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DailyRitualIcon objectives

Score Events are used to award Players with BloodpointsIconHelp bloodpoints in Dead by DaylightIconHelp DBDlogo.

They are triggered through various actions and interactions that the Player can make during the course of a Trial.


Overview[]

Score Events are awarded in 8 Categories, 4 per side:

  • For SurvivorsIconHelpLoading survivor:
    • Objectives
    • Survival
    • Altruism
    • Boldness
  • For KillersIconHelpLoading killer:
    • Brutality
    • Deviousness
    • Hunter
    • Sacrifice

Additionally, there is a special Category reserved for Score Events that can only be triggered by interacting with Special Event Props.


Tracking Score[]

Triggering a Score Event will cause a pop-up in the upper right-hand side of the screen, showing the associated Scoring category's icon and a white Circle that will fill in red colour the more Score Events are triggered by the Player in that Category.

The Circle is divided into 4 quadrants, each representing 2,500 Bloodpoints, making a full circle represent having obtained 10,000 Bloodpoints in that Category, the maximum one can obtain per Scoring category.
Any additional Bloodpoints will just show 'MAX' next to the icon.
Filling all four Circles equals 40,000 Bloodpoints the maximum amount Players can earn in a single Trial before any bonuses are applied.


Survivor Score Events[]

DailyRitualIcon objectives Objectives[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
CHEATER! Objectives 1 - - Inactive: unknown activation condition.
Chest Unlocked (I) - 2.5 per % 250 (100%) Awarded for contributing to unlocking a ChestIconHelp chests.
Chest Unlocked (II) 250 - - Inactive: unused Score Event awarded for unlocking a ChestIconHelp chests.
Coop Action 25 - - Awarded for performing cooperative actions in the Objectives Category.
Has a buffer of 1 second.
Good Skill Check 50 - - Awarded for succeeding a Good Skill Check while repairing a GeneratorIconHelpLoading generators, searching a Jigsaw BoxIconHelp jigsawBoxes or destroying an Of the AbyssIconPowers ofTheAbyss Portal.
Great Skill Check 300 - - Awarded for succeeding a Great Skill Check while repairing a GeneratorIconHelpLoading generators.
Great Skill Check 150 - - Awarded for succeeding a Great Skill Check while searching a Jigsaw BoxIconHelp jigsawBoxes.
Hatch Escape 2,500 - - Awarded after escaping the Trial through the HatchIconHelp hatch.
Hex Skill Check 150 - - Inactive: unused Score Event for repairing a GeneratorIconHelpLoading generators that was under the original effect of Hex: RuinIconPerks hexRuin.
Let off Some Steam 100 - - Awarded for triggering the Steam Pipes in the Nostromo Wreckage Map.
Macabre Search 100 - - Awarded for searching through Jigsaw BoxIconHelp jigsawBoxes.
Map Scout 250 - 1,500 (6x) Awarded whenever another track-able Objective is added to MapsIconItems map.
Open Hatch 2,000 - - Awarded for unlocking the HatchIconHelp hatch with a KeyIconItems key.
Repairs (I) - 12.5 per % 1,250 (100 %) Awarded for repairing a GeneratorIconHelpLoading generators.
Repairs (II) - - - Inactive: unused Score Event for repairing a GeneratorIconHelpLoading generators mid-chase.
Unlocking - 12.5 per % 1,250 (100 %; 1x) Awarded for opening an Exit GateIconHelp exitGates.
Tenacious 500 - - Awarded for repairing a GeneratorIconHelpLoading generators as the Last Survivor Standing.
Turn Down the Heat 100 - - Awarded for resetting the Steam Pipes in the Nostromo Wreckage Map.


DailyRitualIcon survival Survival[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Banished 50 - - Awarded for ending a Chain Hunt against The CenobiteIconHelpLoading cenobite.
Bashed Biopod 100 - - Awarded for disabling a single Biopod with an EMP against The SingularityIconHelpLoading singularity.
Break Away 250 - - Awarded for breaking free from The RedeemerIconPowers theRedeemer against The DeathslingerIconHelpLoading deathslinger.
Built to Last 200 - - Awarded after Built to LastIconPerks builtToLast replenishes an Item's charges.
CHEATER! Survival 1 - - Inactive: unknown activation condition.
Claw Your Way Out 1,000 - - Awarded for escaping the Trial with a Claw Trap against The Skull MerchantIconHelpLoading skullMerchant.
Conspicuous Action 50 - - Awarded when a Perk you are using has been deactivated from performing a Conspicuous Action.
Curse Averted 1,000 - - Awarded for escaping the Trial while fully Condemned against The OnryƍIconHelpLoading onryo.
Dash Dodger 250/125 - - Awarded for causing The MastermindIconHelpLoading mastermind to miss a Bound Attack.
Awards the full 250 Bloodpoints for the first 4 Recoveries, after which the gain depreciates to 125 Bloodpoints for the remainder of the Trial.
Disturbance 150 - - Awarded for firing off a FirecrackerIconItems chineseFirecracker.
Escaped - - - Inactive: unused Score Event awarded for escaping the Trial mid-chase.
Fully Mended 100 - - Awarded for mending yourself from the Deep WoundIconStatusEffects deepWound Status Effect.
Good Skill Check 50 - - Awarded for succeeding a Good Skill Check while healing one's self.
Great Skill Check 150 - - Awarded for succeeding a Great Skill Check while healing one's self.
Heal - 3 per % 300 (100 %) Awarded for healing one's self.
Has a buffer of 1 second.
Hook Escape 1,500 - - Awarded for unhooking one's self from a HookIconHelpLoading hook.
Killer Grasp Escape 500 - - Awarded for wiggling free.
Killer Stun 500 - - Awarded after stunning the Killer with a PerkIconHelp perks.
Legendary Comeback 250/25 - - Awarded for recovering your Laceration Meter from high levels of Laceration against The TricksterIconHelpLoading trickster.
Awards the full 250 Bloodpoints for the first 4 Recoveries, after which the gain depreciates to 25 Bloodpoints for the remainder of the Trial.
Lethal Rush Dodged 250 - - Awarded for causing The BlightIconHelpLoading blight to miss a Lethal Rush.
Obsession Dead 1,000 - - Awarded after being sacrificed as the ObsessionIconHelp obsession.
Obsession Escaped 1,500 - - Awarded for escaping the Trial as the ObsessionIconHelp obsession.
Outlast 250 - - Awarded for outlasting being Marked by The Ghost FaceIconHelpLoading ghost.
Playback 300 - - Awarded for inserting the VHS TapeIconItems vhsTape into a TVIconHelp tv and spreading the message of The OnryƍIconHelpLoading onryo.
Pod Crusher 200/100 - - Awarded for disabling several Biopods with a single EMP against The SingularityIconHelpLoading singularity.
Awards the full 200 Bloodpoints for the first 2 times, after which the gain depreciates to 100 Bloodpoints for the remainder of the Trial.
Pressure 250 - - Awarded for being the Last Survivor Standing after the Killer closed the HatchIconHelp hatch.
Purify 100 - - Awarded for cleansing at a Pool of DevotionIconHelp poolsOfDevotion against The PlagueIconHelpLoading plague.
Puzzle Box Solved 500 - - Awarded for solving the Lament ConfigurationIconItems lamentConfiguration against The CenobiteIconHelpLoading cenobite.
Recovery - 3.16 per % 316 (100 %) Awarded for recovering in the Dying StateIconHelp dying.
Release 1,500 - - Awarded for opening an Exit GateIconHelp exitGates as the Last Survivor Standing.
Resistance - 20 BP/s - Awarded for struggling against The RedeemerIconPowers theRedeemer against The DeathslingerIconHelpLoading deathslinger.
Self-Inoculate 250 - - Awarded for using a First Aid SprayIconItems firstAidSpray to cure yourself from the Uroboros Virus against The MastermindIconHelpLoading mastermind
Short Circuited 500/250 - - Awarded for disabling a Biopods currently controlled by The SingularityIconHelpLoading singularity using an EMP.
Awards the full 500 Bloodpoints for the first 4 times, after which the gain depreciates to 250 Bloodpoints for the remainder of the Trial.
Snapped Out of It 200 - 1,000 (5x) Awarded after snapping out of MadnessIconStatusEffects madness Tier III against The DoctorIconHelpLoading doctor.
Staunched Wound 100/10 - - Awarded for starting to recover your Laceration Meter against The TricksterIconHelpLoading trickster.
Awards the full 100 Bloodpoints for the first 10 Recoveries, after which the gain depreciates to 10 Bloodpoints for the remainder of the Trial.
Struggle - 15 BP/s 900 (60 s) Awarded for struggling against The EntityIconHelp entity during the final Hook Stage.
Survived 7,000 - - Awarded for escaping the Trial.
SURVIVAL TIME - - - Inactive: unused Score Event awarded for surviving some timer.
T-Virus Cure 500 - - Awarded for using a Vaccine to cure yourself from Contamination applied by The NemesisIconHelpLoading nemesis.
Too Close for Comfort 450 - - Awarded for breaking free from the Harpoon within 3 metres of The DeathslingerIconHelpLoading deathslinger.
Trap Escape (I) 500 - - Awarded for rescuing one's self from a Bear TrapIconPowers trap against The TrapperIconHelpLoading trapper.
Trap Escape (II) 400 - - Awarded for rescuing one's self from a Reverse Bear TrapIconPowers jigsawsBaptism against The PigIconHelpLoading pig.
Unbound 25 - - Awarded for breaking Chains against The CenobiteIconHelpLoading cenobite.
Has a buffer of 3 seconds.
Wiggle - 25 BP/s 1,200 (48 s; 4x) Awarded wiggling while being carried by the Killer.
Woke Up! 100 - - Awarded for waking up from the Dream World against The NightmareIconHelpLoading nightmare.

