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Victor & Charlotte Deshayes

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The Twins
K22 charSelect portrait.png
Name
Victor & Charlotte Deshayes
Gender
Male, Female
Nationality
French
None
Blood Bond
Power Attack Type
Special Attack
Blade of Marseille
115 % | 4.6 m/s (Charlotte)
Alternate
Movement speed
150 % | 6.0 m/s (Victor)
32 metres
Lullaby Radius
10/14/18 metres (Victor's Shrieks;
idle, attached, controlled)
Height IconHelp height.png
Tall
DLC
CHAPTER XVIII: A Binding of Kin
Voice Actor
Voice Actors Unknown
Breathing
File:Twins Breathing.ogg
Menu Music
Terror Radius Music

Victor & Charlotte Deshayes or "The Twins" are one of 22 Killers IconHelpLoading killer.png currently featured in Dead by Daylight IconHelp DBDlogo.png.

They will be introduced as the Killer of CHAPTER XVIII: A Binding of Kin, a Chapter DLC to be released in December of 2020.


Overview

K22 storeBackground.png

The Twins are a cooperative pair of Killers, able to divide and hunt together using their Power, Blood Bond.

Their personal Perks, Hoarder IconPerks hoarder.png, Oppression IconPerks oppression.png, and Coup de Grâce IconPerks coupDeGrâce.png allow them to monitor Survivors' actions, impede their progress, and hunt more effectively.

Difficulty rating: Intermediate

(based on the amount of time and effort that is required to properly learn to play them and use their Power effectively)


Lore

Twins Lore1.jpg

A pair of conjoined twins, Charlotte and Victor Deshayes formed an emotional bond like none other. The unlikeliness of their successful birth in the 17th century could be described as miraculous, yet it immediately brought about their life of persecution. The twins emerged with Victor's lower body affixed into the chest of his sister, legs twisted around her muscles and organs. He was smaller than Charlotte, grown as if he were an appendage of her body rather than a fully formed boy. As the newborns screeched, so too did the midwife who delivered them, running from the home, yelling of a demon birthed by a witch. So began the hunting of Charlotte, Victor, and their mother Madeleine.

The coming years were fleeting memories for the twins, yet they were the closest thing to a normal life they would know. The journey with their mother was what they believed all children underwent, the games of running and hiding through France's countryside being an ordinary occurrence. At the age of five, a new challenge to the game was presented as their mother fell ill. Pale and exhausted, Madeleine had no choice, but to pass responsibility of collecting food onto Charlotte. The girl, burdened under extra clothing that concealed Victor's protruding body, set out from their forest tent and marched to the nearby town. Though a peculiar sight, she did what she had been trained for, waiting for an opening at the market and swiping whatever food she could. It was a victory in the game, but one short-lived.

After midnight, glowing flames surrounded the family's encampment, bobbing through the darkness. A single commanding shout broke the night's silence and a mob of witch hunters streamed in. Grubby hands tore the twins from their bed, Charlotte frantically kicking all who approached. Madeleine cried for her children, her voice abruptly silenced by a club to her skull. Victor shrieked, the wailing of a trapped rat.

The hunters coordinated quickly. A judge on-hand declared Madeleine guilty of witchcraft, evidenced by her demon spawn. Within minutes, they shackled her unconscious body to a tree, surrounding her feet with dry twigs and moss. As she awoke, she did not struggle, only begged her children to turn away. They would be given no choice. The twins were forced to watch as the torch was lit, and they watched as flames leapt up their mother's skirt, charring and sizzling her flesh. They watched as fat dripped from her body, and her face bubbled and twisted. They watched until the screams that tore her vocal cords were no more, and all that was left was the crackling of embers and a nauseating stench.

Whatever joy and goodness were in them died with their mother. Caged and transported to an old wooden temple, they were sold to a secretive group clad in dark cloaks. Victor reacted with the ferocity of a rabid beast at any who approached, clawing and biting. The only solace that could calm him was the embrace of his sister. Charlotte, bitter and hateful to all but her brother, found purpose in being his protector.

