Talbot Grimes

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The Blight
YK BL charSelect portrait.png
Name
Talbot Grimes
Game Alias(es)
The Alchemist
Gender
Male
Nationality
or Ethnicity
Scottish
None
Blighted Corruption
Power Attack Type
Special Attack
Bonebuster
115 % | 4.6 m/s
Alternate
Movement speed
230 % | 9.2 m/s (Rush)
32 metres
Height
Average
DLC
Descend Beyond
Voice Actor
Voice Actor Unknown
Breathing
File:Blight Breathing.ogg
Menu Music
Terror Radius Music
File:TerrorRadius Yemen.ogg

Talbot Grimes or "The Blight" is one of 21 Killers Killers}} currently featured in Dead by Daylight Dead by Daylight}}.

He was introduced as the Killer of CHAPTER XVII: Descend Beyond, a Chapter DLC released on 8 September 2020.


Overview

YK storeBackground.png

The Blight is an unpredictable Killer, able to rush forward in a burst of speed and carom off obstacles to injure Survivors using his power, Blighted Corruption.

His personal Perks, Dragon's Grip Dragon's Grip}}, Hex: Blood Favour Hex: Blood Favour}}, and Hex: Undying Hex: Undying}} allow him to impose powerful effects on Generators, Totems and Pallets.

Difficulty rating: Hard

(based on the amount of time and effort that is required to properly learn to play him and use his Power effectively)


Lore

Blight Lore1.jpg
Additional Lore can be found in Tome I - Awakening: The Hunger.

To understand the human condition, one must rise above it. This was the credo of Talbot Grimes, a Scottish chemist whose unrestrained ambition took him to towering heights. As a boy, he was a popular child—bright, charismatic, and unafraid to challenge authority—yet despite his social graces he was fiercely independent, spending much of his time exploring the sprawling fields near his town alone. What began as a child's curiosity nearly turned deadly after experimenting with a patch of poisonous foxglove. For days, he laid in bed dripping with sweat, purging any food that touched his stomach. When he recovered, it wasn't fear that gripped him, but fascination. There was something magical in how a single flower could so drastically affect him.

Into his adult years, his ambition developed as quickly as his questionable methods. He attended the London School of Medicine and excelled despite several reprimands. His willingness to push the limits secured him a position with the British East India Company, and within seven years he was made head chemist. In time, he completed one of his greatest achievements: a chemical that could increase a worker's productivity while reducing their need for rest. He was rewarded with a secret laboratory beneath a prison camp on Dyer Island.

There, off the coast of India, prisoners from the Opium War became his unwilling subjects, leading to a drug that allowed soldiers to withstand incredible amounts of pain. Though most side effects were minor, there were rumours that a small number of soldiers went mad. In feral states, they massacred villages, impaling the populace on bayonets, leaving them hanging from trees. There were no official reports on the subject, and Talbot refused to blame himself for what could only be exaggerated war stories.

Though his callous brilliance seemed unflappable, he was ignorant to the enemies his questionable work had amassed. The realisation struck him quite literally—with a steel pipe to the back of his head during a trip to Mangalore. He was bound and loaded into a wagon. When his blindfold was removed, a sickly man showed him a mass grave filled with hundreds of bodies. Unbeknownst to Talbot, his productivity-increasing drug had killed nearly an entire factory's worth of workers. He knew he couldn't defend himself against the anger and accusations of his abductor—all he could do was curl up as the blows from the steel pipe rained down. His body was thrown into the grave and left for dead. Shifting between consciousness and the darkest black, he crawled for an escape, fingers sinking into rotting flesh. Black flies feasted on his uncovered skin, the sensation of a hundred pin pricks stabbing into him. As he collapsed, he came face to face with a dead woman's dazzling hazel eyes. Too weak to pull away, he could do nothing but witness his life's work.

