Sole Survivor is a Unique Perk belonging to Laurie Strode.
Prestige Laurie Strode to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Sole Survivor for all other Characters.
Description
As more of your friends fall to the Killer, you become shrouded in isolation and the Killer's Aura-reading abilities towards you are disrupted.
Each time a Survivor other than yourself is killed or sacrificed, Sole Survivor gains 1 Token, up to a maximum of 3 Tokens:
- Grants a stack-able radius of 20/22/24 metres per Token around you, up to a maximum of 60/66/72 metres, within which you are immune to the Killer's Aura-reading abilities.
- Increases your Repair speed by +75 %.
- Increases your Gate and Hatch Opening speeds by +50 %.
The Killer can only be obsessed with one Survivor at a time.
"It was the boogeyman." — Laurie Strode
History
Change Log
Undocumented Changes
- Change: Prior to its first Rework in Patch 2.1.0, Sole Survivor had multiple changes to its percentages that were undocumented in the Patch Notes.
Patch 2.1.0
- Rework: instead of reducing the range of the Killer's Aura-reading abilities, Sole Survivor now disables the Killer's Aura reading altogether within a certain range around the Survivor that increases with the death or sacrifice of each Survivor for a maximum of 48/54/60 metres.
Patch 2.3.0
- Buff: increased the ranges by 4 metres across all Tiers, re-instating Sole Survivor's former synergy with Object of Obsession at the time.
Patch 3.7.0
- QoL: Sole Survivor immediately lights up as soon as it gains one Token.
Patch 6.1.0
- Rework: now grants additional effects when you are the last Survivor standing:
- Increases the speeds of repairing Generators, opening Exit Gates and opening the Hatch.
Calculations
Generator Repair
- Generators require inputting 90 Charges at a default rate of 1 c/s in order to be completed.
This does not include succeeding Great Skill Checks, which add bonus Progression.
Repair speed | Repair duration | |
---|---|---|
Default | 1 c/s | 90 seconds |
Sole Survivor | 1.75 c/s | ~51.43 seconds |
Exit Gate Opening
- Exit Gates require inputting 20 Charges at a default rate of 1 c/s in order to be opened.
Opening speed | Opening duration | |
---|---|---|
Default | 1 c/s | 20 seconds |
Sole Survivor | 1.5 c/s | ~13.33 seconds |
Hatch Opening
- The Hatch requires inputting 2.5 Charges at a default rate of 1 c/s in order to be opened.
Opening speed | Opening duration | |
---|---|---|
Default | 1 c/s | 2.5 seconds |
Sole Survivor | 1.5 c/s | ~1.66 seconds |
Trivia
- Before CHAPTER 2: The HALLOWEEN® Chapter was available on all Platforms, those that did not yet have it still had the Perks available as a General Perk, but with a different icon, featuring a generic Survivor head instead of that of Laurie Strode.
This also applied to Save the Best for Last. - The Perk was originally named "Last Survivor" according to the Halloween Chapter's Spotlight.
- With its Rework in Patch 6.1.0 adding additional effects to the Perk, Sole Survivor took on the original role of the Perk Left Behind as a late-game-acceleration Perk for when one is the last living Survivor.
Aura-reading
- Sole Survivor only grants immunity from the Killer's Aura-reading ability if the Killer tries to read your Aura while within the protective radius.
If the Killer is outside the protective radius, your Aura will not be shielded from them.