Within the temple, they were exposed to unusual experiments — some cruel, many simply baffling. One day they would be made to break the neck of a small grey bird. The next, they would bleed their fingers into a vase of roses. Every seventh day, they would sleep with the branch of a damp oak beneath their pillow. Then there was the chanting: a never-ending chorus from cloaked figures on scheduled intervals.

In time, a final experiment was planned. Two robed figures herded the twins to the centre of the temple, holding Charlotte upon an altar in a room lit with candelabras. The wrinkled face of a man peered from under his hood, placing a hand on the forehead of each twin, making careful examination of their skulls. Memento mori, he uttered, as he withdrew a shining blade.

Charlotte rolled to her side, shifting her brother off the altar. With a screech, he stretched his arm as far as he could, knocking a candelabra to the ground. The flames took to the dry wood immediately. They swept over the floor, igniting the black robes that brushed against it. Screams of agony pierced the chaos, invigorating Charlotte. She dashed through the inferno, vision concealed with nothing, but black smoke and blazing flame. A painful heaviness filled her lungs. No exit could be found, every step leading to overwhelming heat. She fell to her knees, suffocating, and then saw it — sunlight, trees. She stumbled from the fire into dewy grass. Without looking back, she ran into the forest until she collapsed.

When Charlotte opened her eyes, she reached for Victor's hand. He made no attempt to budge. His body hung helplessly from her torso. She clasped his face, stared into his sad, still eyes. The movements she was accustomed to — his body pulling at her skin, his legs prodding at the cavity in her chest — were no more. Victor was dead.

Charlotte had no choice, but to continue moving as she mourned, fearing black cloaks and witch hunters were prowling. She concealed her brother's corpse under her clothing and marched for the sewers of a nearby city. There, she set up camp, emerging often to steal whatever food she could, resorting to raiding barns for pig slop when desperation set in. Throughout the years, Victor's corpse rotted as his limbs oozed and blackened, yet his body demonstrated resistance to complete decomposition, as if his sister's blood still coursed through him. Protecting his lifeless body became Charlotte's sole reason for being, refusing to ever be separated from the only family she had left.

Life into her teenage years was a game of survival. Her hatred for humanity grew each day under the realisation they would never leave her be. No matter how many died during her botched robberies and desperate attempts to escape, there would always be more to pursue and sling words of condemnation at her — monster, demon, witch. And it was the black cloaks who were the worst of them. Their hunt for her was unending, forcing her to constantly abandon shelter and run.

For years, Charlotte fled, drawing blood out of necessity, cradling her long-dead brother in the night. During a frigid winter, her body began to break down. Food was scarce and the refuge of rickety shacks were no use against freezing temperatures. Sickle in hand, she sheltered near her campfire in the woods, not knowing if the black cloaks would take her before the cold did. As frost crystallised around her nostrils and her lips took on a gentle blue hue, Charlotte felt something she had never experienced: acceptance. She closed her eyes, opening herself to the serenity of death when — a shriek, shrill and vicious pierced her ears. Victor spasmed and flailed from her chest, a cloud of fog encompassing him. Before she could react, he spilled from her in a bloody puddle, landing on the snow and running.

Pulling herself from the edge of death, she gave chase. Calling his name, she ran through the forest until her legs could hardly carry her, until finally, within her view, was Victor, sitting at the edge of a thick fog. His face, twisted and feral, screamed as a dark hooded figure emerged from the fog, grabbed his arm, and seized him. The serenity that had crept into Charlotte was extinguished, replaced with the seething hatred and rage she had depended on for so long. With a tight grip on her sickle, she charged into the fog, prepared to eviscerate any who set foot near her brother.


The Twin's Perks

These are Perks which start off only appearing in The Twins' Bloodweb IconHelp bloodweb.png. After achieving Level 30, Teachable versions of these Perks can be found:

  • Hoarder - Level 30
  • Oppression - Level 35
  • Coup de Grâce - Level 40

Once obtained, other Killers will be able to find The Twins' Perks in their respective Bloodwebs from that point onwards.

Hoarder.gif
Hoarder

You protect what little you have and are perceptive to those rummaging through your stockpiles.

