Evan MacMillan

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Dbd-journal-chuckles.png There is a vast monster of a man with a hideous grin torn across the mask that keeps stalking my every move. Similar to a hunter, he tracks us, priming devastating traps amongst the greenery. Extreme vigilance and a light step is essential in avoiding the blood-curdling clench of a bear trap or the clutches of what I've taken to calling "The Miserable Smiling Killer". I have but many times managed to get caught in one of these traps. I have nothing but a fear for the feeling of blunt trap spikes grinding against my bones or for the heavy and deliberate footsteps which always inevitably reveal a plastered, sadistic grin. With the traps and the Trapper, it has so far been a constant battle between looking up and looking down.
~ Benedict Baker's Journal, Nov. 1896 on The Trapper
The Trapper
TR charSelect portrait.png
Evan MacMillan
WIP Name
MacMillan Estate
Bear Trap
The Cleaver
115% | 4.6m/s
Voice Actor
Filip Ivanovic
Interal reference
Slasher Character 01

Evan MacMillan or "The Trapper" is one of 12 Killers IconHelpLoading killer.png currently featured in Dead by Daylight IconHelp DBDlogo.png.


The Trapper is an area-control Killer, able to apply pressure across the Map by placing deadly Bear Traps for Survivors to step into.

His personal Perks, Unnerving Presence IconPerks unnervingPresence.png, Brutal Strength IconPerks brutalStrength.png & Agitation IconPerks agitation.png, allow him to chase and carry Survivors more effectively.

He is focused on physical attributes and making use of his strength and the Survivors' fear.

Difficulty rating: Easy
(based on the amount of time and effort that is required to properly learn to play him and use his Power effectively)


TR charPreview.png

Evan MacMillan idolized his father. It wasn’t just that he was heir to Archie MacMillan's great fortune: it was the way he ran the estate. Despite a friendly demeanour and respectable hospitality towards guests, his father was a businessman first and foremost. He held a tight ship with a strict attitude towards the servants and staff at the MacMillan Estate, often working them long and hard for little pay. And Evan admired that. Raised and worked himself under such merciless principles, Evan had taken to running the workforce with an iron hand. Production was always high due to the innumerable cascading crevices studded with precious gold and minerals underneath the property.

Over time, Evan assumed more responsibility for the mining operations than even his father.  Work hours increased and pay decreased even further under the new leadership. As time passed and the MacMillan's fortune climbed to record heights, Archie MacMillan’s mental health faded away in the background. A once loyal and neighbourly man became near-bedridden, so frail he was often not seen at the mine for days. Evan spent innumerable hours and riches on various ointments and tinctures said to have the ability to cure such an ailment.

After months of trying without success, Evan became infuriated with his father's inability to contribute to the growth of the estate. In his mind, he applied the same icy logic he did against workers; those who cannot carry their own weight don't deserve the weight they carry. Evan, under his own command, assumed complete responsibility for feeding his father, firing or 'making disappear' the servants who usually tended to him. Archie's visits to the mine became less and less frequent, his eyes sunken in and his skinny arms hanging limply at his sides as though he wasn't eating. As though he couldn't, he never spoke to anyone who wasn't Evan. Eventually the outside world stopped seeing Archie altogether and some wondered if he had passed away.

When Evan MacMillan finally completely snapped, he assumed credibility for what would become known as the worst mass murder in modern history. They could never prove that Evan was responsible for the detonation of explosives that would collapse and trap over a hundred of the MacMillan employees in deep mine shafts, sealing them to their fate. Nor could they prove the suspicious circumstances of several of the neighbouring residents' deaths, most known for being close friends with Archie.

The tale of the MacMillan Estate is a tale of wealth and power gone very wrong. How many victims total fell to the hands of Evan MacMillan is unknown. No record of what became of him was ever made.  His father is another unsolved puzzle, found trapped in the locked basement of his own warehouse - starved and abandoned.

The Trapper's Perks

These are Perks which start off only appearing in The Trapper's Bloodweb IconHelp bloodweb.png. After achieving Level 30, Teachable versions of these Perks can be found:

  • Unnerving Presence - Level 30
  • Brutal Strength - Level 35
  • Agitation - Level 40

Once obtained, other Killers will be able to find The Trapper's Perks in their respective Bloodwebs from that point onwards

Icon Name Description
Unnerving Presence

Your presence alone instils great fear. Survivors within your Terror Radius have a 6/8/10 % greater chance of triggering Skill Checks IconHelp skillChecks.png when repairing, healing or sabotaging. Triggered Skill Checks' success zones are reduced by 40/50/60 %.

"Its presence befalls us."

Unique to The Trapper until Level 30, at which point its Teachable version can then be learned and taught to the other Killers.

Brutal Strength

Your great strength allows you to shred through your prey's defences. Destroy dropped Pallets IconHelp pullDown.png 10/15/20 % faster.

