Philip Ojomo

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Dbd-journal-wraith.png There's another apparition, more terrifying than anything I've ever seen, hunting amongst the shadows here. It moves like a silhouette, appearing and disappearing at the sound of a dreaded bell. It's impossible to track it. Several times it has caught me without me even seeing it closing in. Often convinced I have my back covered, it has promptly materialized right behind me to strike from close range. Stay still and watch the fog. Don't move, don't blink and for god's sake don't breathe. If you can control your fear long enough and can show self control, sometimes it is possible to see its shimmer as it glides forward if caught at just the right light. I pray for your safety.
~ Benedict Baker's Journal, Nov. 1896 on The Wraith
The Wraith
WR charSelect portrait.png
Name
Philip Ojomo
WIP Name
"Banshee" / "Bob"
Gender
Male
Ethnicity
African
Realm
Autohaven Wreckers
Power
Wailing Bell
Weapon
Azarov's Skull
Speed
115% | 4.6m/s (Uncloaked)
Alt. Speed
126% | 5.04m/s (Cloaked)
Voice Actor
Filip Ivanovic
Interal reference
Slasher Character 02

Philip Ojomo or "The Wraith" is one of 12 Killers IconHelpLoading killer.png currently featured in Dead by Daylight IconHelp DBDlogo.png.


Overview

The Wraith is a stealth Killer, able to cloak and uncloak at the ringing of his Wailing Bell.

His personal Perks, Predator IconPerks predator.png, Bloodhound IconPerks bloodhound.png & Shadowborn IconPerks shadowborn.png, give him extra abilities to track and locate Survivors, making him a very efficient Hunter.

He is all about tracking and hunting Survivors, making it easier to catch and kill them.

Difficulty rating: Easy (Community) / Intermediate (Developer)
(based on the amount of time and effort that is required to properly learn to play him and use his Power effectively)

Background

WR charPreview.png

Philip Ojomo came to this country with nothing more than hope for a new beginning. He was more than satisfied when he was initially offered a job at Autohaven Wreckers by a large muscular man named Azarov. Bribed cops would turn a blind eye to somewhat shady business conducted at the scrap yard by Azarov but Ojomo didn't mind. He knew that he couldn't expect a luxurious lifestyle without working hard over a long period of time. So he pretended like it didn't exist. He had seen criminal activity up close in his homeland and as long as he didn't get involved, he'd let things be the way they were. He just fixed cars and handled the crusher, something he was particularly fond of. A car went in and a small, metallic cube came out. It was not until one shadowed evening that he, just by accident, noticed the tiniest slight of blood coming from the back of one of the uncrushed cars.

In silence, he slowly opened the trunk. Inside a young man, gagged with tied hands and panic filled eyes, clawed viciously at the walls attempting to escape what he surely thought was his executioner. With haste, Ojomo helped the man outside the trunk, using his makeshift pocket knife to free the kid's bonds. In fear, the victim took off running, knocking down a stack of tires and scattering a pile of food cans. He crashed against the locked door to the garage, thrashing violently like a wild animal in an attempt to flee. Phillip Ojomo could barely move when his superior, Azarov, decided just at that moment to check up on him, swinging wide open the same door sending the man crashing and sprawling to the floor. It took Azarov less than a few seconds to swiftly grab the boy's neck and to squeeze it and contort it until he stopped breathing altogether. Then, with unnatural calmness, Azarov picked him up and placed him back in the car's trunk and slammed the lid. And he told Ojomo to do his job like usual.

And that's when it clicked with Phillip. He was never a car crusher nor a mainstream mechanic. The boy was initially right: Ojomo was his executioner. He had been crushing the victims of Azarov's twisted gang of criminals the whole time. Each new car, a new victim tucked away within the vehicle. It made too much sense. In anger, Ojomo lashed out. When Azarov turned his back, Ojomo grabbed a nearby crowbar. He swung the bent end at the back of Azarov's neck, lodging it between his collarbone and neck and pulled hard. Azarov crumpled under the assault and was knocked immediately unconscious. But Ojomo didn't stop. Aiming for the head, he bashed the crowbar against his former boss's skull again and again and again and again until all that was left was a wet mess of what could only be described as red flesh.

That's all the shoddy security cameras captured before they cut out. By the time someone found Azarov, his spinal coloumn had been removed and the wet mess left behind of his head contained very limited amounts of skull fragments; most of it bizarrely removed. Phillip Ojomo from that point on simply vanished and was never seen again.