Then, from the edge of death, he was brought back. He found himself on a small bed as a kindly, wrinkled face looked over him. With each pained breath, he was nursed back to health in an ancient mystery school posing as a monastery. In verdant gardens behind tall, unassuming walls, monks studied forbidden texts, striving to expand the human mind in the search for other dimensions—believing one to be connected to the other.

Talbot's knowledge proved indispensable, his mind-altering chemicals integrating seamlessly with theories of neural expansion. He realised then that his salvation was no coincidence—he was plucked from the pit specifically to advance the school's knowledge. He agreed to help until his recovery was complete, being tasked with researching what the monk's called the soul chemical, a compound derived from the pineal gland that could open the mind's eye. What began as a favour to his saviours, soon became an obsession. Poring over the school's archives of lost texts, he uncovered scientific formulas that confirmed previously unthinkable ideas. He dreamt of ushering humankind into a new period of enlightenment. Perhaps then, the nightmares of hundreds of dead factory workers—and of those two hazel eyes—would fade from his mind.

As he came closer to a breakthrough, the demeanour of the monks shifted. The gentle smiles they offered were paired with uneasy eyes that quickly darted away when spotted. The polite conversations he was once privy to turned to hushed murmurs. The last thing he would see of the school was the cracked ceiling above his bed, branching like a dendrite through plaster.

His next memories were a shattered mosaic of images and sensations. Smearing lights, horse hoofs on cobblestone, coarse burlap scratching at his cheeks, and sharp bites into his arm. He awoke ragged and unwashed, splayed on the straw mattress of an opium den. Mind in a dense fog, his first thought was of his notes, the only record of his groundbreaking revelations. He searched frantically, scrambling through the dingy basement, pleading aloud for help. The few other denizens looked up from their hammocks, offering nothing but drug-soaked eyes and apathetic gazes that soon fell into half-slumber. Before he noticed the robed figure appear behind him, a needle plunged into his arm and the world disappeared once more.

Awoken. Again. Each time, hazier than the last. He tongued at hollow gaps between his teeth. How long, he wondered. A faint memory returned. The soul chemical. His notes. The verge of a breakthrough. A faraway whisper entered his mind.

He fumbled with a stone, sharpening it with shaking hands. In the dim light of the den, amongst the catatonic occupants, he carved his research from memory into the walls. He wrote for hours until his fingers bled, moving to the floor, taking in everything the voice whispered despite his inability to comprehend it. When there was nowhere left to write, he gripped the stone and carved the message into his chest. Stained with blood, he witnessed a miracle appear before him—a magnificent field of lush, orange flowers. The whispered voice beckoned to him, urging him to enter the field and discover worlds and dimensions beyond human comprehension. For a moment, Talbot felt the sense of wonder he possessed as a child.

The denizens of the opium den awoke to silence, the dry scent of smoke still lingering in the air. Shambling out of their drug-hazed fog, they found the stone floor wet with blood, tiny rivulets coursing through the cracks. As eyes adjusted to the darkened room, the jagged lettering scrawled along its length began to appear. Written over and over without end, there was but one single line: Death is only the beginning.


The Blight's Perks

These are Perks which start off only appearing in The Blight's Bloodweb Bloodweb}}. After achieving Level 30, Teachable versions of these Perks can be found:

  • Dragon's Grip - Level 30
  • Hex: Blood Favour - Level 35
  • Hex: Undying - Level 40

Once obtained, other Killers will be able to find The Blight's Perks in their respective Bloodwebs from that point onwards.

DragonsGrip.gif
Dragon's Grip

After kicking a Generator Generator}}, for the next 30 seconds, the first Survivor that interacts with it will scream, revealing their location for 4 seconds, and becoming afflicted with the Exposed Exposed}} Status Effect for 60 seconds.

Dragon's Grip has a cool-down of 120/100/80 seconds.

"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes

HexBloodFavour.gif
Hex: Blood Favour

A Hex that gains the favour of The Entity Entity}} when blood is spilt.