Receive a Loud Noise notification for 4 seconds when Survivors interact with a Chest IconHelp chests.png or when they pick up an Item IconHelp items.png within 24/36/48 metres of your location.

The Trial begins with up to 2 additional Chests in the environment.
The rarity of Items found in all Chests is decreased.

Oppression.gif
Oppression

Life has been difficult for you, so you'll make it difficult for others.

When you damage a Generator IconHelpLoading generators.png, up to 3 other random Generators also begin regressing.

If the affected Generators are being repaired, any Survivors repairing them receive a difficult Skill Check IconHelp skillChecks.png.

Oppression has a cool-down of 120/100/80 seconds.

"Damn them as they would damn us." — Charlotte Deshayes

CoupDeGrâce.gif
Coup de Grâce

As the end nears, you go in for the kill.

Each time a Generator IconHelpLoading generators.png is completed, Coup de Grâce grows in power.

  • Gain 1 Token per Generator.

Consume 1 Token to increase the distance of your next Lunge Attack by 60/80/100 %.


Load-out

Weapon: Blade of Marseille

Tales warned of a demon who skulked the gutters of Marseille with a shimmering blade in hand.
In reality, it was a battered sickle Charlotte stole from a farmer's home and modified to her liking.

Power: Blood Bond

FulliconPowers bloodBond Sister.png
FulliconPowers bloodBond LittleBrother.png
Quotes left.png Though forever bound through blood and trauma, The Twins have been granted the power to separate from their shared body. Together they hunt as brother and sister, doubling the threat to Survivors. Quotes right.png


SPECIAL ABILITY: BLOOD BOND
Press and hold the Power button to unleash Victor.
Swap control between Charlotte and Victor by tapping the Ability button, causing her to fall into a Dormant State.

While Victor is unable to see Scratch Marks IconHelp scratchMarks.png, he sees any Pools of Blood IconStatusEffects bleeding.png left by injured Survivors in bright red.

While left on his own, Victor will trigger Killer Instinct on any walking or running Survivors who can hear his Shrieks, revealing their outlines to Charlotte.
However, Victor can be crushed by Survivors while Charlotte is being controlled.

If crushed, Victor will re-grow on Charlotte after some time has passed (6 seconds).


SPECIAL ATTACK: POUNCE
While controlling Victor, hold the Ability button to charge a Pounce and tap the Attack button to unleash it.

Successfully landing a Pounce deals damage to the Survivor.
If the Survivor was at full health, Victor will latch onto them, afflicting them with the Broken IconStatusEffects broken.png, Oblivious IconStatusEffects oblivious.png, and Incapacitated IconStatusEffects incapacitated.png Status Effects, and control will swap to Charlotte.
If the Survivor was injured, Victor will instead down them without swapping control to Charlotte.

While latched on, Survivors are unable to enter Lockers IconHelp lockers.png or leave through the Exit Gates IconHelp exitGates.png, and will reveal the Aura IconHelp auras.png of nearby Survivors.
The afflicted Survivor can crush Victor while he is latched onto them by completing the Remove action (8 seconds).

If Victor misses his Pounce, he is momentarily vulnerable and can be crushed by a Survivor.
If Victor lands and stays on an obstacle taller than himself, he will be destroyed and re-grow on Charlotte.

Power Trivia

Blood Bond:

  • Killer Instinct triggers only on Survivors that are walking or running within the various Shriek ranges of Victor and lingers for 1.5 seconds.
    • Survivors can sneak up on Victor without triggering Killer Instinct by crouching towards him.
  • Victor, at a rate of 1 c/s, takes 6 seconds to re-grow inside Charlotte.
  • Victor will be automatically destroyed after idling for 90 seconds.
  • Releasing Victor takes 1 second.
  • Switching from Charlotte to Victor takes 0.25 seconds.
  • Switching from Victor to Charlotte takes 3 seconds.
  • Victor glows red whenever he is idle and the Killer is controlling Charlotte instead.
  • Victor and Charlotte see their respective Aura at all times, except for when Victor is latched onto a Survivor.