The Wraith's Perks

These are Perks which start off only appearing in The Wraith's Bloodweb IconHelp bloodweb.png. After achieving Level 30, Teachable versions of these Perks can be found:

  • Predator - Level 30
  • Bloodhound - Level 35
  • Shadowborn - Level 40

Once obtained, other Killers will be able to find The Wraith's Perks in their respective Bloodwebs from that point onwards

Icon Name Description
Predator.gif
Predator

Your acute tracking ability allows you to follow disturbances left by passing prey over a longer period of time. Footstep marks stay visible 1/2/3 seconds longer than normal.

"Never stop moving and hope you're always two steps ahead of the beast." — Unknown, Notebook

Unique to The Wraith until Level 30, at which point its Teachable version can then be learned and taught to the other Killers.

Bloodhound.gif
Bloodhound

Like a hunting scent hound, you smell traces of blood at a great distance. Fresh Blood Stains are considerably more discernible than normal and can be tracked for 2/3/4 seconds longer than normal.

"Pebbles shimmering in the moonlight; my life drips down in a trail so easy to follow."

Unique to The Wraith until Level 35, at which point its Teachable version can then be learned and taught to the other Killers

Shadowborn.gif
Shadowborn

You have a keen vision in the darkness of the night. Your field of view is moderately/considerably/tremendously wider than normal.

"Shining in the darkest dark, his eyes pierce the night and sting your soul."

Unique to The Wraith until Level 40, at which point its Teachable version can then be learned and taught to the other Killers.


Loadout

Weapon: Azarov's Skull

framless

Azarov's Skull is the primary weapon of the Wraith. The teeth of death lie on Azarov's skull and spine.

  • If he hits a survivor, the Wraith will wipe off the blood on the blades with his fingers.
    • He used to wipe the blood off his arm like The Trapper IconHelpLoading trapper.png with the same animation.
  • During his cloaking/uncloaking animation, the Wraith will ring his Wailing Bell with Azarov's skull.

Power: Wailing Bell

FulliconPowers bell.png

A heavy cast iron bell imbued with ancient powers. Allows the user to enter and walk the Spirit World when rung.

  • Grants near total invisibility.
    • Total invisibility while standing still.
  • While invisible, fresh Blood Stains are more discernible than normal.
  • Faster movement speed when invisible.
  • No Terror Radius while invisible.
  • Cannot attack while invisible, but can interact with objects.
  • The Wailing Bell can be heard from 24 metres.
  • The *Woosh* can be heard from 40 metres.