When a Survivor is hit with a Basic Attack, all Pallets Pallets}} within a radius of 16 metres of your location are held in place by The Entity for 15 seconds and cannot be pulled down by Survivors.

Hex: Blood Favour has a cool-down of 60/50/40 seconds.

"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes

HexUndying.gif
Hex: Undying

A Hex which maintains the vile powers that flow throughout the Trial.

While Hex: Undying is active, Survivors within 2 metres of any Totem Totem}} have their Aura Aura}} revealed for 4/5/6 seconds.

When another Hex Totem is cleansed, that Hex transfers to an available Dull Totem, losing any Tokens in the process.


Load-out

Weapon: Bonebuster

YK W01.png

An elegant accessory, specially weighted to deliver a deceptively brutal blow.

Power: Blighted Corruption

FulliconPowers blightedCorruption.png
Quotes left.png Pustula serum courses through his veins, corrupting his mind and body, yet granting him unnatural physical abilities. Quotes right.png


SPECIAL ABILITY: RUSH
Press the Power button initiate a Rush, allowing you to quickly dash forwards, consuming 1 Token.
While performing Rush, The Blight cannot launch an attack.

Rushing into walls or obstacles will cause The Blight to Slam into them, opening the Chain Rush Window.


SPECIAL ATTACK: LETHAL RUSH
Press the Power button during the Chain Rush Window following a Slam in order to initiate a Lethal Rush, consuming 1 Token.
A Lethal Rush behaves the same as a Rush, except that The Blight may launch an Attack by pressing the Attack button mid-Rush.

After either the Chain Rush Window closes, the final Lethal Rush elapses, or The Blight consumes all Tokens, enter a state of fatigue and begin recharging the Tokens.

Power Trivia

  • Blighted Corruption has 5 Tokens by default (may be changed with Add-ons).
    • Blighted Corruption replenishes its Tokens at a rate of 2 seconds per Token (may be changed with Add-ons).
  • Activating Blighted Corruption takes 1 second.
  • The Chain Rush Window following a Slam lasts for 1.25 seconds.
  • Rush and subsequent Lethal Rushes last for a maximum of 3 seconds.
    • A Rush attack may last for a maximum of 4 seconds.
  • Rush and subsequent Lethal Rushes have a default turn rate of 0.9 °/s.
    • A Rush attack will momentarily increase the turn rate to 1.6 °/s
  • The Fatigue state lasts for 2.5 seconds.
  • Dodging a Lethal Rush requires Survivors to be within 1 metre of The Blight missing the attack in order to trigger the associated Score Event.


