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Sprint Burst is a Unique PerkIconHelp perks belonging to Meg ThomasSurvivorMeg.
Prestige Meg Thomas to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Sprint Burst for all other Characters.

Icon
IconPerks sprintBurst
Cost
2,500
IconHelp bloodpoints
3,250
IconHelp bloodpoints
4,000
IconHelp bloodpoints
Description
Starting to run triggers Sprint Burst:
  • Grants a +50 % HasteIconStatusEffects haste Status Effect for 3 seconds.

Sprint Burst causes the ExhaustedIconStatusEffects exhausted Status Effect for 60/50/40 seconds.
Sprint Burst cannot be used when Exhausted.

"See you if you can catch up..." — Meg Thomas



History

Icon Tier I Tier II Tier III Description
IconPerks sprintBurst 40 seconds 30 seconds 20 seconds When starting to run, break into a sprint at 150 % your normal running speed for a maximum of 3 seconds.

A recuperation of 40/30/20 seconds is necessary before being able to use Sprint Burst again.

Icon Tier I Tier II Tier III Description
IconPerks sprintBurst 60 seconds 50 seconds 40 seconds When starting to run, break into a sprint at 150 % your normal Running speed for a maximum of 3 seconds.

A recuperation of 60/50/40 seconds is necessary before being able to use Sprint Burst again.

Icon Tier I Tier II Tier III Description
IconPerks sprintBurst 60 seconds 50 seconds 40 seconds When starting to run, break into a sprint at 150 % your normal Running speed for a maximum of 3 seconds.

A recuperation of 60/50/40 seconds is necessary before being able to use Sprint Burst again. Recuperation time is doubled while running.

Icon Tier I Tier II Tier III Description
IconPerks sprintBurst 60 seconds 50 seconds 40 seconds When starting to run, break into a sprint at 150 % your normal Running speed for a maximum of 3 seconds.

Causes the Exhaustion Status Effect for 60/50/40 seconds.


Change Log

Patch 1.0.2

  • Nerf: increased the cool-down from 40/30/20 seconds to 60/50/40 seconds.

Patch 1.3.0

  • Nerf: running reduces the Cool-down Recovery speed by -50 %
  • Buff: crouching accelerates the Cool-down Recovery speed by +33 %

Patch 1.4.2

  • QoL: activating Sprint Burst while in the Dying State is no longer possible.

Patch 1.5.0

  • Nerf: now triggers the Exhausted Status Effect, preventing the combined use of multiple sprint-inducing Perks.

Patch 2.1.0

  • Nerf: Exhaustion no longer recovers while running.

Patch 7.3.0

  • QoL: when used together with Background PlayerIconPerks backgroundPlayer, Sprint Burst no longer triggers at the same time.


Trivia

  • The use of Sprint Burst can be "saved" by letting Exhaustion recover to 99 %, then running continuously to prevent it from fully recovering.
    When the appropriate time for its use has come, a quick stop to recover the last percent is all that is necessary to have Sprint Burst at the ready.
    • Letting go of the Run button while performing some actions, like Vaulting, can allow a Survivor to recover Exhaustion without needing to stop.
  • The flavour text on the Wiki comes from the Developer's old website, which featured Sprint Burst with said text.


Video

Activating Sprint Burst
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