Red Stain is a Game Mechanic integral to Template:IconLink.
Overview
Red Stain, as it was dubbed by Benedict Baker, is an ominous red glow that emits from the Killer's head.
It is a mechanic to betray the Killer's location and movement direction to the Survivors, as they can see it edging out from around corners even if they cannot see the Killer themselves yet, allowing them to adapt their jukes accordingly. An apt Killer can use this to their advantage and hide The Stain by momentarily walking backwards or sideways around corners or walls to prevent the Survivor from knowing the Killers location and potentially catching them off-guard.
Visibility
The Killer cannot see their own Stain, with the exceptions of it sometimes being reflected off of their Weapon under specific circumstances.
Survivors are constantly able to see Red Stain on the floor in front of the Killer, unless it is hidden by the use of cloaking-Perks or Powers.
Unlockables can be used to change the behaviour of Red Stain:
Add-ons
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Perks
Template:Perk TableTemplate:Perk TableTemplate:Perk TablePowers
- Crouching as The Template:IconLink
- Template:IconLink as The Shape
- Template:IconLink as The Wraith
- Template:IconLink as The Ghost Face
Trivia
- Up until Patch 2.4.0, Killers would see their own Stain during the initial camera panning when loading into a Trial. That is no longer the case.
- It is suspected that the intensity of Red Stain is directly linked to the range of the Terror Radius the Killer has, meaning that Killers with a shorter Terror Radius have a fainter Stain and Killers with a larger Terror Radius have a stronger Stain.
- It is also suspected that Red Stain works as means for The Template:IconLink to watch over the Trials directly through the Killer's eyes. An indication of this being the case is the description of the Perk Template:IconLink, as Red Stain is hidden because the Killer momentarily loses their connection to The Entity and is "free to roam".