Add-ons for Blighted Corruption

Add-ons support Mouse-over functionality (desktop version only): hovering over the modifier words with your cursor will reveal the values behind them.
On mobile browsers, the values are displayed in small text after the modifier words. Desktop users experiencing issues with the mouse-over may temporarily switch to mobile view at the bottom of an Article page.
Icon Name Description
Placebo Tablet}}
Placebo Tablet A pill that's utterly ineffective... or is it?
  • Grants 100 % Bonus Bloodpoints for Rush Score Events in the Deviousness Category.
  • Moderately decreases Rush Movement speed.
Foxglove}}
Foxglove A poisonous plant that sparked Talbot's interest in chemistry. It rekindles deeply buried memories.
  • Slightly reduces Rush Fatigue time.
Compound Seven}}
Compound Seven This early sample failed to achieve desired results, but demonstrated surprising effects regardless.
  • Automatically face the nearest Survivor within 16 metres after a Slam.
Chipped Monocle}}
Chipped Monocle A monocle Talbot rarely used despite his eyesight weakening in later years.
  • Displays the target location of a Slam.
Shredded Notes}}
Shredded Notes The remnants of Talbot's notes, they still contain some valuable information within.
  • Moderately reduces Token Regeneration time.
  • Decreases available Rush Tokens by 1.
Pustula Dust}}
Pustula Dust Dried Pustula Petals Pustula Petals}} ground into a fine dust.
  • Moderately increases Slam duration.
Plague Bile}}
Plague Bile A sample of The Plague's bile, distilled and treated with a mixture of chemicals.
  • Slightly increases Rush Turn rate.
Canker Thorn}}
Canker Thorn A sizeable thorn snipped from a Visceral Canker. It secretes a mild toxin.
  • Moderately reduces Rush Fatigue time.
Blighted Rat}}
Blighted Rat A rat that briefly returned to life when injected with Putrid Serum Putrid Serum}}, becoming aggressive and uncontrollable.
  • Moderately increases Rush Movement speed for each consecutive Rush.
Umbra Salts}}
Umbra Salts Regular sea salt that has momentarily passed through the Spirit World, altering its properties in the process.
  • Moderately increases Rush Turn rate.
Rose Tonic}}
Rose Tonic A mixture made with dried roses from the exceedingly rare New Moon Bouquet New Moon Bouquet}}.
  • Considerably increases Slam duration.
Compound Twenty-One}}
Compound Twenty-One A serum that's fatal to humans. It evokes beneficial qualities in those who are... something more.
  • When initiating a Slam, reveal the Aura Aura}} of Survivors within 16 metres of the collision location for 6 seconds.
Blighted Crow}}
Blighted Crow A dead crow that has been grotesquely mutated by Putrid Serum Putrid Serum}}.
  • Considerably increases Rush Movement speed for each consecutive Rush.
Adrenaline Vial}}
Adrenaline Vial A hormone removed from an unwilling subjects' adrenal gland. Though it provides a jolt of energy, it can fatigue its user.
  • Tremendously reduces Token Regeneration time.
  • Considerably increases maximum Rush Look angle.
  • Increases available Rush Tokens by 2.
  • Tremendously decreases Rush Turn rate.

"Please, don't do this..."

Vigo's Journal}}
Vigo's Journal The journal of a man who claimed to have returned from The Void. The knowledge within has practical applications.

"In a wasteland of forgotten dreams and endless routine, the man with a way out is God." — Talbot Grimes

Summoning Stone}}
Summoning Stone Talbot used this stone to carve what he believed was his research into the Opium Den's walls.
  • Hitting a Survivor with a Lethal Rush will call upon The Entity Entity}} to block Pallets Pallets}} within a radius of 12 metres of your location for 6 seconds.

"Death is only the beginning."

Soul Chemical}}
Soul Chemical A chemical squeezed from the pineal gland of a recently deceased Survivor.
  • Reveals the Auras Auras}} of Survivors within 8 metres while Rushing.

"...suspected to cause atypical alterations in neural rhythmic activity." — Unlabelled Mystery School Text

Alchemist's Ring}}
Alchemist's Ring A ring given to chemists graduating from the London School of Medicine. It's a reminder of unrestrained ambition.
  • Considerably reduces Token Regeneration time.
  • Hitting a Survivor with a Lethal Rush will instantly recharge all Rush Tokens.

"The student is accused of grave-robbing with the intent of unsanctioned scientific testing." — Faculty Reprimand of Talbot Grimes, 1838

Iridescent Blight Tag}}
Iridescent Blight Tag A glass-like laboratory tag, moulded from The Fog itself. Either a gift from The Entity or a cruel jest to tag The Blight as he once did to others.
  • Upon using all Rush Tokens, your last Lethal Rush will put Survivors into the Dying State Dying State}}.

"Progress requires drastic change." — Talbot Grimes

Compound Thirty-Three}}
Compound Thirty-Three Talbot's penultimate attempt at a serum. Though it did not facilitate his escape, it did have powerful side effects.
  • Any Survivor within 16 metres of a Slam will suffer from the Hindered Hindered}} Status Effect for 3 seconds.
  • Slamming Pallets Pallets}} or Breakable Walls Breakable Walls}} will destroy them and stun The Blight for 1.5 seconds.

"Time is scarce. Let this be the one..." — Talbot Grimes


Achievements

Main article: Achievements

There are currently 2 Achievements related to The Blight.

