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IconHelp breakableDoors

Breakable Walls are Props featured in Template:IconLink that were added with Patch 3.6.0.


Overview

Breakable Walls are similar to Template:IconLink in that they are randomly generated throughout the Map and can be broken by the Template:IconLink.

Unlike Pallets, however, Survivors cannot interact with them in any way.


Maps

CHAPTER XV: Chains of Hate introduced Breakable Walls. The Realms that received a rework as part of the graphical update The Realm Beyond - Part One were the first existing maps to newly receive
Breakable Walls; they will eventually be added to all older Realms through various reworks.

Realms including Breakable Walls to date:


Change Log

Patch 4.2.0


Trivia

  • The Developers originally intended for Breakable Walls to blend in with the Realm they are featured in, but still clearly visible as Breakable Walls.
    • However, this idea appears to have been discarded as they decided to colour them in a scheme similar to Template:IconLink.
  • Breakable Walls take 2.6 seconds to destroy and are affected by Perks boosting this interaction speed.
  • Prior to Patch 3.7.0, all Killers used an altered Pallet breaking animation.
  • The last time a universal feature was added to Dead by Daylight was with Patch 1.4.0, when the Damage Generator interaction was added.
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