"It's more than muscles. A dark power motivates the beast."

Unique to The Trapper until Level 35, at which point its Teachable version can then be learned and taught to the other Killers.


You get excited in anticipation of hooking your prey. Increases your speed while transporting bodies by 6/12/18 %. While transporting a body, your Terror Radius is increased by 6/8/12 metres.

"At some point, the excitement of hooking one of us becomes more important than the desire to kill us."

Unique to The Trapper until Level 40, at which point its Teachable version can then be learned and taught to the other Killers.


Weapon: The Cleaver


The Cleaver is the primary weapon of the Trapper. A brutal cleaver, hammered by his own hands from the metals of the mine.

  • If he hits a Survivor, he will wipe off the blood on his arm.
  • The cleaver has a relatively small hit radius.

Power: Bear Trap

FulliconPowers trap.png

The Bear Trap is the secondary weapon of the Trapper: Bear traps are found lying around the map. They can be picked up and set down mostly anywhere. Traps are not armed until picked up and placed. The Trapper starts the game with a single trap in his hands, and can only carry one at a time unless using the Trapper Bag or Stitched Bag Add-ons.

After pressing alternate attack, the Trapper bends down and sets the trap, looking directly downwards allowing nearby survivors to run around him unseen. If a survivor walks over an armed trap however, the trap will spring and catch one of their legs, where upon they will be trapped in place until either they manage to free themselves, a fellow survivor comes to free them, or the Trapper returns to hoist them onto his shoulder. A trapped survivor will make a lot of noise, alerting the Trapper, and be visible to the Trapper through walls. The traps also possess an aura that can be seen by the trapper at all times, and from all ranges. This is useful for identifying which traps have not yet been set as well as traps that have been disarmed. Should the Trapper walk within the hitbox of one of his traps, he will reach down to free himself, but the trap will remain in the set position and no effect is imbued upon the Killer.

It is very common for experienced Trappers to put Bear Traps in hard-to-identify locations such as tall grass, around a corner, or on one side of a window in order for survivors to trigger them without being previously alerted to their position.

  • Set Bear Traps to immobilise and injure trapped Survivors.
  • Starts match with 1 Bear Trap.
  • 5 Bear Traps are available randomly placed throughout the Map.

Power Trivia

  • It takes The Trapper 5 seconds to set a Trap per default.
  • A Survivor's chance of freeing themselves from a Trap is 25% while each attempt takes 1.5 seconds. This chance can be increased with the use of Perks and Offerings that affect the Luck Mechanic.
  • The Bear Trap can be darkened by using the Logwood Dye or the Tar Bottle Add-ons. Darkening them will make them much more difficult to spot for Survivors and allow you to set traps in open locations as well, though that is usually not advised as most Survivors will see them:
Logwood Dye
Tar Bottle
  • The Bear Trap's "setting time" is divided into 3 phases: putting the trap down (1s), setting the trap (3s), and standing back up (1s). Only the middle phase is affected by add-ons.
Setting Time Modifier Action Speed Setting Time
Slightly Increased 75% 4s
Unmodified 100% 3s
Slightly Decreased 125% 2.4s
Moderately Decreased 130% 2.3s
Considerably Decreased 135% 2.2s

Add-ons for Bear Trap

Icon Name Stacks? Tinkerer? Rarity Description
Trapper Sack
A crude leather sack suitable for foraging.
  • Start with 1 extra Bear Trap.
  • Allows the transportation of 1 extra Bear Trap.
Padded Jaws
These padded jaws are meant to restrain, not to wound.
  • Bear Traps do not inflict damage to trapped victims.
  • Points awarded for trapping Survivors are increased by 100 %.
  • Affects every Bear Trap.
FulliconAddon trapperGloves.png
Trapper Gloves
Protective padded leather gloves.
  • Slightly decreases the setting time of Bear Traps.
  • Affects every Bear Trap.
FulliconAddon strongCoilSpring.png
Strong Coil Spring
A large and heavy coil spring which adds a good amount of strength to the Bear Trap's hold.
  • Slightly increases the difficulty to escape from Bear Traps.
  • Slightly increases the rescue time of Bear Traps.
  • Slightly increases the setting time of Bear Traps.
FulliconAddon serratedJaws.png
Serrated Jaws
These replacement Bear Trap jaws have saw-like blades which cause awful open wounds when they snap.
  • Inflicts heavy bleeding upon the trapped victim until healed.
  • Affects every Bear Trap.

"Like a predatory beast, it can smell and track blood."