Icon Name Description
Adept Blight}}
Adept Blight Achieve a Merciless Victory with The Blight Blight}} using only his Unique Perks: Dragon's Grip Dragon's Grip}}, Hex: Blood Favour Hex: Blood Favour}} & Hex: Undying Hex: Undying}}.
Speed Kills}}
Speed Kills With The Blight Blight}}, hit 30 Survivors with a Lethal Rush.


Customisation

Players may customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Blight reaches Level 50 and prestiges.

The Blight's attire includes:

Default

Icon Name Body Rarity Description
K21 Head01.png The Blight CategoryIcon head.png Common An alchemist whose ambition took him to the precipice of madness and beyond.
K21 Body01.png Mystery Robes CategoryIcon body.png Common The vestments from an ancient mystery school, now a relic from a time past.
YK W01.png Bonebuster CategoryIcon weapons.png Common An elegant accessory, specially weighted to deliver a deceptively brutal blow.

 Prestige

Icon Name Body Rarity Description Additional Notes
K21 Head01 P01.png Bloody Blight CategoryIcon head.png Rare An alchemist whose ambition brought about bloody undertakings. 3rd Prestige Reward
K21 Body01 P01.png Dripping Mystery Robes CategoryIcon body.png Rare The vestments from an ancient mystery school, now stained in blood that will never be cleansed. 2nd Prestige Reward
K21 W01 P01.png Bloodybuster CategoryIcon weapons.png Rare An elegant accessory, its lethality proven by the gobs of blood upon it. 1st Prestige Reward

IconHelp store.pngIn-Game Store

CategoryIcon outfits.pngOutfits

Expand to view content
Icon Name Rarity Description Contents Collection Price
K21 outfit 01 CV02.png Rampant Ambition Common Only shades of who he once was remained, the void left filled with an unrestrained fervor for something more. Hooded Maw (Green)

Yesterday's Robes (Green)

Gemstone Cane (Red)

Blight Abberations
135
IconHelp auricCells.png
2700
IconHelp iridescentShards.png
K21 outfit 01 CV03.png Rampant Madness Common Only shades of who he once was remained, the void left filled with an unrestrained fervor for something more. Hooded Maw (Red)

Yesterday's Robes (Red)

Gemstone Cane (Green)

Blight Abberations
135
IconHelp auricCells.png
2700
IconHelp iridescentShards.png
K21 outfit 01 CV01.png Rampant Hunger Common Only shades of who he once was remained, the void left filled with an unrestrained fervor for something more. Hooded Maw (Black)

Yesterday's Robes (Black)

Gemstone Cane (Blue)

Blight Abberations
135
IconHelp auricCells.png
2700
IconHelp iridescentShards.png
K21 outfit 01 CV04.png Rampant Gluttony Common Only shades of who he once was remained, the void left filled with an unrestrained fervor for something more. Hooded Maw (Yellow)

Yesterday's Robes (Yellow)

Gemstone Cane (Yellow)

Blight Abberations
135
IconHelp auricCells.png
2700
IconHelp iridescentShards.png
K21 outfit 01 03.png Ravenous Monstrosity Uncommon Some could argue that the alchemist hadn’t so much destroyed his former self, as he had enhanced it. Shattered Mandible (Black Leather)

Remnants of Humanity (Black Leather)

Scabrous Cane (Gold)

Tragic Fate
270
IconHelp auricCells.png
5400
IconHelp iridescentShards.png
K21 outfit 01 02.png Intellectual Monstrosity Uncommon Some could argue that the alchemist hadn’t so much destroyed his former self, as he had enhanced it. Shattered Mandible (Brown Leather)

Remnants of Humanity (Brown Leather)

Scabrous Cane (Oxidized Bronze)

Tragic Fate
270
IconHelp auricCells.png
5400
IconHelp iridescentShards.png
K21 outfit 01 01.png Chemical Monstrosity Uncommon Some could argue that the alchemist hadn’t so much destroyed his former self, as he had enhanced it. Shattered Mandible (Faded Leather)