Add-ons for Wailing Bell

Icon Name Stacks? Tinkerer? Rarity Description
FulliconAddon boneClapper.png
Bone Clapper
Yes
No
Common
A Bell clapper made from a highly polished piece of bone.
  • Slightly reduces the range at which Survivors hear The Wraith's successful cloak/uncloak audio.
FulliconAddon swiftHunt-Soot.png
"Swift Hunt" - Soot
Yes
Yes
Common
The Kuntin-Takkho symbol, representing a rapid descent on a prey, is finger-drawn in soot on the body of the Bell.
  • Slightly reduces The Wraith's reappearance time.
FulliconAddon blink-Soot.png
"Blink" - Soot
Yes
Yes
Common
The Kratin symbol, representing quick passing, is finger-drawn in soot on the body of the Bell.
  • Slightly reduces The Wraith's disappearance time.
FulliconAddon blindWarrior-Soot.png
"Blind Warrior" - Soot
Yes
No
Common
The Baikra-Kaeug symbol, representing imperviousness, is finger-drawn in soot on the body of the Bell.
FulliconAddon coxcombedClapper.png
Coxcombed Clapper
Yes
No
Uncommon
A coxcombed rope knotted around the Bell clapper to create a softer sound.
  • Moderately reduces the range at which Survivors hear The Wraith's successful cloak/uncloak audio.
FulliconAddon windstorm-Mud.png
"Windstorm" - Mud
No
No
Uncommon
The Ohuwe-Onmnea symbol, representing a violent storm, is finger-drawn in mud on the body of the Bell.
  • Grants a boost to movement speed for 0.5 second after reappearing.
FulliconAddon swiftHunt-Mud.png
"Swift Hunt" - Mud
Yes
Yes
Uncommon
The Kuntin-Takkho symbol, representing a rapid descent on a prey, is finger-drawn in mud on the body of the Bell.
  • Moderately reduces The Wraith's reappearance time.
FulliconAddon blindWarrior-Mud.png
"Blind Warrior" - Mud
Yes
No
Uncommon
The Baikra-Kaeug symbol, representing imperviousness, is finger-drawn in mud on the body of the Bell.
FulliconAddon allSeeing-Mud.png
"All Seeing" - Mud
No
No
Uncommon
The Kra-Frabai symbol, representing the Entity watching over us, is finger-drawn in mud on the head of the Bell.
  • While invisible, see the Survivors' Auras within 6 metres of range.
FulliconAddon windstorm-White.png
"Windstorm" - White
No
No
Rare
The Ohuwe-Onmnea symbol, representing a violent storm, is finger-drawn in white ink on the body of the Bell.
  • Grants a boost to movement speed for 1 second after reappearing.
  • Slightly increases The Wraith's reappearance time.
FulliconAddon theGhost-White.png
"The Ghost" - White
No
No
Rare
The Khugwemuu symbol, representing the spirit world, is finger-drawn in white ink on the body of the Bell.
  • Grants stealth when uncloaking while motionless.
  • Stealth reduces your Terror Radius to 0 metres until you move or act again.
FulliconAddon swiftHunt-White.png
"Swift Hunt" - White
Yes
Yes
Rare
The Kuntin-Takkho symbol, representing a rapid descent on a prey, is stamped in white ink on the body of the Bell.
  • Considerably reduces The Wraith's reappearance time.
FulliconAddon blindWarrior-White.png
"Blind Warrior" - White
Yes
No
Rare
The Baikra-Kaeug symbol, representing imperviousness, is stamped out of white ink on the body of the Bell.
  • Considerably increases Lightburn resistance.
FulliconAddon allSeeing-White.png
"All Seeing" - White
No
No
Rare
The Kra-Frabai symbol, representing the Entity watching over us, is stamped out of white ink on the head of the Bell.
  • While invisible, see the Survivors' Auras within 8 metres of range.
FulliconAddon windstorm-Blood.png
"Windstorm" - Blood
No
No
Very Rare
The Ohuwe-Onmnea symbol, representing a violent storm, is stamped out of blood on the body of the Bell.
  • Grants a boost to movement speed for 1.5 seconds after reappearing.
  • Moderately increases The Wraith's reappearance time.
FulliconAddon blink-Blood.png
"Blink" - Blood
Yes
Yes
Very Rare
The Kratin symbol, representing quick passing, is finger-drawn in mud on the body of the Bell.
  • Moderately reduces The Wraith's disappearance time.
FulliconAddon blindWarrior-Blood.png
"Blind Warrior" - Blood
Yes
No
Very Rare
The Baikra-Kaeug symbol, representing imperviousness, is stamped out of blood on the body of the Bell.
  • Tremendously increases Lightburn resistance.
FulliconAddon allSeeing-Blood.png
"All Seeing" - Blood
No
No
Very Rare
The Kra-Frabai symbol, representing the Entity watching over us, is stamped in blood on the head of the Bell.
  • While invisible, see the Survivors' Auras within 10 metres of range.
FulliconAddon blindWarrior-Spirit.png
"Blind Warrior" - Spirit
No
No
Ultra Rare
The Baikra-Kaeug symbol, representing imperviousness, ominously glows on the body of the Bell.
FulliconAddon allSeeing-Spirit.png
"All Seeing" - Spirit
No
No
Ultra Rare
The Kra-Frabai symbol, representing the Entity watching over us, ominously glows on the head of the Bell.
  • While invisible, see the Survivors' Auras within 12 metres of range.


Achievements

Main article: Achievements

There are currently 2 Achievements related to The Wraith.

The value of Console Achievement that differs from the Steam (PC) version of Dead by Daylight is written in Purple.

Icon Name Description
Ach adeptWraith.jpg Adept Wraith Achieve a Merciless Victory with The Wraith using only his Unique Perks.
Ach jumpScares.jpg Jump Scares With the Wraith, surprise and hit a total of 100 (50) Survivors.


Customisation

Players can customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Wraith reaches Level 50 and prestiges.

Some items of clothing can only be worn if the appropriate DLC is owned.