FulliconAddon waxBrick.png
Wax Brick
A block of wax used to lower friction and facilitate movement in mechanical parts.
  • Moderately decreases the Bear Trap's sabotage Skill Check success zone.
  • Affects every Bear Trap.
FulliconAddon trapperBag.png
Trapper Bag
A cured leather waist bag. Large and sturdy to transport hunting equipment.
  • Start with 1 extra Bear Trap.
  • Allows the transportation of 1 extra Bear Trap.
FulliconAddon trapSetters.png
Trap Setters
Simple tools designed to quickly and safely set Bear Traps.
  • Moderately decreases the setting time of Bear Traps.
  • Affects every Bear Trap.
FulliconAddon secondaryCoil.png
Secondary Coil
A secondary coil which keeps a Bear Trap functional in times when the primary coil becomes unusable.
  • Moderately increases the Bear Trap's sabotage time.
  • Affects every Bear Trap.
FulliconAddon logwoodDye.png
Logwood Dye
Wood ash. When boiled, can be used to dye Bear Traps and make them less noticeable.
  • Moderately darkens the trap.
  • Affects every Bear Trap.
FulliconAddon 4-coilSpringKit.png
4-Coil Spring Kit
A replacement kit for Bear Traps which changes the usual dual spring system to 4 coil springs, adding a great amount of strength to a Bear Trap's hold.
  • Moderately increases the difficulty to escape of the Bear Traps.
  • Moderately increases the rescue time of the Bear Traps.
  • Slightly increases the setting time of the Bear Traps.
  • Affects every Bear Trap.
FulliconAddon tarBottle.png
Tar Bottle
A black, matte and sticky substance similar to tar. When applied to Bear Traps, makes them far less noticeable.
  • Considerably darkens the trap.
  • Affects every Bear Trap.
FulliconAddon settingTools.png
Setting Tools
Specialised tools designed to quickly and effortlessly set Bear Traps.
  • Considerably decreases the setting time of Bear Traps.
  • Affects every Bear Trap.
FulliconAddon rustedJaws.png
Rusted Jaws
These Bear Trap jaws are covered with crusty and volatile rust spots that make injuries particularly difficult to heal.
  • Moderately increases the healing time of Survivors injured by the Bear Trap.
  • Slightly decreases the Bear Trap's sabotage time.
  • Affects every Bear Trap.
FulliconAddon oilyCoil.png
Oily Coil
A clear oil that makes handling the Trap's spring more hazardous.
  • Moderately increases the Bear Trap's sabotage time.
  • Slightly decreases the Bear Trap's sabotage Skill Check success zone.
  • Affects every Bear Trap.
FulliconAddon fasteningTools.png
Fastening Tools
A specialised set of tools used to fasten Bear Traps to ensure their effectiveness.
  • Moderately increases the sabotage time of Bear Traps.
  • Moderately increases the Bear Trap's disable time.
  • Slightly increases the setting time of Bear Traps.
  • Slightly decreases the Bear Trap's sabotage Skill Check success zone.
  • Affects every Bear Trap.
FulliconAddon stitchedBag.png
Stitched Bag
Very Rare
Skin pieces of all sorts crudely stitched together making for a very large bag.
  • Start with 2 extra Bear Traps.
  • Allows the transportation of 2 extra Bear Traps.
FulliconAddon honingStone.png
Honing Stone
Very Rare
When used with the Bear Trap, the Honing Stone sharpens its blades. The razor-sharp blades inflict deep wounds aimed at bleeding the victim as fast as possible.
  • 50 % chance to inflict the Dying State upon the trapped victim.
  • Affects every Bear Trap.
FulliconAddon bloodyCoil.png
Bloody Coil
Very Rare
Part sticky, part slippery, this grim liquid makes handling the Trap's spring more dangerous.
  • Tremendously increases the Bear Trap's sabotage time
  • Slightly increases the setting time of Bear Traps.
  • Moderately decreases the Bear Trap's sabotage Skill Check success zone
  • Affects every Bear Trap.
FulliconAddon diamondStone.png
Diamond Stone
Ultra Rare
This honing tool consist of small diamonds attached to a metal plate. It can be used to sharpen the Bear Trap blades and inflicts lethal wounds.
  • Inflicts the Dying State upon the trapped victim.
  • Affects every Bear Trap.


Main article: Achievements

There are currently 2 Achievements related to The Trapper.

The value of Console Achievement that differs from the Steam (PC) version of Dead by Daylight is written in Purple.

Icon Name Description
Ach adeptTrapper.jpg Adept Trapper Achieve a Merciless Victory with The Trapper using only his Unique Perks.
Ach crippleThemAll.jpg Cripple Them All With the Trapper, grab a total of 100 (10) Survivors out of Bear Traps.


Players can customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Trapper reaches Level 50 and prestiges.

Some items of clothing can only be worn if the appropriate DLC is owned.