DailyRitualIcon altruism Altruism[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Abandoned 600 - 600 (1x) Awarded for having been abandoned by another Survivor who disconnected.
Assist (I) 315 - - Awarded for completing a GeneratorIconHelpLoading generators near an injured Survivor.
Assist (II) 250 - - Awarded for being near an injured Survivor.
CHEATER! Altruism 1 - - Inactive: unknown activation condition.
Coop Action 25 - - Awarded for performing cooperative actions in the Altruism Category.
Has a buffer of 1 second.
Dispelling 350/175 - - Awarded for performing the Dispel action on a Hallucination against The UnknownIconHelpLoading unknown.
Awards the full 350 BP for the first 4 times, after which the gain depreciates to 175 BP for the remainder of the Trial.
Distraction 250 - - Awarded when a Killer who was chasing another Survivor switches targets to chase after you instead.
Fully Mended 100 - - Awarded for mending another Survivor from the Deep WoundIconStatusEffects deepWound Status Effect.
Good Skill Check 50 - - Awarded for succeeding a Good Skill Check while healing another Survivor.
Great Skill Check 150 - - Awarded for succeeding a Great Skill Check while healing another Survivor.
Heal (I) - 5 per % 500 (100 %) Awarded for healing another Survivor.
Has a buffer of 1 second.
Heal (II) - 7 per % 700 (100 %) Awarded for healing another Survivor after all Generators are completed or the Endgame CollapseIconHelp endGame was triggered.
Has a buffer of 1 second.
Hook Rescue (I) 1,000 - - Awarded for rescuing a Survivor from a HookIconHelpLoading hook.
Hook Rescue (II) 1,500 - - Awarded for rescuing a Survivor from a HookIconHelpLoading hook after all Generators are completed or the Endgame CollapseIconHelp endGame was triggered.
Killer Grasp Rescue 1,250 - - Awarded after stunning the carrying Killer by any means and freeing the Survivor from their grasp.
Late Heal 750 - - Awarded for healing another Survivor during the Endgame CollapseIconHelp endGame.
Late Hook Rescue 2,000 - - Awarded for unhooking another Survivor during the Endgame CollapseIconHelp endGame.
Meat Shield 25/7.5 - - Awarded for shielding a lacerated Survivor from another Blade Hit from The TricksterIconHelpLoading trickster.
Has a buffer of 3 seconds.
Awards the full 25 Bloodpoints for the first 20 Shields, after which the gain depreciates to 7.5 Bloodpoints for the remainder of the Trial.
Med-Kit Heal (I) - 6 per % 600 (100 %) Awarded for healing another Survivor with a Med-KitIconItems firstAidKit.
Has a buffer of 1 second.
Med-Kit Heal (II) - 8 per % 800 (100 %) Awarded for healing another Survivor with a Med-KitIconItems firstAidKit after all Generators are completed or the Endgame CollapseIconHelp endGame was triggered.
Has a buffer of 1 second.
Nonlinear Rejuvenation 1500/750 - - Inactive: Awarded for removing several hooked Survivors' Temporal Slipstream using a single EMP.
Awards the full 1500 Bloodpoints for the first 2 times, after which the gain depreciates to 750 Bloodpoints for the remainder of the Trial.
Nonlinear Repair 300/150 - - Inactive: Awarded for removing a single hooked Survivor's Temporal Slipstream using an EMP.
Awards the full 300 Bloodpoints for the first 4 times, after which the gain depreciates to 150 Bloodpoints for the remainder of the Trial.
Obsession Heal - - - Inactive: unused Score Event to track healing the ObsessionIconHelp obsession.
Protection 200 - - Awarded for taking a Protection Hit for another Survivor.
Reunited 200 - 600 (3x) Awarded for meeting another Survivor in the Trial. Only awarded when meeting a specific Survivor for the first time.
Safe Cage Rescue 500 - - Awarded 10 seconds after rescuing another Survivor from a Cage of AtonementIconHelp cagesOfAtonement, given that they were not put into the Dying StateIconHelp dying in that time frame.
Safe Hook Rescue 500 - - Awarded 15 seconds after rescuing another Survivor from the HookIconHelpLoading hook, given that they were not put into the Dying StateIconHelp dying in that time frame.
Spread The Cure 250 - - Awarded for using a First Aid SprayIconItems firstAidSpray to cure another Survivor of the Uroboros Virus.
Tear Asunder 100 - - Awarded for breaking Chains trapping other Survivors against The CenobiteIconHelpLoading cenobite.
Has a buffer of 3 seconds.
Temporal Rejuvenation 1000/500 - - Awarded for removing several non-hooked Survivors' Temporal Slipstream using a single EMP.
Awards the full 1000 Bloodpoints for the first 2 times, after which the gain depreciates to 500 Bloodpoints for the remainder of the Trial.
Temporal Repair 200 - - Awarded for removing a single non-hooked Survivor's Temporal Slipstream using an EMP.
Transfusion 500 - - Awarded for exchanging Health States with another Survivor using For the PeopleIconPerks forThePeople.
Trap Rescue (I) 1,000 - - Awarded for rescuing a trapped Survivor out of a Bear TrapIconPowers trap.
Trap Rescue (II) 1,250 - - Awarded for rescuing a trapped Survivor out of a Bear TrapIconPowers trap after all Generators are completed or the Endgame CollapseIconHelp endGame was triggered.
Vaccine Donor 500 - - Awarded for using your Vaccine to cure another Survivor from Contamination.
Wake Up! 150 - - Awarded for waking up another Survivor from the Dream World.

DailyRitualIcon boldness Boldness[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Basement Time - 5 BP/s - Awarded for staying inside the BasementIconHelp basement and awarded after leaving it.
Has a buffer of 4 seconds; the trigger point is about half-way up the Basement stairs.
Bold (I) - 3 BP/s - Awarded for running near the Killer.
Has a buffer of 4 seconds.
Bold (II) 50 - 250 (5x) Awarded for leaving a locker inside the Killer's Terror Radius.
Blessing 1,500 - - Awarded after blessing a Dull TotemIconHelpLoading totem or Hex TotemIconHelpLoading totem.
Cage Rescue 550 - - Awarded for rescuing another Survivor from a Cage of AtonementIconHelp cagesOfAtonement.
Capture the Flag 350 - - Awarded for picking up the Standard while facing The KnightIconHelpLoading knight.
Chain-Breaker 100 - - Awarded after breaking free, having struggled against being reeled in by The DeathslingerIconHelpLoading deathslinger.
Has a buffer of 1 second.
Chased - 40 BP/s - Awarded for being chased by the Killer and awarded after the Chase ends.
CHEATER! Boldness 1 - - Inactive: unknown activation condition.
Cleansing (I) 1,000 - - Awarded after cleansing a Dull TotemIconHelpLoading totem.
Cleansing (II) 1,500 - - Awarded after cleansing a Hex TotemIconHelpLoading totem.
Coop Action 10 - - Awarded for performing cooperative actions in the Boldness Category.
Has a buffer of 1 second.
Crow Burn 300 - - Awarded for destroying the Dire Crows conjured by The ArtistIconHelpLoading artist by using a blinding device.
Destroy Trap 400 - - Obsolete: was warded after destroying a Phantasm TrapIconPowers blackenedCatalyst with a Flashlight.
Escaped 400 - - Awarded after escaping a Chase.
Extra Dose 100 - - Awarded for escaping the Trial while carrying a First Aid SprayIconItems firstAidSpray against The MastermindIconHelpLoading mastermind.
Give the Slip 1,000 - - Escape the Trial while suffering from Temporal Slipstream.
Good Skill Check 50 - - Inactive: was originally awarded after succeeding a Good Skill Check while sabotaging a Bear TrapIconPowers trap or a HookIconHelpLoading hook.
Grace Under Fire 500 - - Awarded for rescuing a Survivor from a HookIconHelpLoading hook during a Hunt while facing The KnightIconHelpLoading knight.
Great Skill Check 150 - - Inactive: was originally awarded after succeeding a Great Skill Check while sabotaging a Bear TrapIconPowers trap or a HookIconHelpLoading hook.
Hook Sabotage 500 - - Awarded after sabotaging a HookIconHelpLoading hook.
Killer Blind (I) 400 - - Awarded after blinding the Killer with a FlashlightIconItems flashlight or a FirecrackerIconItems chineseFirecracker.
Killer Blind (II) 500 - - Awarded after blinding the Killer with a FlashlightIconItems flashlight or a FirecrackerIconItems chineseFirecracker while they are mid-chase.
Killer Burn (I) 350 - - Inactive: was originally awarded for light-burning The WraithIconHelpLoading wraith using a FlashlightIconItems flashlight.
Killer Burn (II) 450 - - Inactive: was originally awarded for light-burning The NurseIconHelpLoading nurse using a FlashlightIconItems flashlight.
Killer Stun 1,000 - - Awarded after stunning the Killer by any means.
Locker Locked 200 - - Awarded for locking a LockerIconHelp lockers against The DredgeIconHelpLoading dredge.
Near-Miss 250 - - Awarded when a Harpoon from The RedeemerIconPowers theRedeemer barely missed you.
Outlast the Hunt 200 - - Awarded for surviving the duration of a Hunt without getting hit by The KnightIconHelpLoading knight or his summoned Guard.
Pain or Pleasure? 250 - - Awarded for picking up the Lament ConfigurationIconItems lamentConfiguration against The CenobiteIconHelpLoading cenobite.
Pallet Drop 200 - - Awarded after dropping a PalletIconHelp pullDown mid-chase.
Portal Sealed 100 - 1,000 (10x) Awarded for sealing a Portal of The DemogorgonIconHelpLoading demogorgon.
Reckless - - - Inactive: unused Score Event to track purposeful distractions via Loud Noise notifications.
Remnant Destroyed 350 - - Awarded for destroying the Remnant by walking into it when against The DredgeIconHelpLoading dredge.
Reset Pallet 500 - - Awarded after resetting a PalletIconHelp pullDown using Any Means NecessaryIconPerks anyMeansNecessary.
Reveal 500 - - Awarded for revealing The Ghost FaceIconHelpLoading ghost out of Night Shroud.
Scathed Escape 500 - - Awarded for escaping the Trial while Weakened against The UnknownIconHelpLoading unknown.
Seeker of Pleasure 2,500 - - Awarded for escaping with the Lament ConfigurationIconItems lamentConfiguration against The CenobiteIconHelpLoading cenobite.
Seal Portal - 10 per % 1,500 (150 %) Awarded for the process of sealing a Portal of The DemogorgonIconHelpLoading demogorgon.
Has a buffer of 1 second.
Slipped Away 300/150 - - Awarded for losing The Singularity in a Chase after it teleported to you.
Awards the full 300 Bloodpoints for the first 4 times, after which the gain depreciates to 150 Bloodpoints for the remainder of the Trial.
Spotted by the Company 50 - - Awarded for being detected by a Guard while against The KnightIconHelpLoading knight.
Tape Transport - 5 per 4s - Awarded for carrying the VHS TapeIconItems vhsTape from a TVIconHelp tv when against The OnryƍIconHelpLoading onryo.
Has a buffer of 4 seconds.
Trap Disarm 300 - - Awarded after disarming a Bear TrapIconPowers trap.
Trap Sabotage 250 - - Inactive: was originally awarded after sabotaging a Bear TrapIconPowers trap.
Tune Out 100 - - Awarded for turning off a TVIconHelp tv against The OnryƍIconHelpLoading onryo.
Turret Deployed 250 - - Awarded for deploying a Turret against The XenomorphIconHelpLoading xenomorph.
Turret Engineer - 1 per % 100 (100 %) Awarded for repairing a Turret against The XenomorphIconHelpLoading xenomorph.
Turret on the Move 1,000 - - Awarded for escaping the Trial while carrying a Turret against The XenomorphIconHelpLoading xenomorph.
Turret Produced 50 - - Awarded for retrieving a Turret from a Control Station against The XenomorphIconHelpLoading xenomorph.
Turret Repair 100 - - Awarded for fully repairing an overheated Turret against The XenomorphIconHelpLoading xenomorph.
Undead Blinding 100 - - Awarded for blinding one of the Zombies conjured by The NemesisIconHelpLoading nemesis.
Vaccine Thief 250 - - Awarded for escaping the Trial while carrying a VaccineIconItems vaccine Syringe against The NemesisIconHelpLoading nemesis.
Vault 100 - 1,500 (15x) Awarded after vaulting a WindowIconHelp window mid-chase.
Victor Crushed (I) 150 - - Awarded after removing Victor from yourself.
Victor Crushed (II) 300 - - Awarded after destroying Victor during the stun period following a failed Pounce.
Wing Clipper 150 - - Awarded for repelling the Dire Crows conjured by The ArtistIconHelpLoading artist.
Zombie Hunter 250 - - Awarded for destroying one of the Zombies conjured by The NemesisIconHelpLoading nemesis.