The Wraith's attire includes:

Head Body Weapon

Prestige

  • Prestige I - Bloody Azarov Axe (Weapon)
  • Prestige II - Bloody Wraith (Head)
  • Prestige III - Dripping Bloody Cloak (Body)


DLC

Main article: Downloadable Content

The Wraith is currently part of 3 DLC packages:

Available DLC

Unavailable DLC

  • YouTubers/Streamers Exclusives - Ohmwrecker Exclusive


Tips

Main article: Hints

  • Standing still when cloaked will make him completely invisible. When he moves, he's barely noticeable as a shimmer moving across the map.
  • Keep your distance when stalking Survivors to get the jump on them.
  • You are unable to attack when cloaking/uncloaking so be wary of using it after putting a Survivor on a Hook as it gives them a brief window to rescue.
  • Your terror radius is 0 metres when you're cloaked, so use the cloak to get close to Survivors without them hearing a Heartbeat sound.
  • Block escape routes while uncloaking nearby a Survivor.
  • Get directly behind a repairing Survivor while uncloaking to slow down their escape.
  • Beware of Flashlights! Having one shined on you when you're uncloaking or invisible can stun you... even if you aren't looking at it.
  • The bell can only be heard by Survivors who are very close-by and is silent when further away. The *Woosh*, accompanying a successful cloak/uncloak, can be heard a bit farther away.
  • If you are chasing a Survivor and they jump over a window or get too far away turn invisible and track them, then when they think they lost you, reappear behind them and lunge attack them


Trivia

  • The Wraith is affiliated with the Autohaven Wreckers Realm in the Lore.
  • He is possibly inspired by Grim Reaper tropes as he carries a scythe, causes a bell to toll, and can hide himself from humans.
  • The Wraith's Alpha name was "Banshee".
    • In the game files, he's also sometimes nicknamed "Bob".
  • Just before the Wraith swings his weapon, a xylophone-like rattling noise can be heard as he lifts the spine.
  • The Wraith's breathing sounds like a quiet, garbled growl, as if he had a congested throat.
  • The Wraith is one of 3 Killers with glowing, potentially Entity-touched eyes.
  • The Wraith is one of just two Killers suffering from a unique Game Mechanic called Lightburn.
  • The Entity IconHelp entity.png gifted him the Wailing Bell during his transition into a Killer.


Gallery

For more go to the Wraith's Gallery


The Survivors IconHelpLoading survivor.png
DF charSelect portrait.png Dwight Fairfield MT charSelect portrait.png Meg Thomas CM charSelect portrait.png Claudette Morel JP charSelect portrait.png Jake Park NK charSelect portrait.png Nea Karlsson LS charSelect portrait.png Laurie Strode
AV charSelect portrait.png Ace Visconti BO charSelect portrait.png Bill Overbeck FM charSelect portrait.png Feng Min DK charSelect portrait.png David King QS charSelect portrait.png Quentin Smith FS charSelect portrait.png David Tapp
GS charSelect portrait.png Kate Denson
The Killers IconHelpLoading killer.png
TR charSelect portrait.png Evan MacMillan - Trapper WR charSelect portrait.png Philip Ojomo - Wraith HB charSelect portrait.png Max Thompson Jr. - Hillbilly NR charSelect portrait.png Sally Smithson - Nurse SH charSelect portrait.png Michael Myers - Shape HA charSelect portrait.png Lisa Sherwood - Hag
DO charSelect portrait.png Herman Carter - Doctor BE charSelect portrait.png Anna - Huntress CA charSelect portrait.png Junior Sawyer - Cannibal SD charSelect portrait.png Freddy Krueger - Nightmare FK charSelect portrait.png Amanda Young - Pig GK charSelect portrait.png Jeffrey Hawk - Clown
Unseen Characters
A. Azarov Aizeyu Alex Andrew Smithson Andy Anna's Mother
Archie MacMillan The "Bad Man" Benedict Baker The "Catatonic Boy" Cecil Adams Clyde
Donna Dr. Sam Loomis Drayton Sawyer Dylan The Entity Evelyn Thompson
Father Campbell Franklin Hardesty Gideon John Kramer Harvey Kavanagh Jill Tuck John Kramer
Judith M. Myers Kenneth's Parents Max Thompson Sr. Mary Jenner - The "Anxious Girl" Murf Nancy Holbrook
Nubbins Sawyer Nurse Moris Otto Stamper Patrick Spencer Philip Elliott Sally Hardesty
Sassy Sujan Vigo
Unused Characters
The Smasher The Teacher
Speculated Characters
The Scream / The Actor John Kramer - The Jigsaw Sidney Prescott
Promotional Content