Remnants of Humanity (Faded Leather)

Scabrous Cane (Steel)

Tragic Fate
270
IconHelp auricCells.png
5400
IconHelp iridescentShards.png
K21 outfit 02.png Park Lane Aristocrat Rare A finely made outfit that identifies the wearer as a person of wealth and taste. Decaying End

Victorian Ruffle

Ironbone Cane

Dapper Deformations
675
IconHelp auricCells.png
13500
IconHelp iridescentShards.png
K21 outfit 02 01.png Westminster Aristocrat Rare A finely made outfit that identifies the wearer as a person of wealth and taste. Eroding End

English Ruffle

Copperbone Cane

Dapper Deformations
810
IconHelp auricCells.png
K21 outfit 006.png Sophisticated Horror Very Rare A high-class ensemble that still holds the smell of London’s smoggy streets. Terror Top

Mangled Tailcoat

Gentleman's Cudgel

Gentleman Horror
1080
IconHelp auricCells.png

CategoryIcon head.pngHeads

Expand to view content
Icon Name Rarity Description Outfit Collection Price
K21 Head01 CV02.png Hooded Maw (Green) Common The hood can hardly conceal the grotesque sight that the alchemist has become. Rampant Ambition Blight Apparations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K21 Head01 CV03.png Hooded Maw (Red) Common The hood can hardly conceal the grotesque sight that the alchemist has become. Rampant Madness Blight Apparations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K21 Head01 CV01.png Hooded Maw (Black) Common The hood can hardly conceal the grotesque sight that the alchemist has become. Rampant Hunger Blight Apparations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K21 Head01 CV04.png Hooded Maw (Yellow) Common The hood can hardly conceal the grotesque sight that the alchemist has become. Rampant Gluttony Blight Apparations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K21 Head01 03.png Shattered Mandible (Black Leather) Uncommon The dosage of serum was more than a human body could normally withstand. The gruesome mutations were a necessary biological response to facilitate his survival. Ravenous Monstrosity Tragic Fate
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K21 Head01 02.png Shattered Mandible (Brown Leather) Uncommon The dosage of serum was more than a human body could normally withstand. The gruesome mutations were a necessary biological response to facilitate his survival. Intellectual Monstrosity Tragic Fate
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K21 Head01 01.png Shattered Mandible (Faded Leather) Uncommon The dosage of serum was more than a human body could normally withstand. The gruesome mutations were a necessary biological response to facilitate his survival. Chemical Monstrosity Tragic Fate
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K21 Head02.png Decaying End Rare The face that was once there had been reduced to skin clinging onto jagged, broken bone. Park Lane Aristocrat Dapper Deformations
250
IconHelp auricCells.png
4500
IconHelp iridescentShards.png
K21 Head02 01.png Eroding End Rare The face that was once there had been reduced to skin clinging onto jagged, broken bone. Westminster Aristocrat Dapper Deformations
300
IconHelp auricCells.png
K21 Head006.png Terror Top Very Rare The remains of a top hat placed upon the remains of a man. Sophisticated Slaughter Gentleman Horror
400
IconHelp auricCells.png