Special Event[]

This is a unique scoring category that exists outside of the four main ones and is completely independent of any restrictions and/or limitations that apply to the main categories, as well as any bonus multipliers.

The Special Event category tracks Score Events associated with Dead by Daylight's major Events, as well as Score Events which do not fit in any of the main categories.

Anniversary Events[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s) Associated Event(s)
Collect Invitation 100 - - Awarded for collecting an Invitation Scroll. Twisted Masquerade 2023
Crown Unlocked 500 - - Awarded for escaping the Trial with a Crown. Fourth Year Anniversary 2020
Fifth Year Anniversary 2021
Crowned 250 - - Awarded for obtaining a Crown from the Pillar. Fourth Year Anniversary 2020
Fifth Year Anniversary 2021
MASQUERADE GENERATOR 500 - - Awarded for repairing a Twisted Masquerade Generator. Twisted Masquerade 2022
Pallet Pals 200 - 2,000 (10x) Awarded for spawning a Party Pallet using the Twisted Skills. Twisted Masquerade 2023
RSVP Confirmed 250 - - Awarded for collecting an Invitation Scroll. Twisted Masquerade 2022
There's No Following You 200 - 2,000 (10x) Awarded for blocking a Window using the Twisted Skills. Twisted Masquerade 2023
TWISTED MASQUERADE GENERATOR 500 - - Awarded for repairing a Twisted Masquerade Generator while having used the associated Event Offering. Twisted Masquerade 2022
Twisted Performance! 5,000 - - Awarded when a Mask is unlocked. Twisted Masquerade 2023

Archive Challenges[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Archive Portal - Core Memory Synchronised 1,500 - 1,500 (1x) Awarded for synchronising the collected Memory Shards with the Archive Portal.
Blue Glyph Closed 500 - 5,000 (10x) Awarded for communing with a Blue Glyph.
Core Memory Restored 250 - 250 (1x) Awarded for restoring a Core Memory.
Exit Trial - Core Memory Synchronised 1,500 - 1,500 (1x) Awarded for synchronising the collected Memory Shards by exiting the Trial.
Green Glyph Closed 500 - 33,500 (67x) Awarded for communing with a Green Glyph.
Memory Shard Collected 100 - - Awarded for collecting a Memory Shard.
Red Glyph Closed 500 - 5,000 (10x) Awarded for communing with a Red Glyph.
White Glyph Closed 500 - 5,000 (10x) Awarded for communing with a White Glyph.
Yellow Glyph Closed 500 - 5,000 (10x) Awarded for communing with a Yellow Glyph.

Halloween Events[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s) Associated Event(s)
Blighted Repairs 1,000 - 5,000 (5x) Awarded for each Blighted Generator that was completed by either yourself or other Survivors. The Eternal Blight 2020
Low Energy Transfer - 100 / 200 per Void Energy Orb - Awarded for transferring Void Energy into Unstable Rifts.
The full 200 Bloodpoints per Orb are only awarded to Players who have burnt the Arcane Dousing RodIconFavors arcaneDousingRod Offering.
The name of the Score Event depends on how many Orbs are transferred at once.
Haunted by Daylight 2022
Haunted by Daylight 2023
Medium Energy Transfer
High Energy Transfer
Massive Energy Transfer
Concentrated Void Repairs 3,000 - 15,000 (5x) Awarded for repairing an Esoteric Generator while having burnt the associated Event Offering. Haunted by Daylight 2022
Haunted by Daylight 2023
Nectar Harvested 4,000 - 31,500 (7.875x) Awarded for harvesting a Visceral Canker. The Hallowed Blight 2018
Pumpkin Destroyed 250 - 31,000 (124x) Awarded for destroying a neutral Pumpkin. The Midnight Grove 2021
Haunted by Daylight 2022
Haunted by Daylight 2023
Pustula Blighted Repairs 3,000 - 15,000 (5x) Awarded for each Blighted Generator that was completed by either yourself or other Survivors.
Only awarded to the Player(s) using Pustula PetalsIconFavors pustulaPetals.
The Eternal Blight 2020
Rift Satisfied 10,000 - 10,000 (1x) Awarded for depositing a total of 30 Void Energy into Unstable Rifts in a single Trial. Haunted by Daylight 2022
Haunted by Daylight 2023
Treat Pumpkin Destroyed 1,000 - 31,000 (31x) Awarded for destroying a Treat Pumpkin. The Midnight Grove 2021
Haunted by Daylight 2022
Haunted by Daylight 2023
Trick Pumpkin Destroyed 10 - 31,000 (3,100x) Awarded for destroying a Trick Pumpkin. The Midnight Grove 2021
Haunted by Daylight 2022
Haunted by Daylight 2023
Void Repairs 1,500 - 15,000 (10x) Awarded for repairing an Esoteric Generator. Haunted by Daylight 2022
Haunted by Daylight 2023

Lunar Events[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s) Associated Event(s)
Escaped with Vessel 5,000 - - Awarded for escaping the Trial with a Lunar Lantern. Moonrise 2019
Lunar Celebration Generator 3,000 - 15,000 (5x) Awarded for each Lunar Generator that was completed by either yourself or other Survivors.
Only awarded to the Player(s) using Red EnvelopeIconFavors redEnvelope.
Gilded Stampede 2021
Lurking Stripes 2022
Moonlight Burrow 2023
Lunar Generator 1,000 - 5,000 (5x) Awarded for each Lunar Generator that was completed by either yourself or other Survivors. Howling Grounds 2018
Swift Rabbit 200 - - Awarded for interacting with a Paper Lantern. Moonlight Burrow (2023)
Vessel Held 500 - 5,500 (11x) Awarded for holding a Lunar Lantern and moving about the Trial Grounds. Moonrise 2019
Vessel Unhooked 1,000 - 7,000 (7x) Awarded for unhooking a Lunar Lantern from its Hook. Moonrise 2019
Red Envelope[]

As a first for an Event, and unique to it, the Lurking Stripes Event rewarded Survivors with a semi-random amount of BloodpointsIconHelp bloodpoints for interacting with Red Envelopes, a mechanic that was reused a year later for the 2023 Moonlight Burrow Event, though now its random bonus also applied to Killers.
The different amounts have a different chance to be selected, but all trigger the Rabbit's Blessing Score Event:

Bloodpoints Chance to be awarded
1,000 5 %
1,500 5 %
2,288 20 %
3,000 20 %
5,000 20 %
8,888 15 %
10,000 8 %
25,888 2 %

Map-Specific[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Score Events that can only be triggered on the Nostromo Wreckage Map:
Access Granted 1,000 - 1,000 (1x) Awarded for successfully performing the Hack Terminal interaction with the KeycardIconItems keycard.
Behind the Door 500 - 500 (1x) Awarded for entering the Secret Room for the first time in the Trial.
Credential Found 500 - 500 (1x) Awarded for finding the KeycardIconItems keycard on the dead Cosmonaut.
Unwanted User 500 - 2,000 (4x) Awarded for successfully hitting a Survivor who is inside the Secret Room.

