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Spine Chill

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Spine Chill is a Survivor Perk IconHelp perks.png.

Icon Tier I Tier II Tier III Description
12 metres
2 %
24 metres
4 %
36 metres
6 %
An unnatural tingle warns you of impending doom.

Get notified when the Killer is looking directly in your direction and standing within 12/24/36 metres of range.

When Spine Chill is active, Skill Check IconHelp skillChecks.png trigger odds are increased by 10 % with success zones reduced by 10 % and your Repair, Heal and Sabotage speeds are increased by 2/4/6 %.

"There is a voice that doesn't use words. Listen.." — Sassy, The Lost Tapes

5,000 BPs 6,000 BPs 6,000 BPs

Affected interaction speeds

Non-affected interaction speeds

Spine Chill does not apply to the following interactions:


  • Spine Chill applies regardless of line of sight, or elevation (unless beyond the maximum detection range).
  • Spine Chill does not work on The Shape IconHelpLoading shape.png as long as he remains in Evil Within I.
  • Can act as advanced warning against stealthy perks, such as Tinkerer IconPerks tinkerer.png, Insidious IconPerks insidious.png, Monitor & Abuse IconPerks monitorAndAbuse.png, or stealthy Killers such as Wraith IconHelpLoading wraith.png, The Pig IconHelpLoading pig.png, or The Nightmare IconHelpLoading nightmare.png, of which it is particularly effective against, due to the increased Skill Check trigger odds.
    • Overall, it can help you tell if the Killer actually sees you when you are in the Terror Radius, as well as what direction they likely are.