Pounce:

  • Cancelling Pounce applies a cool-down of 0.25 seconds.
  • Charging Pounce takes 1 second.
  • The Auras of other Survivors are revealed for 5 seconds.
  • The Pounce applies the following attack cool-downs:
    • 1 second for a successful Pounce with latching on
    • 3 seconds for a successful Pounce without latching on
    • 3 seconds for a missed or obstructed Pounce

Remove/Crush:

  • Removing Victor takes 8 seconds.
  • Crushing Victor after a missed Pounce or when he idles takes 0.35 seconds.


Add-ons for Blood Bond

Add-ons support Mouse-over functionality (desktop version only): hovering over the modifier words with your cursor will reveal the values behind them.
On mobile browsers, the values are displayed in small text after the modifier words. Desktop users experiencing issues with the mouse-over may temporarily switch to mobile view at the bottom of an Article page.
Icon Name Description
Toy Sword}}
Toy Sword A minuscule toy sword, only a few inches long. Holding it brought out a violent enthusiasm in Victor.
  • Slightly decreases Pounce Charge requirement.
Tiny Fingernail}}
Tiny Fingernail Charlotte had many ways to mourn Victor’s death. As the fingernails loosened from his rotting hands, she took one in remembrance.
  • Moderately reduces Victor's Unbinding time.
Soured Milk}}
Soured Milk A metal bottle filled with milk that has since soured. Loud as Victor could be, he quieted down when presented with his meal.
  • Slightly increases Victor's Shriek radius.
Cat Figurine}}
Cat Figurine A wooden figure that had caught young Victor's eye. He shrieked until his mother stole it from the market, nearly blowing their cover.
  • Displays the target location of a Pounce.
Madeleine's Glove}}
Madeleine's Glove A glove once owned by The Twins' mother. During desperate times, it was held over Victor's mouth to keep him from making a peep.
  • Moderately increases Victor's Shriek radius.
Ceremonial Candelabrum}}
Ceremonial Candelabrum The candelabrum that Victor tipped over, causing his captors to burn. A symbol of his tenacity.
  • Slightly increases time needed for Survivors to crush Victor.
Cat's Eye}}
Cat's Eye An eyeball that belonged to a cat eaten by the starving Deshayes family. Victor hid it from his mother, using it as a toy.
  • Victor's Shrieks stop when Pounce is fully charged.
Bloody Black Hood}}
Bloody Black Hood A hood from one of the men that hunted Charlotte. Soon, he became the prey.
  • Slightly reduces Cool-down time when switching to Charlotte.
Baby Teeth}}
Baby Teeth Two teeth that Victor lost long ago. They're unusually sharp.
  • Survivors removing Victor suffer from the Blindness IconStatusEffects vision.png Status Effect for 15 seconds.
Weighty Rattle}}
Weighty Rattle A shoddily carved rattle that Victor cried over until his mother stole it for him. It's entirely too heavy to be trusted to a child.
  • Survivors removing Victor suffer from the Broken IconStatusEffects broken.png Status Effect for 20 seconds.
Stale Biscuit}}
Stale Biscuit A hard, unleavened biscuit that Madeleine stole from a town’s market. It wasn't much, but it was better than most meals
  • Slightly decreases Victor's Pounce cool-down.
Sewer Sludge}}
Sewer Sludge A disgusting, sticky mixture that covered the Deshayes during an escape attempt through the city sewers.
  • Slightly increases time needed for Survivors to remove Victor.
Rusted Needle}}
Rusted Needle A needle Madeleine used to sew up her children's tattered clothes.
  • Survivors removing Victor suffer from the Haemorrhage IconStatusEffects bleeding.png Status Effect until healed.
Madeleine's Scarf}}
Madeleine's Scarf A cloth Madeleine wore shortly before her death. The Twins kept it as a memento.

"...shall hereby be recorded as a service to the greater good and the extermination of evil." — Inquiry into the death of Madeleine Deshayes

Victor's Soldier}}
Victor's Soldier A toy soldier Victor clung to when scared. Something about it evoked jealousy in Charlotte.
  • If a Survivor crushes Victor while he's idle, their Aura IconHelp auras.png is revealed for to Charlotte for 6 seconds.