EventIcon meetYourMaker Meet Your Maker[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Charm Unlocked 300 - - Awarded for ending the Trial (as Killer) or escaping it (as Survivor) after having collected Genmat, which unlocks the associated Charm.
Genmat Obtained 200 - - Awarded for interacting with the Prop during the Meet Your Maker mini-Event, collecting Genmat.

Miscellaneous[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Keen Eye 100 - - Awarded for searching an open ChestIconHelp chests using AppraisalIconPerks appraisal.

Spring Events[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s) Associated Event(s)
Blood Burst! 500 - 3,000 (3x) Awarded for creating a Blood Zone. Blood Moon 2024
Blood Moon Boosted! 1 - 6,000 (6000x) Awarded for triggering any other Score Event while inside a Blood Zone.
The value is adjusted dynamically to be 25 % of the other Score Event.
Blood Moon 2024
Blood Moon Generator 3,000 - 15,000 (5x) Awarded for completing Repairs on a Blood Generator. Blood Moon 2024
Crimson Debut 1,000 - 3,000 (3x) Awarded for obtaining a Blood Charge. Blood Moon 2024
Sanguine Thief 500 - 2,000 (4x) Awarded for stealing a Blood Charge from the opposing side. Blood Moon 2024
Thirsty for Blood 1,500 - 1,500 (1x) Awarded for leaving the Trial with a Blood Charge. Blood Moon 2024

Summer Events[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s) Associated Event(s)
Cocktail Party! 1,500 - 15,000 (10x) Awarded for each collectively completed Summer Generator without having burnt the Event Offering. Scorching Summer BBQ 2018
Scorching Summer BBQ 2023
Summer Cocktail Party! 3,000 - 15,000 (5x) Awarded for each collectively completed Summer Generator when having burnt the Event Offering. Scorching Summer BBQ 2023

Winter Events[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s) Associated Event(s)
Cold Shoulder 400 - 4,000 (10x) Awarded when attacked by the Killer while inside a Snowman. Bone Chill 2021
Bone Chill 2022
Bone Chill 2023
Glacial Repair 3,000 - 15,000 (5x) Awarded for repairing a Glacial Generator. Bone Chill 2022
Bone Chill 2023
Gotchya! 250 - 1,000 (4x) Awarded when scared by a Mimic. Bone Chill 2023
In Disguise 50 - 500 (10x) Awarded when entering a Snowman. Bone Chill 2021
Bone Chill 2022
Bone Chill 2023
Master of Disguise 1,500 - - Awarded when escaping while inside a Snowman. Bone Chill 2021
Bone Chill 2022
Bone Chill 2023
Nice Try! 500 - 5,000 (10x) Awarded for hitting another Player with a Snow Skull while they are inside a Snowman. Bone Chill 2023
Not This Time! 750 - 3,000 (4x) Awarded when destroying a Mimic with a Snowball. Bone Chill 2023
Risky Revelry 100 - 500 (5x) Awarded the first time whenever two Players inside their respective Snowmen meet for a High Five. Bone Chill 2022
Bone Chill 2023
Snow Skull to the Face! 150 - 6,000 (40x) Awarded for hitting another Player with a Snow Skull. Bone Chill 2023

Killer Score Events[]

DailyRitualIcon brutality Brutality[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Blessing Prevented 600 - - Awarded for grabbing a Survivor while they were in the process of blessing a TotemIconHelpLoading totem.
CHEATER! Brutality 1 - - Inactive: unknown activation condition.
Catch 600 - - Awarded for interrupting a Survivor performing the following interactions:
Corrupt Purge Damage 300 - - Awarded for hitting a Survivor with Corrupt Purge (only available to The PlagueIconHelpLoading plague).
Damage Generator 100 - - Awarded for damaging a GeneratorIconHelpLoading generators.
Demon Strike 500 - - Awarded for hitting a Survivor with the Kanabo during Blood Fury (only available to The OniIconHelpLoading oni).
Destruction 100 - - Awarded for destroying a PalletIconHelp pullDown or a Breakable WallIconHelp breakableWall.
Hit 300 - - Awarded for hitting a Survivor.
Marked Stab 500 - - Awarded for hitting Marked Survivors (only available to The Ghost FaceIconHelpLoading ghost).
Quitter Bonus 625 - - Awarded for a Survivor who disconnected from the Trial.
Sickness Damage 300 - - Awarded for hitting a Survivor with Vile Purge (only available to The PlagueIconHelpLoading plague).
Slip Storm 300 - - Awarded for hitting a Survivor during Overclock Mode (only available to The SingularityIconHelpLoading singularity).

