Treatment Theatre

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"Treatment Theatre"
IconMap Hos Treatment.png
WIP Name
Treatment
Realm
Léry's Memorial Institute
Area in square Tiles
148
Area in m2
9,472
Minimum # of Hooks
8
Maximum # of Hooks
13
Release
Patch 1.5.1
TreatmentTheatreOutline.png

Treatment Theatre or "Treatment" is the only map for the Léry's Memorial Institute Realm.



An old building was found. A scientific center of some sort, full of discarded equipment. Some I recognized, other items are new to me. It does seem to have been abandoned. I do not question its presence like I do not question the changes that this world provides me with. Instead, I strive to adapt and survive. Inside, I have found small areas of snow, but also traces of something dark. Beds that probably did not hold free people. Corridors that lack warmth. I feel unwelcome inside it. I will try to stay away as its maze-like features might trap me for good. What transpired here? Do I want to know?
~ Unknown (Potentially Benedict Baker)

Landmarks[edit | edit source]

Treatment Room[edit | edit source]

The Treatment Room is the main Landmark on the Treatment Theatre Map.

Contents[edit | edit source]

The Treatment Room potentially contains a staircase leading to the Basement Basement}}.

The Treatment Room contains a Generator Generator}} on the ground floor.

The Treatment Room contains a Chest Chest}} on the second floor.

The Treatment Room contains few Pallets Pallets}}.

The Treatment Room potentially has a Hook Hook}} very close to the Generator.

Layout[edit | edit source]

The Treatment Room is a small two-story area in the building with two staircases going up.

The lower floor contains several entrances, a Generator, and a Hook.

The upper floor contains several Windows Windows}} and ledges to drop from.


Change Log[edit | edit source]

Patch 2.5.0[edit | edit source]

  • Increased the chances to spawn blinking signs in the hallways surrounding rooms containing a Generator (to facilitate locating said Generators).

Patch 2.7.0[edit | edit source]

  • Removed the RNG element associated to the placement of Windows Windows}}. Each room now has a static Window spawn configuration. RNG is now solely applied to the entrances to the rooms.

Patch 3.5.0[edit | edit source]

  • Completely reworked the visual look and feel of the Map.
    • Made it darker.
    • Changed lay-out to be more rectangular.
    • Added flickering signs in the hallways near rooms containing a Generator.
    • Hid Totems better.
    • Made each Tile unique.
    • Balanced the distribution and safety of Pallets.
    • Balanced the distribution of Hooks.
    • Updated the logic of vault spawns and activation for the Doctor's Office and the Treatment Room.


Trivia[edit | edit source]

  • Treatment Theatre does not have a Killer Shack in it. Instead, the alternative location for the basement to spawn in is the library near the Treatment Room or on the edges of the Treatment Room.
  • Powering the generator in the Treatment Room will cause the rooms equipment to come alive with electricity and open all the metal sliders on the top floor.
  • Walking into the Treatment Room causes the player to hear constant sound of a damaged recording.
  • The TV screens in The Treatment Room are constantly flashing The Doctor's face.
  • Treatment Theatre was the first map to contain weather effects: it's snowing on the outside parts of the Institute and it sometimes snows into it through cracks in the walls.
  • In the Game files Treatment Theatre is being referred to under the name Treatment.


Gallery[edit | edit source]


Video[edit | edit source]

Treatment Theatre pre-3.5.0


Realms & Maps
MACMILLAN ESTATE AUTOHAVEN WRECKERS COLDWIND FARM CROTUS PRENN ASYLUM HADDONFIELD BACKWATER SWAMP
Coal Tower Azarov's Resting Place Fractured Cowshed Disturbed Ward Lampkin Lane The Pale Rose
Groaning Storehouse Blood Lodge Rancid Abattoir Father Campbell's Chapel Grim Pantry
Ironworks of Misery Gas Heaven Rotten Fields
Shelter Woods Wreckers' Yard The Thompson House
Suffocation Pit Wretched Shop Torment Creek
LÉRY'S MEMORIAL INSTITUTE RED FOREST SPRINGWOOD GIDEON MEAT PLANT YAMAOKA ESTATE ORMOND
Treatment Theatre Mother's Dwelling Badham Preschool I The Game Family Residence Mount Ormond Resort
The Temple of Purgation Badham Preschool II Sanctum of Wrath
Badham Preschool III
Badham Preschool IV
Badham Preschool V
HAWKINS NATIONAL LABORATORY GRAVE OF GLENVALE SILENT HILL
The Underground Complex Dead Dawg Saloon Midwich Elementary School
Sub-Realms
The Campfire The Dream World The Ethereal Plane The Spirit World The Upside Down The Void
Recurring Locations
The Basement The Killer Shack