"Kch--kch—k'ull bawd mennn..." — Victor Deshayes

Spinning Top}}
Spinning Top A wooden top shared between The Twins, though Victor wanted it for his own. He learned he could get what he wanted if he clung tightly and screamed.
  • Moderately increases time needed for Survivors to remove Victor.

"Hush... hush... it is yours then." — Charlotte Deshayes

Forest Stew}}
Forest Stew A stew of foraged vegetables mixed with moss and bark to create a false sense of fullness.

"Eat... eat, child. You'll feel better when it's down." — Madeleine Deshayes

Drop of Perfume}}
Drop of Perfume One of the few luxuries Madeleine escaped her past life with. It has a pleasant, disarming scent.
  • Survivors within Victor's Shriek radius suffer from the Oblivious IconStatusEffects oblivious.png Status Effect.

"Beware the deceit of witches, for they exploit the goodness in men's hearts." — A History of Witches and Demons (1602)

Silencing Cloth}}
Silencing Cloth A coarse strip of cloth that a five-year-old Charlotte would put in her mouth. Stopped her from screaming when witch hunters were nearby.
  • After waking from her Dormant State, Charlotte is granted the Undetectable IconStatusEffects undetectable.png Status Effect for 12 seconds

"I don't like this game anymore, Mother..." — Charlotte Deshayes

Iridescent Pendant}}
Iridescent Pendant A glass-like pendant moulded from The Fog itself. There's a portrait of Madeleine Deshayes upon it, though something about her depiction seems unsettling.
  • If a Survivor crushes Victor while he's idle, they suffer from the Exposed IconStatusEffects exposed.png Status Effect for 12 seconds.

"Your binding is no curse, my loves. It is your strength to draw upon." — Madeleine Deshayes


Achievements

Main article: Achievements

There is currently 1 Achievement related to The Twins.

Icon Name Description
Adept Twins}}
Adept Twins Achievement description has not yet been added to Template:Ach desc
{{{2}}}}}
{{{2}}} Achievement description has not yet been added to Template:Ach desc


Customisation

Players may customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Twins reach Level 50 and prestige.

The Twins' attire includes:

Default

Icon Name Body Rarity Description
100px Charlotte CategoryIcon head.png Common A young woman scorned by humanity, harbouring hatred for all but her brother.
100px Dress of Decay CategoryIcon body.png Common A moth-eaten rag that smells of sweat and smoke.
100px Blade of Marseille CategoryIcon weapons.png Common Tales warned of a demon who skulked the gutters of Marseille with shimmering blade in hand.
In reality, it was a battered sickle Charlotte stole from a farmer’s home and modified to her liking.

 Prestige

Icon Name Body Rarity Description Additional Notes
100px Bloody Charlotte CategoryIcon head.png Rare She wanted only to inflict humanity with the cruelty they had inflicted upon her family. 3rd Prestige Reward
100px Red Decay CategoryIcon body.png Rare A moth-eaten rag that smells of the viscera upon it. 2nd Prestige Reward
100px Bloody Blade of Marseille CategoryIcon weapons.png Rare The sickle once seen in the streets of Marseille has been busy. 1st Prestige Reward

 Special

Template:Twins' Special Cosmetics

IconHelp store.pngIn-Game Store

CategoryIcon outfits.pngOutfits

Template:Twins' Outfit Store

CategoryIcon head.pngHeads

Template:Twins' Head Store

CategoryIcon body.pngBody

Template:Twins' Body Store

CategoryIcon weapons.pngWeapons

Template:Twins' Weapon Store


DLC

Main Article: Downloadable Content

The Twins' are currently part of 1 DLC package:

Available Dlc


Trivia

  • The hooded figures mentioned in their Lore are members of the "Cult of The Entity", which intertwines The Twins' Lore with that of Felix and Élodie.