DailyRitualIcon deviousness Deviousness[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Score Events that can be triggered by all KillersIconHelpLoading killer:
Bleeding - 2.5 per % 250 (100 %) Awarded partially whenever a dying Survivor is healed to the injured State.
Bonus Hit 1,000 - - Unknown activation condition.
CHEATER! Deviousness 1 - - Inactive: unknown activation condition.
Death 50 - - Awarded after a dying Survivor bled out.
Forced Penance 300 - - Awarded after triggering the effects of Forced PenanceIconPerks forcedPenance.
Flashlight Evasion 75 - - Awarded for evading being blinded by Survivor Items.
Hatch Closed 250 - - Awarded after closing the HatchIconHelp hatch.
Gate Open 500 - - Awarded for opening an Exit GateIconHelp exitGates.
Invocation Interrupted 600 - - Awarded for interrupting an on-going Invocation.
No One Escaped 2,500 - - Awarded when no Survivors escaped the Trial.
Surprise Attack 550 - - Awarded for attacking a Survivor within 5 seconds after exiting a Snowmen as any Killer.
Totem Snuffed Out 500 - - Awarded for snuffing out a blessed Boon TotemAtl Hud Icon BoonTotem.
Score Events that can be triggered only by The TrapperIconHelpLoading trapper:
Grab Trapped Survivor 500 - - Awarded for grabbing a Survivor out of a Bear TrapIconPowers trap.
Set Trap 100 - - Awarded for setting a Bear TrapIconPowers trap.
Reset Trap 100 - - Awarded for resetting a Bear TrapIconPowers trap that was on the ground.
Trapped 1,000 - - Awarded whenever a Survivor gets caught in a Bear TrapIconPowers trap.
Score Events that can be triggered only by The WraithIconHelpLoading wraith:
Flashlight Evasion 125 - - Obsolete: was awarded for evading a Lightburn attempt.
Stalker - 12 BP/s - Awarded for stalking a Survivor while cloaked.
Surprise 150 - 750 (5x) Awarded for uncloaking in view of a Survivor.
Surprise Attack 550 - - Awarded for attacking a Survivor within 5 seconds after uncloaking.
Score Events that can be triggered only by The HillbillyIconHelpLoading hillbilly:
Chainsaw Hit 850 - - Awarded for hitting a Survivor during a Chainsaw Sprint.
Chainsaw Sprint - 15 BP/s - Continuously awarded during a Chainsaw Sprint.
Has a buffer of 1.5 seconds.
Curve 100 - - Awarded for turning a minimum of 80 ° within 1 second of starting a Chainsaw Sprint.
Curve Hit 1,250 - - Awarded for hitting a Survivor during a Chainsaw Sprint within 2 seconds of triggering the Curve Score Event.
Overdrive 25 - - Awarded for entering Overdrive.
Overdrive Hit 1,500 - - Awarded for hitting a Survivor during a Chainsaw Sprint while in Overdrive.
Sprinter 1,250 - - Awarded for a Chainsaw Sprint that lasted at least 4 seconds.
Sprint Hit 1,500 - - Awarded for hitting a Survivor during a Chainsaw Sprint after sprinting for at least 32 metres.
Score Events that can be triggered only by The NurseIconHelpLoading nurse:
Gasp! 200 - - Awarded for causing a Survivor to scream when blinking by them.
Requires the use of Anxious GaspIconAddon anxiousGasp.
Lethal Blink 250 - - Awarded for hitting a Survivor after blinking before going into fatigue.
Precise Blink 150 - - Awarded for landing a Blink that initiates a Chase.
Surprise Blink 200 - - Awarded after interrupting a Survivor interacting with a Prop after performing a Blink.
Score Events that can be triggered only by The ShapeIconHelpLoading shape:
Evil Within 500 - - Awarded for causing Evil WithinIconPowers stalker1 to tier up.
Stalker 100 - - Awarded for each Stalk point gained when stalking Survivors.
Has a buffer of 1.5 seconds.
Score Events that can be triggered only by The HagIconHelpLoading hag:
Phantasm Attack 550 - 4,400 (8x) Awarded for hitting a Survivor shortly after having teleported to a Phantasm TrapIconPowers blackenedCatalyst.
Set Trap 25 - 1,000 (40x) Awarded for setting a Phantasm TrapIconPowers blackenedCatalyst.
Trap Triggered 200 - 3,000 (15x) Awarded whenever a Survivor triggers a Phantasm TrapIconPowers blackenedCatalyst.
Score Events that can be triggered only by The DoctorIconHelpLoading doctor:
Attack Bonus 250/100/0 - 3,100 Awarded for hitting a Survivor shortly after shocking them with Carter's SparkIconPowers cartersSpark.
Awards the full 250 Bloodpoints for the first 10 Hits, after which the gain depreciates to 100 Bloodpoints for Hits 11-16.
Will stop awarding any Bloodpoints after Hits 17+.
Calm 10 - - Inactive: Awarded whenever a Survivor was affected with Iridescent Calm induced by Iridescent KingIconAddon iridescentKing.
Discipline 10 - - Inactive: Awarded whenever a Survivor was affected with Iridescent Discipline induced by Iridescent KingIconAddon iridescentKing.
Insanity 1,000 - 1,000 (1x) Awarded for bringing all Survivors to MadnessIconStatusEffects madness Tier III.
Madness Tier Up 200 - 1,600 (8x) Awarded whenever a Survivor reaches a new MadnessIconStatusEffects madness Tier.
Obedience 10 - - Inactive: Awarded whenever a Survivor was affected with Iridescent Obedience induced by Iridescent KingIconAddon iridescentKing.
Order 10 - - Inactive: Awarded whenever a Survivor was affected with Iridescent Order induced by Iridescent KingIconAddon iridescentKing.
Pacified 250/100 - 1,740 Awarded for shocking a Survivor with Shock Therapy.
Awards the full 250 Bloodpoints for the first 5 Shocks, after which the gain depreciates to 100 Bloodpoints for all subsequent Shocks.
Restraint 10 - - Inactive: Awarded whenever a Survivor was affected with Iridescent Restraint induced by Iridescent KingIconAddon iridescentKing.
Tranquillised 150/50 - - Awarded for shocking a Survivor with Static Blast.
Awards the full 150 Bloodpoints for the first 8 Shocks, after which the gain depreciates to 50 Bloodpoints for all subsequent Shocks.
Score Events that can be triggered only by The HuntressIconHelpLoading huntress:
Charged Shot 300/150/0 - 2,700 Awarded for hitting a Survivor with fully charged Hunting HatchetsIconPowers huntingHatchets.
Awards the full 300 Bloodpoints for the first 8 Hits, after which the gain depreciates to 150 Bloodpoints for Hits 9-13.
Will stop awarding any Bloodpoints after Hits 14+.
Hatchet Throw - - - Inactive: unused Score Event awarded for throwing Hunting HatchetsIconPowers huntingHatchets.
Hatchet Far Hit - - - Inactive: unused Score Event awarded for hitting a Survivor with Hunting HatchetsIconPowers huntingHatchets from far away.
Precise Shot 500/250/0 - 5,250 Awarded for hitting a Survivor with Hunting HatchetsIconPowers huntingHatchets.
Awards the full 500 Bloodpoints for the first 8 Hits, after which the gain depreciates to 250 Bloodpoints for Hits 9-13.
Will stop awarding any Bloodpoints after Hits 14+.
Score Events that can be triggered only by The CannibalIconHelpLoading cannibal:
Chainsaw Hit 850 - - Awarded for hitting a Survivor with Bubba's ChainsawIconPowers bubbasChainsaw.
Chainsaw Run 100/50 - 2,250 Awarded for starting a Chase with a Chainsaw Sweep.
Initiating the first 15 Chases awards the full 100 Bloodpoints, after which the gain depreciates to 50 Bloodpoints for all subsequent Chase initiations.
Score Events that can be triggered only by The NightmareIconHelpLoading nightmare:
Dream Chaser 200 - - Awarded for hitting a sleeping Survivor.
Dream Demon 25 - - Awarded each time a Survivor falls asleep.
Dream Master 300 - - Awarded for hitting a Survivor shortly after teleporting to a GeneratorIconHelpLoading generators.
Dream Pallet Triggered 200 - - Awarded each time a Survivor drops a Dream Pallet.
Dream Projection 50 - - Awarded for teleporting to a GeneratorIconHelpLoading generators.
Dream Snare Triggered 100 - - Awarded each time a Survivor walks into a Dream Snare.
Kid's Drawing Bonus 200 - - Awarded in addition to Dream Snare Triggered when using Kid's DrawingIconAddon kidsDrawing.
Set Dream Pallet 25 - - Awarded for spawning a Dream Pallet.
Set Dream Snare 25 - - Awarded for spawning a Dream Snare.
Score Events that can be triggered only by The PigIconHelpLoading pig:
Ambush Dash 100 - - Awarded for initiating an Ambush Dash.
Ambush Hit 850 - - Awarded for hitting a Survivor during an Ambush Dash.
Trap Set 1,000 - - Awarded for putting a Reverse Bear Trap on a Survivor's head.
Score Events that can be triggered only by The ClownIconHelpLoading clown:
Bottle Toss 250 - - Awarded for hitting a Survivor directly with a Bottle of The Afterpiece TonicIconPowers gasBomb.
Intoxication 150 - - Awarded each time a Survivor enters a Gas Cloud.
Invigorated 150 - - Awarded each time Clown gets sped up by The Afterpiece AntidoteIconPowers gasBomb2.
Wasted 250 - - Awarded for hitting an intoxicated Survivor.
Score Events that can be triggered only by The SpiritIconHelpLoading spirit:
Grudge 600 - - Awarded for hitting a Survivor shortly after exiting a Phase Walk.
Haunting - 50 BP/s - Awarded for Phase Walking.
Has a buffer of 1 second.
Possession 850 - - Awarded for grabbing a Survivor shortly after exiting a Phase Walk.
Score Events that can be triggered only by The LegionIconHelpLoading legion:
Caffeinated Combo 100-500 - - Awarded in addition to Deep Cut when using Never-Sleep PillsIconAddon never-SleepPills.
Initially awards 100 Bloodpoints, and increases by a further 100 Bloodpoints with each consecutive hit, up to a maximum of 500 Bloodpoints.
Deep Cut 250 - - Awarded for afflicting a Survivor with the Deep WoundIconStatusEffects deepWound Status Effect.
Frenzied - 25 BP/s - Awarded for using Feral Frenzy.
Has a buffer of 5 seconds.
Score Events that can be triggered only by The PlagueIconHelpLoading plague:
Contagious 25 - - Awarded for infecting environmental objects with Vile Purge.
Corruption 300 - - Awarded for hitting Survivors with Corrupt Purge.
Devotion 100 - - Awarded after ingesting corruption at a corrupted Pool of DevotionIconHelp poolsOfDevotion.
Infection (I) 150 - - Awarded after a Survivor became infected by Vile Purge.
Infection (II) - 2 BP per Projectile - Awarded for hitting Survivors with Vile Purge.
Has a buffer of 2 seconds.
Purge 200 - - Awarded for downing a Survivor who is fully infected by Vile Purge (BrokenIconStatusEffects broken Status Effect).
Score Events that can be triggered only by The Ghost FaceIconHelpLoading ghost:
Hidden Stalker - 55 BP/s 2,000 (40s) Awarded for stalking Survivors while peeking around a corner.
Has a buffer of 1 second.
Marked 500 - - Awarded for fully stalking a Survivor and marking them.
Silent Stab 500 - - Awarded for hitting a Survivor while in Night Shroud.
Sneaky Stab 250 - - Awarded for hitting a Survivor while crouching.
Stalker - 25 BP/s 2,000 (80s) Awarded for stalking Survivors.
Has a buffer of 1 second.
Score Events that can be triggered only by The DemogorgonIconHelpLoading demogorgon:
Interdimensional Travel 50 - - Awarded for travelling through a Portal.
Open Portal 200 - - Awarded for creating a Portal.
Shredded 800 - - Awarded for hitting a Survivor with a Shred attack.
Surprise Arrival 200 - - Awarded for hitting a Survivor shortly after exiting a Portal.
Score Events that can be triggered only by The OniIconHelpLoading oni:
Blood Orb - 25 BP per Orb - Awarded for absorbing Blood Orbs.
Has a buffer of 1 second.
Demon Dash - 15 BP/s - Awarded for dashing during Blood Fury.
Has a buffer of 1 second.
Wrath 250 - - Awarded for activating Blood Fury.
Score Events that can be triggered only by The DeathslingerIconHelpLoading deathslinger:
Off the Hook 150 - - Awarded when a Survivor breaks free, but is afflicted with the Deep WoundIconStatusEffects deepWound Status Effect.
Reeled In 350 - - Awarded for hitting a speared and reeled in Survivor with a Basic Attack.
Reeling - 20 BP/s - Awarded for reeling in a speared Survivor.
Has a buffer of 1 second.
