png
FulliconAddon greenDress.png
Green Dress
A little girl's green dress with a silky white ribbon.
  • While Survivors are in the Dream World':
  • Slightly increases Sabotage, Healing and Repair regression penalties.
  • Survivor auras are shown to The Nightmare when failing a Sabotage, Healing or Repair skill check for 3 seconds.
FulliconAddon blueDress.png
Blue Dress
A little girl's pale blue dress with white lace which's front is ruined by large cuts.

While Survivors are in the Dream World:

  • Slightly increases Sabotage, Healing and Repair regression penalties.
  • Survivor auras are shown to The Nightmare when failing a Sabotage, Healing or Repair skill check for 4 seconds
FulliconAddon redPaintBrush.png
Red Paint Brush
Ultra Rare
A large paint brush, wet with crimson paint.
  • All Survivors start in the Dream World.
  • Failed Skill Checks do not wake up Survivors while in the Dream World.
FulliconAddon interlockingRazor.png
Interlocking Razor
A modification to the Jigsaw Box: the addition of interlocking razor blades makes it impossible to move suddenly in the Jigsaw Box without slitting one's wrists.
  • Tremendously increases the penalty of failed Skill Checks on Jigsaw Boxes.
Jigsaw's Baptism
IconHelpLoading pig.png
FulliconAddon razorWires.png
Razor Wires
A modification to the Jigsaw Box: the addition of razor sharp wires makes it extra difficult and potentially painful to search them.
  • Moderately increases the Skill Check trigger odds when interacting with a Jigsaw Box.
FulliconAddon workshopGrease.png
Workshop Grease
A modification to the Jigsaw Box: the lubricated parts make the search a more delicate exercise.
  • Slightly increases the Skill Check trigger odds when interacting with a Jigsaw Box.


  • The progress cool-down applied by failed Skill Checks cannot be overridden by any Instant-Add-on.