The Trapper's attire includes:

Head Body Weapon


  • Prestige I - Bloody Cleaver (Weapon)
  • Prestige II - Bloody Evan (Head)
  • Prestige III - Bloody Rubber And Hooks (Body)


Main article: Downloadable Content

Trapper is currently part of 3 DLC packages:

Available DLC

Unavailable DLC

  • The Trapper's Mask - Chuckles
  • YouTubers/Streamers Exclusives - H2O Delirious Exclusive


Main article: Hints

  • You start with one trap in your inventory, you must gather and manually set the other traps yourself.
  • You can carry more than one trap with the Trapper's Bag add-on.
  • You can be caught in your own traps and, if you are carrying a survivor, you drop them.
  • Being caught in your own trap will not cause harm, but will cause the Trapper to bend over, secluding his field of view, and spend about three seconds reopening the trap.
  • A widely used tactic is to set a trap slightly in front of a hooked survivor. This ensures that a survivor that attempts to save them might get caught in the trap if not careful.
  • A good place to put a trap is in front of a pallet. Putting it on the side rather than in the middle insures that if a survivor tries to bring one down by moving to the other side, they will get caught, as well as having a 50% chance of catching survivors that don't move to the other side and simply bring it down.
  • Traps are near invisible in grass.
  • Traps are a bright yellow, and can stand out on the ground, but may blend in on certain structures.
  • A very commonly used strategy is to hook a player in the basement, and saturate any entry/exit points (pallets, windows,) with traps. This works especially well if the basement is in the Killer's Shack.


  • The Trapper was the only playable Killer during the BETA.
  • The Trapper's Alpha name was "Chuckles".
    • In in-game files, it is misspelt as "Checkles".
  • Affiliated with the MacMillan Estate Realm in the Lore.
  • The Trapper might be based on Jason Voorhees, as both Characters are large and muscular men, wear a mask, wield a simple yet crude bladed weapon, and are fiercely loyal towards one of their parents (Jason towards his mother, Evan towards his father). Also, Jason has been known to use Bear Traps from time to time, while the Trapper uses them as a staple of his attack style.
  • The Trapper's mask might be inspired by the mask of the Babyface Killer from the 2009 movie The Hills Run Red, as both are cracked and resemble a human face.
  • When a Survivor gets caught in a Bear Trap and escapes, the Trap will open up to let them out and then snap shut. If the Trapper is caught in his own Trap while walking over it, he will reset it instead.
  • Some renderings of The Trapper without his mask on can be found inside the game files.
    • They reveal that he is one of 9 Killers without glowing, potentially Entity-touched eyes.
    • They also reveal that he's bald.
  • The Trapper was the first Killer to wear a face mask.


For more go to The Trapper's Gallery

The Survivors IconHelpLoading survivor.png
DF charSelect portrait.png Dwight Fairfield MT charSelect portrait.png Meg Thomas CM charSelect portrait.png Claudette Morel JP charSelect portrait.png Jake Park NK charSelect portrait.png Nea Karlsson LS charSelect portrait.png Laurie Strode
AV charSelect portrait.png Ace Visconti BO charSelect portrait.png Bill Overbeck FM charSelect portrait.png Feng Min DK charSelect portrait.png David King QS charSelect portrait.png Quentin Smith FS charSelect portrait.png David Tapp
GS charSelect portrait.png Kate Denson
The Killers IconHelpLoading killer.png
TR charSelect portrait.png Evan MacMillan - Trapper WR charSelect portrait.png Philip Ojomo - Wraith HB charSelect portrait.png Max Thompson Jr. - Hillbilly NR charSelect portrait.png Sally Smithson - Nurse SH charSelect portrait.png Michael Myers - Shape HA charSelect portrait.png Lisa Sherwood - Hag
DO charSelect portrait.png Herman Carter - Doctor BE charSelect portrait.png Anna - Huntress CA charSelect portrait.png Junior Sawyer - Cannibal SD charSelect portrait.png Freddy Krueger - Nightmare FK charSelect portrait.png Amanda Young - Pig GK charSelect portrait.png Jeffrey Hawk - Clown
Unseen Characters
A. Azarov Aizeyu Alex Andrew Smithson Andy Anna's Mother
Archie MacMillan The "Bad Man" Benedict Baker The "Catatonic Boy" Cecil Adams Clyde
Donna Dr. Sam Loomis Drayton Sawyer Dylan The Entity Evelyn Thompson
Father Campbell Franklin Hardesty Gideon John Kramer Harvey Kavanagh Jill Tuck John Kramer
Judith M. Myers Kenneth's Parents Max Thompson Sr. Mary Jenner - The "Anxious Girl" Murf Nancy Holbrook
Nubbins Sawyer Nurse Moris Otto Stamper Patrick Spencer Philip Elliott Sally Hardesty
Sassy Sujan Vigo
Unused Characters
The Smasher The Teacher
Speculated Characters
The Scream / The Actor John Kramer - The Jigsaw Sidney Prescott
Promotional Content