Sharpshooter 400 - - Awarded for spearing a Survivor from 12m to 18m.
Speared 200 - - Awarded for spearing a Survivor with the Harpoon.
Score Events that can be triggered only by The ExecutionerIconHelpLoading wales:
Caged 500 - - Awarded for sending a tormented Survivor to a Cage of AtonementIconHelp cagesOfAtonement.
Judgement - 35 BP per Trail Element - Awarded for creating a Torment Trail using Rites of Judgement.
Has a buffer of 1 second.
Punishment 500 - - Awarded for hitting a Survivor with Punishment of the Damned.
Score Events that can be triggered only by The BlightIconHelpLoading blight:
Compound Thirty-Three Hinder 50 - - Awarded for afflicting nearby Survivors with the HinderedIconStatusEffects hindered Status Effect during a Slam.
Requires the use of Compound Thirty-ThreeIconAddon compoundThirtyThree.
Compound Twenty-One Reveal 50 - - Awarded for revealing nearby Survivors' AurasIconHelp auras during a Slam.
Requires the use of Compound Twenty-OneIconAddon compoundTwentyOne.
Lethal Rush 50 - - Awarded for initiating a Lethal Rush.
Lethal Rush Down 500 - - Awarded for downing a Survivor with a Lethal Rush.
Lethal Rush Hit 300 - - Awarded for hitting a Survivor with a Lethal Rush.
Rush 25 - - Awarded for initiating a Rush.
Rushing - 25 BP/s - Awarded for Rushing.
Has a buffer of 1 second.
Summoning Stone Block 100 - - Awarded for summoning The EntityIconHelp entity to block nearby PalletsIconHelp pullDown.
Requires the use of Summoning StoneIconAddon summoningStone.
Score Events that can be triggered only by The TwinsIconHelpLoading twins:
Downed by Victor 850 - - Awarded for downing an injured Survivor with a successful Pounce as Victor.
Victor Attached 650 - - Awarded after Victor latched onto a healthy Survivor.
Victor Unbound 150 - - Awarded after Charlotte unbinds Victor to roam the Trial Grounds.
Score Events that can be triggered only by The TricksterIconHelpLoading trickster:
Blade Hit 300/150 - - Awarded for injuring Survivors by maxing out their Laceration Meter.
Awards the full 300 Bloodpoints for the first 4 Injuries, after which the gain depreciates to 150 Bloodpoints for the remainder of the Trial.
Blade Takedown 500/250 - - Awarded for downing Survivors by maxing out their Laceration Meter.
Awards the full 500 Bloodpoints for the first 4 Downs, after which the gain depreciates to 250 Bloodpoints for the remainder of the Trial.
Blender - 2 BP per Blade - Awarded for throwing Blades during Main Event.
Has a buffer of 3 seconds.
Blood Bonus 25 - - Awarded for hitting a lacerated Survivor.
Electrifying Combo - 25 BP per Combo event - Awarded for combo events with Showstopper.
E-Rank Combo.
Devastating Combo - 50 BP per Combo event - Awarded for combo events with Showstopper.
D-Rank Combo.
Crippling Combo - 100 BP per Combo event - Awarded for combo events with Showstopper.
C-Rank Combo.
Brutal Combo - 250 BP per Combo event - Awarded for combo events with Showstopper.
B-Rank Combo.
Astonishing Combo - 500 BP per Combo event - Awarded for combo events with Showstopper.
A-Rank Combo.
SUPREME COMBO - 1,000 BP per Combo event - Awarded for combo events with Showstopper.
S-Rank Combo.
Crescendo 50 - - Awarded for filling a Survivor's Laceration Meter during Main Event.
Grand Finale 800/400 - - Awarded for downing Survivors during Main Event.
Awards the full 800 Bloodpoints for the first 4 Downs, after which the gain depreciates to 400 Bloodpoints for the remainder of the Trial.
Lights, Camera... 100 - - Awarded for fully charging Main Event.
Showtime 100 - - Awarded for initiating Main Event.
The Show Must Go On 100 - - Awarded for hitting a Survivor with a Blade Hit near the end of the grace period.
Has a grace period of 5 seconds.
Score Events that can be triggered only by The NemesisIconHelpLoading nemesis:
Mutation Growth 600 - - Awarded for reaching the next Mutation Rate.
Tentacle Beatdown 600 - - Awarded when hitting a Survivor with a Tentacle Strike.
Viral Transfer 850 - - Awarded when a Survivor becomes Contaminated.
Zombie Attack 100 - - Awarded when a Zombie successfully attacks a Survivor.
Zombie Gambit 300 - - Awarded for destroying a Zombie with a Tentacle Strike or a Basic Attack.
Score Events that can be triggered only by The CenobiteIconHelpLoading cenobite:
A Means to Summon Us 300 - - Awarded for picking up the Lament ConfigurationIconItems lamentConfiguration.
Chain Bound 300 - - Awarded for hitting a Survivor with a Possessed Chain.
Euphoric Suffering 500 - - Awarded for hitting a chained Survivor.
Extradimensional Explorer 200 - - Awarded for teleporting to a Survivor solving the Lament ConfigurationIconItems lamentConfiguration.
Lament Guardian 2,500 - - Awarded for keeping the Lament ConfigurationIconItems lamentConfiguration in the Trial as The CenobiteIconHelpLoading cenobite.
Summoning Pain 25 - - Awarded for launching a Possessed Chain.
World of Pain 50 - - Awarded when a Chain Hunt starts.
Score Events that can be triggered only by The ArtistIconHelpLoading artist:
Bird Strike 500 - - Awarded when a Dire Crow hits and damages a Survivor.
Bird's Eye View 50 - - Awarded when a Dire Crow triggers Killer Instinct on a nearby Survivor.
Swarmed 250 - - Awarded when a Dire Crow starts to swarm a Survivor.
Take-off 25 - - Awarded when launching a Dire Crow.
Score Events that can be triggered only by The OnryƍIconHelpLoading onryo:
Apparition 100/50 - - Awarded for Manifesting
Awards the full 100 Bloodpoints for the first 10 Manifestations, after which the gain depreciates to 50 Bloodpoints for the remainder of the Trial.
Brackish Grasp 800 - - Awarded for grabbing a Survivor shortly after Projecting.
Spectral Strike 500 - - Awarded for hitting a Survivor with a Basic Attack shortly after Manifesting or Projecting.
Transposition 200/50 - - Awarded for Projecting
Awards the full 200 Bloodpoints for the first 10 Projections, after which the gain depreciates to 50 Bloodpoints for the remainder of the Trial.
Score Events that can be triggered only by The DredgeIconHelpLoading dredge:
Lock Destroyed 200 - - Awarded for breaking the lock on a locked LockerIconHelp lockers from the outside using a Basic Attack.
Nightfall Damage 300 - - Awarded for hitting a Survivor with a Basic Attack during Nightfall.
Nowhere to Hide 600 - - Awarded when abducting a Survivor hiding inside the LockerIconHelp lockers The Dredge is teleporting to.
Nowhere to Run 350 - - Awarded when abducting a Survivor that attempted to enter the LockerIconHelp lockers The Dredge was inside of.
Teleport 100 - - Awarded for Teleporting to a LockerIconHelp lockers using The Gloaming.
Teleport Hit 200 - - Awarded for hitting a Survivor with a Basic Attack shortly after having teleported to a LockerIconHelp lockers or back to the Remnant.
Score Events that can be triggered only by The MastermindIconHelpLoading mastermind:
Breakneck Speed 800 - - Awarded for grabbing a Critically Infected Survivor.
Collateral Damage 800 - - Awarded for damaging a Survivor using another grabbed Survivor.
Global Saturation 1000 - - Awarded for infecting every Survivor in the Trial with the Uroboros Virus at least once.
Kinetic Encounter 500 - - Awarded for slamming a Survivor into an object after grabbing them with a Bound Attack, or hitting them with the tentacle while they vault a window or have the EnduranceIconStatusEffects enduranceSurvivor status effect.
Off To The Races 50 - - Awarded for initiating a Bound Attack.
Snatched Up 100 - - Awarded for grabbing a Survivor with a Bound Attack.
Take Out The Trash 250 - - Awarded for throwing a Survivor after grabbing them with a Bound Attack.
Score Events that can be triggered only by The KnightIconHelpLoading knight:
Extra Eyes: Assassin 150 - - Awarded when The Assassin IconPowers guardiaCompagnia Assassin detects and Hunts a Survivor.
Extra Eyes: Carnifex 150 - - Awarded when The Carnifex IconPowers guardiaCompagnia Carnifex detects and Hunts a Survivor.
Extra Eyes: Jailer 150 - - Awarded when The Jailer IconPowers guardiaCompagnia Jailer detects and Hunts a Survivor.
Flushed Out 600 - - Awarded when hitting a Hunted Survivor with a Basic Attack.
Grim Delegation: Order 100 - - Awarded for summoning a Guard to Damage a GeneratorIconHelpLoading generators, PalletIconHelp pullDown or Breakable WallIconHelp breakableWall.
Grim Delegation: Patrol 100 - - Awarded for summoning a Guard onto a Patrol Path.
Guard Strike: Assassin 400 - - Awarded when The Assassin IconPowers guardiaCompagnia Assassin attacks a Survivor.
Guard Strike: Carnifex 400 - - Awarded when The Carnifex IconPowers guardiaCompagnia Carnifex attacks a Survivor.
Guard Strike: Jailer 400 - - Awarded when The Jailer IconPowers guardiaCompagnia Jailer attacks a Survivor.
Pinesweeper 200 - - Awarded when a Guard breaks a PalletIconHelp pullDown.
Score Events that can be triggered only by The Skull MerchantIconHelpLoading skullMerchant:
Caught in 4K 250 - - Awarded when hitting a Survivor that was recently detected by a Drone.
Check The Footage 100 - - Awarded when Inspecting the Radar while a Survivor is detected by a Drone.
Drone Deployment 100 - - Awarded for placing a Drone.
Drone Retrieval 50 - - Awarded when manually recalling a Drone using the Radar.
Locked On 125 - - Awarded whenever a Survivor receives a Claw Trap.
Lock, Stalk, Imperil 1000 - - Awarded for downing a Claw-Trapped Survivor.
Manual Activation 150 - - Inactive: Awarded when reactivating a Drone that is in Scouting Mode using the Radar.
Stealth Detection 250 - - Awarded when a Drone in Stealth Mode detects a Survivor.
Target Detected 250 - - Awarded when a Drone in Scouting Mode detects a Survivor.
Score Events that can be triggered only by The SingularityIconHelpLoading singularity:
Adjusting The Angle 50/25 - - Awarded for destroying a Biopod by shooting it.
Awards the full 50 Bloodpoints for the first 4 Biopods, after which the gain depreciates to 25 Bloodpoints for the remainder of the Trial.
Caught In The Stream 200/100 - - Awarded whenever a Survivor spreads Temporal Slipstream to another Survivor.
Awards the full 200 Bloodpoints for the first 2 times, after which the gain depreciates to 100 Bloodpoints for the remainder of the Trial.
Close The Distance 250 - - Awarded when teleporting to a Slipstreamed Survivor.
Pod Placer 50/25 - - Awarded when placing a Biopod.
Awards the full 50 Bloodpoints for the first 8 Biopods, after which the gain depreciates to 25 Bloodpoints for the remainder of the Trial.
Remote Slip 250 - - Awarded when infecting a Survivor with Temporal Slipstream'.
Score Events that can be triggered only by The XenomorphIconHelpLoading xenomorph:
On the Run 150 - - Awarded for entering Crawler Mode.
Tail Strike 800 - - Awarded for successfully hitting a Survivor with a Tail Strike attack.
Turret Breaker 250 - - Awarded for destroying a Turret by attacking it.
Score Events that can be triggered only by The Good GuyIconHelpLoading goodGuy:
Dangerous Dicing 500 - - Awarded for downing a Survivor with a Slice & Dice attack
(waits until the Chase condition ends to award the points).
Hide and Seek 50/25 - - Awarded for entering Hidey-Ho Mode.
Awards the full 50 BP for the first 8 times, after which the gain depreciates to 25 BP for the remainder of the Trial.
Scampered 400/100 - - Awarded for performing a Scamper.
Awards the full 400 BP for the first 4 times, after which the gain depreciates to 100 BP for the remainder of the Trial.
Scampering Slice 800 - - Awarded for hitting a Survivor after performing a Scamper.
Sliced and/or Diced 500 - - Awarded for hitting a Survivor with a Slice & Dice attack.
Score Events that can be triggered only by The [[Unknown