CategoryIcon body.pngBody

Expand to view content
Icon Name Rarity Description Outfit Collection Price
K21 Body01 CV02.png Yesterday's Robes (Green) Common The robes worn during better days, before his life’s work overcame his very soul. Rampant Ambition Blight Apparations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K21 Body01 CV03.png Yesterday's Robes (Red) Common The robes worn during better days, before his life’s work overcame his very soul. Rampant Madness Blight Apparations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K21 Body01 CV01.png Yesterday's Robes (Black) Common The robes worn during better days, before his life’s work overcame his very soul. Rampant Hunger Blight Apparations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K21 Body01 CV04.png Yesterday's Robes (Yellow) Common The robes worn during better days, before his life’s work overcame his very soul. Rampant Gluttony Blight Apparations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K21 Body01 03.png Remnants of Humanity (Black Leather) Uncommon Was the humble robe he wore the last vestige of his humanity, or was there still something remaining inside of him? Ravenous Monstrosity Tragic Fate
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K21 Body01 02.png Remnants of Humanity (Brown Leather) Uncommon Was the humble robe he wore the last vestige of his humanity, or was there still something remaining inside of him? Intellectual Monstrosity Tragic Fate
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K21 Body01 01.png Remnants of Humanity (Faded Leather) Uncommon Was the humble robe he wore the last vestige of his humanity, or was there still something remaining inside of him? Chemical Monstrosity Tragic Fate
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K21 Body02.png Victorian Ruffle Rare An extravagant silk ruffled shirt, accompanied by a dapper vest and finely tailored trousers. Worth more than what the working class would make in a year. Park Lane Aristocrat Dapper Deformations
250
IconHelp auricCells.png
4500
IconHelp iridescentShards.png
K21 Body02 01.png English Ruffle Rare An extravagant silk ruffled shirt, accompanied by a dapper vest and finely tailored trousers. Worth more than what the working class would make in a year. Westminster Aristocrat Dapper Deformations
300
IconHelp auricCells.png
K21 Body006.png Mangled Tailcoat Very Rare Once an elegant jacket and trouser combo, it has since been thrashed during one of its wearer’s frenzied states. Sophisticated Slaughter Gentleman Horror
400
IconHelp auricCells.png

CategoryIcon weapons.pngWeapons

Expand to view content
Icon Name Rarity Description Outfit Collection Price
K21 W01 CV02.png Gemstone Cane (Red) Common Though stylishly adorned with a brightly colored gemstone, this cane is constructed more as a weapon than a walking aid. Rampant Ambition Blight Apparations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K21 W01 CV03.png Gemstone Cane (Green) Common Though stylishly adorned with a brightly colored gemstone, this cane is constructed more as a weapon than a walking aid. Rampant Madness Blight Apparations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K21 W01 CV01.png Gemstone Cane (Blue) Common Though stylishly adorned with a brightly colored gemstone, this cane is constructed more as a weapon than a walking aid. Rampant Hunger Blight Apparations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K21 W01 CV04.png Gemstone Cane (Yellow) Common Though stylishly adorned with a brightly colored gemstone, this cane is constructed more as a weapon than a walking aid. Rampant Gluttony Blight Apparations
50
IconHelp auricCells.png
900
IconHelp iridescentShards.png
K21 W01 03.png Scabrous Cane (Gold) Uncommon A cane with considerable weight, it’s best used when lulling victims into a false sense of security. Ravenous Monstrosity Tragic Fate
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K21 W01 02.png Scabrous Cane (Oxidized Bronze) Uncommon A cane with considerable weight, it’s best used when lulling victims into a false sense of security. Intellectual Monstrosity Tragic Fate
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K21 W01 01.png Scabrous Cane (Steel) Uncommon A cane with considerable weight, it’s best used when lulling victims into a false sense of security. Chemical Monstrosity Tragic Fate
100
IconHelp auricCells.png
1800
IconHelp iridescentShards.png
K21 W02.png Ironbone Cane Rare An unusual combination of fossilized bone and metal that creates a vein-like pattern throughout the cane. Park Lane Aristocrat Dapper Deformations
250
IconHelp auricCells.png
4500
IconHelp iridescentShards.png
K21 W02 01.png Copperbone Cane Rare An unusual combination of fossilized bone and metal that creates a vein-like pattern throughout the cane. Westminster Aristocrat Dapper Deformations
300
IconHelp auricCells.png
K21 W006.png Gentleman's Cudgel Very Rare A cane chiseled of shimmering volcanic glass and fitted with an ivory collar. Sophisticated Slaughter Gentleman Horror
400
IconHelp auricCells.png

DLC

Main Article: Downloadable Content

The Killer is currently part of 1 DLC package:

Available Dlc


Trivia

  • The Blight has a special vault animation: he leans one hand on the window and jumps over it, an animation very similar to the Survivors' vault animation.

