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Vigil

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Perk descriptions may vary from in-game descriptions for reasons explained here.
Perks support Mouse-over functionality
(desktop version only): hovering over the modifier words with your cursor will reveal the values behind them.

Vigil is a teachable Unique Quentin Smith Perk IconHelp perks.png. It can be unlocked for all other Characters from Level 40 onwards:

Icon Tier I Tier II Tier III Description
Vigil.gif
10 % 15 % 20 % You look over your friends even in dire situations.

You and your Allies within a range of 8 metres recover from Exhaustion IconStatusEffects exhausted.png, Haemorrhage IconStatusEffects bleeding.png, Mangled IconStatusEffects mangled.png, Hindered IconStatusEffects hindered.png and Blindness IconStatusEffects vision.png Status Effects 10/15/20 % faster.

Once out of range, this effect persists for 15 seconds.

"I'm gonna be here when you wake up. You're gonna make it." — Quentin Smith

4,000IconHelp bloodpoints.png 5,000IconHelp bloodpoints.png 6,000IconHelp bloodpoints.png
Icon Teachable Description
Teachable vigil.png
10 %
15 %
20 %
Unlocking this Perk makes it available in the Bloodweb of all Survivors

You look over your friends even in dire situations.

You and your Allies within a range of 8 metres recover from Exhausted, Hemorrhage, Mangled, Hindered and Blindness Status Effects several percent faster.

Once out of range, this effect persists for 15 seconds.

"I'm gonna be here when you wake up. You're gonna make it." — Quentin Smith

May be unlocked in the Shrine of Secrets or in Quentin's Bloodweb at Level 40.

5,000IconHelp bloodpoints.png


History

Version 1.8.0

Icon Tier I Tier II Tier III Description
IconPerks vigil.png 10 % 15 % 20 % You look over your friends even in dire situations.

You and your allies within 8 metres of range recover from Exhausted, Haemorrhage, Mangled, Hindered and Blindness Status Effects 10/15/20 % faster.

Version 2.3.0

Icon Tier I Tier II Tier III Description
IconPerks vigil.png 10 % 15 % 20 % You look over your friends even in dire situations.

You and your allies within 8 metres of range recover from Exhausted, Haemorrhage, Mangled, Hindered and Blindness Status Effects 10/15/20 % faster.

Once out of range, this effect persists for 15 seconds.


Change Log

Patch 2.3.0

  • Buff: allows the Perk's effects to linger for 15 seconds after leaving the range to affect other Survivors.


Statistics

Instances of Vigil III Recovery rate Recovery times (including different Status Effect durations)
0 (default) 1 c/s 120 s 90 s 60 s 50 s 45 s 40 s 30 s 15 s 5 s 2.5 s
1 Vigil III 1.2 c/s 100 s 75 s 50 s ~41.67 s 37.5 s ~33.33 s 25 s 12.5 s ~4.17 s ~2.08 s
2 Vigils III 1.4 c/s ~85.71 s ~64.29 s ~42.86 s ~35.71 s ~32.14 s ~28.57 s ~21.43 s ~10.71 s ~3.57 s ~1.79 s
3 Vigils III 1.6 c/s 75 s 56.25 s 37.5 s 31.25 s 28.125 s 25 s 18.75 s 9.375 s 3.125 s 1.5625 s
4 Vigils III 1.8 c/s ~66.67 s 50 s ~33.33 s ~27.78 s 25 s ~22.22 s ~16.67 s ~8.33 s ~2.78 s ~1.39 s


Trivia

  • Vigil stacks with other instances of itself within the specified range.