]]link=Unknown 32px:

Coming at You 150 - - Awarded for directly hitting a Survivor with a UVX Projectile and applying Hindered.
Fearful Impact 250 - - Awarded when a Survivor entering the Blast Area of a UVX Projectile becomes Weakened.
Lurking 400/200 - - Awarded for injuring a Survivor after Teleporting.
Awards the full 400 BP for the first 4 times, after which the gain depreciates to 200 BP for the remainder of the Trial.
UVX Blast 200 - - Awarded when a Survivor entering the Blast Area of a UVX Projectile becomes injured.

DailyRitualIcon hunter Hunter[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Catch 600 - - Awarded for interrupting a Survivor while they are exiting a LockerIconHelp lockers.
Chase - 10/2 BP/s - Awarded for chasing a Survivor.
Chasing a Survivor for fewer than 60 seconds awards the full 10 Bloodpoints per second, after which the gain depreciates to 2 Bloodpoints per second for the remainder of the Chase.
CHEATER! Hunter 1 - - Inactive: unknown activation condition.
Survivor Found 400/200 - - Awarded for initiating a Chase with a Survivor.
Awards the full 400 Bloodpoints for the first 4 Chases, after which the gain depreciates to 200 Bloodpoints for all subsequent Chase initiations.
Thriller 500 - - Unknown activation condition.


DailyRitualIcon sacrifice Sacrifice[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Captive Sacrifice 500 - - Awarded when a Survivor is sacrificed in a Cage of AtonementIconHelp cagesOfAtonement (only available to The ExecutionerIconHelpLoading wales).
Caught! 200 - - Awarded for hooking a Survivor for the first time.
CHEATER! Sacrifice 1 - - Inactive: unknown activation condition.
Entity Summoned 200 - - Awarded when a hooked Survivor enters the Struggle Phase.
Final Judgement 1,000 - - Awarded when a tormented Survivor, who has been hooked twice, is killed using Final Judgement (only available to The ExecutionerIconHelpLoading wales).
Game Over 500 - - Awarded when a Survivor is killed by a Reverse Bear Trap (only available to The PigIconHelpLoading pig).
Hooked 500 - - Awarded for hooking a Survivor for the first, second, and third time.
Kill 1,000 - - Awarded for killing a Survivor.
Late Hook 250 - - Awarded for hooking a Survivor during the Endgame CollapseIconHelp endGame.
Late Kill 250 - - Inactive: unused Score Event awarded for killing a Survivor during the Endgame CollapseIconHelp endGame.
Late Sacrifice 500 - - Awarded when a hooked Survivor is sacrificed to The EntityIconHelp entity during the Endgame CollapseIconHelp endGame.
Psychic Torsion 1,000 - - Awarded for killing a fully Condemned Survivor with the Inexorable Stare as the OnryƍIconHelpLoading onryo.
Sacrifice 200 - - Awarded when a hooked Survivor is sacrificed to The EntityIconHelp entity.
Time's Up 500 - - Awarded when The EntityIconHelp entity sacrifices all Survivors remaining in the Trial Grounds after the Endgame CollapseIconHelp endGame has elapsed.


Special Events[]

This is a unique scoring category that exists outside of the four main ones and completely independent from any restrictions and/or limitations that apply to the main categories, as well as any bonus multipliers.

The Special Event category tracks Score Events associated with Dead by Daylight's major Events, as well as Score Events which do not fit in any of the main categories.

Miscellaneous[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Genmat Obtained 200 - - Awarded for interacting with the Prop during the Meet Your Maker mini-Event, collecting Genmat.

Anniversary Events[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s) Associated Event(s)
Collect Invitation 100 - - Awarded for collecting an Invitation Scroll. Twisted Masquerade 2023
Crown Unlocked 500 - - Awarded for ending the Trial after having obtained a Crown. Fourth Year Anniversary 2020
Fifth Year Anniversary 2021
Crowned 250 - - Awarded for obtaining a Crown from the Pillar. Fourth Year Anniversary 2020
Fifth Year Anniversary 2021
Down for the Count 200 - 2,000 (10x) Awarded for downing an Exposed Survivor during Bloodlust using the Twisted Skills. Twisted Masquerade 2023
MASQUERADE HOOK 500 - - Awarded for hooking a Survivor on a Twisted Masquerade Hook. Twisted Masquerade 2022
RSVP Confirmed 250 - - Awarded for collecting an invitation to the Event. Twisted Masquerade 2022
Stunning Recovery 200 - 2,000 (10x) Awarded for enduring a Stun using the Twisted Skills. Twisted Masquerade 2023
Taking Out the Trash 200 - 2,000 (10x) Awarded for remote-destroying a dropped Pallet using the Twisted Skills. Twisted Masquerade 2023
TWISTED MASQUERADE HOOK 500 - - Awarded for hooked a Survivor on a Twisted Masquerade Hook while having used the associated Event Offering. Twisted Masquerade 2022
Twisted Performance! 5,000 - - Awarded when a Mask is unlocked. Twisted Masquerade 2023

Archive Challenges[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Archive Portal - Core Memory Synchronised 1,500 - 1,500 (1x) Awarded for synchronising the collected Memory Shards with the Archive Portal.
Core Memory Restored 250 - 250 (1x) Awarded for restoring a Core Memory.
Exit Trial - Core Memory Synchronised 1,500 - 1,500 (1x) Awarded for synchronising the collected Memory Shards by exiting the Trial.
Green Glyph Closed 500 - 33,500 (67x) Awarded for communing with a Green Glyph.
Memory Shard Collected 100 - - Awarded for collecting a Memory Shard.
Orange Glyph Closed 500 - 5,000 (10x) Awarded for communing with an Orange Glyph (awarded in the Hunter Category).
Purple Glyph Closed 500 - 5,000 (10x) Awarded for communing with a Purple Glyph.
Red Glyph Closed 500 - 5,000 (10x) Awarded for communing with a Red Glyph.

