Template:Perk Article
Template:Perk Table Teachable
Cooldowns
- Does not include the approximate 0.33(3) seconds swing windup time, which is not affected.
Perk Tier | Cooldown |
---|---|
None | 3.167s |
I | 2.217s |
II | 2.058s |
III | 1.9s |
History
Version 1.2.1
Change Log
Patch 1.5.0
- Nerf: removed the flat attack cool-down reductions of 14/18/20 % for missed attacks and 25/29/33 % for successful attacks.
- Replaced those with an attack cool-down reduction of 30/35/40 % for successful attacks only that is triggers after chasing a Survivor for 20 consecutive seconds.