Gallery

Artwork

Gameplay


THE SURVIVORS IconHelpLoading survivor.png
BASE GAME CHAPTERS I-III
+ PARAGRAPH I
CHAPTERS IV-VII CHAPTERS VIII-XI PARAGRAPH III
+ CHAPTERS XIII-XIV
S01 charSelect portrait.png Dwight Fairfield S05 charSelect portrait.png Nea Karlsson S09 charSelect portrait.png Feng Min S13 charSelect portrait.png Kate Denson S17 charSelect portrait.png Ash Williams
S02 charSelect portrait.png Meg Thomas S06 charSelect portrait.png Laurie Strode S10 charSelect portrait.png David King S14 charSelect portrait.png Adam Francis S18 charSelect portrait.png Nancy Wheeler
S03 charSelect portrait.png Claudette Morel S07 charSelect portrait.png Ace Visconti S11 charSelect portrait.png Quentin Smith S15 charSelect portrait.png Jeff Johansen S19 charSelect portrait.png Steve Harrington
S04 charSelect portrait.png Jake Park S08 charSelect portrait.png Bill Overbeck S12 charSelect portrait.png David Tapp S16 charSelect portrait.png Jane Romero S20 charSelect portrait.png Yui Kimura
CHAPTERS XV-XVII CHAPTER XVIII
S21 charSelect portrait.png Zarina Kassir S24 charSelect portrait.png Élodie Rakoto
S22 charSelect portrait.png Cheryl Mason
S23 charSelect portrait.png Felix Richter
THE KILLERS IconHelpLoading killer.png
BASE GAME CHAPTERS I-III CHAPTERS IV+V
+ PARAGRAPH I
CHAPTERS VI-VIII CHAPTERS IX-XI
K01 charSelect portrait.png The Trapper IconHelpLoading trapper.png - Evan MacMillan K04 charSelect portrait.png The Nurse IconHelpLoading nurse.png - Sally Smithson K07 charSelect portrait.png The Doctor IconHelpLoading doctor.png - Herman Carter K10 charSelect portrait.png The Nightmare IconHelpLoading nightmare.png - Freddy Krueger K13 charSelect portrait.png The Spirit IconHelpLoading spirit.png - Rin Yamaoka
K02 charSelect portrait.png The Wraith IconHelpLoading wraith.png - Philip Ojomo K05 charSelect portrait.png The Shape IconHelpLoading shape.png - Michael Myers K08 charSelect portrait.png The Huntress IconHelpLoading huntress.png - Anna K11 charSelect portrait.png The Pig IconHelpLoading pig.png - Amanda Young K14 charSelect portrait.png The Legion IconHelpLoading legion.png - Frank, Julie, Susie, Joey
K03 charSelect portrait.png The Hillbilly IconHelpLoading hillbilly.png - Max Thompson Jr. K06 charSelect portrait.png The Hag IconHelpLoading hag.png - Lisa Sherwood K09 charSelect portrait.png The Cannibal IconHelpLoading cannibal.png - Bubba Sawyer K12 charSelect portrait.png The Clown IconHelpLoading clown.png - Jeffrey Hawk K15 charSelect portrait.png The Plague IconHelpLoading plague.png - Adiris
CHAPTERS XII-XIV CHAPTERS XV-XVII CHAPTER XVIII
K16 charSelect portrait.png The Ghost Face IconHelpLoading ghost.png - Danny Johnson K19 charSelect portrait.png The Deathslinger IconHelpLoading deathslinger.png - Caleb Quinn K22 charSelect portrait.png The Twins IconHelpLoading twins.png - Victor & Charlotte Deshayes
K17 charSelect portrait.png The Demogorgon IconHelpLoading demogorgon.png - Demogorgon K20 charSelect portrait.png The Executioner IconHelpLoading wales.png - Pyramid Head
K18 charSelect portrait.png The Oni IconHelpLoading oni.png - Kazan Yamaoka K21 charSelect portrait.png The Blight IconHelpLoading blight.png - Talbot Grimes
LORE CHARACTERS
Benedict Baker The Entity IconHelp entity.png The Observer IconHelp archivesGeneral.png Vigo and many more...
UNUSED CHARACTERS
The Smasher The Teacher