Halloween Events[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s) Associated Event(s)
Blighted Hook 1,000 - 4,000 (4x) Awarded for each Blighted Hook that was used to hook a Survivor on. The Eternal Blight 2020
Low Energy Transfer - 100 / 200 per Void Energy Orb - Awarded for transferring Void Energy into Unstable Rifts.
The full 200 Bloodpoints per Orb are only awarded to Players who have burnt the Arcane Dousing RodIconFavors arcaneDousingRod Offering.
The name of the Score Event depends on how many Orbs are transferred at once.
Haunted by Daylight 2022
Haunted by Daylight 2023
Medium Energy Transfer
High Energy Transfer
Massive Energy Transfer
Concentrated Void Hook 1,250 - 15,000 (12x) Awarded for hooking a Survivor onto an Esoteric Hook while having burnt the associated Event Offering. Haunted by Daylight 2022
Haunted by Daylight 2023
Pumpkin Destroyed 250 - 31,000 (124x) Awarded for destroying a neutral Pumpkin. The Midnight Grove 2021
Haunted by Daylight 2022
Haunted by Daylight 2023
Pustula Blighted Hook 3,000 - 12,000 (4x) Awarded for each Blighted Hook that was used to hook a Survivor on.
Only awarded when using Pustula PetalsIconFavors pustulaPetals.
The Eternal Blight 2020
Treat Pumpkin Destroyed 1,000 - 31,000 (31x) Awarded for destroying a Treat Pumpkin. The Midnight Grove 2021
Haunted by Daylight 2022
Haunted by Daylight 2023
Trick Pumpkin Destroyed 10 - 31,000 (3,100x) Awarded for destroying a Trick Pumpkin. The Midnight Grove 2021
Haunted by Daylight 2022
Haunted by Daylight 2023
Rift Satisfied 10,000 - 10,000 (1x) Awarded for depositing a total of 30 Void Energy into Unstable Rifts in a single Trial. Haunted by Daylight 2022
Haunted by Daylight 2023
Void Hook 625 - 15,000 (24x) Awarded for hooking a Survivor onto an Esoteric Hook. Haunted by Daylight 2022
Haunted by Daylight 2023

Lunar Events[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s) Associated Event(s)
Lunar Celebration Hook 2,000 - 24,000 (12x) Awarded for each Lunar Hook that was used to hook a Survivor on.
Only awarded when using Red EnvelopeIconFavors redEnvelope.
Gilded Stampede 2021
Lurking Stripes 2022
Moonlight Burrow 2023
Lunar Hook 750 - 9,000 (12x) Awarded for each Lunar Hook that was used to hook a Survivor on.
Only awarded when using Red EnvelopeIconFavors redEnvelope.
Howling Grounds 2018
Vessel Destroyed 1,500 - 10,500 (7x) Awarded for destroying a Lunar Vessel during the Window of Opportunity. Moonrise 2019
Vessel Reset 1,000 - 7,000 (7x) Awarded for hooking a Survivor with a Lunar Vessel, causing it to respawn at its Hook. Moonrise 2019
Red Envelope[]

Unlike Survivors, who received a semi-random amount, the 2022 Lurking Stripes Event rewarded Killers with a fixed amount of 4,000 Bloodpoints for interacting with the Red Envelope.

For Moonlight Burrow in 2023, the behaviour was changed to be the same as for Survivors.
See here for the amount of awarded Bloodpoints.

Meet Your Maker[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s)
Charm Unlocked 300 - - Awarded for ending the Trial (as Killer) or escaping it (as Survivor) after having collected Genmat, which unlocks the associated Charm.
Genmat Obtained 200 - - Awarded for interacting with the Prop during the Meet Your Maker mini-Event, collecting Genmat.

Spring Events[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s) Associated Event(s)
Blood Burst! 500 - 3,000 (3x) Awarded for creating a Blood Zone. Blood Moon 2024
Blood Moon Boosted! 1 - 6,000 (6000x) Awarded for triggering any other Score Event while inside a Blood Zone.
The value is adjusted dynamically to be 25 % of the other Score Event.
Blood Moon 2024
Blood Moon Hook 1,250 - 15,000 (12x) Awarded for hooking a Survivor onto a Blood Hook. Blood Moon 2024
Crimson Debut 1,000 - 3,000 (3x) Awarded for obtaining a Blood Charge. Blood Moon 2024
Sanguine Thief 500 - 2,000 (4x) Awarded for stealing a Blood Charge from the opposing side. Blood Moon 2024
Thirsty for Blood 1,500 - 1,500 (1x) Awarded for leaving the Trial with a Blood Charge. Blood Moon 2024

Summer Events[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s) Associated Event(s)
Sausage Sizzle! 625 - 15,000 (24x) Awarded for hooking a Survivor onto a Summer Hook without having burnt the Event Offering. Scorching Summer BBQ 2018
Scorching Summer BBQ 2023
Summer Sausage Sizzle! 1,250 - 15,000 (12x) Awarded for hooking a Survivor onto a Summer Hook when having burnt the Event Offering. Scorching Summer BBQ 2023

Winter Events[]

Score Event Awarded Points
(if fixed)
Awarded Points
(if on-going)
Cap Associated Action(s) Associated Event(s)
Bullseye! 750 - 3,000 (4x) Awarded when destroying a Mimic with your Weapon. Bone Chill 2023
Glacial Hook 1,250 - 15,000 (12x) Awarded for hooking a Survivor onto a Glacial Hook. Bone Chill 2022
Bone Chill 2023
Gotchya! 250 - 1,000 (4x) Awarded when scared by a Mimic. Bone Chill 2023
Ice Breaker 400 - 4,000 (10x) Awarded when attacking a Survivor inside a Snowman. Bone Chill 2021
Bone Chill 2022
Bone Chill 2023
Ice Cold Killer 100 - 500 (5x) Awarded for entering a Snowman as the Killer. Bone Chill 2022
Bone Chill 2023
Nice Try! 500 - 5,000 (10x) Awarded for hitting another Player with a Snow Skull while they are inside a Snowman. Bone Chill 2023
Not This Time! 750 - 3,000 (4x) Awarded when destroying a Mimic with a Snowball. Bone Chill 2023
Risky Revelry 100 - 500 (5x) Awarded the first time whenever two Players inside their respective Snowmen meet for a High Five. Bone Chill 2022
Bone Chill 2023
Snowfall 50 - 500 (10x) Awarded for destroying an empty Snowman. Bone Chill 2021
Bone Chill 2022
Bone Chill 2023
Snowy Surprise 1,000 - 4,000 (4x) Awarded for attacking a Survivor inside a Snowman. Bone Chill 2022
Bone Chill 2023
Snow Skull to the Face! 150 - 6,000 (40x) Awarded for hitting another Player with a Snow Skull. Bone Chill 2023


History[]

Previous Progression[]

The Progression System up to Patch 6.1.0 used the same mechanic, but with different Caps:

  • Scoring Categories were capped at 8,000 Bloodpoints each.
  • The maximum amount of Bloodpoints that could be earned in a Trial was thus 32,000 Bloodpoints.
  • A quadrant would represent just 2,000 Bloodpoints.

Original Progression[]

With the original, Bloodpoint-based Ranking System, and for several years after new ones were introduced, each quadrant of the Circle represented just 1,250 Bloodpoints, with a full Circle representing 5,000 Bloodpoints.
This was due to that Ranking System requiring Players to fill the equivalent of 2 Scoring circles in order to pip, allowing them to track that progress mid-game.
Any points obtained past the 5,000 mark would not be counted towards Pipping, with the maximum per category still being 8,000 Bloodpoints.


Change Log (incomplete)[]

Patch 1.5.3[]

  • Reworked Hook-based Score Events to give more Bloodpoints.
  • Added a 25 % bonus to most Altruistic Score Events when the Exit GatesIconHelp exitGates are powered.
  • Increased the Bloodpoints gained from the Hex Skill Check and Map Scout Score Events from 50 to 150.

Patch 1.6.2[]

  • Added the Snap Out Of It Score Event.

Patch 2.2.0[]

  • Added the Safe Hook Rescue Score Event.

Patch 2.7.0[]

  • Added various Score Events for both Killer and Survivor related to the Endgame CollapseIconHelp endGame.

Patch 3.1.0[]

  • Increased the Reward for the Totem Cleansing Score Events from 600/1000 to 1000/1500.
  • Increased the Reward for the Map Scout Score Event from 150 to 250.
  • Increased the Reward for the Med-Kit Heal Score Events from 400/500 to 500/700.
  • Increased the Reward for the Killer Blind Score Events from 250/250 to 400/500.
  • Increased the Reward for the Hatch Escape Score Event from 2000 to 2500.

Patch 3.2.0[]

  • Added the Obsession Dead and Obsession Escaped Score Events.

Patch 3.3.1[]

  • Added a Score Event for Wiggling in the Killer's grasp.
  • Added Score Events for dropping a Pallet or Fast Vaulting during a Chase.
  • Added a Score Event for when another Survivor disconnects from a Trial.

Patch 6.1.0[]

  • Increased the Reward for the Survived Score Event from 5,000 to 7,000.
  • Added the Conspicuous Action Score Event, which tracks the deactivation of PerksIconHelp perks from performing those actions.

Patch 7.1.0[]

  • Reworked the Summer Event Score Events:
    • Sausage Sizzle! now triggers when hooking Survivors onto Summer Hooks without having burnt the Event Offering.
      • Reduced the awarded Bloodpoints from 5,500 to 625.
    • Created Summer Sausage Sizzle!, which triggers when hooking Survivors onto Summer Hooks when having burnt the Event Offering, awards 1,250.
    • Cocktail Party! now triggers when repairing Summer Generators without having burnt the Event Offering.
      • Reduced the awarded Bloodpoints from 4,500 to 1,500.
    • Created Summer Sausage Sizzle!, which triggers when repairing Summer Generators when having burnt the Event Offering, awards 3,000.

Patch 7.4.0[]

  • Reworked the Grand Finale Score Event for The Trickster, due to a rework to Iridescent PhotocardIconAddon iridescentPhotocard:
    • Now triggers from downing Survivors doing Main Event instead of downing Survivors exposed by the Add-on's former effect.

Patch 7.6.0[]

  • Increased the Reward for the Ambush Dash Hit Score Event from 500 to 850.
  • Increased the Reward for the Trap Set Score Event from 500 to 1,000.

Patch 7.6.0[]

  • Added a new Score Event for Killers, rewarding them for interrupting an on-going Invocation, granting 600 Bloodpoints.
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