Lore Trivia


Gallery

Artwork

Gameplay


THE SURVIVORS IconHelpLoading survivor.png
BASE GAME CHAPTERS I-III
+ PARAGRAPH I
CHAPTERS IV-VII CHAPTERS VIII-XI PARAGRAPH III
+ CHAPTERS XIII-XIV
AS DF charSelect portrait.png Dwight Fairfield BS NK charSelect portrait.png Nea Karlsson IS FM charSelect portrait.png Feng Min GS KD charSelect portrait.png Kate Denson MS AW charSelect portrait.png Ash Williams
AS MT charSelect portrait.png Meg Thomas CS LS charSelect portrait.png Laurie Strode JK DK charSelect portrait.png David King HS AF charSelect portrait.png Adam Francis QS NW charSelect portrait.png Nancy Wheeler
AS CM charSelect portrait.png Claudette Morel DS AV charSelect portrait.png Ace Visconti ES QS charSelect portrait.png Quentin Smith KS JJ charSelect portrait.png Jeff Johansen QS SH charSelect portrait.png Steve Harrington
AS JP charSelect portrait.png Jake Park DS BO charSelect portrait.png Bill Overbeck FS DT charSelect portrait.png David Tapp MS JR charSelect portrait.png Jane Romero SS YK charSelect portrait.png Yui Kimura
CHAPTERS XV-XVII
US ZK charSelect portrait.png Zarina Kassir
WS charSelect portrait.png Cheryl Mason
YS FR charSelect portrait.png Felix Richter
THE KILLERS IconHelpLoading killer.png
BASE GAME CHAPTERS I-III CHAPTERS IV+V
+ PARAGRAPH I
CHAPTERS VI-VIII CHAPTERS IX-XI
AK TR charSelect portrait.png The Trapper Trapper}} - Evan MacMillan BK NU charSelect portrait.png The Nurse Nurse}} - Sally Smithson IK DO charSelect portrait.png The Doctor Doctor}} - Herman Carter EK NI charSelect portrait.png The Nightmare Nightmare}} - Freddy Krueger HK SP charSelect portrait.png The Spirit Spirit}} - Rin Yamaoka
AK WR charSelect portrait.png The Wraith Wraith}} - Philip Ojomo CK SH charSelect portrait.png The Shape Shape}} - Michael Myers JK HU charSelect portrait.png The Huntress Huntress}} - Anna FK PI charSelect portrait.png The Pig Pig}} - Amanda Young KK LE charSelect portrait.png The Legion Legion}} - Frank, Julie, Susie, Joey
AK HI charSelect portrait.png The Hillbilly Hillbilly}} - Max Thompson Jr. DK HA charSelect portrait.png The Hag Hag}} - Lisa Sherwood JK CA charSelect portrait.png The Cannibal Cannibal}} - Bubba Sawyer GK CL charSelect portrait.png The Clown Clown}} - Jeffrey Hawk MK PL charSelect portrait.png The Plague Plague}} - Adiris
CHAPTERS XII-XIV CHAPTERS XV-XVII
OK GH charSelect portrait.png The Ghost Face Ghost Face}} - Danny Johnson UK DE charSelect portrait.png The Deathslinger Deathslinger}} - Caleb Quinn
QK DE charSelect portrait.png The Demogorgon Demogorgon}} - Demogorgon WK charSelect portrait.png The Executioner Executioner}} - Pyramid Head
SK ON charSelect portrait.png The Oni Oni}} - Kazan Yamaoka YK BL charSelect portrait.png The Blight Blight}} - Talbot Grimes
LORE CHARACTERS
Benedict Baker The Entity Entity}} The Observer Observer}} Vigo and many more...
UNUSED CHARACTERS
The Smasher The Teacher